- __ Phaser Damage initially
- __ Phaser Damage each 0.35 sec for 1.05 sec
- 5% chance: Next Secondary Skill activation within 10 sec has max Ammo
The Portable Phaser Cannon Special Issue is a ranged ground weapon that deals phaser damage, based off a design seen in Star Trek: Lower Decks. Special Issue phaser weapons include multiple capacitor arrays capable of powering the secondary firing mode, referred to colloquially as 'ammo'. When the secondary firing mode is used, the secondary mode fires once per ammo and all ammo is consumed. There is a small chance of constructive power backflow, giving each shot a 5% likelihood to briefly charge the capacitors, allowing a free max-ammo Secondary activation.
Game Description[ | ]
The Portable Phaser Cannon is among the heaviest personal armaments known. The primary firing mode is a highly efficient, devastating and slow single target attack. The secondary firing mode gathers energy while the button is held down, unleashing it in a devastating blast of raw power against the target Foe and up to four other Foes within the cylinder.
Pioneered by Bajoran scientists in partner with Lt. Shaxs, this unusual weapon leverages the physical strength of the more imposing members of Starfleet. It is too cumbersome to see common use, but those who field it rate it very highly.
Attacks[ | ]
Primary Attack[ | ]
Portable Phaser Cannon Beam
This heavy assault beam weapon packs a punch that deals incredible damage to the target while the beam persists.
- (1.4 max)
- Targets Foe
- 35 meter Range
- 0.6 sec activate
- ____ Phaser Damage initally
- ____ Phaser Damage each 0.35 sec for 1.05 sec
- 5% chance: Next Secondary Skill activation within 10 sec has Max Ammo
Secondary Attack[ | ]
Portable Phaser Cannon Blast (Exploit)
Locking onto a single target, the heavy assault cannon fires a narrow cylindrical beam that damages and knocks all targets in its path. This attack can Exploit Targets. Deals Phaser Damage to up to five foes in a cylinder based on how long the fire button is held down, adding more damage, a Slow and eventually a Stun. Repeats once per available ammo, up to three times.
- Targets Foe; Affects Foe
- 35 meter Range
- 3 sec charge
- 0.25 sec activate
- 6 sec recharge
- Repeats power once per Ammo. Current Ammo = _
- Ammo recharge = 12 sec
- Fire a Blast from the Portable Phaser Cannon, hitting target Foe and up to 4 others within a cylinder, with effects based on how long you hold the button
- 0-1 sec: _ Phaser Damage
- 1-2 sec: _ Phaser Damage and -75% Speed Running for 5 sec
- 2+ sec: _ Phaser Damage and +3 Stun for 3 sec
- 5% chance: Next Secondary Skill activation within 10 sec has max Ammo
Melee Attack[ | ]
Assault Gun Sweep (Expose)
Spin the heavy assault cannon in a wide arc around yourself, damaging and knocking nearby enemies back.
- Affects Foe (5 max)
- 2.4 meter Sphere
- 1.25 sec activate
- 1.5 sec recharge
- ___ Physical Damage (___DPS) (80% Shield Penetration)
- 60% chance: Knocks back +0.91 meters
- 20% chance: Expose target for 8 sec
Acquisition[ | ]
The Portable Phaser Cannon Special Issue can be obtained from the Lobi Crystal Consortium for 50 Lobi Crystals. Once purchased, it becomes bound to character.
Modifiers[ | ]
There are a number of factors that can affect the Portable Phaser Cannon Special Issue. Those specific to Portable Phaser Cannon Special Issues are described below.
For a complete and detailed list, see ground weapon modifiers.
Weapon Rarity[ | ]
Portable Phaser Cannon Special Issues are always Very Rare. They can be upgraded to Ultra Rare and Epic qualities using the Gear Upgrade System.
Modifier Suffix[ | ]
Ultra Rare Modifier: Once upgraded to Ultra Rare, Portable Phaser Cannon Special Issue will receive:
- [Dmg]: +X Damage
Epic Modifier: All ground weapons upgraded to Epic quality receive:
- [Dm/CrH]: +2% Critical Chance, +X Damage
Personal Equipment[ | ]
Body Armor | |||
---|---|---|---|
Icon | Equipment | Effects | Energy/Melee |
Recoil Compensating Armor | +40% Critical Severity | Both | |
Integrated Targeting Armor | +5% Critical Chance | Both | |
Physical Augmentation Armor | +10% Physical Damage strength | Melee | |
Energy Harness Armor | +5% All Energy Damage | Energy | |
Personal Shields | |||
Icon | Equipment | Effects | Energy/Melee |
Personal Shield [Ene] Personal Energy Harness Shield |
Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage. | Energy | |
Crystalline Personal Shield Matrix | Chance of 10% energy damage buff for 4 sec when taking damage. | Energy | |
Kits | |||
Icon | Equipment | Effects | Energy/Melee |
Romulan Imperial Navy Career-Specific Kit | +__% Plasma Damage +__% Critical Chance +__% Critical Severity |
Energy (Plasma Damage) Both (Criticals) | |
Herald Career-Specific Kit [+Pha] | +20% Phaser Weapon Damage | Energy | |
Xindi Career-Specific Kit [ExpDmg] | +__ Increased Exploit Damage | Both | |
Xindi Career-Specific Kit [+ExpDur] | +__ sec Expose Duration | Both | |
Xindi Career-Specific Kit [+ExpHit] | +__% Chance to Expose | Both | |
Delta Expedition Career-Specific Kit [CritD] | +__% Critical Severity | Both | |
Delta Expedition Career-Specific Kit [CritH] | +__% Critical Chance | Both | |
Delta Expedition Career-Specific Kit [CritX] | +__% Critical Chance +__% Critical Severity |
Both | |
Ground Devices | |||
Icon | Equipment | Effects | Energy/Melee |
Gambling Device | +10% Critical Chance +10% Critical Severity |
Both | |
Tribble | +1% - +2.5% All Damage strength, depending on Tribble used. | Both | |
Power Cell Small • Medium • Large |
Small - +15 All Energy Damage for 15 secs. Medium - +20 All Energy Damage for 15 secs. Large - +25 All Energy Damage for 15 secs. Consumed on use. |
Energy |
External links[ | ]
- Phaser bazooka at Memory Alpha, the Star Trek Wiki.
Ground Weapons
| ||||||
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Damage Type | Pistol | Rifle | Assault | Melee & Other | ||
Expose | Exploit | Expose | Exploit | Expose | ||
Standard Weapons and Special Weapons | ||||||
Antiproton | ||||||
Disruptor | ||||||
Phaser | ||||||
Plasma | ||||||
Polaron | ||||||
Tetryon | ||||||
Non-Standard | ||||||
Q's Winter Wonderland ? |
Elite Fleet Ground Weapons (standard + extra proc) | ||||||
---|---|---|---|---|---|---|
Damage Type | Pistol | Rifle | Assault | Melee Physical damage | ||
Expose | Exploit | Expose | Exploit | Expose | ||
Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Tetryon | ||||||
Polaron | ||||||
Antiproton |
Reputation and Lock Box (dual-proc and new proc) | ||||||
---|---|---|---|---|---|---|
Damage Type | Pistol | Rifle | Assault | Set Items & Other | ||
Expose | Exploit | Expose | Exploit | Expose | ||
Antiproton -based |
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Disruptor -based |
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Phaser -based |
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Plasma -based |
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Polaron -based |
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Tetryon -based |
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Non-Standard |
See Also | Fleet Ground Weapons • 23rd Century Ground Weapons • Ground Equipment Sets • Special Ground Weapons |
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