- __ Tetryon Damage (__ DPS)
- 5% chance: Stun and -50% Run Speed for 4 sec (half duration vs player)
- 5% chance: -__ damage to Shields
- __ Tetryon Damage x2 (__ DPS)
- 5% chance: Stun and -50% Run Speed for 4 sec (half duration vs player)
- 5% chance: -__ damage to Shields
- __ Tetryon Damage (__ DPS)
- Damage reduces over range
- 50% chance: +6 Repel
- 5% chance: Stun and -50% Run Speed for 4 sec (half duration vs player)
- 5% chance: -__ damage to Shields
See also:
* Weapons table
* Space equiv.
* Destabilizing
* Phased
* Tetryon
Phased Tetryon ground weapons have a chance to stun targets and a chance to drain the target's shields.
Obtained
Phased Tetryon weapons can be obtained from the [Special Equipment Pack - Phased Tetryon Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Tholian Lock Box].
Modifiers
In addition to [Proc] as its unique modifier, Very Rare Phased Tetryon weapons will have two standard modifiers, while Ultra Rare will have three. Epic adds a fourth modifier.
Standard Modifiers: Can appear multiple times (e.g. [Dmg]x2, [CrtH]x2, [CritD]x2, etc)
- [CrtD]: +20 Critical Severity
- [CrtH]: +2% Critical Chance
- [Dmg]: +X Damage
Can appear only once (e.g. [DoT3], [KB3], etc.)
- [DoT1]: 2.5% chance: X Physical Damage per sec for 15 sec
- [DoT2]: 2.5% chance: X Radiation Damage per sec for 15 sec
- [DoT3]: 2.5% chance: X Radiation Damage per sec for 15 sec in a 10m radius
- [KB1]: 2.5% chance: Knocks back +5 meters
- [KB2]: 5% chance: Knocks back +10 meters
- [KB3]: 5% chance: Knocks the target back 10 meters, 2.5% chance: Knocks back all foes +5 meters in a 8 meter radius
Epic Modifier: All ground weapons upgraded to Epic quality receive:
- [Dm/CrH]: +X Damage, +2% Critical Chance
- Re-engineering options: [CrtD/CrtH], [Dm/CrtD]
Base damage table
All values given are for Common weapons. There is greater damage with increasing rarity.
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Performance
There are several factors that can affect performance of ground weapons. These are modifier suffixes, skill points, traits, equipment and sets.
Skills
Phased Tetryon weapons (ground)s can be enhanced by the following Ground Skills:
- Weapon Proficiency: Increased base damage
- Weapon Criticals: Increased Critical Chance and Critical Severity
- Weapon Penetration: Increased damage by penetrating the enemy's resistances.
Sets
+Sets
| ||
---|---|---|
Set | Passive | Effects |
Duelist Regalia - Set 2 | Heightened Focus | +25% Tetryon Damage |
Vranh'ko Quintessence - Set 3 | Overwhelming Capacitors | +25% Tetryon Damage |
Crystalline Nanofiber Shell - Set 2 | Absorption Lattice | When receiving damage, 50% chance to grant: +5% All Damage (100% for Environmental damage) |
Furtive Perseverance - Set 2 | Prepared Strikes | +10%/+20% CritH/CrtD while Stealthed and not moving. (Doubled if also Crouched) |
Gamma Concerted Armaments - Set 2 | Concerted Reinforcements | To Team and Self (stacks with teammates): +10% All Weapon Damage |
Iconian Resistance Elite - Set 2 | Reinforced Combat Circuitry | +5% Armor Penetration |
Jem'Hadar Armored Shroud - Set 2 | Jem'Hadar Shroud | When receiving any damage, 7.5% chance: +15% All Damage for 8 sec |
Klingon Honor Guard (Ground) / Adapted M.A.C.O. (Ground) - Set 3 | Blood of the Warrior | +2.5% Bonus All Damage, +0% Bonus All Damage (bonus increases as you take damage), +2% Critical Chance, +20% Critical Severity |
Na'kuhl Temporal Operative - Set 2 | Agent's Training | +2% Critical Chance, +30% Critical Severity |
Omega Force (Ground) - Set 3 | Team Ambush Field | +2.5% Critical Chance, +2.5% Critical Severity |
Romulan Imperial Navy - Set 2 | Integrated Tactical Support | While Crouching, +30% Critical Severity |
Personal equipment
Body Armor | |||
---|---|---|---|
Icon | Equipment | Effects | Energy/Melee |
Recoil Compensating Armor | +40% Critical Severity | Both | |
Integrated Targeting Armor | +5% Critical Chance | Both | |
Physical Augmentation Armor | +10% Physical Damage strength | Melee | |
Energy Harness Armor | +5% All Energy Damage | Energy | |
Personal Shields | |||
Icon | Equipment | Effects | Energy/Melee |
Personal Shield [Ene] Personal Energy Harness Shield |
Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage. | Energy | |
Crystalline Personal Shield Matrix | Chance of 10% energy damage buff for 4 sec when taking damage. | Energy | |
Kits | |||
Icon | Equipment | Effects | Energy/Melee |
Romulan Imperial Navy Career-Specific Kit | +__% Plasma Damage +__% Critical Chance +__% Critical Severity |
Energy (Plasma Damage) Both (Criticals) | |
Herald Career-Specific Kit [+Tet] | +20% Tetryon Weapon Damage | Energy | |
Xindi Career-Specific Kit [+ExpDur] | +__ sec Expose Duration | Both | |
Xindi Career-Specific Kit [+ExpHit] | +__% Chance to Expose | Both | |
Delta Expedition Career-Specific Kit [CritD] | +__% Critical Severity | Both | |
Delta Expedition Career-Specific Kit [CritH] | +__% Critical Chance | Both | |
Delta Expedition Career-Specific Kit [CritX] | +__% Critical Chance +__% Critical Severity |
Both | |
Ground Devices | |||
Icon | Equipment | Effects | Energy/Melee |
Gambling Device | +10% Critical Chance +10% Critical Severity |
Both | |
Tribble | +1% - +2.5% All Damage strength, depending on Tribble used. | Both | |
Power Cell Small • Medium • Large |
Small - +15 All Energy Damage for 15 secs. Medium - +20 All Energy Damage for 15 secs. Large - +25 All Energy Damage for 15 secs. Consumed on use. |
Energy |
External links
- Tetryon at Memory Alpha, the Star Trek Wiki.
Ground weapon table |
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