The Prevailing Regalia space set is a four-piece space equipment set, composed of unique, interchangeable choices of Deflector Array, Impulse Engine, Warp or Singularity Core, and Shield Array, released with Season Thirteen: Escalation. This set is obtained from the Competitive Wargames branch of the Reputation System.
Items unlocked with the Competitive Reputation tiers. | Cost per Reputation item | Cost after Tier 6 Discount |
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Prevailing Deflector Arrays[]
Available through the Reputation system by advancing the Competitive Wargames branch to Tier 2.
The Innervated Deflector gives Starship Weapon Specialization.
Available through the Reputation system by advancing the Competitive Wargames branch to Tier 2.
The Bolstered Deflector gives Starship Drain Expertise.
Available through the Reputation system by advancing the Competitive Wargames branch to Tier 2.
The Fortified Deflector gives Starship Energized Hull Plating.
Item Description[]
Prevailing Deflector Arrays streamline defensive frequency output while reducing its electrostatic footprint; this results in improved Hull and Shield damage thresholds as well as increased stealth capabilities.
All three give the same amount of skill to Starship Hull Capacity, Starship Shield Capacity, Starship Stealth, and Starship Perception; they differ only in the fifth stat they give - (See the tabs above to view each unique stat.)
Upgrades[]
Deflectors can be upgraded using the Science Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [AuxPwr] | +2 Auxiliary Power Setting |
Epic | [Sh/HullCap] | +X Starship Shield Capacity +X Starship Hull Capacity |
Prevailing Impulse Engines[]
- (All Impulse Engines increase their speed and turn rate with your Engine Power level)
Available through the Reputation system by advancing the Competitive Wargames branch to Tier 3.
Innervated Overcharge is triggered by Firing Mode Bridge Officer abilities and increases the recharge speed of Tactical Bridge Officer abilities.
- (All Impulse Engines increase their speed and turn rate with your Engine Power level)
Available through the Reputation system by advancing the Competitive Wargames branch to Tier 3.
Bolstered Overcharge is triggered by Control and Drain Bridge Officer abilities and increases the recharge speed of Science Bridge Officer abilities.
- (All Impulse Engines increase their speed and turn rate with your Engine Power level)
Available through the Reputation system by advancing the Competitive Wargames branch to Tier 3.
Fortified Overcharge is triggered by Hull Heal and Shield Heal Bridge Officer abilities and increases the recharge speed of Engineering Bridge Officer abilities.
Item Description[]
Prevailing Impulse Engines offer a balance of speed at all power levels while also supplying increased maneuverability when using auxiliary thrusters. Additionally, these engines have been modified to accept power overflow when using certain abilities, resulting in a brief overcharge to flight speed. During this process further excess is fed back into the system, decreasing the time it takes for career powers to become available.
All three variants give the same stats, with the exception of what triggers Overcharge, and the profession of Bridge Officer abilities it affects - (See the tabs above to view each unique Overcharge Proc.)
Upgrades[]
Impulse Engines can be upgraded using the Engineering Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [Spd] | +10% Flight Speed |
Epic | [SecSpd-2] | +X Starship Impulse Expertise +X Sector Space Travel Speed |
Prevailing Resilient Shield Arrays[]
- (5% Absorption, 5% Bleedthrough)
Available through the Reputation system by advancing the Competitive Wargames branch to Tier 5.
Innervated Shields give you Critical Hit Chance by 1% and Critical Severity by 10% for 5 seconds.
- (5% Absorption, 5% Bleedthrough)
Available through the Reputation system by advancing the Competitive Wargames branch to Tier 5.
Bolstered Shields give you 3,000 Temporary Hit Points for 5 seconds.
- (5% Absorption, 5% Bleedthrough)
Available through the Reputation system by advancing the Competitive Wargames branch to Tier 5.
Fortified Shields give you +20% Maximum Hit Points for 10 seconds.
Item Description[]
Prevailing Resilient Shield Arrays have potent reactive capability. Built with coagulative energy properties, these shields have the potential to strengthen against sudden, strong energy based sources for a brief period of time. This property also has the added benefit of slowing down incoming Physical and Kinetic bodies, resulting in decreased impact damage.
The shields have identical stats aside from a special proc: when struck by energy damage, there is a 5% chance for an additional effect to occur, depending on the variant of shield - (See the tabs above to view each unique Proc.)
Upgrades[]
Shields can be upgraded using the Shields Tech Upgrades or Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [Reg] | Increases Shield Regeneration by 10%. |
Epic | [Cp/Rg] | Increases Maximum Shield Capacity by 10% Increases Shield Regeneration by 10% |
Prevailing Warp Cores[]
- (Bonus increases at low Engine Power)
Available through the Reputation system by advancing the Competitive Wargames branch to Tier 4.
The Innervated Core is a Hyper Injection (Engine Power) core that gives Control Resistance that scales with Engine Power (0.1% per unit power), and has an Engine Capacitor.
- (Bonus increases at low Auxiliary Power)
Available through the Reputation system by advancing the Competitive Wargames branch to Tier 4.
The Bolstered Core is an Overcharged (Auxiliary Power) core that gives Exotic Damage Resistance that scales with Auxiliary Power (~0.2908 per unit power), and has an Auxiliary Capacitor.
- (Bonus increases at low Shield Power)
Available through the Reputation system by advancing the Competitive Wargames branch to Tier 4.
The Fortified Core is a Field-Stabilizing (Shield Power) that gives Shield Drain Resistance that scales with Shield Power (0.25 per unit power), and has a Shield Capacitor.
Item Description[]
The Prevailing Warp Cores increase a subsystem's maximum power by 5. Additionally, the increased type of power and related capacitor contribute to a resistance based on type of Core - (See the tabs above to view each Core type.)
They are otherwise identical, having a maximum speed of Warp 10 and none of the standard modifiers usually found on warp cores, and boost the effectiveness of the consumables obtained via the Competitive Wargames reputation system.
Upgrades[]
Warp Cores can be upgraded using the Engineering Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [AMP] | +3.3% All Damage for each sub-system with 75 or more power. |
Epic | [W->S] | Adds 7.5% of your Weapon power to your Shield power as bonus power. |
Prevailing Singularity Cores[]
- Repairs offline engines subsystem
- +15 Engine Power Setting for 10 sec
- 4 min recharge
Available through the Reputation system by advancing the Competitive Wargames branch to Tier 4.
The Innervated Core is a Hyper Injection (Engine Power) core that gives Control Resistance that scales with Engine Power (0.1% per unit power), and has an Engine Capacitor.
- Repairs offline auxiliary systems
- +15 Auxiliary Power Setting for 10 sec
- 4 min recharge
Available through the Reputation system by advancing the Competitive Wargames branch to Tier 4.
The Bolstered Core is an Overcharged (Auxiliary Power) core that gives Exotic Damage Resistance that scales with Auxiliary Power (~0.2908 per unit power), and has an Auxiliary Capacitor.
- +__ Shield Regeneration
- +15 Shield Power Setting for 10 sec
- Repairs offline shield systems
- 4 min recharge
Available through the Reputation system by advancing the Competitive Wargames branch to Tier 4.
The Fortified Core is a Field-Stabilizing (Shield Power) that gives Shield Drain Resistance that scales with Shield Power (0.25 per unit power), and has a Shield Capacitor.
Item Description[]
The Prevailing Singularity Cores increase a subsystem's maximum power by 5 to 15, depending on your Singularity charge level. Additionally, the increased type of power and related capacitor contribute to a resistance based on type of Core - (See the tabs above to view each Core type.)
They are otherwise identical and extremely similar to the matter-antimatter cores, having a maximum speed of Warp 10 and none of the standard modifiers usually found on singularity cores, and boost the effectiveness of the consumables obtained via the Competitive Wargames reputation system.
Upgrades[]
Singularity Cores can be upgraded using the Engineering Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [AMP] | +3.3% All Damage for each sub-system with 75 or more power. |
Epic | [W->S] | Adds 7.5% of your Weapon power to your Shield power as bonus power. |
Set Powers[]
For each item added after the first, an additional power is available.
Set 2: Well-Rounded
Set 3: Coagulative Particle Resilience
- When damaged by Energy Damage, gain:
- +1.5 Bonus Energy Damage Resistance Rating for 1.5 sec (max of 10 stacks)
- When at 10 stacks, gain +100 Bonus Energy Damage Resistance Rating for 5 seconds. Can occur once every 30 sec. ***
- *** The current ingame description says +25, which is inaccurate.
Set 4: Overwhelming Tactics
- Targets Foe
- 10 kilometer Range
- 0.1 sec activate
- 1 min recharge
- -50% All Damage for 10 sec
Notes[]
- Each piece (Deflector, Core, Impulse Engine, and Shield) can be mixed and matched to complete the set and gain its bonuses.
- The 5% chance proc on Prevailing Shields does not stack. Additional triggers will refresh the duration of the buff.
Gallery[]
Equipment Sets | |
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See also: Equipment • Set |