The Omega Assimilated Borg item set comprises three items - console, cutting array and torpedo. Introduced as part of Season Seven: New Romulus in November 2012.
All items in this set are obtained via the Task Force Omega branch of the Reputation System at the following tiers:
Items unlocked with the Task Force Omega Reputation tiers. | Cost per Reputation item | Cost after Tier 6 Discount |
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Assimilated Module
- (Improves Passive Hull Regeneration)
The Assimilated Module was a unique item until Season 4, it is now limited to one per ship. As of Season 7, this item is now obtainable from the Tier 1 Task Force Omega Reputation System, and is removed from the mission “Assimilation”. (See the price table at the top).
Game Description
This console uses salvaged Borg technology coupled with modifications originally designed aboard the U.S.S. Voyager NCC-74656, that use Borg algorithms adapted by Seven of Nine for greater efficiency. It can be installed in any type of console slot. In addition to an overall Weapon power increase, it also adds bonus critical stats. Equipping multiple Borg modifications apply extra improvements as the systems work in tandem.
Gear Upgrade
This Universal Console can be upgraded using the Beam Weapons, Cannon Weapons, Engineering, Projectile Weapons, Science, or assorted Universal Tech Upgrades. The following table shows console stats with upgraded Mk value and quality.
Very Rare Mk XIII | Very Rare Mk XIV; Ultra Rare Mk XIII |
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+0.98% Critical Chance +9.8% Critical Severity +5.4 Starship Hull Regeneration +24.3 Starship Control Expertise |
+1% Critical Chance +10.4% Critical Severity +5.7 Starship Hull Regeneration +25.8 Starship Control Expertise |
Ultra Rare Mk XIV | Epic Mk XIV |
+1.1% Critical Chance +10.9% Critical Severity +6 Starship Hull Regeneration +27.2 Starship Control Expertise |
+1.2% Critical Chance +11.5% Critical Severity +6.3 Starship Hull Regeneration +28.6 Starship Control Expertise |
Kinetic Cutting Beam
- 360' targeting arc
- to target: __ Kinetic Damage (__ DPS)
- -8 Weapon Power to self while this weapons is firing
The Kinetic Cutting Beam is available from the Task Force Omega Reputation upgraded to Tier 2 - (See the price table at the top).
Game Description
The Kinetic Cutting Beam is a unique weapon built from reverse-engineering Borg technology. The Cutting Beam offers a 360 degree firing arc, ensuring they can be used in any situation. Unlike normal beam weapons, this weapon deals Kinetic damage. Shields drastically reduce the effects of kinetic damage.
The Kinetic Cutting Beam is not compatible with most beam-related Captain and Bridge Officer powers, such as Beam Array Overload and Fire At Will. It also gains no benefit from Console - Tactical - Directed Energy Distribution Manifold, despite the Manifold claiming to enhance all beam weapons. However, the kinetic cutting beam enables additional damage to be caused by the Assimilated Tractor Beam, and its kinetic damage can be particularly useful for point defense against enemy heavy projectiles. There is a limit of one Kinetic Cutting Beam per ship.
Gear Upgrade
Beam weapons can be upgraded using the Beam Weapons Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
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Any statistic not shown below does not change from upgrading and does not account for added modifiers.
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Omega Plasma Torpedo Launcher
- 90' targeting arc
- 5/5 charges
- __ Kinetic Damage (__ DPS)
- __ Plasma Damage over 10 sec
- +2% Critical Chance
The Omega Plasma Torpedo Launcher has the ability to fire one torpedo per two seconds until all charges are spent, with each torpedo charge requiring six seconds to reload. Charges are consumed, but the item itself is not.
This item is available from the Task Force Omega Reputation upgraded to Tier 4 - (See the price table at the top).
Game Description
This heavy torpedo launcher utilizes technology scavenged from the wreckage left behind in the defeat of Unimatrix ships that have recently begun invading known space.
Omega Plasma Torpedo Launcher is a unique weapon that has five torpedo charges. Each torpedo attack (including special attacks such as High Yield) will consume one charge per use. The weapon regains one torpedo charge every six seconds.
High Yield Torpedoes from this weapon are devastating Plasma Energy Bolts.
Gear Upgrade
Torpedo Launchers can be upgraded using the Projectile Weapons Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
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Ultra Rare | [CrtH] | +2% Critical Chance |
Epic | [Ac/Dm] | +10 Accuracy Rating +X Damage |
Set powers
For each item added after the first, an additional power is available.
Set 2: Omega Weapon Amplifier
- On hit with any energy weapon, 2.5% chance: to self: Applies Omega Weapon Amplifier:
- +10 Weapon Power for 3 sec
- +500 Weapon Power Drain Resistance for 3 sec
- -500% Weapon Power Cost for 3 sec
Set 3: Reactive Deflection
- Passive
- 1% Chance when hit to set hull resistance to approximately 75% for 2 seconds. This cannot occur more frequently than once every 30 seconds.
Gallery
Complete set on a Risian Corvette
Complete set on a Toron Shuttle
Equipment Sets | |
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See also: Equipment • Set |