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Article Formatting

The following article types will have specific frameworks that must be used for new articles of that type:

See each example listed above for the best way to format such a page.

Item Artcles

It is very important to include all available information on items.

  1. Holding the mouse cursor over an item will show a brief tooltip information box, with only a summary of the item's information.
  2. Right-clicking an item and selecting "Info" will show detailed information on the item.

The tooltip information must be displayed using the Infobox template. Detailed information must be in the form of normal wiki text below this infobox. A prime example can be found in the Livanian Beet article. As you can see, the tooltip is replicated via the Infobox template, while the detailed information has been reproduced to the left of the tooltip (below it when editing).

Please follow the guidelines set forth above for all inventory items.

Mk I – Mk XII

Any items that come in various levels or ranks (Mk I through Mk XII), only link to the main item, and separate each Mk into its own section, with tooltip next to each one. Example: [Disruptor Dual Pistols Mk II]

Mission Articles

Mission articles should be formatted the same way, with the following sections, in order:

  1. Mission infobox: See the missioninfo template for details on how this works.
  2. Mission Text: The dialog or text displayed before you accept the mission.
  3. Objectives: A bulleted list of the displayed objectives for the mission.
  4. Details: Step-by-step instructions on how to complete the mission, where to find certain things, and other useful information about the mission.
  5. Goal: The exact, verbatim mission goal from the game. Use the missiongoal template for formatting.
  6. Rewards: A bulleted list of the rewards given by the mission-giver for completing this mission.

For a good example of what a mission page should look like, visit: “Secure the Regulus Sector Block”.

Playable Race Articles

Articles about playable races should be formatted the same way. Text can be inspired by in-game descriptions, but not copied directly. Required Traits must be in the form of a bulleted list and placed underneath a heading of the same name.

For a good example what of what a playable race page should look like, visit the Klingon article.

Please note that the headings in race articles may vary, For example, Liberated Borg might not have a "Society" section.

Article Titles & Contents

  1. The first occurrence of the article title (or a variant thereof, e.g. plural) in the article itself must be in bold. For example, in the article for Ensign Zihr, the beginning reads: "Ensign Zihr is...".
  2. Article titles must not contain capitalized words unless they are proper nouns, such as "Federation", "Cardassian", "Sulu", ranks (when used as part of name), and "Spacedock" in the phrase "Earth Spacedock" (because it is itself a proper noun consisting of more than one word, each of which must be capitalized. Item names may be capitalized as they are in the game.
    • Examples of what not to capitalize include "vessels" within "Federation vessels", as it is not a proper noun nor a name.
  3. Article titles must not contain ranks for characters in the game. For example, Quinn is an acceptable title for the article on Admiral Quinn; "Admiral Quinn", however, is not.

Article Naming

The folowing naming conventions must be observed when naming certain articles:

Article Type Prefix Example
NPCs (non-player characters) (None) /wiki/Golos Vell
Missions Mission:(space) /wiki/Mission: Azure Blues
Items (all) (None) /wiki/Disruptor Dual Pistols

Article Linking

For the following article types, the corresponding template must be used when linking to it:

Article Type Template Example
NPCs (non-player characters) (None) [[Malcolm Sissel]]
Missions {{mission}} {{mission|Azure Blues}}
ALL Items {{item}} {{item|Body Armor - Energy Dampening|Mk II|common}}

Item InfoBoxes

EngineeringKit FirearmsEngineeringMkII

Sample in-game info box.

Like in the game, and as can be seen in the screenshot to the right, each item within the game has a specially formatted information box. This convention must be observed on this wiki as well; all items will have a corresponding info box. Here is what you should do:

  1. NEW! Use the NEW Infobox Template! Read the template page for instructions on how to use it. For a working example of how it works, see the [Engineering Kit - Firearms Engineering Mk II] article.

NOTE: Do not add the "float = no" parameter when using infobox templates in item description pages. That parameter is reserved for use in articles where several infoboxes are to be listed and grouped together.

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