Star Trek Online Wiki
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The table below shows both ground and space abilities that players of all [[career path]]s will receive during their character's career. It only shows when players receive the first rank of a new ability. Secondary and tertiary ranks of the ability are gained as the player ranks up, which is explained above.
 
The table below shows both ground and space abilities that players of all [[career path]]s will receive during their character's career. It only shows when players receive the first rank of a new ability. Secondary and tertiary ranks of the ability are gained as the player ranks up, which is explained above.
   
{| class="wikitable"
+
{| class="wikitable sortable" style="font-size:small; text-align: center;"
|- style="height: 40px;"
 
! Rank
 
! style="background-color: #600 !important; font-size: 1.5em;" | Tactical
 
! style="background-color: #c90 !important; font-size: 1.5em;" | Engineering
 
! style="background-color: #06c !important; font-size: 1.5em;" | Science
 
 
|-
 
|-
  +
! class="unsortable" | Icon
| '''Lieutenant'''
 
  +
! Ability Name || [[Career path]] || [[Rank|Level]] || Type
| bgcolor="#140000" |
 
* {{ability|Target Optics}} (Ground)
 
* {{ability|Attack Pattern Alpha}} (Space)
 
| bgcolor="#181600" |
 
* {{ability|Reroute Power to Shields}} (Ground)
 
* {{ability|Rotate Shield Frequency}} (Space)
 
| bgcolor="#001014" |
 
* {{ability|Tricorder Scan}} (Ground)
 
* {{ability|Sensor Scan}} (Space)
 
 
|-
 
|-
  +
| [[File:Abandon Ship icon (Federation).png|20px]]
| '''Lt Commander'''
 
  +
| {{ability|Abandon Ship}} || All || 32 || [[File:QueueSpace.png|20px]]
| bgcolor="#140000" |
 
* {{ability|Fire on my Mark (Ground)}} (Ground)
 
* {{ability|Fire on my Mark (Space)}} (Space)
 
| bgcolor="#181600" |
 
* {{ability|Cover Shield}} (Ground)
 
* {{ability|EPS Power Transfer}} (Space)
 
| bgcolor="#001014" |
 
* {{ability|Neural Neutralizer}} (Ground)
 
* {{ability|Subnucleonic Beam}} (Space)
 
 
|-
 
|-
  +
| [[File:Assign Raiding Party icon (Klingon).png|20px]]
| '''Commander'''
 
  +
| {{ability|Assign Raiding Party}} || All || {{DXP}} 50,000 || [[File:QueueSpace.png|20px]]
| bgcolor="#140000" |
 
* {{ability|Tactical Initiative (Ground)}} (Ground)
 
* {{ability|Tactical Initiative (Space)}} (Space)
 
| bgcolor="#181600" |
 
* {{ability|Support Drone Fabrication}} (Ground)
 
* {{ability|Nadion Inversion}} (Space)
 
| bgcolor="#001014" |
 
* {{ability|Dampening Field}} (Ground)
 
* {{ability|Scattering Field}} (Space)
 
 
|-
 
|-
  +
| [[File:Attack Pattern Alpha icon (Federation).png|20px]]
| '''Captain'''
 
 
| {{ability|Attack Pattern Alpha}} || Tactical || 07 || [[File:QueueSpace.png|20px]]
| bgcolor="#140000" |
 
* {{ability|Security Escort}} (Ground)
 
* {{ability|Go Down Fighting}} (Space)
 
| bgcolor="#181600" |
 
* {{ability|Orbital Strike}} (Ground)
 
* {{ability|Miracle Worker}} (Space)
 
| bgcolor="#001014" |
 
* {{ability|Nanoprobe Infestation}} (Ground)
 
* {{ability|Photonic Fleet}} (Space)
 
 
|-
 
|-
  +
| [[File:Brace for Impact icon (Federation).png|20px]]
|'''Rear Admiral Lower Half & <br/>Brigadier General'''
 
  +
| {{ability|Brace for Impact}} || All || 12 || [[File:QueueSpace.png|20px]]
| bgcolor="#140000" |
 
* {{ability|Strike Team}} (Ground)
 
| bgcolor="#181600" |
 
* {{ability|Engineering Proficiency}} (Ground)
 
| bgcolor="#001014" |
 
* {{ability|Scientific Aptitude}} (Ground)
 
 
|-
 
|-
  +
| [[File:Cover Shield icon (Federation).png|20px]]
|'''Rear Admiral Upper Half & <br/>Major General'''
 
  +
| {{ability|Cover Shield}} || Engineer || 14 || [[File:QueueGround.png|20px]]
| bgcolor="#140000" |
 
  +
|-
* {{ability|Tactical Fleet}} (Space)
 
  +
| [[File:Dampening Field icon (Federation).png|20px]]
| bgcolor="#181600" |
 
  +
| {{ability|Dampening Field}} || Science || 14 || [[File:QueueGround.png|20px]]
* {{ability|Engineering Fleet}} (Space)
 
  +
|-
| bgcolor="#001014" |
 
  +
| [[File:Engineering Fleet icon (Federation).png|20px]]
* {{ability|Science Fleet}} (Space)
 
  +
| {{ability|Engineering Fleet}} || Engineer || 47 || [[File:QueueSpace.png|20px]]
  +
|-
  +
| [[File:Engineering Proficiency icon (Federation).png|20px]]
 
| {{ability|Engineering Proficiency}} || Engineer || 44 || [[File:QueueGround.png|20px]]
  +
|-
  +
| [[File:EPS Power Transfer icon (Federation).png|20px]]
  +
| {{ability|EPS Power Transfer}} || Engineer || 17 || [[File:QueueSpace.png|20px]]
  +
|-
  +
| [[File:Evasive Maneuvers icon (Federation).png|20px]]
  +
| {{ability|Evasive Maneuvers}} || All || 02 || [[File:QueueSpace.png|20px]]
  +
|-
  +
| [[File:Fire on my Mark (Ground) icon (Federation).png|20px]]
 
| {{ability|Fire on my Mark (Ground)}} || Tactical || 14 || [[File:QueueGround.png|20px]]
  +
|-
  +
| [[File:Fire on my Mark (Space) icon (Federation).png|20px]]
 
| {{ability|Fire on my Mark (Space)}} || Tactical || 17 || [[File:QueueSpace.png|20px]]
  +
|-
  +
| [[File:Fleet Support icon (Federation).png|20px]]
  +
| {{ability|Fleet Support}} || All || 42 || [[File:QueueSpace.png|20px]]
  +
|-
  +
| [[File:Go Down Fighting icon (Federation).png|20px]]
  +
| {{ability|Go Down Fighting}} || Tactical || 37 || [[File:QueueSpace.png|20px]]
  +
|-
  +
| [[File:Grant Diplomatic Immunity icon (Federation).png|20px]]
  +
| {{ability|Grant Diplomatic Immunity}} || All || {{DXP}} 50,000 || [[File:QueueSpace.png|20px]]
  +
|-
  +
| [[File:Miracle Worker icon (Federation).png|20px]]
  +
| {{ability|Miracle Worker}} || Engineer || 37 || [[File:QueueSpace.png|20px]]
  +
|-
  +
| [[File:Nadion Inversion icon (Federation).png|20px]]}
  +
| {{ability|Nadion Inversion}} || Engineer || 27 || [[File:QueueSpace.png|20px]]
  +
|-
  +
| [[File:Nanoprobe Infestation icon (Federation).png|20px]]}
 
| {{ability|Nanoprobe Infestation}} || Science || 34 || [[File:QueueGround.png|20px]]
  +
|-
  +
| [[File:Neural Neutralizer icon (Federation).png|20px]]}
  +
| {{ability|Neural Neutralizer}} || Science || 14 || [[File:QueueGround.png|20px]]
  +
|-
  +
| [[File:Orbital Strike icon (Federation).png|20px]]}
  +
| {{ability|Orbital Strike}} || Science || 34 || [[File:QueueGround.png|20px]]
  +
|-
  +
| [[File:Photonic Fleet icon (Federation).png|20px]]
  +
| {{ability|Photonic Fleet}} || Science || 37 || [[File:QueueSpace.png|20px]]
  +
|-
  +
| [[File:Quantum Slipstream Drive icon (Federation).png|20px]]
  +
| {{ability|Quantum Slipstream Drive}} || All || 50 || [[File:QueueSpace.png|20px]]
  +
|-
  +
| [[File:Ramming Speed icon (Federation).png|20px]]
  +
| {{ability|Ramming Speed}} || All || 22 || [[File:QueueSpace.png|20px]]
  +
|-
  +
| [[File:Reroute Power to Shields icon (Federation).png|20px]]
 
| {{ability|Reroute Power to Shields}} || Engineer || 04 || [[File:QueueGround.png|20px]]
  +
|-
  +
| [[File:Rotate Shield Frequency icon (Federation).png|20px]]
 
| {{ability|Rotate Shield Frequency}} || Engineer || 07 || [[File:QueueSpace.png|20px]]
  +
|-
  +
| [[File:Scattering Field icon (Federation).png|20px]]
  +
| {{ability|Scattering Field}} || Science || 27 || [[File:QueueSpace.png|20px]]
  +
|-
  +
| [[File:Science Fleet icon (Federation).png|20px]]
  +
| {{ability|Science Fleet}} || Science || 47 || [[File:QueueSpace.png|20px]]
  +
|-
  +
| [[File:Scientific Aptitude icon (Federation).png|20px]]
  +
| {{ability|Scientific Aptitude}} || Science || 44 || [[File:QueueGround.png|20px]]
  +
|-
  +
| [[File:Security Escort icon (Federation).png|20px]]
  +
| {{ability|Security Escort}} || Tactical || 34 || [[File:QueueGround.png|20px]]
  +
|-
  +
| [[File:Sensor Scan icon (Federation).png|20px]]
  +
| {{ability|Sensor Scan}} || Science || 07 || [[File:QueueSpace.png|20px]]
  +
|-
  +
| [[File:Strike Team icon (Federation).png|20px]]
  +
| {{ability|Strike Team}} || Tactical || 44 || [[File:QueueGround.png|20px]]
  +
|-
  +
| [[File:Subnucleonic Beam icon (Federation).png|20px]]
  +
| {{ability|Subnucleonic Beam}} || Science || 17 || [[File:QueueSpace.png|20px]]
  +
|-
  +
| [[File:Support Drone Fabrication icon (Federation).png|20px]]
  +
| [[Ability: Support Drone Fabrication|Support Drone]] || Engineering || 24 || [[File:QueueGround.png|20px]]
  +
|-
  +
| [[File:Tactical Fleet icon (Federation).png|20px]]
  +
| {{ability|Tactical Fleet}} || Tactical || 47 || [[File:QueueSpace.png|20px]]
  +
|-
  +
| [[File:Target Optics icon (Federation).png|20px]]
  +
| {{ability|Target Optics}} || Tactical || 04 || [[File:QueueGround.png|20px]]
  +
|-
  +
| [[File:Tactical Initiative (Ground) icon (Federation).png|20px]]
 
| {{ability|Tactical Initiative (Ground)}} || Tactical || 24 || [[File:QueueGround.png|20px]]
  +
|-
  +
| [[File:Tactical Initiative (Space) icon (Federation).png|20px]]
 
| {{ability|Tactical Initiative (Space)}} || Tactical || 27 || [[File:QueueSpace.png|20px]]
  +
|-
  +
| [[File:Transwarp icon (Federation).png|20px]]
  +
| {{ability|Transwarp}} || All || 01 || [[File:QueueSpace.png|20px]]
  +
|-
  +
| [[File:Tricorder Scan icon (Federation).png|20px]]
  +
| {{ability|Tricorder Scan}} || Science || 04 || [[File:QueueGround.png|20px]]
 
|}
 
|}
   

Revision as of 16:44, 2 March 2015

This article is about non-kit specific player abilities. For the abilities granted by kits and as well as those possessed by Bridge Officers, see Bridge officer and kit abilities.

Player specific abilities (sometimes referred to in game as powers and by other players as player leveled abilities) are earned as you spend skill points and achieve higher ranks and grades. Whilst you may be at a specific level, you will not unlock the corresponding ability until you have spent enough skill points. The table below is a list of abilities you will be granted as you achieve a certain rank and grade. For each rank you earn:

Starting at Lieutenant Commander, all previously owned skills (i.e. Lieutenant skills at Lt. Comm.) will upgrade to their next rank once you achieve it through skill point rank up (you must hit Lt. Comm. 1, not just Lt. 11). An an example, Tactical Lieutenants at grade 5 will receive the Target Optics I ability. At Lt Commander 5, they will receive Rank II, and at Captain 5, Rank III.

In ground combat players also share bridge officer abilities which they can use through the use of a Kit. For a list of those abilities see the bridge officer abilities article.

Career Specific Abilities

The table below shows both ground and space abilities that players of all career paths will receive during their character's career. It only shows when players receive the first rank of a new ability. Secondary and tertiary ranks of the ability are gained as the player ranks up, which is explained above.

Icon Ability Name Career path Level Type
Abandon Ship icon (Federation) Abandon Ship All 32 QueueSpace
Assign Raiding Party icon (Klingon) Assign Raiding Party All Cxp diplomatic icon 50,000 QueueSpace
Attack Pattern Alpha icon (Federation) Attack Pattern Alpha Tactical 07 QueueSpace
Brace for Impact icon (Federation) Brace for Impact All 12 QueueSpace
Cover Shield icon (Federation) Cover Shield Engineer 14 QueueGround
Dampening Field icon (Federation) Dampening Field Science 14 QueueGround
Engineering Fleet icon (Federation) Engineering Fleet Engineer 47 QueueSpace
Engineering Proficiency icon (Federation) Engineering Proficiency Engineer 44 QueueGround
EPS Power Transfer icon (Federation) EPS Power Transfer Engineer 17 QueueSpace
Evasive Maneuvers icon (Federation) Evasive Maneuvers All 02 QueueSpace
Fire on my Mark (Ground) icon (Federation) Fire on my Mark (Ground) Tactical 14 QueueGround
Fire on my Mark (Space) icon (Federation) Fire on my Mark (Space) Tactical 17 QueueSpace
Fleet Support icon (Federation) Fleet Support All 42 QueueSpace
Go Down Fighting icon (Federation) Go Down Fighting Tactical 37 QueueSpace
Grant Diplomatic Immunity icon (Federation) Grant Diplomatic Immunity All Cxp diplomatic icon 50,000 QueueSpace
Miracle Worker icon (Federation) Miracle Worker Engineer 37 QueueSpace
Nadion Inversion icon (Federation)} Nadion Inversion Engineer 27 QueueSpace
Nanoprobe Infestation icon (Federation)} Nanoprobe Infestation Science 34 QueueGround
Neural Neutralizer icon (Federation)} Neural Neutralizer Science 14 QueueGround
Orbital Strike icon (Federation)} Orbital Strike Science 34 QueueGround
Photonic Fleet icon (Federation) Photonic Fleet Science 37 QueueSpace
Quantum Slipstream Drive icon (Federation) Quantum Slipstream Drive All 50 QueueSpace
Ramming Speed icon (Federation) Ramming Speed All 22 QueueSpace
Reroute Power to Shields icon (Federation) Reroute Power to Shields Engineer 04 QueueGround
Rotate Shield Frequency icon (Federation) Rotate Shield Frequency Engineer 07 QueueSpace
Scattering Field icon (Federation) Scattering Field Science 27 QueueSpace
Science Fleet icon (Federation) Science Fleet Science 47 QueueSpace
Scientific Aptitude icon (Federation) Scientific Aptitude Science 44 QueueGround
Security Escort icon (Federation) Security Escort Tactical 34 QueueGround
Sensor Scan icon (Federation) Sensor Scan Science 07 QueueSpace
Strike Team icon (Federation) Strike Team Tactical 44 QueueGround
Subnucleonic Beam icon (Federation) Subnucleonic Beam Science 17 QueueSpace
Support Drone Fabrication icon (Federation) Support Drone Engineering 24 QueueGround
Tactical Fleet icon (Federation) Tactical Fleet Tactical 47 QueueSpace
Target Optics icon (Federation) Target Optics Tactical 04 QueueGround
Tactical Initiative (Ground) icon (Federation) Tactical Initiative (Ground) Tactical 24 QueueGround
Tactical Initiative (Space) icon (Federation) Tactical Initiative (Space) Tactical 27 QueueSpace
Transwarp icon (Federation) Transwarp All 01 QueueSpace
Tricorder Scan icon (Federation) Tricorder Scan Science 04 QueueGround

Shared Abilities

The table below shows both ground and space abilities that are available to players of all career paths. As mentioned above, the secondary and tertiary ranks of these abilities unlock themselves as the player increases in rank and grade. For more information see the introduction of this article.

The exceptions to this rule are the Transwarp and Cardiopulmonary Resuscitation abilities, which are available to players immediately.

Rank Space Ground
Lieutenant
Lt Commander
Commander
Captain
Rear Admiral, Lower Half &
Brigadier General
Vice Admiral &
Lieutenant General

Activatable Ground Traits

Certain ground traits give players access to abilities, which have the same name as the trait that grants it. Like other traits, these are either required or optional for specific species:

Ability Required for Optional for
Bite none Gorn‡
Borg Neural Blast none Liberated Borg
Mind Meld none Vulcan†
Nerve Pinch none Vulcan†
Pounce none Caitian†, Ferasan‡
Seduce none Orion
Spirit Walk Rigelian† none
Telekinetic none Alien, Lethean‡
Rapture Lethean‡ none
  • † Federation only
  • ‡ KDF only

Other abilities, such as Cryonic Visor Beam, Mental Burst, Pacification, and Project Image are only available to bridge officers, not players.

Diplomacy Abilities

With the addition of diplomacy in Star Trek Online, Federation players can earn abilities by taking strides in this non-combat role. These abilities are available to all career paths and all levels.

Rank Space Ground
Attache
  • None
None
Consul None
Envoy None
Ambassador None

Marauding Abilities

With the addition of the Marauding-commendation tier in Star Trek Online, Klingon players can earn abilities. These abilities are available to all career paths and all levels.

Rank Space Ground
Raider
  • None
None
Privateer None
Pirate None
Marauder None

References