- __ Phaser Damage (__ DPS)
- 5% chance: Next Secondary Skill activation within 10 sec has max Ammo
- +60% Critical Severity
The Phaser Sniper Rifle Special Issue is a ranged ground weapon that deals phaser damage, based off weapons seen in Star Trek: Lower Decks. Special Issue phaser weapons include multiple capacitor arrays capable of powering the secondary firing mode, referred to colloquially as 'ammo'. When the secondary firing mode is used, the secondary mode fires once per ammo and all ammo is consumed. There is a small chance of constructive power backflow, giving each shot a 5% likelihood to briefly charge the capacitors, allowing a free max-ammo Secondary activation.
Type 3 Compression Phaser Rifle, Special Issue variant. Sniper rifles have a secondary fire mode that shoots a concentrated bolt of energy at a single target, dealing high damage with a good chance to knockback.
There are a number of factors that can affect the Phaser Sniper Rifle Special Issue. Those specific to Phaser Sniper Rifle Special Issues are described below.
For a complete and detailed list, see ground weapon modifiers.
Phaser Sniper Rifle Special Issues are always Gear Upgrade System.. They can be upgraded to and qualities using the
Ultra Rare Modifier: Once upgraded to, Phaser Sniper Rifle Special Issue will receive:
- [CrtD]: +20% Critical Severity
Epic Modifier: All ground weapons upgraded toquality receive:
- [Dm/CrH]: +2% Critical Chance, +X Damage
|Recoil Compensating Armor||+40% Critical Severity||Both|
|Integrated Targeting Armor||+5% Critical Chance||Both|
|Physical Augmentation Armor||+10% Physical Damage strength||Melee|
|Energy Harness Armor||+5% All Energy Damage||Energy|
|Personal Shield [Ene]
Personal Energy Harness Shield
|Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage.||Energy|
|Crystalline Personal Shield Matrix||Chance of 10% energy damage buff for 4 sec when taking damage.||Energy|
|Romulan Imperial Navy Career-Specific Kit||+__% Plasma Damage
+__% Critical Chance
+__% Critical Severity
|Energy (Plasma Damage) |
|Herald Career-Specific Kit [+Pha]||+20% Phaser Weapon Damage||Energy|
|Xindi Career-Specific Kit [ExpDmg]||+__ Increased Exploit Damage||Both|
|Xindi Career-Specific Kit [+ExpDur]||+__ sec Expose Duration||Both|
|Xindi Career-Specific Kit [+ExpHit]||+__% Chance to Expose||Both|
|Delta Expedition Career-Specific Kit [CritD]||+__% Critical Severity||Both|
|Delta Expedition Career-Specific Kit [CritH]||+__% Critical Chance||Both|
|Delta Expedition Career-Specific Kit [CritX]||+__% Critical Chance
+__% Critical Severity
|Gambling Device||+10% Critical Chance
+10% Critical Severity
|Tribble||+1% - +2.5% All Damage strength, depending on Tribble used.||Both|
Small • Medium • Large
|Small - +15 All Energy Damage for 15 secs.
Medium - +20 All Energy Damage for 15 secs.
Large - +25 All Energy Damage for 15 secs.
Consumed on use.
|Ground Weapons |
|Standard Weapons and Special Weapons|
|Elite Fleet Ground Weapons (standard + extra proc)|
|Reputation and Lock Box (dual-proc and new proc)|
|Damage Type||Pistol||Rifle||Assault||Set Items|
|See Also||Fleet Ground Weapons • 23rd Century Ground Weapons • Ground Equipment Sets • Special Ground Weapons|