- 250' targeting arc
- to target: __ Disruptor Damage (__ DPS)
- -10 Weapon Power to self while this weapon is firing
- to target: 2.5% Chance: -10 All Damage Resistance for 15 sec
- to target: 2.5% Chance: _ Plasma Damage per sec for 15 sec (Ignores Shields)
The Plasma-Disruptor Hybrid Beam Array is a unique hybrid beam array between the Plasma and Disruptor type energy weapons.
This weapon has a chance of applying a 10% Damage Resistance Debuff on a target for 15 seconds, and can also apply a plasma DoT Debuff. They are also more accurate and deliver more damage than standard weapons.
Acquisition[]
This item is obtained from “Past Imperfect” (Federation), “Mars, the Bringer of War” (Klingon) or “Smash and Grab” (Romulan). Replaying these missions at higher levels will grant a level-appropriate Mark version of this weapon, up to and including Mk XI.
Performance[]
Modifiers[]
Plasma-Disruptor Hybrid Beam Arrays do not come with modifiers suffixes, as other weapons normally do, as they are already a Rare item.
Skills[]
| Skill | Rank | Effects |
|---|---|---|
| Starship Weapons Training | Ensign | All weapons damage, innate skill increased by leveling. |
| Energy Weapon Training | Lieutenant | Energy weapon damage. |
| Targeting Expertise | Lt. Commander | Weapon accuracy. |
| Weapon Specialization | Commander | Energy weapon critical severity. |
| Weapon Amplification | Commander | Energy weapon critical hit chance. |
| Hull Penetration | Captain | Damage dealt by penetrating through hull resistance. |
| Shield Penetration | Captain | Damage dealt by penetrating through shields. |
| Long-Range Targeting Sensors | Captain | Weapon damage penalty based on the distance to target. |
Consoles[]
Consoles enhancing damage[]
+Disruptor Damage consoles
| |||
|---|---|---|---|
| Category | Icon | Console name | Effects |
| Crafting, drops, mission |
Disruptor Induction Coil | +3.8% to +39.4% Disruptor Damage | |
| Reputation system |
Auto Targeting Module [Disruptor] | +18.8% to +25% Disruptor Damage | |
| Mission | Counter-Command Multi-Conduit Energy Relay Part of a set (Counter-Command Ordnance). |
+13.1% Disruptor Damage | |
| Harmonic Resonance Relay Part of a set (Preserver Resonant Technologies). |
+20% Disruptor Damage | ||
| Nausicaan Siphon Capacitor Part of a set (Entoiled Technology). |
+20% Disruptor Damage | ||
| Fleet | Energetic Protomatter Matrix Infuser [Disruptor] | +31.9% to +37.5% Disruptor Damage +5.3% to +6.2% Projectile Weapon Damage | |
| Vulnerability Exploiter [+Dis] | +31.9% to +37.5% Disruptor Damage +8% to +9.4% Critical Severity | ||
| Vulnerability Locator [+Dis] | +31.9% to +37.5% Disruptor Damage +1.6% to +1.9% Critical Chance | ||
| Starship | Bombing Run NOT bound to the Command Strike Wing Warbird. |
+17.1% Disruptor Damage | |
| Heavy Disruptor Spinal Cannons Limited to the |
+15% Disruptor Damage | ||
| Spiral Wave Disruptor Lance Limited to the |
+20% Disruptor Damage | ||
+Beam Damage consoles
| |||
|---|---|---|---|
| Category | Icon | Console name | Effects |
| Crafting, drops, mission |
Directed Energy Distribution Manifold | Beam Weapon damage. | |
| Reputation system |
Auto Targeting Module [Beams] | +12.5% Beam Weapon Damage | |
| Fleet | Vulnerability Exploiter [+Beam] | +__ Beam Damage +__% Critical Severity | |
| Vulnerability Locator [+Beam] | +__ Beam Damage +__% Critical Chance | ||
+All Damage consoles
| |||
|---|---|---|---|
| Category | Icon | Console name | Effects |
| Reputation system |
Sustained Radiant Field Part of a set (Radiant Armaments). |
+10% to 12.5% All Weapon Damage | |
| Event | Interphasic Instability Time-limited event reward. Standalone console. |
+5% Damage | |
| Priors World Elite Defense Satellite Time-limited event reward. Standalone console. |
+14.3% Directed Energy Damage | ||
| Lobi store | Biased Configuration Modulator Part of a set (Tzenkethi Resolve). |
+6.1% All Damage to targets in forward 90' arc | |
| Fleet | Kinetic Protomatter Matrix Infuser [Directed Energy] | +5.3% to +6.2% Directed Energy Weapon Damage | |
| Lock Box | Hull Image Refractors | +20% All Damage | |
| Starship | Destabilized Tachyon Emitters Limited to a specific ship. Part of a console set. |
+10% All Direct Energy Damage | |
| Destructive Protomatter Wave Projector Standalone console. |
+12.7% All Damage for Energy Weapons | ||
| Dynamic Power Redistributor Module Part of a console set. |
+17.8% Directed Energy Damage | ||
| Energy Distributor Accelerator Limited to a specific ship. Standalone console. |
+20% Directed Energy Damage | ||
| Enhanced Crescent Wave Cannon Limited to a specific ship. Part of a console set. |
+12% Directed Energy Damage | ||
| Enhanced Dominion Coordination Protocol Part of a console set. |
+15% Directed Energy Damage | ||
| Flagship Tactical Computer Limited to a specific ship. Part of a console set. |
+17.8% Directed Energy Damage | ||
| Force Translator Standalone console. |
+__% Damage with Energy Weapons (Scales with Auxiliary Power setting) | ||
| Heavy Particle Focuser Array Limited to a specific ship. Part of a console set. |
+12% Directed Energy Damage | ||
| Isometric Dispersal Array Part of a console set. |
+15% Directed Energy Damage | ||
| Ominous Device Standalone console. |
+20% All Damage | ||
| Personal Wormhole Generator Standalone console. |
+12.8% Directed Energy Damage | ||
| Render Visible Standalone console. |
+8.6% Energy Weapon Damage | ||
| Subspace Cavitation Matrix Standalone console. |
+9.5% All Weapon Damage vs. Foes within 5km | ||
| Timestream Rift Warhead Limited to a specific ship. Standalone console. |
+12% Directed Energy Damage | ||
| Tactical System Stabilizer Limited to a specific ship. Part of a console set. |
+20 Starship Energy Weapon Training | ||
Consoles enhancing accuracy[]
+Accuracy consoles
| |||
|---|---|---|---|
| Category | Icon | Console name | Effects |
| Reputation | Auto Targeting Module Stand-alone console. |
+__ Accuracy Rating. | |
| Lobi store | Altamid Modified Swarm Processor Part of a set (Altamid Adaptation). |
+26.7 Accuracy Rating. | |
| Weapon Sensor Enhancer Part of a set (Sensor Modifications). |
+24.4 Accuracy Rating. | ||
| Lock Box | Hostile Acquisition Stand-alone console. |
+30 Accuracy Rating. | |
| Starship | Battle Module 4000 Limited to Ferengi ships. Part of a set. |
+10 Accuracy Rating. | |
| D.O.M.I.N.O. Stand-alone console. |
+20 Accuracy Rating. | ||
| Elachi Rift Jump Stand-alone console. |
+17.1 Accuracy Rating. | ||
| Enhanced Dominion Command Interface Part of a set. |
+10 Accuracy Rating. | ||
| Enhanced Tractor Drones Stand-alone console. |
+21.4 Accuracy Rating. | ||
| Fleet Coordination Matrix Limited to Jupiter Carrier. Stand-alone console. |
+10 Accuracy Rating. | ||
| Obfuscation Screen Stand-alone console. |
+10 Accuracy Rating. | ||
| Polaron Barrage Launcher Limited to Vaadwaur ships. Part of a set. |
+__ Accuracy Rating Scales with current Throttle. | ||
| Potential Energy Entangler Limited to Advanced Light Battlecruisers. Stand-alone console. |
+10 Accuracy Rating. | ||
| Smasher Assembly Limited to Kwejian Pilot Frigate. Stand-alone console. |
+10 Accuracy Rating. | ||
| Tachyon Detection Grid Limited to Advanced Research Vessel. Part of a set. |
+5 Accuracy Rating. | ||
| Unstable Entanglement Platform Limited to Na'kuhl ships. Part of a set. |
+10 Accuracy Rating. | ||
Consoles enhancing CrtH/CrtD[]
+Critical Chance/Severity consoles
| |||
|---|---|---|---|
| Category | Icon | Console name | Effects |
| Mission | Temporal Disentanglement Suite Part of a set (Krenim Temporal Manipulation). |
+0-2.5% Critical Chance +0-10% Critical Severity based on Auxiliary Power level | |
| Reputation system | Assimilated Module Part of a set (Omega Adapted Borg Technology Set). |
+0.92% Critical Chance +9.2% Critical Severity | |
| Lorca's Custom Fire Controls Part of a set (Lorca's Ambition). |
+3% Critical Chance | ||
| Zero Point Energy Conduit Part of a set (Romulan Singularity Harness). |
+1.8% Critical Chance | ||
| Lobi store | Altamid Modified Swarm Processor Part of a set (Altamid Adaptation). |
+3% Critical Chance | |
| Bioneural Infusion Circuits Part of a set (Silent Enemy). |
+15.2% Critical Severity | ||
| Tachyokinetic Converter Part of a set (Temporal Warfare). |
+0.76% Critical Chance +7.6% Critical Severity | ||
| Lock box | Approaching Agony Obtained from the Emperor's Lock Box. |
+1.5% Critical Chance | |
| Delphic Tear Generator Stand-alone console. |
+5% Critical Severity | ||
| Sensor Burnout Stand-alone console. |
+1.5% Critical Chance | ||
| Starship | Enhanced Soliton Wave Generator Part of a set (Exotic Particle Generators). |
+6.3% Critical Severity with Exotic Damage | |
| Ambush Gateway Generator Part of a set (Herald Tactics). |
+1% Critical Chance | ||
| Battle Module 4000 Part of a set (Expedited Delivery). |
+1% Critical Chance | ||
| Bombing Run NOT limited to a any ship. Stand-alone console. |
+2.5% Critical Chance with Projectile Weapons | ||
| Chroniton Fragmentation Warhead Launcher Part of a set (Delphic Particle Accelerators). |
+1% Critical Chance | ||
| Decentralized Immunity NOT limited to a any ship. Stand-alone console. |
+12% Critical Severity (scales with Exotic Particle Generators skill) | ||
| Dominion Defense Screen Part of a set (Dominion Console). |
+1.2% Critical Chance +12.5% Critical Severity | ||
| Dominion Targeting Synchronizer NOT limited to a any ship. Part of a set. |
+2.5% Critical Chance with Projectile Weapons | ||
| Enhanced Breen Energy Dissipator Part of a set (Hypercooled Technology). |
+1% Critical Chance | ||
| Enhanced Dominion Coordination Protocol NOT limited to a any ship. Part of a set. |
+8% Critical Severity | ||
| Enhanced Dynamic Tactical System (Federation) Stand-alone console. |
+12% Critical Severity | ||
| Harasser Probes Part of a set (Vorgon Weapon Expertise). |
+8% Critical Severity | ||
| I.F.F. Manipulator Stand-alone console. |
+10% Critical Severity with Directed Energy Weapons | ||
| Incremental Phase Cloaking Device Part of a set (Starfleet Assault Cruiser Technology). |
+1% Critical Chance | ||
| Interphasic Rift Generator NOT bound to the Mirror Constitution Warship. |
+15% Critical Severity | ||
| Isometric Dispersal Array Part of a set (Alliance Multi-Mission Systems). |
+8% Critical Severity | ||
| Linked Command Matrix NOT limited to a any ship. Part of a set. |
+2.5% Critical Chance with Energy Weapons | ||
| Miradorn Sensor Baffler Part of a set (Privateer Weapon Modifications). |
+1.5% Critical Chance | ||
| Photonic Cannon NOT limited to a any ship. Stand-alone console. |
+15% Critical Severity with Exotic Damage | ||
| Plasma Discharge Array Part of a set (Na'kuhl Plasma Technologies). |
+1% Critical Chance | ||
| Power Dispersal Channel NOT limited to a any ship. Part of a set. |
+10% Critical Severity | ||
| Protomatter Barrage Launcher Part of a set (Shell Shock Set). |
+10% Critical Severity | ||
| Sensor Suspension Burst NOT limited to any ship. Stand-alone console. |
+2.9% Critical Chance | ||
| Sheshar Assault Craft Part of a set (Improved Crescent Wave Cannon). |
+8% Critical Severity | ||
| Temporal Distress Beacon Part of a set (Na'kuhl Plasma Technologies). |
+12% Critical Severity | ||
| Timestream Rift Warhead Stand-alone console. |
+8% Critical Severity | ||
| Weaponized Helical Torsion NOT limited to a any ship. Stand-alone console. |
+15% Critical Severity | ||
| Wing Torpedo Platforms Part of a set (Allied Dogfighters). |
+2.5% Crt Chance with Projectile W. +20% Crt Severity with Projectile W. | ||
Base Damage Table[]
All values given are for Common Beam Array at 100 Weapon Power. There is greater damage with increasing rarity.
| Rank | Mark | DPV | DPS |
|---|---|---|---|
| None | I | 216 | 173 |
| II | 237 | 190 | |
| Lt. Cmdr. | III | 257 | 206 |
| IV | 278 | 222 | |
| Commander | V | 298 | 238 |
| VI | 318 | 254 | |
| Captain | VII | 339 | 271 |
| VIII | 359 | 287 | |
| Lower Half Rear Admiral Upper Half |
IX | 380 | 304 |
| X | 400 | 320 | |
| XI | 420 | 336 | |
| XII | 441 | 353 | |
| Vice Admiral | XIII | 550 | 440 |
| XIV | 660 | 528 | |
| Fleet Admiral | XV | 770 | 616 |
Plasma DoT[]
| Mk Level | I - III | IV | V | VI | VII | VIII | IX | X |
|---|---|---|---|---|---|---|---|---|
| Plasma DoT | n/a | 118 | 127 | 136 | 144 | 153 | 162 | 171 |
Notes[]
- Although this is a hybrid Plasma-Disruptor weapon, a [Console - Tactical - Plasma Infuser] will not affect the damage dealt. This is due to the fact that this weapon does Disruptor damage, and only includes the Plasma proc, while a Plasma Infuser boosts the Plasma energy type damage.
- Using a [Console - Tactical - Plasma Infuser] will affect the Plasma fire proc inflicted by this weapon, rather than the damage inflicted by the weapon itself.
Starship Energy weapons
| ||||||
|---|---|---|---|---|---|---|
| Energy Type | Beam | Cannon | ||||
| Array & Omni | Dual Bank | Turret | Single | Dual & Quad | Dual Heavy | |
| Standard Energy weapons | ||||||
| Phaser | ||||||
| Disruptor | ||||||
| Plasma | ||||||
| Tetryon | ||||||
| Polaron | ||||||
| Antiproton | ||||||
| Proton | ||||||
| Other | ||||||
| Cosmetics Energy Weapons (different visuals) | ||||||
|---|---|---|---|---|---|---|
| These weapons are functionally identical to the Standard Energy Weapons above, but are visually different when firing. This includes most 23rd-century weaponry, with the exception of the 23rd century Plasma Torpedo Launcher in the section below and most Discovery-era weapons. | ||||||
| Phaser | ||||||
| Disruptor | ||||||
| Plasma | ||||||
| Hybrid Energy Weapons (two standard procs) | ||||||
|---|---|---|---|---|---|---|
| Disruptor -based |
||||||
| Plasma -based |
||||||
| Tetryon -based |
||||||
| Polaron -based |
||||||
| Elite Fleet Energy Weapons (standard + extra proc) | ||||||
|---|---|---|---|---|---|---|
| Phaser | ||||||
| Disruptor | ||||||
| Plasma | ||||||
| Tetryon | ||||||
| Polaron | ||||||
| Antiproton | ||||||
| Special Energy Weapons (standard + extra proc) | ||||||
|---|---|---|---|---|---|---|
| Phaser -based |
||||||
| Disruptor -based |
||||||
| Plasma -based |
||||||
| Tetryon -based |
||||||
| Antoproton -based |
||||||
| Special Energy Weapons (non-standard proc[s]) | ||||||
|---|---|---|---|---|---|---|
| Phaser -based |
||||||
| Phaser -based |
||||||
| Disruptor -based |
||||||
| Disruptor -based |
||||||
| Plasma -based |
||||||
| Plasma -based |
||||||
| Plasma -based |
||||||
| Tetryon -based |
||||||
| Tetryon -based |
||||||
| Polaron -based |
||||||
| Polaron -based |
||||||
| Antiproton -based |
||||||
| Antiproton -based |
||||||
| See also | Fleet Space Weapons • 23rd Century Space Weapons • Sets | |||||
Starship Projectile Weapons
| ||||
|---|---|---|---|---|
| Projectile Type → | Torpedo | Mine | Cluster Torpedo & Missile | |
| ↓ Damage Type | Sub-type | |||
| Kinetic | Chroniton | |||
| Photon | ||||
| Plasma | ||||
| Quantum | ||||
| Transphasic | ||||
| Tricobalt | ||||
| None Pure Kinetic |
||||
| Kinetic + Radiation Kinetic subtype varies, see above |
||||
| Energy Energy damage type varies |
||||
| Other Physical, etc. |
||||
| Starship Experimental Weapons | |||
|---|---|---|---|
| Build Type → ↓ Damage Type |
Standalone | With matching console | |
| Proton | |||
| Electrical | |||
| Kinetic | |||
| Physical | |||
| Radiation | |||
| Fire | |||