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Event Campaign I – Part 2[ | ]

  • Event Campaigns are a new multi-event system where players can participate in a series of upcoming events in order earn a Zen Store coupon for a Tier-6 Starship of their choice!
  • Into the Breach Task Force Operation returns as the second in a series of events contributing towards the Event Campaign.
  • Players will also be able to earn progress toward the completion of this Event by choosing to participate in a number of Patrol Missions that have been especially re-mastered for this Event.
  • Face off against Voth forces in any of these re-imagined space encounters:
    • “Blockade Runner” – Zahl System
    • “Tempting Targets” – Kinbar System
    • “Aftermath” – Nassordin System
      • Each of the above Patrols will account for one half of the Daily Requirement needed to fulfill your Event Progress for the day, while completing the TFO “Into The Breach” grants full Daily Progress with a single run.
  • Additional Event Campaign Progress can be earned by participating in Bonus Days, after the Grand Prize of an eligible event is claimed.

For more information, please visit the “Once More Unto the Breach!” blog at: https://www.arcgames.com/en/games/star-trek-online/news/detail/11297943

Event[ | ]

  • Into the Breach Task Force Operation:
    • Into the Breach returns as a Featured Task Force Operation!
    • This event will last for 3 weeks and Captains can earn an all new reward!
    • Complete the TFO on 14 different days to earn the, Console – Universal – Voth Power Subcore, in addition to marks, dilithium, and three Featured TFO Reward Boxes.
    • This box gives your choice of an Enhanced Universal Tech Upgrade or a Captain Specialization Point Box.
    • There will be a buyout option associated with the Event, which can be purchased from the Zen Store to receive 10 Featured TFO Commendations and 1 Ultimate Tech Upgrade.
  • Rewards:
    • All players may complete Into the Breach FTFO in order to earn their Daily Progress once every 20 hours, in addition to TFO’s standard rewards.
    • Earn a total of 14 days’ worth of Daily Progress to become eligible to claim all of these rewards:
      • Console – Universal – Voth Power Subcore (and Account-Wide Unlock for Reclaim),
      • 50,000 Dilithium Ore (once only).
      • 3x Featured TFO Reward Boxes (once only).
      • Each gives a choice of 1x Specialization Point or an Enhanced Universal Tech Upgrade.
    • Bonus Rewards:
      • After claiming the Grand Prize, you will unlock the option of earning additional Dilithium Ore each day, beginning at 2,500 Dilithium Ore for the first day’s completion.
    • Zen Buyout Option:
      • For players interested in instantly completing the Into the Breach FTFO event, we will be offering an updated method for buying out.
        • Within the new Event UI, an option will be presented that allows you to purchase the remaining progress that you need, for a scaling amount of Zen.
    • A Second Chance:
      • Progress after the Event has ended will remain in an all new Second Chance interface, allowing the option to buyout rewards long after the Event has expired.
  • Console – Universal – Voth Power Subcore:
    • The Voth Power Subcore Universal Console is a new reward for completing the Into the Breach on 14 different days.
    • Create a replica of Voth Power Crystal technology, in the form of a construct, attacking up to 3 targets at a time with powerful plasma expulsions.
    • This console also provides a passive boost to Starship Shield Capacity, and an amount of Shield Hardness which scales up as current remaining Hull Capacity is depleted during combat.
    • This console may be equipped on any ship, in any console slot. You may only equip one of these mods on any single ship.
    • Obtaining the Voth Power Subcore on any character on your account will unlock the ability to reclaim the item on other characters, via the Reclaim tab of the Dilithium Store.
      • You may only reclaim this item on characters that do not already own one.

For more information, please visit the “Once More Unto the Breach!” blog at: https://www.arcgames.com/en/games/star-trek-online/news/detail/11297943-once-more-unto-the-breach%21

  • Legacy Progress:
    • Veteran players that have participated in previous Featured TFOs may still be in possession of multiple “Featured TFO Commendation” items, which are no longer used in the new Event System.
    • Players that still have these will be able to turn them in for Daily Progress and Event Campaign Progress.
      • Each upcoming eligible event will have an option to Apply Legacy Progress to the requirements present.
    • For those of you who had past Featured TFO projects still slotted in the old Event Reputation UI, those projects will be auto-completed, granting you the rewards.

For more information, please visit the “Once More Unto the Breach!” blog at: https://www.arcgames.com/en/games/star-trek-online/news/detail/11297943

General[ | ]

  • Resolved an issue that was causing the Kobayashi Maru Welcome screen to be inaccessible when first logging in.
  • Dual Pistol weapon bolts now display as intended when fired by NPCs.
  • Flipped the MSD of the Enterprise J so that it no long appears upside down.

Content[ | ]

  • Resolved an issue during the Episode, “Beneath the Skin”, which could prevent progression when playing on a team when accessing the Simulator.

Systems[ | ]

  • The Infinity Box has been updated to include offerings from The Section 31 lockbox.
  • Resolved an issue where Kit Modules awarded at Gold would improperly display lower-rarity results projected with Max Upgrades.
  • Resolved an issue that caused the Damage over Time effect of the Plasma Blastwave Turret to deal Toxic Damage.
    • It now deals Plasma damage, as intended
  • Resolved an issue that was preventing Discovery themed weapons from being salvageable.
  • Resolved an issue that caused the Miracle Worker kit module Technical Mishap to deal Kinetic Damage, instead of Electrical Damage as intended.
  • Resolved an issue where the Intel kit module, “Incite Chaos”, wouldn't properly end after the duration expired.
  • Resolved an issue where Cryonic Pulse's knockback resist was reducing the duration of its root improperly.
  • Resolved an issue that could prevent players from equipping the Crystalline Spike and Crystal Prism kit modules at the same time.
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