An Omni-Directional Beam Array is a directed energy starship weapon with an [Arc] modifier which gives it a 360° firing arc in addition to being able to utilize the standard functions of Beam Array weapons.
Omni-Directional Beam Arrays all share an equip limit: you are only allowed to equip one Omni that is part of a set (eg. Mission, Reputation or Lobi Store) and one Omni that stands alone and is not part of a set (eg. Crafted or Lock Box). This also means you can't equip multiple copies of the same one.
Non-set Omnis have the same base damage as Beam Arrays (200), while set Omnis have have reduced base damage (176), or lower in the case of a Support Omni. Support Omnis are not considered separate from normal ones in terms of equip limits.
Stand-alone Variants
Only one of the following stand-alone variants may be equipped at a time. Each type offers a different proc (random chance for an effect when fired).
Crafting
- to target: __ Energy damage (__ dps)
- -10 Weapon Power to self while this weapon is firing
- [weapon type-specific proc]
- +10% Accuracy
Basic-proc Omni-Directional Beam Arrays are obtainable through the R&D Crafting System which requires a level 15 Beams School, specified R&D Components, and at least a Common R&D Beams Specialist Duty Officer that guarantees acquiring the very rare Mk XII [Acc] [Arc] [Dmg] version of the item. It is bound to your account on equip, meaning it can be sold on the exchange or traded in-game until slotted.
- R&D components needed for crafting an Omni-Directional Beam Array:
- 4 Component - Focusing Lens
- 4 Component - Targeting Interface
- 2 Component - Emitter Module
- 2 Component - EPS Conduit
- 2 Component - Firing Sequencer
- 2 Component - Power Surge Regulator
- 4 Component - Isolinear Circuitry
- 3 Component - Isolinear Chip
Item | Proc | Obtained | |
---|---|---|---|
[Omni-Directional Antiproton Beam Array] | +20% Critical Severity | Crafting | |
[Omni-Directional Disruptor Beam Array] | to target: 2.5% Chance: -10 All Damage Resistance for 15 sec |
Crafting | |
[Omni-Directional Phaser Beam Array] | to target: 2.5% Chance: One Random Subsystem Offline for 5 sec |
Crafting | |
[Omni-Directional Plasma Beam Array] | to target: 2.5% Chance: X Plasma Damage per sec for 15 sec (Ignores Shields) |
Crafting | |
[Omni-Directional Polaron Beam Array] | to target: 2.5% Chance: -25 All Current Power Levels for 5 sec |
Crafting | |
[Omni-Directional Tetryon Beam Array] | to target: 2.5% Chance: -X damage to All Shields | Crafting |
Lock box
Item | Proc | Obtained | |
---|---|---|---|
[Omni-Directional Obliviating Phaser Beam Array] | 5% chance: +30 Armor Penetration and 100% Shield Penetration | A Safe Galaxy Lock Box | |
[Omni-Directional Ba'ul Antiproton Beam Array] | Ba'ul Refraction - Each shot chains to an additional target for 5% of attack damage | Angel's Wake Lock Box | |
[Omni-Directional Assimilated Plasma Beam Array] | 2.5% chance: Restore 50 Hull each sec and improve Damage by 2.5% for 30 sec (stacks up to 4 times). | Borg Lock Box | |
[Omni-Directional Ferenginar Plasma Beam Array] | 2.5% Chance:
|
Deep Space Nine Lock Box | |
[Emitter-Linked Omni-Directional Disruptor Beam Array] | +5 Starship Shield Restoration (Improves Shield Healing) +5 Starship Shield Capacity (Improves Shield Hit Points) |
Discovery Lock Box | |
[Emitter-Linked Omni-Directional Phaser Beam Array] | +5 Starship Shield Restoration (Improves Shield Healing) +5 Starship Shield Capacity (Improves Shield Hit Points) |
Discovery Lock Box | |
[Integrity-Linked Omni-Directional Disruptor Beam Array] | +5 Starship Hull Capacity (Increases Starship Maximum Hit Points) +5 Starship Damage Control (Improves Passive Hull Regeneration) |
Discovery Lock Box | |
[Integrity-Linked Omni-Directional Phaser Beam Array] | +5 Starship Hull Capacity (Increases Starship Maximum Hit Points) +5 Starship Damage Control (Improves Passive Hull Regeneration) |
Discovery Lock Box | |
[Sensor-Linked Omni-Directional Disruptor Beam Array] | +5 Starship Defensive Maneuvering (Improves Defense) +5 Starship Weapon Amplification (Improves Critical Hit Severity with Weapons) |
Discovery Lock Box | |
[Sensor-Linked Omni-Directional Phaser Beam Array] | +5 Starship Defensive Maneuvering (Improves Defense) +5 Starship Weapon Amplification (Improves Critical Hit Severity with Weapons) |
Discovery Lock Box | |
[Omni-Directional Viridian Plasma Beam Array] | 2.5% chance: +30% Firing Cycle Haste for 6 sec for all Viridian Plasma weapons | Discovery: Emerald Chain Lock Box | |
[Omni-Directional Federation Phaser Beam Array (32c.)] | 2.5% chance: Recover 2.5% Bridge Officer Ability Recharge, additional 1% per sec for 20 sec | Discovery: Far From Home Lock Box | |
[Omni-Directional Federation Phaser Beam Array (32c. Refit)] | 2.5% chance: Recover 5% Bridge Officer Ability Recharge, additional 0.5% per sec for 20 sec | Discovery: Far From Home Lock Box | |
[Focusing-Linked Omni-Directional Disruptor Beam Array] | +5 Starship Shield Hardness (Reduces Damage Taken by Shields) +5 Starship Scientific Readiness (Improves Science Bridge Officer Cooldowns) |
Emperor's Lock Box | |
[Focusing-Linked Omni-Directional Phaser Beam Array] | +5 Starship Shield Hardness (Reduces Damage Taken by Shields) +5 Starship Scientific Readiness (Improves Science Bridge Officer Cooldowns) |
Emperor's Lock Box | |
[Resilience-Linked Omni-Directional Disruptor Beam Array] | +5 Starship Ablative Hull Plating (Improves Kinetic and Physical Damage Resistance Rating) +5 Starship Engineering Readiness (Improves Engineering Bridge Officer Cooldowns) |
Emperor's Lock Box | |
[Resilience-Linked Omni-Directional Phaser Beam Array] | +5 Starship Ablative Hull Plating (Improves Kinetic and Physical Damage Resistance Rating) +5 Starship Engineering Readiness (Improves Engineering Bridge Officer Cooldowns) |
Emperor's Lock Box | |
[Targeting-Linked Omni-Directional Disruptor Beam Array] | +5 Accuracy Rating +5 Starship Tactical Readiness (Improves Tactical Bridge Officer Cooldowns) |
Emperor's Lock Box | |
[Targeting-Linked Omni-Directional Phaser Beam Array] | +5 Accuracy Rating +5 Starship Tactical Readiness (Improves Tactical Bridge Officer Cooldowns) |
Emperor's Lock Box | |
[Omni-Directional Altamid Plasma Beam Array] | 2.5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating | Kelvin Divergence Lock Box | |
[Omni-Directional Agony Phaser Beam Array] | to target: 2.5% Chance: Disable for 2.5 sec (once per 10 sec)
|
Mirror Incursion Lock Box | |
[Omni-Directional Zhat Vash Disruptor Beam Array] | 2.5% chance: Apply Viridium Isotope to Foe for 45 sec (max 5 stacks)
|
Picard Zhat Vash Lock Box | |
[Omni-Directional Covert Phaser Beam Array] | -50% Threat from This Weapon
|
Section 31 Lock Box | |
[Omni-Directional Isolytic Plasma Beam Array] | 2.5% Chance:
|
Son'a Lock Box | |
[Omni-Directional Delphic Antiproton Beam Array] | to self: 2.5% Chance to Apply Delphic Overcharge
|
Sphere Builder Lock Box | |
[Omni-Directional Phasic Harmonic Beam Array] | to target: 2.5% Chance: Disable for 2.5 sec (once per 10 sec)
|
Swarm Lock Box | |
[Omni-Directional Diffusive Tetryon Beam Array] | 2.5% chance: Apply Shield Diffusion
|
Tzenkethi Lock Box | |
[Omni-Directional Pulse Phaser Beam Array] | 2.5% Chance: Applies Phaser Transfer
|
Undiscovered Lock Box | |
[Omni-Directional Voth Antiproton Beam Array] | 25% Chance on Critical Hit: Reduce enemy's Damage Output by 9.1% for 10 sec (stacks up to 3 times) | Voth Lock Box |
Set Variants
Only one of the following set variants may be equipped at a time. Each type offers a different proc (random chance for an effect when fired) and contributes to a set bonus.
Mission
Item | Proc | Obtained | |
---|---|---|---|
[Ancient Omni-Directional Antiproton Beam Array] | +20% Critical Severity | Mission: Sphere of Influence | |
[Omni-Directional Antichroniton Infused Tetryon Beam Array] | 2.5% Chance: 198.9 Tetryon damage (Ignores Shields) (Damage doubled and pierces resistances vs. Heralds) |
Mission: Butterfly | |
[Omni-Directional Chronometric Polaron Beam Array] | 2.5% Chance: +15% Shield Penetration to Self | Mission: Time and Tide | |
[House Martok Disruptor 360-Degree Energy Weapon] | to target: 2.5% Chance: -10 All Damage Resistance for 15 sec |
Mission: Brushfire | |
[Trilithium-Enhanced Omni-Directional Phaser Beam Array] | to self: 2.5% Chance: +10% Firing Cycle Haste for Energy Weapons for 15 sec |
Mission: Beyond the Nexus | |
[Morphogenic Polaron Energy Weapon] | to target: 2.5% chance: -25 All Current Power Levels for 5 sec | Mission: Home |
Reputation
Item | Proc | Reputation | |
---|---|---|---|
[Omni-Directional Tetryon Support Beam Array] | to target: -5% Critical Chance for 5 sec to target: -25% Critical Severity for 5 sec |
Competitive Wargames Tier IV | |
[Omni-Directional Antiproton Support Beam Array] | to target: -5% Critical Chance for 5 sec to target: -25% Critical Severity for 5 sec |
Competitive Wargames Tier VI | |
[Advanced Inhibiting Polaron Omni-Directional Beam Array] | 2.5% chance: Engines Offline to foes within 2km of target for 4 sec
When shooting foes slower than you: |
Gamma Task Force Tier V | |
[Advanced Inhibiting Phaser Omni-Directional Beam Array] | 2.5% chance: Engines Offline to foes within 2km of target for 4 sec
When shooting foes slower than you: |
Gamma Task Force Tier VI |
Lobi
Item | Proc | Obtained | |
---|---|---|---|
[Altamid Modified Plasma Omni] | 2.5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating |
||
[Ba'ul Linked Sentry Anti-Proton Omni] | Ba'ul Refraction - Each shot chains to an additional target for 5% of attack damage 0.5 sec recharge |
Modifiers and upgrading
Beam weapons can be upgraded using the Beam Weapons Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | Random | Random modifier. |
Epic | [Ac/Dm] | +10 Accuracy Rating +X Damage |
Very Rare Omni beam will have three modifier suffixes and Ultra Rare will have four. Epic adds a fifth unique modifier. By default it comes with an [Arc] mod which can't be re-engineered, and [Acc] [Dmg] mods which can be re-engineered.
Upgrading it to Ultra Rare will add a standard mod from the list:
- [Acc]: +10 Accuracy Rating
- [CrtD]: +20% Critical Severity
- [CrtH]: +2% Critical Chance
- [Dmg]: +X Damage
- Re-engineering options: [Acc], [CrtD], [CrtH], [Dmg].
- Special mods Pen, Over, Rapid, Snare and Thrust were removed from the UR pool, but may still be available as a suffix on weapons crafted before the removal.
All energy weapons upgraded to Epic quality receive:
- [Ac/Dm]: +10 Accuracy Rating and +X Damage
- Re-engineering options: [Ac/Dm], [Ac/CrtD], [Ac/CrtH], [CrtD/Dm], [CrtH/CrtD], [CrtH/Dm].
Notes
- Shuttles come equipped with a Standard Issue-S ("S" is for "Shuttle") Beam Array with 360 degree firing arc. Although visually having the same icon as Omni-Directional Beam Arrays, they cannot be equipped on any other type of vessel.
- For a list of consoles and skills that affect the performance of this weapon, see Beam Array#Performance.
Starship Energy weapons
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Energy Type | Beam | Cannon | ||||
Array & Omni | Dual Bank | Turret | Single | Dual & Quad | Dual Heavy | |
Standard Energy weapons | ||||||
Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Tetryon | ||||||
Polaron | ||||||
Antiproton | ||||||
Proton | ||||||
Other |
Cosmetics Energy Weapons (different visuals) | ||||||
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These weapons are functionally identical to the Standard Energy Weapons above, but are visually different when firing. This includes most 23rd-century weaponry, with the exception of the 23rd century Plasma Torpedo Launcher in the section below and most Discovery-era weapons. | ||||||
Phaser | ||||||
Disruptor | ||||||
Plasma |
Hybrid Energy Weapons (two standard procs) | ||||||
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Disruptor -based |
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Plasma -based |
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Tetryon -based |
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Polaron -based |
Elite Fleet Energy Weapons (standard + extra proc) | ||||||
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Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Tetryon | ||||||
Polaron | ||||||
Antiproton |
Special Energy Weapons (standard + extra proc) | ||||||
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Phaser -based |
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Disruptor -based |
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Plasma -based |
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Tetryon -based |
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Antoproton -based |
Special Energy Weapons (non-standard proc[s]) | ||||||
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Phaser -based |
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Phaser -based |
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Disruptor -based |
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Disruptor -based |
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Plasma -based |
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Plasma -based |
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Plasma -based & |
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Tetryon -based |
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Tetryon -based |
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Polaron -based |
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Polaron -based |
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Antiproton -based |
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Antiproton -based |
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See also | Fleet Space Weapons • 23rd Century Space Weapons • Sets |
Starship Projectile Weapons
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Projectile Type → | Torpedo | Mine | Cluster Torpedo & Missile | |
↓ Damage Type | Sub-type | |||
Kinetic | Chroniton | |||
Photon | ||||
Plasma | ||||
Quantum | ||||
Transphasic | ||||
Tricobalt | ||||
None Pure Kinetic |
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Kinetic + Radiation Kinetic subtype varies, see above |
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Energy Energy damage type varies |
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Other Physical, etc. |
Starship Experimental Weapons | |||
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Build Type → ↓ Damage Type |
Standalone | With matching console | |
Proton | |||
Electrical | |||
Kinetic | |||
Physical | |||
Radiation | |||
Fire |