- 250' targeting arc
- to target: __ Phaser Damage (__ DPS)
- -10 Weapon Power to self while this weapon is firing
- 2.5% Chance: Applies Phaser Transfer
- to Target: -10 All Damage Resistance Rating
- to Self: +10 All Damage Resistance Rating
- 1 sec recharge
- 90' targeting arc
- to target: __ Phaser Damage (__ DPS)
- -10 Weapon Power to self while this weapon is firing
- 2.5% Chance: Applies Phaser Transfer
- to Target: -10 All Damage Resistance Rating
- to Self: +10 All Damage Resistance Rating
- 1 sec recharge
- 180' targeting arc
- to target: __ Phaser Damage (__ DPS)
- -10 Weapon Power to self while this weapons is firing
- 2.5% Chance: Applies Phaser Transfer
- to Target: -10 All Damage Resistance Rating
- to Self: +10 All Damage Resistance Rating
- 1 sec recharge
- 45' targeting arc
- to target: __ Phaser Damage (__ DPS)
- -10 Weapon Power to self while this weapons is firing
- 2.5% Chance: Applies Phaser Transfer
- to Target: -10 All Damage Resistance Rating
- to Self: +10 All Damage Resistance Rating
- 1 sec recharge
- 45' targeting arc
- to target: __ Phaser Damage (__ DPS)
- -12 Weapon Power to self while this weapons is firing
- 2.5% Chance: Applies Phaser Transfer
- to Target: -10 All Damage Resistance Rating
- to Self: +10 All Damage Resistance Rating
- +10% Critical Severity
- 2 sec recharge
- 360' targeting arc
- to target: __ Phaser Damage (__ DPS)
- -8 Weapon Power to self while this weapons is firing
- 2.5% Chance: Applies Phaser Transfer
- to Target: -10 All Damage Resistance Rating
- to Self: +10 All Damage Resistance Rating
- 1 sec recharge
- 360' targeting arc
- to target: __ Phaser Damage (__ DPS)
- -10 Weapon Power to self while this weapon is firing
- 2.5% Chance: Applies Phaser Transfer
- to Target: -10 All Damage Resistance Rating
- to Self: +10 All Damage Resistance Rating
- +10% Accuracy
- 1 sec recharge
- 90' targeting arc
- to target: __ Phaser Damage (__ DPS)
- -12 Weapon Power to self while this weapons is firing
- 2.5% Chance: Applies Phaser Transfer
- to Target: -10 All Damage Resistance Rating
- to Self: +10 All Damage Resistance Rating
- +10% Critical Severity
- +10% Accuracy
- 2 sec recharge
See also:
* Weapons table
* Standard Ph
* Andorian Ph
* Agony
* Bio-Molecular
* Covert
* Emitter-Linked
* Federation 32c.
* Federation 32c. Refit
* Focusing-Linked
* Integrity-Linked
* Kelvin Timeline
* Obliviating
* Phased Biomatter
* Phasic Harmonic
* Pulse
* Resilience-Linked
* Sensor-Linked
* Targeting-Linked
Pulse Phaser space weapons have a chance to lower your target's damage resistance rating while increasing your own.
Obtained
Pulse Phaser weapons can be obtained from the [Special Equipment Pack - Undiscovered Phaser Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Undiscovered Lock Box]. They are also part of the default equipment on the Columbia Legendary Temporal Operative Escort ships.
Modifiers
Very Rare Pulse Phaser weapons will have three modifier suffixes and Ultra Rare will have four. Epic adds a fifth unique modifier.
Standard Modifiers: Can appear multiple times (e.g. [Acc]x2, [CrtH]x3, etc.)
- [Acc]: +10 Accuracy Rating
- [CrtD]: +20% Critical Severity
- [CrtH]: +2% Critical Chance
- [Dmg]: +X Damage
- Re-engineering options: [Acc], [CrtD], [CrtH], [Dmg].
Epic Modifier: All energy weapons upgraded to Epic quality receive:
- [Ac/Dm]: +10 Accuracy Rating and +X Damage
- Re-engineering options: [Ac/Dm], [Ac/CrtD], [Ac/CrtH], [CrtD/Dm], [CrtH/CrtD], [CrtH/Dm].
Base damage table
All values given are for Common Beam Array at 100 Weapon Power. There is greater damage with increasing rarity.
Rank | Mark | DPV | DPS |
---|---|---|---|
None | I | 216 | 173 |
II | 237 | 190 | |
Lt. Cmdr. | III | 257 | 206 |
IV | 278 | 222 | |
Commander | V | 298 | 238 |
VI | 318 | 254 | |
Captain | VII | 339 | 271 |
VIII | 359 | 287 | |
Lower Half Rear Admiral Upper Half |
IX | 380 | 304 |
X | 400 | 320 | |
XI | 420 | 336 | |
XII | 441 | 353 | |
Vice Admiral | XIII | 550 | 440 |
XIV | 660 | 528 | |
Fleet Admiral | XV | 770 | 616 |
All values given are for Common Dual Beam Bank at 100 Weapon Power. There is greater damage with increasing rarity.
Rank | Mark | DPV | DPS |
---|---|---|---|
None | I | 281 | 225 |
II | 308 | 246 | |
Lt. Cmdr. | III | 334 | 267 |
IV | 361 | 289 | |
Commander | V | 387 | 310 |
VI | 414 | 331 | |
Captain | VII | 440 | 352 |
VIII | 467 | 374 | |
Lower Half Rear Admiral Upper Half |
IX | 493 | 394 |
X | 520 | 416 | |
XI | 547 | 438 | |
XII | 573 | 458 | |
Vice Admiral | XIII | 716 | 573 |
XIV | 858 | 686 | |
Fleet Admiral | XV | 1000 | 800 |
All values given are for Common Cannon at 100 Weapon Power. There is greater damage with increasing rarity.
Rank | Mark | DPV | DPS |
---|---|---|---|
None | I | 173 | 208 |
II | 189 | 227 | |
Lt. Cmdr. | III | 206 | 247 |
IV | 222 | 266 | |
Commander | V | 238 | 286 |
VI | 255 | 306 | |
Captain | VII | 271 | 325 |
VIII | 287 | 344 | |
Lower Half Rear Admiral Upper Half |
IX | 304 | 365 |
X | 320 | 384 | |
XI | 336 | 403 | |
XII | 353 | 424 | |
Vice Admiral | XIII | 440 | 528 |
XIV | 528 | 634 | |
Fleet Admiral | XV | 616 | 739 |
All values given are for Common Dual Cannons at 100 Weapon Power. There is greater damage with increasing rarity.
Rank | Mark | DPV | DPS |
---|---|---|---|
None | I | 208 | 250 |
II | 227 | 273 | |
Lt. Cmdr. | III | 247 | 296 |
IV | 266 | 320 | |
Commander | V | 286 | 343 |
VI | 306 | 366 | |
Captain | VII | 325 | 390 |
VIII | 345 | 414 | |
Lower Half Rear Admiral Upper Half |
IX | 364 | 438 |
X | 384 | 461 | |
XI | 404 | 484 | |
XII | 423 | 508 | |
Vice Admiral | XIII | 528 | 634 |
XIV | 634 | 760 | |
Fleet Admiral | XV | 739 | 886 |
All values given are for Common Dual Heavy Cannons at 100 Weapon Power. There is greater damage with increasing rarity.
Rank | Mark | DPV | DPS |
---|---|---|---|
None | I | 312 | 250 |
II | 341 | 273 | |
Lt. Cmdr. | III | 370 | 296 |
IV | 400 | 320 | |
Commander | V | 429 | 343 |
VI | 458 | 366 | |
Captain | VII | 488 | 390 |
VIII | 517 | 414 | |
Lower Half Rear Admiral Upper Half |
IX | 547 | 438 |
X | 576 | 461 | |
XI | 605 | 484 | |
XII | 635 | 508 | |
Vice Admiral | XIII | 793 | 634 |
XIV | 950 | 760 | |
Fleet Admiral | XV | 1108 | 886 |
All values given are for Common Turret at 100 Weapon Power. There is greater damage with increasing rarity.
Rank | Mark | DPV | DPS |
---|---|---|---|
None | I | 108 | 130 |
II | 118 | 142 | |
Lt. Cmdr. | III | 129 | 155 |
IV | 139 | 167 | |
Commander | V | 149 | 179 |
VI | 159 | 191 | |
Captain | VII | 169 | 203 |
VIII | 180 | 216 | |
Lower Half Rear Admiral Upper Half |
IX | 190 | 228 |
X | 200 | 240 | |
XI | 210 | 252 | |
XII | 220 | 264 | |
Vice Admiral | XIII | 275 | 330 |
XIV | 330 | 396 | |
Fleet Admiral | XV | 385 | 462 |
Performance
There are several factors that can affect performance of space weapons. These are modifier suffixes, skill points, consoles and equipment sets.
Skills
Skill | Rank | Effects |
---|---|---|
Starship Weapons Training | Ensign | All weapons damage, innate skill increased by leveling. |
Energy Weapon Training | Lieutenant | Energy weapon damage. |
Targeting Expertise | Lt. Commander | Weapon accuracy. |
Weapon Specialization | Commander | Energy weapon critical severity. |
Weapon Amplification | Commander | Energy weapon critical hit chance. |
Hull Penetration | Captain | Damage dealt by penetrating through hull resistance. |
Shield Penetration | Captain | Damage dealt by penetrating through shields. |
Long-Range Targeting Sensors | Captain | Weapon damage penalty based on the distance to target. |
Consoles
+Phaser Damage consoles
| |||
---|---|---|---|
Category | Icon | Console name | Effects |
Crafting, drops, mission |
Phaser Relay | +3.8% to +39.4% Phaser Damage | |
Reputation system |
Auto Targeting Module [Phaser] | +18.8% to +25% Phaser Damage | |
Ordnance Accelerator Part of a set (Task Force Ordinances). |
+20% Phaser Directed Energy Weapon Damage | ||
Mission | Counter-Command Multi-Conduit Energy Relay Part of a set (Counter-Command Ordnance). |
+13.1% Phaser Damage | |
Quantum Phase Converter Part of a set (Quantum Phase Catalysts). |
+20% Phaser Damage | ||
Lock Box | Approaching Agony Obtained from the Emperor's Lock Box. |
+15% Phaser Damage | |
Deconstructive Resonance Emitter Obtained from the Swarm Lock Box. |
+15% Phaser Damage | ||
Fleet | Energetic Protomatter Matrix Infuser [Phaser] | +31.9% to +37.5% Phaser Damage +5.3% to +6.2% Projectile Weapon Damage | |
Vulnerability Exploiter [+Pha] | +31.9% to +37.5% Phaser Damage +8% to +9.4% Critical Severity | ||
Vulnerability Locator [+Pha] | +31.9% to +37.5% Phaser Damage +1.6% to +1.9% Critical Chance | ||
Starship | Amplifying Ravager Beam NOT bound to the Hur'q Ravager Escort Carrier. |
+15% Phaser Weapon Damage | |
D.O.M.I.N.O. NOT bound to the Bajoran Denorios Interceptor. |
+15% Phaser Damage | ||
Destabilized Dimensional Rip NOT bound to the Terran Cygnus Battlecruiser. |
+12.8% Phaser Damage | ||
Heavy Phaser Lance Limited to the Phantom Intel Escort. |
+15% Phaser Damage | ||
Immolating Phaser Lance NOT bound to the Deimos Pilot Destroyer. |
+15.8% Phaser Damage | ||
Magnetohydrodynamic Fusion Expulsion NOT bound to Styx Terran Dreadnought Cruiser. |
+15% Phaser Damage | ||
Variable Assault Deflector Array NOT bound to the Inquiry Battlecruiser. |
+15% Phaser Damage | ||
Weaponized Helical Torsion NOT bound to the Mirror Crossfield. |
+15% Phaser Damage |
+Beam Damage consoles
| |||
---|---|---|---|
Category | Icon | Console name | Effects |
Crafting, drops, mission |
Directed Energy Distribution Manifold | Beam Weapon damage. | |
Reputation system |
Auto Targeting Module [Beams] | +12.5% Beam Weapon Damage | |
Fleet | Vulnerability Exploiter [+Beam] | +__ Beam Damage +__% Critical Severity | |
Vulnerability Locator [+Beam] | +__ Beam Damage +__% Critical Chance |
+Cannon Damage consoles
| |||
---|---|---|---|
Category | Icon | Console name | Effects |
Crafting, drops, mission |
Prefire Chamber | +2.5% to 25% Cannon Weapon Damage | |
Reputation system |
Auto Targeting Module [Cannons] | +12.5% to +16.7% Cannon Weapon Damage | |
Lock Box | Parasitic Ice Containment Vessel | +15% Cannon Weapon Damage | |
Fleet | Vulnerability Exploiter [+Can] | +27.9% to +32.8% Cannon Weapon Damage. +8% to +9.4% Critical Severity | |
Vulnerability Locator [+Can] | +27.9% to +32.8% Cannon Weapon Damage. +1.6% to +1.9% Critical Chance | ||
Starship | Ambush Gateway Generator Limited to a specific ship. Part of a set. |
+25% Cannon Damage | |
Programmable Matter Projectors NOT bound to Emerald Chain Juggernaut. |
20% Increased Cannon Damage | ||
Timeline Analysis Sensor Grid Limited to a specific ship. Part of a set. |
+10.1% Accuracy with Cannon Weapons |
+All Damage consoles
| |||
---|---|---|---|
Category | Icon | Console name | Effects |
Reputation system |
Sustained Radiant Field Part of a set (Radiant Armaments). |
+10% to 12.5% All Weapon Damage | |
Event | Interphasic Instability Time-limited event reward. Standalone console. |
+5% Damage | |
Priors World Elite Defense Satellite Time-limited event reward. Standalone console. |
+14.3% Directed Energy Damage | ||
Lobi store | Biased Configuration Modulator Part of a set (Tzenkethi Resolve). |
+6.1% All Damage to targets in forward 90' arc | |
Fleet | Kinetic Protomatter Matrix Infuser [Directed Energy] | +5.3% to +6.2% Directed Energy Weapon Damage | |
Lock Box | Hull Image Refractors | +20% All Damage | |
Starship | Destabilized Tachyon Emitters Limited to a specific ship. Part of a console set. |
+10% All Direct Energy Damage | |
Destructive Protomatter Wave Projector Standalone console. |
+12.7% All Damage for Energy Weapons | ||
Dynamic Power Redistributor Module Part of a console set. |
+17.8% Directed Energy Damage | ||
Energy Distributor Accelerator Limited to a specific ship. Standalone console. |
+20% Directed Energy Damage | ||
Enhanced Crescent Wave Cannon Limited to a specific ship. Part of a console set. |
+12% Directed Energy Damage | ||
Enhanced Dominion Coordination Protocol Part of a console set. |
+15% Directed Energy Damage | ||
Flagship Tactical Computer Limited to a specific ship. Part of a console set. |
+17.8% Directed Energy Damage | ||
Force Translator Standalone console. |
+__% Damage with Energy Weapons (Scales with Auxiliary Power setting) | ||
Heavy Particle Focuser Array Limited to a specific ship. Part of a console set. |
+12% Directed Energy Damage | ||
Isometric Dispersal Array Part of a console set. |
+15% Directed Energy Damage | ||
Ominous Device Standalone console. |
+20% All Damage | ||
Personal Wormhole Generator Standalone console. |
+12.8% Directed Energy Damage | ||
Render Visible Standalone console. |
+8.6% Energy Weapon Damage | ||
Subspace Cavitation Matrix Standalone console. |
+9.5% All Weapon Damage vs. Foes within 5km | ||
Timestream Rift Warhead Limited to a specific ship. Standalone console. |
+12% Directed Energy Damage | ||
Tactical System Stabilizer Limited to a specific ship. Part of a console set. |
+20 Starship Energy Weapon Training |
- See also: consoles increasing Accuracy and Critical Hit.
Sets
+Sets
| ||
---|---|---|
Set | Ability | Effects |
Deadly Maneuvers - Set 2 | Deadly Maneuvers | +15% All Weapon Damage |
Nukara Strikeforce Technologies - Set 2 | Weapon Stabilizers | +5% Bonus Energy Weapon Damage |
Piloting Modifications - Set 2 Limited to specific ships |
Redline Piloting Modifications | +10% Critical Severity +2.5 Accuracy Rating |
Piloting Modifications - Set 3 Limited to specific ships |
Pilot Modifications Synergy | +33% Cannon and Turret Weapon Damage |
Protonic Arsenal - Set 2 | Arsenal Synergy | +3% Critical Chance |
Protonic Arsenal - Set 3 | Particle Stabilizer | +10% Critical Severity |
Temporal Defense Initiative Armaments - Set 2 | Frequency Tuning | +8.9% Directed Energy Weapon Damage +5% Critical Severity |
Allied Dogfighters Set - Set 4 (Note) | Allied Energy Enhancements | +3-24% Bonus Phaser Energy Weapon Damage |
Alternate Timeline Set - Set 2 | Standardized Armaments | +25% Phaser Damage |
Bajor Defense Set - Set 2 | Core Damage Systems | +17.8% Phaser Damage |
Counter-Command Ordnance - Set 2 | Bio-Molecular Instability | +7.5% Bonus Phaser Damage |
Synergistic Retrofitting Set - Set 2 | Alliance Weaponry | +33% Phaser Damage for Directed Energy Weapons |
Task Force Ordinances - Set 2 | Task Force Tunings | +10% Phaser Energy Weapon Damage |
Base Energy Credit value table
All values given are for common weapons. There is greater energy credit value with increasing rarity.
Rank | Mark | Value () | |||||
---|---|---|---|---|---|---|---|
Common | Uncommon | Rare | Very Rare | Ultra Rare | Epic | ||
None | I | 849 | 1,129 | — | — | — | — |
II | 1,697 | 2,257 | 2,817 | 3,394 | — | — | |
Lt. Cmdr. | III | 3,394 | 4,514 | 5,635 | 6,789 | 7,909 | — |
IV | 5,091 | 6,772 | 8,452 | 10,183 | 11,863 | 13,543 | |
Commander | V | 6,789 | 9,029 | 11,269 | 13,577 | 15,817 | 18,058 |
VI | 8,486 | 11,286 | 14,086 | 16,971 | 19,772 | 22,572 | |
Captain | VII | 10,183 | 13,543 | 16,904 | 20,366 | 23,726 | 27,086 |
VIII | 11,880 | 15,800 | 19,721 | 23,760 | 27,680 | 31,601 | |
Lower Half Rear Admiral Upper Half |
IX | 13,577 | 18,058 | 22,538 | 27,154 | 31,635 | 36,115 |
X | 15,274 | 20,315 | 25,355 | 30,549 | 35,589 | 40,630 | |
XI | 16,971 | 22,572 | 28,173 | 33,943 | 39,543 | 45,144 | |
XII | 18,669 | 24,829 | 30,990 | 37,337 | 43,498 | 49,658 | |
Vice Admiral | XIII | 20,366 | 27,086 | 33,807 | 40,731 | 47,452 | 54,173 |
XIV | 22,063 | 29,344 | 36,624 | 44,126 | 51,406 | 58,687 |
External links
- Phaser at Memory Alpha, the Star Trek Wiki.
Ship weapon table |
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