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The table below shows both ground and space abilities that players of all [[career path]]s will receive during their character's career. It only shows when players receive the first rank of a new ability. Secondary and tertiary ranks of the ability are gained as the player ranks up, which is explained above. |
The table below shows both ground and space abilities that players of all [[career path]]s will receive during their character's career. It only shows when players receive the first rank of a new ability. Secondary and tertiary ranks of the ability are gained as the player ranks up, which is explained above. |
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− | {| class="wikitable" |
+ | {| class="wikitable sortable" style="font-size:small; text-align: center;" |
− | |- style="height: 40px;" |
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− | ! Rank |
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− | ! style="background-color: #600 !important; font-size: 1.5em;" | Tactical |
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− | ! style="background-color: #c90 !important; font-size: 1.5em;" | Engineering |
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− | ! style="background-color: #06c !important; font-size: 1.5em;" | Science |
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|- |
|- |
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+ | ! class="unsortable" | Icon |
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− | | '''Lieutenant''' |
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+ | ! Ability Name || [[Career path]] || [[Rank|Level]] || Type |
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− | | bgcolor="#140000" | |
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− | * {{ability|Target Optics}} (Ground) |
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⚫ | |||
− | | bgcolor="#181600" | |
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⚫ | |||
⚫ | |||
− | | bgcolor="#001014" | |
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− | * {{ability|Tricorder Scan}} (Ground) |
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− | * {{ability|Sensor Scan}} (Space) |
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|- |
|- |
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+ | | [[File:Abandon Ship icon (Federation).png|20px]] |
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− | | '''Lt Commander''' |
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+ | | {{ability|Abandon Ship}} || All || 32 || [[File:QueueSpace.png|20px]] |
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− | | bgcolor="#140000" | |
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⚫ | |||
⚫ | |||
− | | bgcolor="#181600" | |
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− | * {{ability|Cover Shield}} (Ground) |
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− | * {{ability|EPS Power Transfer}} (Space) |
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− | | bgcolor="#001014" | |
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− | * {{ability|Neural Neutralizer}} (Ground) |
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− | * {{ability|Subnucleonic Beam}} (Space) |
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|- |
|- |
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+ | | [[File:Assign Raiding Party icon (Klingon).png|20px]] |
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− | | '''Commander''' |
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+ | | {{ability|Assign Raiding Party}} || All || {{DXP}} 50,000 || [[File:QueueSpace.png|20px]] |
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− | | bgcolor="#140000" | |
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⚫ | |||
⚫ | |||
− | | bgcolor="#181600" | |
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− | * {{ability|Support Drone Fabrication}} (Ground) |
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− | * {{ability|Nadion Inversion}} (Space) |
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− | | bgcolor="#001014" | |
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− | * {{ability|Dampening Field}} (Ground) |
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− | * {{ability|Scattering Field}} (Space) |
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|- |
|- |
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+ | | [[File:Attack Pattern Alpha icon (Federation).png|20px]] |
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− | | '''Captain''' |
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⚫ | |||
− | | bgcolor="#140000" | |
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− | * {{ability|Security Escort}} (Ground) |
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− | * {{ability|Go Down Fighting}} (Space) |
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− | | bgcolor="#181600" | |
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− | * {{ability|Orbital Strike}} (Ground) |
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− | * {{ability|Miracle Worker}} (Space) |
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− | | bgcolor="#001014" | |
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⚫ | |||
− | * {{ability|Photonic Fleet}} (Space) |
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|- |
|- |
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+ | | [[File:Brace for Impact icon (Federation).png|20px]] |
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− | |'''Rear Admiral Lower Half & <br/>Brigadier General''' |
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+ | | {{ability|Brace for Impact}} || All || 12 || [[File:QueueSpace.png|20px]] |
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− | | bgcolor="#140000" | |
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− | * {{ability|Strike Team}} (Ground) |
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− | | bgcolor="#181600" | |
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⚫ | |||
− | | bgcolor="#001014" | |
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− | * {{ability|Scientific Aptitude}} (Ground) |
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|- |
|- |
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+ | | [[File:Cover Shield icon (Federation).png|20px]] |
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− | |'''Rear Admiral Upper Half & <br/>Major General''' |
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+ | | {{ability|Cover Shield}} || Engineer || 14 || [[File:QueueGround.png|20px]] |
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− | | bgcolor="#140000" | |
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+ | |- |
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− | * {{ability|Tactical Fleet}} (Space) |
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+ | | [[File:Dampening Field icon (Federation).png|20px]] |
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− | | bgcolor="#181600" | |
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+ | | {{ability|Dampening Field}} || Science || 14 || [[File:QueueGround.png|20px]] |
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− | * {{ability|Engineering Fleet}} (Space) |
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+ | |- |
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− | | bgcolor="#001014" | |
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+ | | [[File:Engineering Fleet icon (Federation).png|20px]] |
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− | * {{ability|Science Fleet}} (Space) |
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+ | | {{ability|Engineering Fleet}} || Engineer || 47 || [[File:QueueSpace.png|20px]] |
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+ | |- |
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+ | | [[File:Engineering Proficiency icon (Federation).png|20px]] |
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⚫ | |||
+ | |- |
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+ | | [[File:EPS Power Transfer icon (Federation).png|20px]] |
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+ | | {{ability|EPS Power Transfer}} || Engineer || 17 || [[File:QueueSpace.png|20px]] |
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+ | |- |
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+ | | [[File:Evasive Maneuvers icon (Federation).png|20px]] |
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+ | | {{ability|Evasive Maneuvers}} || All || 02 || [[File:QueueSpace.png|20px]] |
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+ | |- |
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+ | | [[File:Fire on my Mark (Ground) icon (Federation).png|20px]] |
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⚫ | |||
+ | |- |
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+ | | [[File:Fire on my Mark (Space) icon (Federation).png|20px]] |
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⚫ | |||
+ | |- |
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+ | | [[File:Fleet Support icon (Federation).png|20px]] |
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+ | | {{ability|Fleet Support}} || All || 42 || [[File:QueueSpace.png|20px]] |
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+ | |- |
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+ | | [[File:Go Down Fighting icon (Federation).png|20px]] |
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+ | | {{ability|Go Down Fighting}} || Tactical || 37 || [[File:QueueSpace.png|20px]] |
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+ | |- |
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+ | | [[File:Grant Diplomatic Immunity icon (Federation).png|20px]] |
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+ | | {{ability|Grant Diplomatic Immunity}} || All || {{DXP}} 50,000 || [[File:QueueSpace.png|20px]] |
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+ | |- |
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+ | | [[File:Miracle Worker icon (Federation).png|20px]] |
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+ | | {{ability|Miracle Worker}} || Engineer || 37 || [[File:QueueSpace.png|20px]] |
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+ | |- |
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+ | | [[File:Nadion Inversion icon (Federation).png|20px]]} |
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+ | | {{ability|Nadion Inversion}} || Engineer || 27 || [[File:QueueSpace.png|20px]] |
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+ | |- |
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+ | | [[File:Nanoprobe Infestation icon (Federation).png|20px]]} |
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⚫ | |||
+ | |- |
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+ | | [[File:Neural Neutralizer icon (Federation).png|20px]]} |
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+ | | {{ability|Neural Neutralizer}} || Science || 14 || [[File:QueueGround.png|20px]] |
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+ | |- |
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+ | | [[File:Orbital Strike icon (Federation).png|20px]]} |
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+ | | {{ability|Orbital Strike}} || Science || 34 || [[File:QueueGround.png|20px]] |
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+ | |- |
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+ | | [[File:Photonic Fleet icon (Federation).png|20px]] |
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+ | | {{ability|Photonic Fleet}} || Science || 37 || [[File:QueueSpace.png|20px]] |
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+ | |- |
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+ | | [[File:Quantum Slipstream Drive icon (Federation).png|20px]] |
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+ | | {{ability|Quantum Slipstream Drive}} || All || 50 || [[File:QueueSpace.png|20px]] |
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+ | |- |
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+ | | [[File:Ramming Speed icon (Federation).png|20px]] |
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+ | | {{ability|Ramming Speed}} || All || 22 || [[File:QueueSpace.png|20px]] |
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+ | |- |
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+ | | [[File:Reroute Power to Shields icon (Federation).png|20px]] |
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⚫ | |||
+ | |- |
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+ | | [[File:Rotate Shield Frequency icon (Federation).png|20px]] |
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⚫ | |||
+ | |- |
||
+ | | [[File:Scattering Field icon (Federation).png|20px]] |
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+ | | {{ability|Scattering Field}} || Science || 27 || [[File:QueueSpace.png|20px]] |
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+ | |- |
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+ | | [[File:Science Fleet icon (Federation).png|20px]] |
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+ | | {{ability|Science Fleet}} || Science || 47 || [[File:QueueSpace.png|20px]] |
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+ | |- |
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+ | | [[File:Scientific Aptitude icon (Federation).png|20px]] |
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+ | | {{ability|Scientific Aptitude}} || Science || 44 || [[File:QueueGround.png|20px]] |
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+ | |- |
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+ | | [[File:Security Escort icon (Federation).png|20px]] |
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+ | | {{ability|Security Escort}} || Tactical || 34 || [[File:QueueGround.png|20px]] |
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+ | |- |
||
+ | | [[File:Sensor Scan icon (Federation).png|20px]] |
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+ | | {{ability|Sensor Scan}} || Science || 07 || [[File:QueueSpace.png|20px]] |
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+ | |- |
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+ | | [[File:Strike Team icon (Federation).png|20px]] |
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+ | | {{ability|Strike Team}} || Tactical || 44 || [[File:QueueGround.png|20px]] |
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+ | |- |
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+ | | [[File:Subnucleonic Beam icon (Federation).png|20px]] |
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+ | | {{ability|Subnucleonic Beam}} || Science || 17 || [[File:QueueSpace.png|20px]] |
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+ | |- |
||
+ | | [[File:Support Drone Fabrication icon (Federation).png|20px]] |
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+ | | [[Ability: Support Drone Fabrication|Support Drone]] || Engineering || 24 || [[File:QueueGround.png|20px]] |
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+ | |- |
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+ | | [[File:Tactical Fleet icon (Federation).png|20px]] |
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+ | | {{ability|Tactical Fleet}} || Tactical || 47 || [[File:QueueSpace.png|20px]] |
||
+ | |- |
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+ | | [[File:Target Optics icon (Federation).png|20px]] |
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+ | | {{ability|Target Optics}} || Tactical || 04 || [[File:QueueGround.png|20px]] |
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+ | |- |
||
+ | | [[File:Tactical Initiative (Ground) icon (Federation).png|20px]] |
||
⚫ | |||
+ | |- |
||
+ | | [[File:Tactical Initiative (Space) icon (Federation).png|20px]] |
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⚫ | |||
+ | |- |
||
+ | | [[File:Transwarp icon (Federation).png|20px]] |
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+ | | {{ability|Transwarp}} || All || 01 || [[File:QueueSpace.png|20px]] |
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+ | |- |
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+ | | [[File:Tricorder Scan icon (Federation).png|20px]] |
||
+ | | {{ability|Tricorder Scan}} || Science || 04 || [[File:QueueGround.png|20px]] |
||
|} |
|} |
||
Revision as of 16:44, 2 March 2015
- This article is about non-kit specific player abilities. For the abilities granted by kits and as well as those possessed by Bridge Officers, see Bridge officer and kit abilities.
Player specific abilities (sometimes referred to in game as powers and by other players as player leveled abilities) are earned as you spend skill points and achieve higher ranks and grades. Whilst you may be at a specific level, you will not unlock the corresponding ability until you have spent enough skill points. The table below is a list of abilities you will be granted as you achieve a certain rank and grade. For each rank you earn:
- Universal space abilities at grade 3, see Captain abilities (space)
- Career path-specific ground abilities at grade 5, see Career Specific Abilities
- Career path-specific space ability at grade 8, see Captain abilities (space)
Starting at Lieutenant Commander, all previously owned skills (i.e. Lieutenant skills at Lt. Comm.) will upgrade to their next rank once you achieve it through skill point rank up (you must hit Lt. Comm. 1, not just Lt. 11). An an example, Tactical Lieutenants at grade 5 will receive the Target Optics I ability. At Lt Commander 5, they will receive Rank II, and at Captain 5, Rank III.
In ground combat players also share bridge officer abilities which they can use through the use of a Kit. For a list of those abilities see the bridge officer abilities article.
Career Specific Abilities
The table below shows both ground and space abilities that players of all career paths will receive during their character's career. It only shows when players receive the first rank of a new ability. Secondary and tertiary ranks of the ability are gained as the player ranks up, which is explained above.
The table below shows both ground and space abilities that are available to players of all career paths. As mentioned above, the secondary and tertiary ranks of these abilities unlock themselves as the player increases in rank and grade. For more information see the introduction of this article.
The exceptions to this rule are the Transwarp and Cardiopulmonary Resuscitation abilities, which are available to players immediately.
Rank | Space | Ground |
---|---|---|
Lieutenant | ||
Lt Commander | ||
Commander | ||
Captain | ||
Rear Admiral, Lower Half & Brigadier General |
||
Vice Admiral & Lieutenant General |
Activatable Ground Traits
Certain ground traits give players access to abilities, which have the same name as the trait that grants it. Like other traits, these are either required or optional for specific species:
Ability | Required for | Optional for |
---|---|---|
Bite | none | Gorn‡ |
Borg Neural Blast | none | Liberated Borg |
Mind Meld | none | Vulcan† |
Nerve Pinch | none | Vulcan† |
Pounce | none | Caitian†, Ferasan‡ |
Seduce | none | Orion |
Spirit Walk | Rigelian† | none |
Telekinetic | none | Alien, Lethean‡ |
Rapture | Lethean‡ | none |
- † Federation only
- ‡ KDF only
Other abilities, such as Cryonic Visor Beam, Mental Burst, Pacification, and Project Image are only available to bridge officers, not players.
Diplomacy Abilities
With the addition of diplomacy in Star Trek Online, Federation players can earn abilities by taking strides in this non-combat role. These abilities are available to all career paths and all levels.
Rank | Space | Ground |
---|---|---|
Attache |
|
None |
Consul | None | |
Envoy | None | |
Ambassador | None |
Marauding Abilities
With the addition of the Marauding-commendation tier in Star Trek Online, Klingon players can earn abilities. These abilities are available to all career paths and all levels.
Rank | Space | Ground |
---|---|---|
Raider |
|
None |
Privateer | None | |
Pirate | None | |
Marauder | None |