Personal Shield
Common Personal Shield
Values do not reflect skills or other modifiers
__ Maximum Shield Capacity
Regenerates after 3 sec of not taking damage.
A [Personal Shield] will protect you by absorbing most of the damage from energy-based attacks and a portion of the damage from physical attacks. They rapidly regenerate once they have not sustained damage for a brief period of time.
All commissioned Bridge Officers come with a Standard Issue Personal Shield.
Statistics[]
| Minimum Rank | Mk | Max Capacity | [Reg] | Values ( | |||
|---|---|---|---|---|---|---|---|
| Common | Uncommon | Rare | Very Rare | ||||
| None | Std[1] | 100 | — | 2 | — | — | — |
| I | 112 | 248 | 329 | — | — | ||
| II | 128 | +255% | 495 | 658 | — | — | |
| Lt. Cmdr. | III | 143 | 990 | 1,317 | 1,643 | — | |
| IV | 158 | +316% | 1,485 | 1,975 | 2,465 | 2,970 | |
| Commander | V | 173 | 1,980 | 2,633 | 3,287 | 3,960 | |
| VI | 189 | +378% | 2,475 | 3,292 | 4,109 | 4,950 | |
| Captain | VII | 204 | 2,970 | 3,950 | 4,930 | 5,940 | |
| VIII | 219 | +439% | 3,465 | 4,608 | 5,752 | 6,930 | |
| Rear Admiral, Lower Half |
IX | 235 | 3,960 | 5,267 | 6,574 | 7,920 | |
| X | 250 | +500% | 4,455 | 5,925 | 7,395 | 8,910 | |
| Rear Admiral, Upper Half |
XI | 265 | +531% | 4,950 | 6,584 | 8,217 | 9,900 |
| XII | 281 | 5,445 | 7,242 | 9,038 | 10,890 | ||
- ↑ Standardausgabe
Vendors[]
- Ensign Lessa on Earth Spacedock
- Lieutenant Commander Arut on Earth Spacedock
- Lieutenant Carei on Earth Spacedock
Modifiers[]
There are two factors that can affect personal shields. These are modifier suffixes and spent player skill points.
Skills[]
| Skill | Effects |
|---|---|
| Personal Shields Expert | Increases personal shield capacity. |
| Personal Shield Resilience | Causes a percentage of damage to your personal shield to be negated. |
Personal shield modifiers[]
Uncommon, Rare, Very Rare, Ultra Rare, and Epic Personal Shields gains additional modifiers. The following are examples of shield modifiers:
| Modifier | Effect |
|---|---|
| [Cap] | Increases Maximum Shield Capacity by 10%. |
| [Reg] | Regenerates Y Shield Capacity every 2 seconds. |
| [Rev] | Chance to damage the attacker when you take damage. The stronger the attack, the more powerful the retaliation. |
| [Ene] | Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage. |
| [PBDmg] | Chance to deal 15 [1] damage to all nearby foes when you take damage. |
| [PBKB] | Chance to knock down nearby foes when you take damage. |
| [Pha] | Reduces Phaser Damage to Shields by 20% |
| [Dis] | Reduces Disruptor Damage to Shields by 20% |
| [Pla] | Reduces Plasma Damage to Shields by 20% |
| [Tet] | Reduces Tetryon Damage to Shields by 20% |
| [Pol] | Reduces Polaron Damage to Shields by 20% |
| [Ap] | Reduces Antiproton Damage to Shields by 20% |
| Special shields only (Fleet, Reputation, DOff assignment rewards, etc.) | |
| [Mob] [2] |
+X×5 Root and Knockback Resistance Rating |
| [RegHp] [3] |
+R Health Regeneration |
| [Resx2] [4] |
Reduces All Energy Damage to Shields by 10%. |
| Fleet Personal Shields | |
| [Adapt] | When your shields are hit, Adaptive Shielding has a chance to activate, increasing your Shields' resistance to the incoming damage type for a short time. Adaptive shields stack up to 10 times, and can resist several damage types at once. |
| [ShldCrit] [5] |
+__% Critical Severity (Based on Shield %) +__% Critical Chance (Based on Shield %) |
| [RegSH] | +S Shield Regeneration every 1 sec |
| [ResA] | Reduces Phaser, Polaron and Tetryon Damage to Shields by 15% |
| [ResB] | Reduces Disruptor, Plasma and Antiproton Damage to Shields by 15% |
| [ReAll] | Reduces Disruptor, Plasma, Antiproton, Phaser, Polaron, and Tetryon Damage to Shields by 7.5%
|
| Epic Personal Shields | |
| [Cap2] | Increases Maximum Shield Capacity by 20%.
|
| [ResA] | Reduces Phaser Damage to Shields by 15% Reduces Polaron Damage to Shields by 15% Reduces Tetryon Damage to Shields by 15%
|
| [ResB] | Reduces Disruptor Damage to Shields by 15% Reduces Plasma Damage to Shields by 15% Reduces Antiproton Damage to Shields by 15%
|
| [ReAll] | Reduces Disruptor Damage to Shields by 7.5% Reduces Plasma Damage to Shields by 7.5% Reduces Antiproton Damage to Shields by 7.5% Reduces Phaser Damage to Shields by 7.5% Reduces Polaron Damage to Shields by 7.5% Reduces Tetryon Damage to Shields by 7.5%
|
| Mark level of item | X | Y | R [RegHp] |
S [RegSH] |
|---|---|---|---|---|
| Mk I | 1.3 | 2.3 | 0.18 | |
| Mk II | 1.7 | 2.6 | 0.2 | |
| Mk III | 2.1 | 2.9 | 0.22 | |
| Mk IV | 2.6 | 3.2 | 0.23 | |
| Mk V | 3 | 3.5 | 0.25 | |
| Mk VI | 3.4 | 3.8 | 0.27 | |
| Mk VII | 3.8 | 4.1 | 0.28 | |
| Mk VIII | 4.2 | 4.4 | 0.3 | |
| Mk IX | 4.6 | 4.7 | 0.32 | |
| Mk X | 5 | 5 | 0.33 | |
| Mk XI | 5.4 | 5.3 | 0.35 | |
| Mk XII | 5.8 | 5.6 | 0.37 | 0.22 |
| Mk XIII | 7 | 6.2 | 0.4 | 0.25 |
| Mk XIV | 8 | 7.3 | 0.47 | 0.29 |
Note: Values round in-game.
- X is approximately 1+0.4*Mk
- Y is approximately 2+0.3*Mk
- R seems to be 0.1(6)+0.01(6)*Mk
Modifier notes:
- ↑ [PBDmg]'s base 15 damage does not scale with Mark level, but will scale with things that boost All Damage, such as the trait Aggressive.
- ↑ [Mob] can be found on:
- ↑ [RegHp] can be found on:
- ↑ [Resx2] can be found on:
- ↑ [ShldCrit] scaling is as follows:
- CrtD scales linearly at 0.15% Critical Severity per 1% of Shield Capacity percentage, for a maximum of +15% Critical Severity at maximum shield capacity.
- CrtH also scales linearly, at 0.025% Critical Chance per 1% of Shield Capacity percentage, or one sixth that of the CrtD, for a maximum +2.5% Critical Chance at maximum shield capacity.
Special Shields[]
There are several shields in-game that are either special or unique in some way.
| Mission Rewards | ||||
|---|---|---|---|---|
| Icon | Shield | Mission | Bonus | |
| Dielectric Oscillation Personal Shield | Reduces Polaron Damage to Shields by 20% When attacked in Melee, 33% Chance to apply Cryokinetic Dispersal to attacker:
| |||
| Jem'Hadar Personal Shield | Reduces Phaser Damage to Shields by 20%. Reduces Disruptor Damage to Shields by 20%. Part of set Jem'Hadar Armored Shroud | |||
| Jem'Hadar Personal Shield (upgraded) | (Other factions can obtain by slotting the above version in the Gear Upgrade System window.) |
Reduces All Energy Damage to Shields by 10%. Part of set Jem'Hadar Armored Shroud | ||
| Kentari Fortified Personal Shield | Regenerates after 6 secs instead of 3 Reduces All Environmental Damage to Shields by 25%. Reduces Plasma Damage to Shields by 25% for 5 minutes 10% chance: 20% Plasma damage buff for 4 sec when you take damage. 12.5% chance: 196.4 Temporary Hit Points for 60 sec when you take damage with set bonus (Defensive Countermeasures) Part of set Excessive Development | |||
| Kobali Personal Shield | +42% Health Regeneration +42% Health Regeneration | |||
| Na'kuhl Temporal Operative Personal Shield | Reduces All Energy Damage to Shields by 15%. When Shields drop below 10%, automatically applies Time Slip once every 60 seconds Time Slip Summons a Level 60 Distortion for 10 sec You are Immune to all damage and invisible to enemies while the Distortion is active Part of set Na'kuhl Temporal Operative | |||
| Personal Covariant Shield | Extra shield capacity Regenerates after 6 secs instead of 3 | |||
| Personal Energy Harness Shield | Chance of 10% energy damage buff for 4 sec when taking damage. Chance to damage attacker when taking damage. | |||
| Personal Repulsion Shield | Chance to knock down nearby foes when you take damage. Chance to deal damage to all nearby foes when you take damage. | |||
| Phase-Shifted Personal Shield | Reduces Psionic Damage by 41%. +531% Shield Regeneration. | |||
| Resilient Personal Shield | Reduces All Energy Damage to Shields by 5% Regenerates 5.3 Shield Capacity every 2 sec | |||
| Romulan Imperial Navy Personal Shield | Chance to provide a 15% energy damage buff for 4 sec when you take damage. Reduces All Energy Damage to Shields by 20%. Part of set Romulan Imperial Navy. | |||
| Romulan Operative Personal Shield | Triggers Reactive Escape upon taking damage, cloaking the player for 10 seconds. Can occur once every 30 seconds. Reduces Phaser Damage to Shields by 20%. +10% Stealth Part of set Furtive Perseverance. | |||
| Duty Officer Missions | ||||
| Icon | Shield | Assignment | Bonus | |
| Personal Mobility Shield | “Reverse Engineer Alien Personal Shield Technology” | +27 Root resistance. +27 Knockback resistance. +506% Shield Regeneration. | ||
| Requisition Packs | ||||
| Icon | Shield | Obtaining | Bonus | |
| Crystalline Personal Shield Matrix | Chance to damage the attacker when you take damage. Chance of 10% energy damage buff for 4 sec when taking damage. Part of the Crystalline Shell set. | |||
| Special Task Force Shields | ||||
| Icon | Shield | Bonus | ||
| Honor Guard Personal Shield | Reduces Plasma Damage to Shields by 20%. Chance to damage the attacker when you take damage. Part of the Honor Guard (Ground) set. | |||
| M.A.C.O. Personal Shield | +29 Root Resistance. +29 Knockback Resistance. Reduces All Energy Damage to Shields by 10%. When receiving All Damage, 5% chance of applying Spectrum Overload. Part of the M.A.C.O. (Ground) set. | |||
| Omega Force Personal Shield | +29% Dodge Chance. +29 Root resistance. +29 Knockback resistance. When receiving All Damage, 5% chance of applying Energy Redirection. • 5 second buff to you and your teammates that will Expose the next enemy that fires at you. Part of the Omega Force (Ground) set. | |||
| Pre-Order Exclusive | ||||
| Icon | Shield | Bonus | ||
| Multi-spatial Personal Shield | 10% bonus to healing abilities used on you. +0.2 Health Regeneration. +255% Shield Regeneration. Direct2Drive retail exclusive. | |||
Special Shield Notes[]
- Attempting to upgrade the Jem'Hadar Personal Shield for the first time for any single shield will result in the shield's special ability changing from a 20% Phaser/Disruptor Damage Reduction to a 10% All Energy Damage reduction.