Consoles-only content ahead. The following article or section describes content only available on XBOX One and PlayStation 4. |
General[]
- The Temporal Transponder now functions.
- Players will now be able to receive rewards through tasks completed by their 23rd Century Captain.
- Open the Temporal Transponder which was earned once the 23rd Century captain after completing the episode “The Battle of Caleb IV”.
- Tasks completed by the 23rd Century captain will grants rewards for all characters on an account.
- Resolved an issue where the turn rate was too slow on some ships notably, the Escort ships.
- “Echoes of Light” is now a level 60 episode found in the New Frontiers tab of the episode journal.
- Carrier Ship Fighters:
- Resolved an issue where carrier fighters would become unresponsive when too far away from the player’s ship.
- Reduced the follow distance when using full impulse so these better keep up with the player's ship.
- Increased the docking range for carrier pets.
- This prevents them from stalling during docking.
- “Researcher Rescue” can now be replayed by 23rd Century Captains.
- Resolved a few issues involving ship separation powers.
- 23rd Century Bridge Officers now have animations on the character select screen.
- Improves the lighting on a number of bridges which were too light or dark.
- Adjusted timing of cutscenes in Procyon 5 so audio does not play over each other.
UI[]
- Added 3 new categories in the menu options that separate some features to more easily find:
- Duty Officers at level 11
- Duty Officers
- Admiralty
- Research and Development
- End game at level 50
- Specializations
- Reputation
- PVE Queues
- Fleet
- Fleet
- Fleet Holdings
- Armada
- Find a Fleet
- These menu items will continue to be located at their previous locations as well.
- Duty Officers at level 11
- There’s now a “Change Outfit” option in the Standard Actions section of the Captain Commands window.
- Player will need at least 2 outfits to see this option.
- A new category titled Projects has been added to the Captain Commands windows and will allow quick access to:
- Duty Officers
- Crafting
- Reputation
- Admiralty
- Added a button to disable ship equip visuals on ships.
- Added a button to disable holstered weapon visuals on captains.
- Resolved an issue that prevented the "Claim Item" button of the popup from working.
- Added a display for Temporary Hit points.
- Resolved an issue where shield percentage would report as 100% when it was actually 0%.
Systems[]
- Resolved an issue where Graviton Spike would not trigger if the player’s shot killed the target.
- Resolved an issue where Delphic Antiproton Beam Arrays would not fire Beam Overload 1's.
- Resolved an issue where Invincible could fail to apply immediately after Continuity had activated if both were equipped.
- Resolved a typo in the Heavy Phaser Assault Platform console's description.
- Resolved an issue where the 23rd century Medical tricorder was not available for use after upgrading.
- Resolved an issue where the "FireTorps" and "FirePhasersTorps" commands were not firing the Bio-Neural Warhead Launcher.
- Aegis Set Bonuses:
- Resolved an issue where the 2 piece bonus Energy Negation never proc’d.
- Resolved an issue where the 3 piece active power "Energy Feedback Conductor" did not appear on the power list.
- Quantum Singularity Manipulation, Romulan T5 active Reputation Power, can no longer show up as the default power in the Science Radial.
- It now has a 3rd auto-execute condition, "Power auto-executes when your target is Cruiser rank or higher".
- Tractor Beam Repulsors now indicates that its damage ignores shields.
- This is a tooltip change only.
- Feedback Pulse now has a more accurate description.