In Star Trek Online, ranks denote the level of a character or NPC. Ranks are taken from those ranks used in Star Trek which they themselves, in the case of Starfleet are derived from the U.S. Navy. Higher ranks denote more powerful NPCs and unlock new abilities and systems to the player.
Player characters
A player's character progress through various ranks, comprised of between 5 and 10 levels. The character progresses to higher levels by earning Experience Points via playing the game (i.e., killing NPC or player enemies, completing missions/assignments and so on). Players will earn Space and Ground points as they level up, which can be invested in skill tree to improve and individualize the character.
New systems (e.g., Duty Officers, Crafting or Admiralty) and various player abilities are unlocked at specific levels (see below). At each new rank, a new tier of playable starships, the next column of the skill tree, as well as a new Personal trait slot are unlocked.
In addition, a player unlocks new pips or uniform decorations that can be attached to their uniform at a Tailor.
Levels | Starship Tier | Gear Mark | Rank | Rank | Rank | Rank | Rank [1] | Experience points |
---|---|---|---|---|---|---|---|---|
0 | Tier 1 | Standard Issue | Cadet | Lieutenant Junior Grade | Warrior | Citizen | Fifth | 0 |
1 | Tier 1 Tier 6[2] Tier 4[3] |
Mark I-II | Lieutenant | Fourth | 6,500 | |||
10 | Tier 2 | Mark III-IV | Lieutenant Commander | Centurion | Third | 33,500 | ||
20 | Tier 3 | Mark V-VI | Commander | Subcommander | Second | 93,500 | ||
30 | Tier 4 | Mark VII-VIII | Captain | Commander | First | 173,500 | ||
40 | Tier 5 | Mark IX-X | Rear Admiral, Lower Half | Brigadier General | Subadmiral I | Master First | 263,500 | |
45 | Mark XI-XII | Rear Admiral, Upper Half | Major General | Subadmiral II | Senior First | 313,500 | ||
50 | Tier 5-U Tier 6 |
Mark XIII-XIV | Vice Admiral | Lieutenant General | Vice Admiral | Elite First | 366,000 | |
55 | Admiral | General | Admiral | Revered First | 428,500 | |||
60 | Mark XV | Fleet Admiral | Dahar Master | Fleet Admiral | Honored First | 491,000 | ||
65 | 578,500 | |||||||
Spec.[4] | 155,872[4] |
- ↑ Jem'Hadar captains begin at level 60. NPCs and Bridge Officers use these rank names, and they appear in the rank progression reward list.
- ↑ Since Rise of Discovery, All Tier 6 ships have become Scaling ships and are now available to all players after finishing their faction's tutorial.
- ↑ The Prototype Walker Light Exploration Cruiser, Kobayashi Maru Freighter, and Tong'Duj Freighter are all Tier 4 level scaling starships
- ↑ Each subsequent specialization level after reaching level 65.
Rewards
Level | Rewards |
---|---|
0 | Cadet/TOS Starfleet Lieutenant Junior Grade/Warrior/Citizen/Fifth • First Bridge Officers[1] |
1 | Lieutenant/Fourth • New ship • Unlock Transwarp |
2 | • Space Ability: Evasive Maneuvers (9,000 Experience Points earned) • Access to: Patrol / Empire Defense missions |
3 | • Access to: Fleet Action Missions |
4 | • Ground Ability: Target Optics (Tactical), Reroute Power to Shields (Engineering), Tricorder Scan (Science) (15,000 Experience Points earned) • Unlock Injuries on Advanced/Elite |
5 | • Unlock PvP • Bridge Officer Awarded[1] |
7 | • Space Ability: Attack Pattern Alpha (Tactical), Rotate Shield Frequency (Engineering), Sensor Scan (Science) (24,000 Experience Points earned) |
8 | • Bridge Officer Awarded[1] |
10 | Lieutenant Commander/Centurion/Third (33,500 Experience Points earned) • New ship & permission to buy Tier 2 ships • New Personal trait slots (1 ground, 1 space) |
11 | • Duty Officer System unlocked • Initial Duty Officer Cadre • Bridge Officer Awarded |
12 | • Space Ability: Brace for Impact (45,000 Experience Points earned) |
14 | • Ground Ability: Fire on my Mark (Ground) (Tactical), Cover Shield (Engineering), Neural Neutralizer (Science) (57,000 Experience Points earned) |
15 | • Research and Development system unlocked • Bridge Officer Awarded |
17 | • Space Ability: Fire on my Mark (Space) (Tactical), EPS Power Transfer (Engineering), Subnucleonic Beam (Science) (75,000 Experience Points earned) |
18 | • Duty Officers awarded |
20 | Commander/Subcommander/Second (93,500 Experience Points earned) • New ship, permission to buy Tier 3 ships • New Personal trait slots (1 ground, 1 space) |
22 | • Space Ability: Ramming Speed (99,000 Experience Points earned) |
23 | • Duty Officers awarded |
24 | • Ground Ability: Tactical Initiative (Tactical), Support Drone Fabrication (Engineering), Dampening Field (Science) (115,000 Experience Points earned) |
25 | • Bridge Officer Awarded |
27 | • Space Ability: Tactical Initiative (Tactical), Nadion Inversion (Engineering), Scattering Field (Science) (149,000 Experience Points earned) |
30 | Captain/Commander/First (173,500 Experience Points earned) • New ship, permission to buy Tier 4 ships • New Personal trait slots (1 ground, 1 space) |
31 | • Duty Officers awarded |
32 | • Space Ability: Threatening Stance (191,000 Experience Points earned) |
34 | • Ground Ability: Security Escort (Tactical), Orbital Strike (Engineering), Nanoprobe Infestation (Science) (209,000 Experience Points earned) |
35 | • Bridge Officer Awarded |
37 | • Space Ability: Go Down Fighting (Tactical), Miraculous Repairs (Engineering), Photonic Fleet (Science) (236,000 Experience Points earned) |
38 | • Space Ability: Relocate Mines (245,000 Experience Points earned) |
40 | Rear Admiral I/Brigadier General/Subadmiral I/Master First (265,000 Experience Points earned) • New ship, permission to buy Tier 5 ships • New Personal trait slots (1 ground, 1 space) |
41 | • Duty Officers awarded |
42 | • Space Ability: Fleet Support (283,000 Experience Points earned) • Unlock Daily PvP missions |
44 | • Ground Ability: Strike Team (Tactical), Engineering Proficiency (Engineering), Scientific Aptitude (Science) (303,000 Experience Points earned) • Unlock Special Task Force missions |
45 | Rear Admiral II/Major General/Subadmiral II/Senior First (313,500 Experience Points earned) • Bridge Officer Awarded |
47 | • Space Ability: Tactical Fleet (Tactical), Engineering Fleet (Engineering), Science Fleet (Science) (333,000 Experience Points earned) |
50 | Vice Admiral/Lieutenant General/Elite First (366,000 Experience Points earned) • Space Ability: Quantum Slipstream Drive • Reputation System unlocked • Permission to buy Tier 6 ships and upgrade Tier 5 ships (unlock Starship Mastery) • Unlock Daily PvP missions • New Personal trait slots (1 ground, 1 space) |
51 | • Unlock Captain Specialization system • Duty Officers awarded |
52 | • New rank of Space Ability: Fleet Support Rank III • Admiralty System unlocked |
54 | • New ranks of Ground Abilities: Strike Team III (Tactical), Engineering Proficiency III (Engineering), Scientific Aptitude III (Science) (416,000 Experience Points earned) |
55 | Admiral/General/Revered First (428,500 Experience Points earned) • Bridge Officer awarded |
57 | • New ranks of Space Abilities: Tactical Fleet III (Tactical), Engineering Fleet III (Engineering), Science Fleet III (Science) (453,500 Experience Points earned) |
60 | Fleet Admiral/Dahar Master/Honored First (491,000 Experience Points earned) • New Personal trait slots (1 ground, 1 space) |
61 | • Vice Admiral Starship Requisition Token |
62 | • Any Single Bridge Officer Specialization Manual |
63 | • Fleet Admiral Space Ability: Vulnerability Assessment Sweep (Tactical), Intrusive Energy Redirection (Engineering), Co-opt Energy Weapons (Science) (543,500 Experience Points earned) |
64 | • Gamma Quadrant Duty Officers Cadre |
65 | • Admiralty Hero Ship Card: C.U.V. Tain |
- ↑ 1.0 1.1 1.2 Players of each faction receive a specific set of bridge officers over the course of their respective tutorials and early storyline.
Ship Requisitions
At levels 10, 20, 30, 40, 50, and 61 players receive a free ship requisition token which can be used to buy one of the following ships:
† Only available for free for 600-day Veterans or by using the Vice Admiral Starship Requisition Token, granted at Level 61
Bridge officers
Bridge officers have four ranks, each one unlocking higher rank powers. Officers are promoted by expending Expertise on them.
The lowest Bridge officer rank names differ slightly from those used for players as players start from Cadet, Warrior and Citizen and are promoted past Ensign, Bekk and Uhlan in the tutorial. Likewise, Dominion players are promoted straight to Elder First.
Abilities | Rank | Rank | Rank | Rank | Required |
---|---|---|---|---|---|
1 | Ensign | Bekk | Citizen | Fifth | n/a |
2 | Lieutenant | Fourth | 1,100 | ||
3 | Lieutenant Commander | Centurion | Third | 2,300 | |
4 | Commander | Subcommander | Second | 3,600 |
Note that some very rare special bridge officers will always display a Starfleet/KDF rank, even for Romulan Republic players, who might thus have a BOff with the rank "Commander" (= Subcommander).
NPCs
Ranks for ground and space NPCs are similar to bridge officer ranks and denote their difficulty.
Ground | Space | |
---|---|---|
Neophyte | Fighter | |
Ensign | Frigate | |
Lieutenant | Cruiser/Escort/Science Vessel | |
Commander | Battleship | |
Captain | Dreadnought | |
Capital Ship |
Other usage
In addition, there are other tier ranking systems in-game:
- The duty officer system is currently composed of four "commendation ranks", for each commendation category.
- The holdings of the Fleet Advancement System are leveled up through different "tiers".
- The personal Reputation System also lets your character progress through six "tiers" in each reputation faction.