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'''Note: Please see the [[Talk:Modifier|talk page]] for suggested changes for this page.''' <br><br><br> '''Modifiers''' are found on a variety of {{uncommon}}, {{rare}}, {{very rare}}, {{ultra rare}}, and {{epic}} items, such as weapons, armor, engines, deflectors, and shields. The greater the [[rarity]], the more modifiers (uncommon 1 mod, rare 2 mods, very rare 3 mods, ultra rare 4 mods and epic 5 mods). The same modifiers may appear multiple times (e.g. [Acc]x2, [Cap]x3, etc.). Existing modifiers on items can be re-rolled through [[re-engineering]]. __TOC__ The modifiers that exist on each type of item are given below: {| border="2" class="wikitable" |- | '''Ship Beams''' || [CrtD] || [CrtH] || [Acc] || [Dmg] || [Snare] || [Thrust] || [Pen] || [Over] || [Arc] |- | '''Ship Cannons''' || [CrtD] || [CrtH] || [Acc] || [Dmg] || [Snare] || [Thrust] || [Pen] || [Rapid] || [CrtX] || [Arc] |- | '''Ship Torpedos''' || [CrtD] || [CrtH] || [Acc] || [Dmg] || [Snare] || [Thrust] || [Pen] || [Spr] || [Arc] |- | '''Ship Mines''' || [CrtD] || [CrtH] || [Dmg] || [Snare] || [Thrust] || [Pen] |} Below is a list of modifiers and their description: {| border="2" class="wikitable" |- ! Modifier !! Name !! Description |- | [AMP] || Damage Buff || Plus +3.3% all damage for each sub system over 75 |- | [Acc] || Extra Accuracy || +10% Accuracy |- | [Arc] || Wider Firing Arc || +90° Firing Arc on torpedoes and wide arc cannons, +110° Firing Arc on single beams, +360° Firing Arc on omni-directional beams |- | [CrtD] || Critical Damage || +20% Critical Severity |- | [CrtH] || Critical Hit || +2% Critical Chance |- | [CrtX] || Critical Boost || +2% Critical Chance and +10% Critical Severity |- | [Dmg] || Extra Damage || +X Damage |- | [Eff] || Efficiency || Starship Warp Core Efficiency (Improves Power Levels when Low) |- | [Over] || Beam Overload || 2.5% Chance: Upgrades your next beam attack. Deals massive Energy Damage. (beam weapons only) |- | [Pen] || Ignore Armor Rating || All attacks with this weapon ignore 10 Armor Rating |- | [Rapid] || Cannon: Rapid Fire || 2.5% chance: Activates Rapid Fire mode for all cannons on your ship for 2 seconds. (cannon/turret weapons only) |- | [Snare] || Weapon Debuff || To Foe: -5% Speed and Turn Rate on Hit. |- | [Spr] || Torpedo Spread || 7.5% chance: Upgrades your next torpedo attack. Uses multiple torpedoes to attack an area of space. |- | [SSR] || SlipStream Recharge || 50% recharge time reduction to Slipstream Drive |- | [SSS] || SlipStream Speed || +0.1 SlipStream Speed Bonus |- | [SST] || SlipStream Turn || +100% Turn Rate while in SlipStream |- | [Trans] || Transwarp || 50% Reduced Cooldown on Transwarp |- | [Thrust] || Thrusters || +5% Speed and Turn Rate when firing. |- | [Turret] || Turrets and Drones || Improves all ground turret and drones damage and sometimes shields and/or Hit Points of the Turret or Drone. |} ==Ground equipment modifiers== {{Modifiers/Kit}} {{Modifiers/Personal Armor}} {{Modifiers/Environmental Suit}} {{Modifiers/Personal Shield}} {{Modifiers/Ground Weapon}} ==Space equipment modifiers== {{Modifiers/Deflector Dish}} {{Modifiers/Secondary Deflector}} {{Modifiers/Impulse Engine}} {{Modifiers/Ship Shields}} {{Modifiers/SciEng}} ===Tactical console modifiers=== [[Fleet Tactical Consoles]] use modifiers to determine which type of damage they boost, based on standard [[Tactical Consoles]]. See the linked page for a complete list. Other Tactical consoles do not utilize modifiers. {{clear}} ==Antique modifiers== These modifiers are no longer generated on new items, but remain on older items. {| border="2" class="wikitable" |- ! Modifier !! Name !! Description |- | [Radius] || Increased Mine Explosion Radius || +0.5km Explosion Radius ''Formerly available on Mines, now only available on Bio-Molecular Photon Mine Launchers from the [[Reputation: 8472 Counter-Command|Counter-Command Reputation]].'' |- | [Borg] || Borg Damage Buff || Space; X% chance: X Radiation Damage vs Borg NPCs<br/>Ground; 15 Kinetic Damage vs Borg NPCs. ''Formerly available on several ground and space weapons, now only found on weapons from [[Task Force Omega Equipment Requisition]]s and some special rewards on Defera.'' |- | [PvP Dmg] || Player vs. Player Damage || 3 Bonus Damage vs. other players. ''Formerly available on Deflectors, Engines, Shields, and Weapons.'' |- | PvP Res || Player vs. Player Damage Resist || 8 Bonus Resistance Rating vs. other players. ''Formerly available on Deflectors, Engines, Shields, and Weapons.'' |- | [Rch] || Recharge || -2.5 sec recharge ''Found on old versions of the {{item|Rapid Fire Polaron Full Auto Rifle||blue}}, this mod is now integrated and not shown as a suffix.'' |} ==Retired modifiers== Modifiers removed from the game, or merged into new modifiers, during the various skill revamps the game has had. ''WIP'' {| border="2" class="wikitable" |- ! Modifier !! width="20%" | Name !! Description |- | [Demo] || {{skill|Demolitions}} || Engineering skill; merged into [KPerf] ({{skill|Kit Performance}} modifier on [[Kit]] frames). |- | [Repairs] || {{skill|Repairs}} || Engineering skill; merged into [KPerf]. |- | [Gens] || {{skill|Generators}} || Engineering skill; merged into [KPerf]. |- | [Turret] || {{skill|Turrets and Drones}} || Engineering skill; merged into [KPerf]. |- | [Mods] || {{skill|Modification Specialist}} || Engineering skill; merged into [KPerf]. |- | [Medic] || {{skill|Medic}} || Science skill; merged into [KPerf]. |- | [Phys] || {{skill|Physiology}} || Science skill; merged into [KPerf]. |- | [Sci] || {{skill|Scientist}} || Science skill; merged into [KPerf]. |- | [Logic] || {{skill|Probability Logistics}} || Science skill; merged into [KPerf]. |- | [Part] || {{skill|Particle Physics}} || Science skill; merged into [KPerf]. |- | [Grenade] || {{skill|Grenades}} || Tactical skill; merged into [KPerf]. |- | [Combat] || {{skill|Combat Specialist}} || Tactical skill; merged into [KPerf]. |- | [Spec] || {{skill|Special Forces}} || Tactical skill; merged into [KPerf]. |- | [Squad] || {{skill|Squad Command}} || Tactical skill; merged into [KPerf]. |- | [Tactics] || {{skill|Advanced Tactics}} || Tactical skill; merged into [KPerf]. |- ! colspan="3" | Retooled Deflector modifiers |- | [CMS] || {{skill|Starship Countermeasure Systems}} || Rolled into the [CtrlX] mod for the new combined {{skill|Starship Control Expertise}} skill. |- | [EM] || {{skill|Starship Shield Emitters}} || Renamed to [ShdHeal] for the renamed {{skill|Starship Shield Restoration}} skill. It occasionally still appears as [Em] on new deflectors, and is currently aliased to [ShdHeal] on the Exchange. |- | [FlwC] || {{skill|Starship Flow Capacitors}} || Rolled into the [DrainX] mod for the new combined {{skill|Starship Drain Expertise}} skill. |- | [Gra] || {{skill|Starship Graviton Generators}} || Rolled into the [CtrlX] mod for the new combined Starship Control Expertise skill. |- | [InC] || {{skill|Starship Inertial Dampeners}} || Rolled into the [CtrlX] mod for the new combined Starship Control Expertise skill. |- | [Ins] || {{skill|Starship Power Insulators}} || Rolled into the [DrainX] mod for the new combined Starship Drain Expertise skill. For a time, this modifier erroneously remained after Drain Expertise was introduced, and provided Control Expertise instead. It is currently aliased to [DrainX] on the Exchange. |- | [PrtG] || {{skill|Starship Particle Generators}} || Renamed to [EPG] for the renamed {{skill|Starship Exotic Particle Generator}} skill; named [PG] on Singularity Cores. |- | [Sen] || {{skill|Starship Sensors}} || Resistance component rolled into the [CtrlX] mod for the new combined Starship Control Expertise skill; stealth detection component rolled into the new {{skill|Starship Perception}} skill. |- | [ShdS] || {{skill|Starship Shield Systems}} || Renamed to [ShCap] for the renamed {{skill|Starship Shield Capacity}} skill. |- | [SIF] || {{skill|Starship Structural Integrity}} || Renamed to [HullCap] for the renamed {{skill|Starship Hull Capacity}} skill. |- | [SsD] || {{skill|Starship Subspace Decompiler}} || Rolled into the [CtrlX] mod for the new combined Starship Control Expertise skill. |- | [Stl] || {{skill|Starship Stealth}} || Renamed to [Stealth]. |- ! colspan="3" | Retooled Warp Core modifiers |- | [Coi] || {{skill|Driver Coil}} || Retooled into [SecSpd], which gives {{skill|Sector Space Travel Speed}}, the sector space component of the old Driver Coil. The non-sector Full Impulse components were spun off into a separate {{skill|Full Impulse Energy Shunt}} skill that [SecSpd] does not improve. |} {{Equipment nav}} [[de:Modifikator]] [[Category:Modifier]]
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