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Faction Both No Win Scenario
Given by:
PvE Queue
Yes
Released:
July 12, 2012
You will receive the following reward:
  • - / Boost / Boost + Fleet Mark Event
    • 1st wave - 2 / 3 / 4 marks
    • 2nd wave - 3 / 4 / 5 marks
    • 3rd wave - 3 / 5 / 6 marks
    • 4th wave - 10 / 12 / 15 marks
    • 5th wave - 18 / 22 / 27 marks
    • 6th wave - 28 / 35 / 42 marks
    • 7th wave - 34 / 44 / 53 marks
    • 8th wave - 55 / 72 / 87 marks
    • 9th wave - 89 / 117 / 141 marks
    • 10th/Final wave - 144 / 188 / 226 marks TBC
  • Total 388(?) / 502 / 603(?) marks TBC

The No Win Scenario was a 5 person-space mission that rewarded fleet marks Fleet Marks and required the players to accomplish "Combat Simulation 347" in which they had to protect a Civilian Transport for as long as possible.

Cryptic took down No Win Scenario January 29th, 2015. Official Response: "The No Win Scenario, both Starfleet and Klingon versions, has been removed from the PvE queue list. With the increase in maximum player level from 50 to 60, we no longer feel this queue is accomplishing its job of providing an intense escalating challenge where players really have to struggle to advance to the later waves. We do have plans to revisit this queue in the near future and rebuild it so it can continue to live up to its name."


Synopsis[ | ]

Fek'Ihri No Win

Fighting the Fek'Ihri Horde.

The team would had to defend a Civilian Transport from a randomly-selected enemy faction. There were ten waves, each containing more enemy units than the previous. The mission ended when either the transport was destroyed, or the team protected it long enough to defeat the tenth wave.

As the name suggested, the mission was designed to be practically impossible. The majority of players were not expected to get beyond wave four or five.

Outline[ | ]

Mission text[ | ]

It's a battle for survival in this holodeck combat simulation. A transport is under attack. The enemies are relentless. How long can you survive?

Goal[ | ]

Defend the civilian transport for as long as you can.

Objectives[ | ]

  • Signal The Transport
    • ::Loading Program:: Mission Begins in: 60 seconds
    • Wave One
    • Next Wave In: 0:30
    • Wave Two
    • Next Wave In: 0:30
    • Wave Three
    • Next Wave In: 0:15
    • Wave Four
    • Next Wave In: 0:15
    • Wave Five
    • Next Wave In: 0:15
    • Wave Six
    • Next Wave In: 0:15

etc.

  • Beam Out

Enemies[ | ]

The enemy faction you will face is randomly determined by the game engine.

Attacking Faction Defending Faction Starships
Critter Rank 0 icon Critter Rank 1 icon Critter Rank 2 icon Critter Rank 3 icon Critter Rank 4 icon
Faction Federation Federation Faction Klingon Peregrine Fighter
Shuttlecraft
Frigate Cruiser
Escort
Science Vessel
Galaxy Class
Nebula Class
Intrepid Class
Rhode Island Class
Typhoon Class
Prometheus Class
Armitage Class
Galaxy-X Class
Odyssey Class
Faction Klingon Klingon Faction Both To'Duj Fighter Bird-of-Prey Battle Cruiser
Raptor Escort
Negh'Var Warship Vo'quv Dreadnought
Bortasqu' Dreadnought
Faction Orion Orion Faction Federation Interceptor Corvette Brigand Cruiser
Corsair Flight-Deck Cruiser
Marauder Battleship
Man O' War Battleship
Warbarge Dreadnought
Faction Gorn Gorn Faction Federation Naga Fighter Vishap Frigate Tuatara Cruiser
Phalanx Science Vessel
Draguas Support Vessel
Zilant Battleship
Varanus Fleet Support Vessel
Balaur Dreadnought
Faction Nausicaan Nausicaan Faction Federation Stinger Fighter Syphon Frigate Destroyer Escort
Scourge Destroyer
Guramba Siege Destroyer
Talon Battleship Ravager Dreadnought
Faction Romulan Star Empire Romulan Faction Both Scorpion Fighter T'varo Light Warbird Mogai Heavy Warbird D'deridex Battlecruiser Scimitar Dreadnought
Faction Fek'Ihri Fek'Ihri Faction Both Tortured Soul
S'Kul Fighter
Fer'Jai Frigate K'Norr Escort Kar'Fi Battle Carrier Drek'Hi Dreadnought
Faction Breen Breen Faction Both Bleth Choas Fighter Plesh Brek Frigate Chel Grett Cruiser Sarr Theln Warship Rezreth Destroyer
Rezreth Siege Destroyer
Faction Dominion Dominion Faction Both Jem'Hadar Fighter Jem'Hadar Attack Ship Jem'Hadar Heavy Escort Jem'Hadar Battleship Jem'Hadar Dreadnought

Accolades and Titles[ | ]

Unlocking the accolades for beating waves 8, 9, and 10 are broadcast to all players in Star Trek Online.


The Hall Of Fame contains a list of players who have beaten the No-Win Scenario plus links to first victories and speedruns.

Release Notes for: No Win Scenario[ | ]

From the: Release Notes: July 12, 2012 (Season 6: Under Siege)

  • This is a new five man team mission available to both Fed and KDF players that have reached level 50.
  • This mission is available from the PvE queue at any time.
  • The mission consists of 10 Waves.
    • All team members are rewarded Fleet Marks automatically at the end of each successful wave.
  • Each wave will get progressively harder and the reward for completing a wave will get progressively better.
  • This is designed to be a true No Win Scenario.
    • Players are not expected to get much further than wave 6 or 7.
    • However, the mission is not artificially gated and can be completed if you beat all ten waves.
  • There are new accolades and titles for this as well beginning with the completion of wave 5.

Walkthrough

For a walkthrough of this mission, visit the Walkthrough page.

Bug[ | ]

If the fleet leaves the system prior to the next wave; there is no penalty assessed and the fleet marks are awarded as if the mission was completed. This was fixed with a March patch.

External link[ | ]

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