The Radiant Armaments space set is a three-piece space equipment set, comprised of a unique Universal Console, one interchangeable Advanced Radiant Beam or Cannon Weapon, and a Torpedo Launcher, released with Season Ten: The Iconian War. This set is obtained from the Iconian Resistance branch of the Reputation System.
Items unlocked with the Iconian Resistance Reputation tiers. | Cost per Reputation item | Cost after Tier 6 Discount |
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Console - Universal - Sustained Radiant Field[ | ]
Available through the Reputation system by advancing the Iconian Resistance branch to Tier 1.
Game Description[ | ]
The Sustained Radiant Field console was designed to give a substantial tactical advantage to ships it is equipped on. It enhances damage output of all ship weapons, while enhancing the effect of Hull and Shield restoring powers.
Upgrades[ | ]
This Universal Console can be upgraded using the Beam Weapons, Cannon Weapons, Engineering, Projectile Weapons, Science, or assorted Universal Tech Upgrades. The following table shows console stats with upgraded Mk value and quality.
Mk XII | Mk XIII | Mk XIV | Mk XV | Bonus |
---|---|---|---|---|
+20% | +21.3% | +22.5% | +23.8% | Bonus to outgoing Hull Heals |
+10% | +10.7% | +11.3% | +11.9% | All Weapon Damage |
+20% | +21.3% | +22.5% | +23.8% | Bonus to Shield Heals |
Mk XII | Mk XIII | Mk XIV | Mk XV | Bonus |
---|---|---|---|---|
+21.3% | +22.5% | +23.8% | +25% | Bonus to outgoing Hull Heals |
+10.7% | +11.3% | +11.9% | +12.5% | All Weapon Damage |
+21.3% | +22.5% | +23.8% | +25% | Bonus to Shield Heals |
Mk XII | Mk XIII | Mk XIV | Mk XV | Bonus |
---|---|---|---|---|
+22.5% | +23.8% | +25% | +26.3% | Bonus to outgoing Hull Heals |
+11.3% | +11.9% | +12.5% | +13.2% | All Weapon Damage |
+22.5% | +23.8% | +25% | +26.3% | Bonus to Shield Heals |
Advanced Radiant Quantum Torpedo Launcher[ | ]
- 90° targeting arc
- to target: ___ Kinetic Damage (__ DPS)
- on hit 33% chance: +1,000 Temporary Hit Points for 15 sec, can stack 5 times
- 33% chance: to chain to 2 additional targets within 5 km to deal ___ Radiation Damage (with 100% shield penetration)
- +10 Crit Severity Bonus
- +20 Accuracy Rating
- 8 sec recharge
Available through the Reputation system by advancing the Iconian Resistance branch to Tier 2.
Game Description[ | ]
Advanced Radiant Quantum torpedoes have an innate bonus to Critical Severity, a chance on hit to provide a small amount of Temporary Hit Points, and can cause radiation damage to chain to up to two additional targets.
Upgrades[ | ]
Torpedo Launchers can be upgraded using the Projectile Weapons Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [CrtD] | +20% Critical Severity |
Epic | [Ac/Dm] | +10 Accuracy Rating +X Damage |
Advanced Radiant Beam Array[ | ]
- 250' targeting arc
- to target: ___ Antiproton Damage (__ DPS)
- -10 Weapon Power to self while this weapon is firing
- +20 Critical Severity
- on hit 5% chance: +1,000 Temporary Hit Points for 15 sec, can stack 5 times
- +3% Firing Cycle Haste for 6 sec for this Weapon (max 10 stacks)
- +20 Accuracy Rating
- 1 sec recharge
Available through the Reputation system by advancing the Iconian Resistance branch to Tier 4.
The Antiproton variant of the Advanced Radiant Beam Array.
- 250' targeting arc
- to target: ___ Tetryon Damage (__ DPS)
- -10 Weapon Power to self while this weapon is firing
- +20 Critical Severity
- on hit 5% chance: +1,000 Temporary Hit Points for 15 sec, can stack 5 times
- +3% Firing Cycle Haste for 6 sec for this Weapon (max 10 stacks)
- +20 Accuracy Rating
- 1 sec recharge
Available through the Reputation system by advancing the Iconian Resistance branch to Tier 6.
The Tetryon variant of the Advanced Radiant Beam Array.
Game Description[ | ]
Advanced Radiant Beam Arrays have a high innate Critical Severity, as well as a chance to provide a small amount of Temporary Hit Points. Additionally, they continually reduce their recharge rates the more they are fired. They do not benefit from Firing Cycle buffs such as Reroute Reserves to Weapons or Harmonic Enhancement Firing Matrix.
Upgrades[ | ]
Beam weapons can be upgraded using the Beam Weapons Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [CrtD] | +20% Critical Severity |
Epic | [Ac/Dm] | +10 Accuracy Rating +X Damage |
Advanced Radiant Dual Heavy Cannons[ | ]
- 45° targeting arc
- +10% Critical Severity
- to target: ___ Antiproton Damage (__ DPS)
- +30% Critical Severity
- -12 Weapon Power to self while this weapons is firing
- on hit 5% chance: +1,000 Temporary Hit Points for 15 sec, can stack 5 times
- +3% Firing Cycle Haste for 6 sec for this Weapon (max 10 stacks)
- +20 Accuracy Rating
- 3 sec recharge
Available through the Reputation system by advancing the Iconian Resistance branch to Tier 4.
The Antiproton variant of the Advanced Radiant Dual Heavy Cannons.
- 45° targeting arc
- +10% Critical Severity
- to target: ___ Tetryon Damage (__ DPS)
- +30% Critical Severity
- -12 Weapon Power to self while this weapons is firing
- on hit 5% chance: +1,000 Temporary Hit Points for 15 sec, can stack 5 times
- +3% Firing Cycle Haste for 6 sec for this Weapon (max 10 stacks)
- +20 Accuracy Rating
- 3 sec recharge
Available through the Reputation system by advancing the Iconian Resistance branch to Tier 6.
The Tetryon variant of the Advanced Radiant Dual Heavy Cannons.
Game description[ | ]
Advanced Radiant Dual Heavy Cannons have a high innate Critical Severity, as well as a chance to provide a small amount of Temporary Hit Points. Additionally, they continually reduce their recharge rates the more they are fired. They do not benefit from Firing Cycle buffs such as Reroute Reserves to Weapons or Harmonic Enhancement Firing Matrix.
Upgrades[ | ]
Cannon weapons can be upgraded using the Cannon Weapons Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [CrtD] | +20% Critical Severity |
Epic | [Ac/Dm] | +10 Accuracy Rating +X Damage |
Set Powers[ | ]
Set 2: Reinforced Radiant Field Projector
- Passive
- +17.8 Starship Hull Capacity (Increases Starship Maximum Hit Points)
- +25% Temporary Hit Points Bonus to Radiant Weapon procs
Set 3: Advanced Radiant Hypercharge
- Targets Self
- 2 min recharge
- Your Advanced Radiant weapon fires an extremely powerful blast.
- If Target is below 50% Max Hull, deal additional damage (based on missing Hull).
Gallery[ | ]
Quas starship fires Advanced Radiant Antiproton Beam
Quas starship fires Advanced Radiant Quantum Torpedo Yield
Quas starship activates Radiant Hypercharge
Equipment Sets | |
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See also: Equipment • Set |