Star Trek Online Wiki
(→‎Compromise Discussion: My 2c: as said previously, the skin should be polished and finished BEFORE it is voted on and goes live)
(→‎Vote: last chance for any major objections)
 
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== Compromise Discussion ==
 
Well, since I initially opposed this change, I should probably make a constructive suggestion. I'd be happy to work with eyes on a new skin, that is technologically sound, but still preservers the fixed-size column layout of the site. I would provide the design and graphical elements for that skin, much like how we did it with the current one. If we want to have a uniform skin, without the current variations (Starfleet, Klingon, Borg), I can try to mimic the new STO homepage for a more neutral look. Regards, --[[User:RachelGarrett|RachelGarrett]] 05:44, 2 August 2012 (UTC)
 
:Sounds amazing! However, having at least one skin option enabling you to make full use of your display width (like the monobook skin for Memory Alpha) would still be awesome, though. --[[User:Akira-sensei|Akira-sensei]] 14:05, 3 August 2012 (UTC)
 
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:As I indicated in my comments upthread, I think it's important we find something that makes the life of the tech admin easier. But there are certain design theories which, I think, are not open to negotiation.
 
:*You must use a fixed-width design. I know Wikipedia doesn't, but they have a ''mass'' of editors and admin to straighten out disputes between editors. On smaller wikis like this, it's important that we're all seeing the page served in the same way, regardless of the width of our monitors. You just don't have enough administrative staff to patrol the little wars that inevitably arise when two editors are, in very good faith, trying to reformat a page so it looks "right" on their monitor. The day of variable width sites is really over — even if Wikipedia's mass of ye-olde-tyme editors can continue to produce consensuses which ignore the trend.
 
:*It must '''not''' be TNG-era (i.e. multi-colored) LCARS design. The color scheme should match the game, not the series. So, ''either'' blue on blue or KDF red. All respect to the Okudas, but multi-colored designs actually don't work for long-term viewing. Also, the LCARS design is trying to achieve contextual meaning by color coding, which directly violates accessibility guidelines. There ''are'' color-blind players of this game, which is why — I'm almost positive — the designers switched to a variation of the Okudagram which plays well for them. The color coding in the game is comparatively minimal, and it is not the only clue to meaning. That is, "Uncommon" may be green, but it also ''says'' "uncommon", so if you're color blind, you're not missing out. What's nice about the current design of this wiki is that it hews to game and thereby — whether by design or a happy accident of emulating the game — works well for the color blind. Well, except for the editing window, which brings me to the next point.
 
:*Any new design must include a light background/dark, monospace font for the editing window. Yes, sure, I could just set this in my personal CSS, but you get a lot of IP editors here. It's better for editing overall to make this the default condition. I'm seeing all sorts of small errors of spacing which are more likely attributable to the hard-to-read editing window. Most of these would be eliminated by monospaced fonts. It's also devilishly hard to see the cursor in the current environment, which makes difficult using the mouse to select a specific portion of text.
 
:*Allowing an add-on to emulate the current design for ''registered users only'' is kind of a bad idea, or maybe even a waste of time. If you start designing with a view towards making the registered users more "special" than the casual IP user, you're missing the point of the wiki. The idea is to make this site a resource for other players. It should be possible for IP users to experience the same site that the editors are seeing. If you provide one experience for the editors, and one for the readers, you're allowing the editors to make a site that the readers aren't exactly seeing. The default condition of the wiki should be the same for everyone. It's better to put your energies into getting editors to accept a well-designed new interface, instead of providing one design for the IPs and another retro design for the editors.
 
:I hope that these thoughts are helpful in formulating a new, compromise design [[User:CzechOut|CzechOut]] 14:30, 3 August 2012 (UTC)
   
 
::I really agree with CzechOut's comments, especially the last one! I fully understand the need for a technically easier to administrate skin. But as I have stated previously, you should do yourself a favor and polish the skin before it is released. The comment that "the new skin allows users to do it themselves later on" is worrying and short-sighted. Small polishes and fixes after a skin goes live are understandable and often necessary. However, the skin also represents this community as a whole and thus the entire project - so it is only fair to give the Wiki a finished and thought-through skin, instead of what seems to be a little half-heartedly put together (from a design perspective, not a technical one). RachelGarret's offer seems good and promising, though. -- [[User:Backyardserenade|Backyardserenade]] 15:51, 3 August 2012 (UTC)
I've already mentioned this elsewhere but I love it. It's more unified and even more of a LCARs feel than the current skin. I'm all for implementation of it. The fact that it will resolve many technical issues is gravy from my perspective. Judging from the preview pages, I'm not sure if my current screen is wide enough, but oh well. I vote in favor of the Vector skin in any event. [[User:Rayfire|Rayfire]] 12:45, 1 July 2012 (UTC)
 
:Vector is a variable-width skin. It adjusts to the width available within a certain minimum. (You need at least enough room for the sidebar, the left and right margins, and something reasonable left over for the articles, which is the part that adjusts.) <font color="#999999">&mdash;</font> [[User:Eyes|<small>'''Eyes'''</small>]] [[Image:User-Eyes-Sig.png|link=User talk:Eyes]] 13:03, 1 July 2012 (UTC)
 
   
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:::I can understand disagreeing with the aesthetics of the design, but please do me the favor of not suggesting the many hours put into this were not fully-invested on my part. In fact, oddly enough, from the feedback I've received, I would have done better to invest less by starting with assets from this skin and simply adapting them to the elements provided by Vector. I can easily make the case I wasn't half-hearted enough, but instead, I started this from scratch.
::Well in that case I really have no complaints. And my compliments to who made it. [[User:Rayfire|Rayfire]] 13:13, 1 July 2012 (UTC)
 
   
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:::And your previous comments did not lead me to believe you felt that the skin should not need small polishes and fixes before it went live. It's clear now that you were not placing as a high a standard as I thought you were, and as such, please understand I wasn't advocating a standard as low as you thought I was. That part is now obviously a misunderstanding. <span style="color: #999999;">&mdash;</span> [[User:Eyes|<small>'''Eyes'''</small>]] [[Image:User-Eyes-Sig.png|link=User talk:Eyes]] 17:04, 3 August 2012 (UTC)
I don't have much of an opinion at this point. I assume the background will vary randomly? The demo picture of a blue California sky blends too much with the blue buttons. This was obviously a great deal of work for someone (Eyes I assume?) just to give it a thumbs down. It isn't the foreground I am even concerned about. At full resolution I notice a weird granular texture at the very top.
 
   
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::I really agree with CzechOut's second point. The multi-colored LCARS design was futuristic and cutting edge when it was first introduced, but that was what, 25 years ago now? [[Special:Contributions/208.88.75.208|208.88.75.208]] 15:57, 3 August 2012 (UTC)
I never cared much for LCARS style to begin with, the yellow and orange is the worst. It is not only difficult on the eyes but I believe CBS has sued companies for even using it. Google was sent a notice to remove the android app "tricorder" from its site. But sometimes all you need to do is ask permission and some companies will respond giving you a ''fair use'' agreement. So if someone could generate another preview with a dark background or no background at all, I think it appears very functional.--[[User:Sanduku tupu|Sanduku tupu]] 04:37, 2 July 2012 (UTC)
 
 
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I supported the Vector skin because of its goal toward improving the skin framework, not because I would choose it over and above the current look and feel of the site (I wouldn't). There are lots of things to tweak, still. But as a CMS skin designer myself, I understand the framework has to be there. :) So the current staged plan of incorporating the current style into the new framework seems fine, and if it takes longer it takes longer. Don't pull a Cryptic, let it simmer on Tribble for a while. ;D
:I chose two backgrounds to test the random background feature and to test article contrast (making sure the text remained readable on the semitransparent black, no matter how bright the background). That's why I picked a light and a dark background. I'm figuring we'll pick different ones for the live site (I don't care for the logos on that Starfleet Academy background anyway). I was hoping the community might contribute some backgrounds, in much the same way that [[User:MatthewM|MatthewM]] has been contributing random banners for our current skins.
 
:And yes, this was mostly my work. Credit for the new logo goes to [[User:Zutty|Zutty]], though.
 
:As for the granular texture on top, that could go. I was originally planning on having random numbers up there like in the LCARS-style loading screen in-game, but ending up deciding against it, so there's no longer any need to contrast with a foreground element up there. <font color="#999999">&mdash;</font> [[User:Eyes|<small>'''Eyes'''</small>]] [[Image:User-Eyes-Sig.png|link=User talk:Eyes]] 10:25, 2 July 2012 (UTC)
 
   
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It's terrific that Eyes went all out with a new look, and as a designer I would've done the same for a client mockup. But experience has also taught me that given the nature of our MMO community, and humans in general, change is best served in morsels and not meals.
Personally I prefer the current skins, which closely mimic the STO in-game interface. [[User:MikeWard1701|MikeWard1701]] 12:15, 3 July 2012 (UTC)
 
 
[[User:Brackynews|Brackynews]] 07:19, 10 August 2012 (UTC)
   
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===Thoughts on next step===
I love the vector skin better than the current skins. They feel much more modern and trekkish, and as said before, they have more of a LCARS feel to them. I recommend making the switch-over.
 
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Because of the large amount of time invested and the current uncertainty in how much I can continue to invest, I'm concerned with Rachel's suggestion since that takes us on a course not yet explored by the community. Some of you may have noticed that I'm now a member of Curse wiki team, but I still have almost a week yet at my old job as well. I have no idea yet if, after that, I will have more or less time I can spend on this, so I'm uneasy with trying a compromise that boldly takes us into an uncharted direction.
[[User:awesomesocks42|awesomesocks42]] 23:13, 6 July 2012 (UTC)
 
   
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Most of those opposed to current Vector design are comfortable with the look of the current skins, so my preferred approach to simply continue to blend the Vector skin as it currently is with the aesthetics of the Stofederation skin.
I get laggy scrolling in Steam Overlay or on my netbook. I think it's the new (transparent non-scrolling) background. This will probably worsen when the site goes live (with banner ads). --[[User:GregBFM|GregBFM]] 23:18, 10 July 2012 (UTC)
 
   
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I'm likely to do it in a series of stages where I'll then solicit comment and wait awhile. The first stage will probably focus on creating a header and sidebar much more like Stofederation, implementing fixed width, changing infobox borders, and changing the embedded font or simply getting rid of it entirely. (It was difficult enough finding this one, and even I admit it has some wonky characteristics.) <span style="color: #999999;">&mdash;</span> [[User:Eyes|<small>'''Eyes'''</small>]] [[Image:User-Eyes-Sig.png|link=User talk:Eyes]] 17:04, 3 August 2012 (UTC)
The headlines for different boxes (e.g., on the mainpage) are too large. decrease the font size. --[[User:Akira-sensei|Akira-sensei]] 11:41, 12 July 2012 (UTC)
 
   
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: Please let me know, if I can make life any easier for you by providing new/resized assets. --[[USer:RachelGarrett|RachelGarrett]] 19:49, 3 August 2012 (UTC)
Would it be possible to make the menu-system to the left, and the header on top "fixed" so that they are always there, while you scroll down the content in the main box to the right? Makes it rather cumbersome, to have to scroll up every time, if reading long articles. -- [[User:Darkthunder|Darkthunder]] 17:23, 13 July 2012 (UTC)
 
:Strictly speaking, yes, but there are too many practical problems for this to be a good idea. The biggest is that the sidebar can't be guaranteed to be small enough to appear entirely above the fold, especially on widescreen displays. The number of links in the Operations section can vary quite a bit with your user permissions and depending on what page you're at. Also, the kind of method we'd need to use wouldn't allow it to scroll smoothly; it'd just suddenly reappear when you stopped scrolling. And that's assuming I can get all those elements to move without affecting the page layout anyway. <span style="color: #999999;">&mdash;</span> [[User:Eyes|<small>'''Eyes'''</small>]] [[Image:User-Eyes-Sig.png|link=User talk:Eyes]] 12:08, 14 July 2012 (UTC)
 
   
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===Vector Skin from an Accessibility Standpoint===
Hi, just my two cents: I find the new skin not very pleasing from an aesthetic pov. I know the technical background of why a new skin would be preferable for our host Curse, but I personally feel this would be a step backwards. A flexible width skin is not very readable. Also, I feel the Preview skin tries to do too much at once visually, putting technology before usability (i.e. the large-scale use of graphics with transparency). There are no clear lines, that the eye can follow easily. I'm really sorry, that I'm so outspoken against the design, especially knowing how much time and effort Eyes has put into it and the wiki in the past months. I do not want to devalue any of that work. Regards, --[[User:RachelGarrett|RachelGarrett]] 20:57, 15 July 2012 (UTC)
 
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Having tested the latest skin the in the browsers I use (Firefox on Windows, Safari on iOS) the main but major issue I have is with the forced dead space at the right of pages. I understand the need for it on the left, but on the right it leaves so much unused space.
   
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Because of my eyesight I often have to use a browsers zoom function to enlarge a page from their default representation. I currently do this with STOwiki and the LCARS skins have no issues, the only thing spilling off-screen being the huge Curse footer at the bottom of the page.
I greatly prefer the current one over the proposed Vector skin - the simplistic design and limited palette is actually easier on the eyes and more efficient, whereas there is simply too much going on in the Vector design with the faux LCARS and busy background. --[[User:Sumghai|Sumghai]] 23:11, 15 July 2012 (UTC)
 
   
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However, with the vector skin, when I zoom in, the right page margin stays the same width relative to my display resolution, and gets even bigger when zooming in further. The End result is a squashed mid/body section where the text is large enough to read, but constricted so much that (especially when you factor in infoboxes and images) it becomes difficult to read because the lines are so short. I'm aware my use case may be a minority, but the accessibility of of this wiki should not be sacrificed in favour of stylistic merit of technical compatibility. [[User:MikeWard1701|MikeWard1701]] 20:13, 3 August 2012 (UTC)
Every Star Trek website should have its own feel, its own PERSONALITY. The new Vector skin looks, to me, like a blue version of Memory Gamma. When I come to StoWiki, I want to see something special. The current form is just fine, why fix it if it ain't broke? --[[User:awesomebuffalo12|awesomebuffalo12]] 13:31, July 18 2012
 
   
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Ok, I'm not100% certain on where we are at the moment as I've had afk from STO for a while due to computer issues. However I looked at what was provided in the voting page and am disheartened. While the idea of the new skin is a good start I feel at the moment it is not at a stage yet in which to have any voting done on it. The majority of buttons, links, headers, etc don't feel finished or really even close to being presentable, for instance the buttons on the top seem cramped. The font usage breaks up any hierarchy that is supposed to be there by having (seemingly random) placement of bolded, outlined, bold & outline, faces. There are a bunch of other things that bug me about the design of the new theme however I cannot stand to look at it any longer & so must end. Given time & fair but more work it could be a good design for STOwiki's new theme. However it isn't near ready for a decision to be made in my opinion as a Graphic Designer.
Love the look of the Vector set, looks a lot more like the LCARS interface we all got used to in TNG.<br>
 
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[[User:PerRock|PerRock]] 08:15, 13 August 2012 (UTC) (moved to bottom of page[[User:PerRock|PerRock]] 08:18, 13 August 2012 (UTC))
I also like ANY change that allows the site to adjust for the width of screens. (Current skin has massive wasted blank spaces on left and right on my 1080p screen)<br>
 
[[User:DazzaJay|DazzaJay]] 07:17PM 24 July 2012 (GMT+10)
 
   
== Colors ==
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==Blending, stage 1==
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As per my comments above, the following changes have been made to the skin (with one extra):
   
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* It now uses a fixed-width layout.
The current version is definitely easier on the eyes. I would suggest darkening the blue a little bit more (like the current color scheme/the in-game interface). I have the feeling the menu pops out way too much currently, distracting very much from the main content. --[[User:Backyardserenade|Backyardserenade]] 13:23, 2 July 2012 (UTC)
 
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* The embedded font was removed. It now just uses your standard sans-serif font.
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* The new header and sidebar designs are more like STOfederation.
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* Infoboxes and all similar elements have had their borders changed to be more like STOfederation, and now use a gradient background.
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* Discarded the Starfleet Academy background and performed some optimization on the other. Considering discarding the random background feature.
   
 
Once again, I'm now going to cease any changes until next week (August 20, 2012) to allow comment. <span style="color: #999999;">&mdash;</span> [[User:Eyes|<small>'''Eyes'''</small>]] [[Image:User-Eyes-Sig.png|link=User talk:Eyes]] 16:50, 13 August 2012 (UTC)
:I just saw the second demo, looks pretty good to me. Just as long at it is functional I have no problems. Just don't go cloning TOS displays, I don't know how you would do analog readouts anyways. That scope Spock used always gave me a headache. But seriously, the color scheme seems to flow well. --[[User:Sanduku tupu|Sanduku tupu]] 13:49, 2 July 2012 (UTC)
 
   
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* Using default sans-serif causes inconsistency in viewing. Why not set up a font stack, or pick a web-safe font (the STO website uses Verdana). I would also suggest loosing the Bold in a lot of places; in particular the buttons, and the Navigation links.
:I strongly agree with Backyardserenade, but disagree with Sanduku. I also find high-contrast bright blue/cyan border colors to be harsh on the eyes. Also, please remove the borders from the individual navigation links. They are distracting. I suggest instead having the LCARS "swish bar" extend vertically downward, to provide a background for textual nav links. --[[User:GregBFM|GregBFM]] 23:18, 10 July 2012 (UTC)
 
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* Pick a style & stick with it. At the moment you have some aspects that have a unique new STOwiki look & (for the most part) look quite good, however you then have stuff that looks like it was pulled straight from the game & some that looks like it was pulled straight from the current them. The biggest being to cut back on the number of different colors you are using. On the NPC Ship page I can count 14+ different blues/blue gradients (I counted gradients as 1). I would make #D1F4FF your link color, have it in the Navigation bar, the ToC, buttons, and the body copy. Make the Grey text in the "Discussion" button your no-page link color (this keeps some consistency). Eliminate the special gradient for the notice & use the one for the ToC, use that gradient in the Info box as well (consistency). The header of the info box should use a primary color already in the scheme, maybe the dark blue used in the Banner (#19293E). Loose the green & use or another Blue (that's already being used). Also loose the outlines in the body copy.
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*Search: I would swap the search bar & the page viewing buttons, when folks come to the wiki they are 1st here to look for something. This puts the search bar more out in front & easier to locate, instead of off in a corner out of the way as it is now. Putting the Page Viewing buttons up in that corner give the layout a more tabular feel which is the norm these days & allows for easy switching between them. You could even place the search bar (or those buttons) inside the blue LCARS-ish band.
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I'll leave it at that for now. [[User:PerRock|PerRock]] 18:59, 13 August 2012 (UTC)
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PS: Forgot one more, Alignment; I'd check it. Currently the Content mask is creating an odd point at the bottom of the navigation bar where the two overlap poorly. Also most of the buttons seem to be placed here & there. It would look better if they had a more fixed feel to them (in particular the "hide" button in the ToC). [[User:PerRock|PerRock]] 19:13, 13 August 2012 (UTC)
   
As it stands, the header font is too big in some areas; it frequently clips below a header line, and sometimes onto the text below. [[User:Karika|<b>Karika</b>]][[User talk:Karika|<sup><i>Communicator</i></sup>]] 12:05, 7 July 2012 (UTC)
 
   
:Agreed with Karika. I feel the header font size is distracting from the content itself.--[[User:GregBFM|GregBFM]] 23:18, 10 July 2012 (UTC)
 
   
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The latest updates look much much better - taking the best of the current STOfederation skin and integrating it into your WIP. My suggestions, though:
I find it very difficult to read (particularly the sidebars) and both much too busy and too spread out at the same time. The current designs are far easier on the eyes. --[[User:Shadowfist23|Shadowfist23]] 02:49, 12 July 2012 (UTC)
 
::Being a tech admin on another wiki, I completely understand the administrative desire to go to a new skin that doesn't have to be tweaked so much every time your host makes an update. In principle, I'm not opposed to looking for a layout that will reduce this wiki's tech admin's workload. Unfortunately, the proposed skin ain't it.
 
   
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*The ESD/Earth background is rather distracting. I'd rather it was either faded out significantly, or a solid background color like what STOfed has right now.
::I join with [[user:Shadowfist23|Shadowfist23]]'s opinion in its entirety. There are definitely tweaks I personally would make to the current design — I hate, for instance, how the editing area is kept in the same color scheme as the rest of the wiki; the editing box should be light background/dark text with a monospaced font for maximum readability. But the ''overall'' design of the current layout is, in my estimation, ''far'' superior. It's better that the wiki look like ''Star Trek Online'' than ''Star Trek: The Next Generation''. An LCARS design is precisely the wrong visual metaphor for this wiki.
 
   
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*I'd stick to having all heading fonts in the same shade of blue, and white for body text. The current Nav sidebar in Vector has a nasty combo of white and blue.
::Finally, a variable-width design is a bad idea these days. The site should look more or less the same for someone with a 17" monitor as it does for someone with a 30". Variable-width designs promote little "editing wars" between editors. A person who sees the site at 600px width is very likely to position elements on a page differently than someone who sees it at 1500 px. Far better for unified design to keep everyone's width the same.
 
   
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*The Log In button at the very top looks rather awkward positioning-wise.
::If you tried a more literal translation of this current blue-on-blue design, I'd be more supportive. [[User:CzechOut|CzechOut]] 13:09, 18 July 2012 (UTC)
 
   
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That being said:
::The new scheme is nice but the new look could use come changes to the color to be a bit more like this current scheme. The fonts kinda hard on the eyes as the spacing is huge so if you just want to look at the infobox, your eyes have to fly across the screen. I really like the current tight neat design we have at the moment but if its easier for to host then I'm all for it, just needs to have some changes to make it more aesthetically pleasing. --[[User:Admiral Drake|Admiral Drake]] 04:10, 23 July 2012 (UTC)
 
   
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*Good to see the updated logo, as well as the tasteful reuse of the STOfed top frame. --[[User:Sumghai|Sumghai]] 23:18, 23 August 2012 (UTC)
The biggest thing I noticed about the colors of the new scheme, if you compare them to the new, is that they are very flat blocks of color. Looking at the current skin, all of the boxes, buttons, and outlines, have subtle gradients applied to their colors, making them look more professional. The current scheme is much easier on the eyes.
 
   
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==Latest version==
As well, the fonts used in the new skin are (in my opinion) much less attractive.
 
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I made some adjustments based on the feedback above, but I didn't fully agree with everything, especially switching the search bar with other buttons due to the logical disconnect this would create in moving buttons affecting the current page away from the current page in order to place something for wiki-wide navigation closer. This makes absolutely zero sense to me, so I tried a size increase and border change to make search more prominent.
   
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I'm opening another vote because it's not clear where to go from here without a much broader sense of community opinion. Another stage of blending would make it considerably more like STOfederation, which doesn't make much of a compromise to those who supporting changing to the version last voted on, and I can't assume feedback from only two people reflects the community opinion. Naturally, I won't make further changes until the vote closes, but still feel free to make further comments. <span style="color: #999999;">&mdash;</span> [[User:Eyes|<small>'''Eyes'''</small>]] [[Image:User-Eyes-Sig.png|link=User talk:Eyes]] 18:20, 24 August 2012 (UTC)
To be perfectly honest, the current skin bears a marked similarity to the look of the game itself, which is a good thing for a site like this, while the new skin looks more like (no disrespect to the creator) a generic Star Trek fanpage from a number of years ago, back when the web was less graphically intensive.
 
   
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: I really like the skin is now using a fixed-sized layout, which makes reading much easier. I think the graphics could use some tweaking and again, I would be happy to help out on that front.
Plainly put, the current skin just has a more professional look to it, in my opinion. And if the major reason for switching to a new skin was to ease the burden on the tech admins when upgrades are performed, I don't see the problem in building a new skin that would accomplish this, while keeping the look of the current one.
 
[[User:Wytecastl|Wytecastl]] 05:14, 24 July 2012 (UTC)
 
   
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: Still, the full-blown background and the semi-transparent layers pose a big technical hurdle for a lot of devices. I just tried to load the new main page on an elderly smart phone and it failed terribly. Also, a netbook had trouble keeping up with scrolling. I'd recommend to either remove these computationally expensive effects, or offer alternative stylesheets.
==Adjustments coming soon==
 
I'll work on making the requested adjustments early in the morning tomorrow, and then leave the comment period open for a few more days. I'm tentatively planning to open the vote on Tuesday-ish, depending on response and such. <span style="color: #999999;">&mdash;</span> [[User:Eyes|<small>'''Eyes'''</small>]] [[Image:User-Eyes-Sig.png|link=User talk:Eyes]] 12:15, 12 July 2012 (UTC)
 
:All right, I believe that covers the requested adjustments. No screenshots yet, but feel free to use the preview links on the [[{{SUBJECTPAGENAME}}|subject page]] to check it out. <span style="color: #999999;">&mdash;</span> [[User:Eyes|<small>'''Eyes'''</small>]] [[Image:User-Eyes-Sig.png|link=User talk:Eyes]] 13:14, 13 July 2012 (UTC)
 
:Looks much nicer now. A few comments:
 
:# The Search bar and its associated buttons are clipping into the body slightly.
 
:# Some headers are still clipping, mostly the g's and y's (not that big of a deal)
 
:# The text in the tabs isn't centered, CSS ids pt-login, ca-nstab-* in particular
 
:# The tails of some of the g's in the sidebar are disappearing.
 
:I can provide a screenshot if you would like. [[User:Karika|<b>Karika</b>]][[User talk:Karika|<sup><i>Communicator</i></sup>]] 14:37, 13 July 2012 (UTC)
 
On the example System Page the text marked as "missiontext" (for the system description) cannot be identified as such (i.e. no bounding box, indentation). --[[User:Akira-sensei|Akira-sensei]] 10:01, 16 July 2012 (UTC)
 
   
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: I don't know, if the skin needs to resemble STOfederation more closely or has to be more distinct. Actually, what I like about STOfederation and its variations is its "pleasantness" and "sleekness". It has some fun visual elements, but it is still elegant and very functional (the Borg version not so much as the other two :-)). The eye can follow the content easily, which is clearly separated from the UI elements. I think these aspects are the ones which should carry over to the new theme. If we end up with blue, gray, rounded or rectangular UI elements is secondary, in my opinion. From that point of view the new skin is a huge improvement independent from the concrete graphics used.
:Some further tweaks have been made. Should solve all of these issues, except definitely Karika's 3 (because I'm not sure if this is a bug report or suggestion... the text being right-aligned in buttons with a minimum width is intended) and I can't tell if the changes fixed 4 because I couldn't replicate the problem. (I've seen it once before, though, and I think the line-height and margin adjustment I made will probably fix it since a smaller adjustment had made the tails visible for me. I simply can't verify it.) <span style="color: #999999;">&mdash;</span> [[User:Eyes|<small>'''Eyes'''</small>]] [[Image:User-Eyes-Sig.png|link=User talk:Eyes]] 16:45, 17 July 2012 (UTC)
 
   
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: Again, I'm standing by for any work that needs to be done on the UI graphics. We could try to lean more towards the generic look of the STO homepage, tweak STOfederation visuals to blend with the current design, or even try to go our own way. Personally, I think resembling the game or website UI still is a good vector to approach this, as it makes visitors "feel at home".
::The Links in the navigation bar on the left do slightly intersect with their bounding box.
 
   
  +
: Regards, --[[User:RachelGarrett|RachelGarrett]] 17:39, 26 August 2012 (UTC)
::AND: By default, the vector skin should stay at the standard display width. Looks horrible when it automatically adjusts to my 26 inch-display... --[[User:Akira-sensei|Akira-sensei]] 20:30, 17 July 2012 (UTC)
 
  +
::Adding a gadget to switch to a solid background would be trivial, and I've figured on doing so. There's just no good way for me to demonstrate that on the sandbox wiki. I also forgot about setting up separate background styles for mobile devices. I'll do that when the vote is over. <span style="color: #999999;">&mdash;</span> [[User:Eyes|<small>'''Eyes'''</small>]] [[Image:User-Eyes-Sig.png|link=User talk:Eyes]] 19:13, 27 August 2012 (UTC)
   
  +
: So much wasted space on a 1920x1080 screen, just like the current theme, 50% of total screen space is wasted. I have always hated fixed width pages due to there being enormous wasted space on big screens, and horizontal scroll bars on small old screens. Other than that i like the look and feel, just not the fixed width.
I'm not really liking the font for the headers and the left bar. It looks like the characters do not consistently stop at the same bottom line. As I zoom in and out, for example, the C and n go above and below the same horizontal level as the t and i, at some zoom levels they are the same, at others they are not. The old font didn't exhibit this problem. Also, the font seems to be more crowded at the same zoom level, making it a little harder to read. I don't care for the wide LCARS "bars" on either side of text boxes, they just seem to add distracting visual clutter. The slightly transparent, stippled black background is OK with me. Can the Page, Discussion, etc. buttons be moved up to the ---ONLINE--- horizontal bar? The problem with the g tails can be seen if you zoom out 1 level on firefox. It looks like the top of the button below is erasing the bottom of the g. [[User:Richardhendricks|Richardhendricks]] 19:52, 20 July 2012 (UTC)
 
 
: --[[User:DazzaJay|DazzaJay]] 08:33AM, 29 August 2012 (GMT+10)
  +
:: I agree, I think the fixed width screen should be slightly wider, able to fit well on a 1280x1024 LCD. I feel that's a good minimum size for modern systems. Suggest reducing the empty space on either side by 50% on a 1280x1024 screen. A mobile or generic smaller style sheet can be created for phones, netbooks, etc that focuses on providing content. I like the new fonts and colors. I do hope we can see a selectable Klingon theme (Red) and maybe other themes as well (Romulan=green (or would that be Borg?) and yellow/orange for Cardassian).
  +
:: --[[User:Richardhendricks|Richardhendricks]] 14:56, 31 August 2012 (UTC)
   
  +
== Question Regarding Other Skins ==
== Procedural question ==
 
   
  +
I didn't see this listed anywhere, but would additional vector skin versions be made for Klingons, Borg, etc. or will it only be available in Federation blue?
The vote at [[STOWiki:Vector skin]] has been running more or less even since it started. So I'm just wondering what the endgame is here. Is it a simple majority vote, whereby a 16-15 vote for change means we change? Is it an attempt to find consensus, which is not at all the same thing as a majority vote? If it remains basically evenly split, does that mean that — as on Wikipedia — it'll be regarded as "no clear consensus" and therefore no change will occur? Is it something that would take a really resounding "no change" vote to stop, because the technical advantages to change are clear?
 
   
What, in other words, are the rules we're playing by? [[User:CzechOut|CzechOut]] 13:04, 24 July 2012 (UTC)
+
I concur that this version does look much better and addresses several of the issues I had with the former vector skin design. --[[User:MatthewM|MatthewM]] 13:57, 27 August 2012 (UTC)
  +
:I guess that's up to the community. I'm not sure when I'd be able to get to it, but then, I'd recommend such versions only be different in graphics and colors anyway. Since all of the CSS and graphics will be available on the wiki, anyone would be able to take a stab at it using their [[Special:MyPage/vector.css|personal stylesheet]]. We should be able to set up any other versions to be selectable as gadgets in user preferences. <span style="color: #999999;">&mdash;</span> [[User:Eyes|<small>'''Eyes'''</small>]] [[Image:User-Eyes-Sig.png|link=User talk:Eyes]] 19:09, 27 August 2012 (UTC)
   
  +
=="Neutral" Wiki==
:I'm not particularly comfortable with just proceeding with the change on a narrow majority myself. Right now, assuming the vote stays roughly as divided as it has been, I'm tentatively figuring on this outcome:
 
  +
The skin looks very nice and i bet it's a massive work to make it compatible or work properly but i would vote for a less FED-side skin and make it more "Neutral".A wikia is or should be neutral and not encourage (new)players to play only Fed-side faction by it's skin or added-more Fed content:).Anyways the skin is great but don't make it more FED.Thank you.[[User:Cris333|Cris333]] 13:06, 5 September 2012 (UTC)
:* The changeover would be delayed pending some voting and discussion on some specific changes to the skin.
 
:* The current look of the skin will be saved and released as a gadget (or a few gadgets) that registered users could select in their preferences when the changeover occurs.
 
:* How we proceed after that will probably depend on whatever comments are raised after further changes to the skin.
 
   
  +
==Vote==
:But anyway, unless there's a much clearer majority in support by the time the vote ends, I won't be suggesting an immediate change. The exception would be if I got notice we were getting upgraded to 1.19 soon, because that would force us to either switch or fix the current skins' compatibility issues. I don't think that'll happen soon. I think Curse is occupied with another project currently. That said, I've guessed wrong on upgrades before and was caught only being prepared for an upgrade to 1.17, but we skipped that version entirely in the last upgrade. <span style="color: #999999;">&mdash;</span> [[User:Eyes|<small>'''Eyes'''</small>]] [[Image:User-Eyes-Sig.png|link=User talk:Eyes]] 13:37, 24 July 2012 (UTC)
 
  +
The vote effectively stands at 13 in support of the current skin, 5 against. (I'm counting RachelGarrett as a vote against).
   
  +
If we use the criteria Rachel suggested before (which I'm opposed to because I believe the opinions of readers should matter too, not just editors), we end up with 9 supporting, 4 against. Either way, we're looking at strong support, so after making the indicated adjustments to improve performance on mobile devices and provide an option to improve performance on slower computers like netbooks, I'd like to proceed with bringing over the Vector skin. <span style="color: #999999;">&mdash;</span> [[User:Eyes|<small>'''Eyes'''</small>]] [[Image:User-Eyes-Sig.png|link=User talk:Eyes]] 22:57, 10 September 2012 (UTC)
  +
:Okay, a few last minute changes to address technical issues:
   
  +
:*The skin should no longer load the background on many phones. Most tablets probably still will.
:: Also, I'm not sure, I'm comfortable with the suspicious number of votes from accounts which have no edit history at all (on both sides). We should filter out those, who did not have an account, when the vote started, i.e. consider only the user base. I didn't count the cleaned up votes, but I would think that there might be a clearer majority in favor of the change then. Regards, --[[User:RachelGarrett|RachelGarrett]] 21:36, 28 July 2012 (UTC)
 
  +
:*A few skin options can be tweaked with a simple Javascript dialog. See http://sto.aeongarden.com/ and click the "My skin options" button at top for a demonstration. (The button will only appear if you have Javascript enabled.)
  +
:**For those who don't want to see the demonstration, it allows you to turn off the background completely, or switch between the fixed background (one that doesn't scroll with the content) or the scrolling background (which does). You can also turn the transparency for the article background on and off.
  +
:**The settings are saved in cookies, allowing you to set it per device. Registration is not necessary to use these options.
   
 
:Unless there are any major last-minute objections, I plan to send a request to the technical team to switch the skin over tomorrow night. <span style="color: #999999;">&mdash;</span> [[User:Eyes|<small>'''Eyes'''</small>]] [[Image:User-Eyes-Sig.png|link=User talk:Eyes]] 08:21, 18 September 2012 (UTC)
:FYI: The following users have only edited the pages STOWiki:Vector skin, STOWiki talk:Vector skin and/or their own user pages: User:Berthulf, User:Wytecastl, User:CheeseofBorg, User:Aaron mcgrath1, User:Darkthunder, User:Flatline, User:Alex Orange, User:Boby, User:DWolf2k2, User:Magictw77, User:Uberwitcher, User:Pokekid9.
 
:That would leave us with '''14 votes in favor''' of the new skin and '''13 against it'''. Still close^^ --[[User:Akira-sensei|Akira-sensei]] 20:26, 1 August 2012 (UTC)
 
 
== Compromise Discussion ==
 
Well, since I initially opposed this change, I should probably make a constructive suggestion. I'd be happy to work with eyes on a new skin, that is technologically sound, but still preservers the fixed-size column layout of the site. I would provide the design and graphical elements for that skin, much like how we did it with the current one. If we want to have a uniform skin, without the current variations (Starfleet, Klingon, Borg), I can try to mimic the new STO homepage for a more neutral look. Regards, --[[User:RachelGarrett|RachelGarrett]] 05:44, 2 August 2012 (UTC)
 
:Sounds amazing! However, having at least one skin option enabling you to make full use of your display width (like the monobook skin for Memory Alpha) would still be awesome, though. --[[User:Akira-sensei|Akira-sensei]] 14:05, 3 August 2012 (UTC)
 
<div style=margin-left:25px>
 
 
:As I indicated in my comments upthread, I think it's important we find something that makes the life of the tech admin easier. But there are certain design theories which, I think, are not open to negotiation.
 
:*You must use a fixed-width design. I know Wikipedia doesn't, but they have a ''mass'' of editors and admin to straighten out disputes between editors. On smaller wikis like this, it's important that we're all seeing the page served in the same way, regardless of the width of our monitors. You just don't have enough administrative staff to patrol the little wars that inevitably arise when two editors are, in very good faith, trying to reformat a page so it looks "right" on their monitor. The day of variable width sites is really over — even if Wikipedia's mass of ye-olde-tyme editors can continue to produce consensuses which ignore the trend.
 
:*It must '''not''' be TNG-era (i.e. multi-colored) LCARS design. The color scheme should match the game, not the series. So, ''either'' blue on blue or KDF red. All respect to the Okudas, but multi-colored designs actually don't work for long-term viewing. Also, the LCARS design is trying to achieve contextual meaning by color coding, which directly violates accessibility guidelines. There ''are'' color-blind players of this game, which is why — I'm almost positive — the designers switched to a variation of the Okudagram which plays well for them. The color coding in the game is comparatively minimal, and it is not the only clue to meaning. That is, "Uncommon" may be green, but it also ''says'' "uncommon", so if you're color blind, you're not missing out. What's nice about the current design of this wiki is that it hews to game and thereby — whether by design or a happy accident of emulating the game — works well for the color blind. Well, except for the editing window, which brings me to the next point.
 
:*Any new design must include a light background/dark, monospace font for the editing window. Yes, sure, I could just set this in my personal CSS, but you get a lot of IP editors here. It's better for editing overall to make this the default condition. I'm seeing all sorts of small errors of spacing which are more likely attributable to the hard-to-read editing window. Most of these would be eliminated by monospaced fonts. It's also devilishly hard to see the cursor in the current environment, which makes difficult using the mouse to select a specific portion of text.
 
:*Allowing an add-on to emulate the current design for ''registered users only'' is kind of a bad idea, or maybe even a waste of time. If you start designing with a view towards making the registered users more "special" than the casual IP user, you're missing the point of the wiki. The idea is to make this site a resource for other players. It should be possible for IP users to experience the same site that the editors are seeing. If you provide one experience for the editors, and one for the readers, you're allowing the editors to make a site that the readers aren't exactly seeing. The default condition of the wiki should be the same for everyone. It's better to put your energies into getting editors to accept a well-designed new interface, instead of providing one design for the IPs and another retro design for the editors.
 
:I hope that these thoughts are helpful in formulating a new, compromise design [[User:CzechOut|CzechOut]] 14:30, 3 August 2012 (UTC)
 
 
::I really agree with CzechOut's comments, especially the last one! I fully understand the need for a technically easier to administrate skin. But as I have stated previously, you should do yourself a favor and polish the skin before it is released. The comment that "the new skin allows users to do it themselves later on" is worrying and short-sighted. Small polishes and fixes after a skin goes live are understandable and often necessary. However, the skin also represents this community as a whole and thus the entire project - so it is only fair to give the Wiki a finished and thought-through skin, instead of what seems to be a little half-heartedly put together (from a design perspective, not a technical one). RachelGarret's offer seems good and promising, though. -- [[User:Backyardserenade|Backyardserenade]] 15:51, 3 August 2012 (UTC)
 
</div>
 

Latest revision as of 08:21, 18 September 2012

Discussion archives

Compromise Discussion[]

Well, since I initially opposed this change, I should probably make a constructive suggestion. I'd be happy to work with eyes on a new skin, that is technologically sound, but still preservers the fixed-size column layout of the site. I would provide the design and graphical elements for that skin, much like how we did it with the current one. If we want to have a uniform skin, without the current variations (Starfleet, Klingon, Borg), I can try to mimic the new STO homepage for a more neutral look. Regards, --RachelGarrett 05:44, 2 August 2012 (UTC)

Sounds amazing! However, having at least one skin option enabling you to make full use of your display width (like the monobook skin for Memory Alpha) would still be awesome, though. --Akira-sensei 14:05, 3 August 2012 (UTC)
As I indicated in my comments upthread, I think it's important we find something that makes the life of the tech admin easier. But there are certain design theories which, I think, are not open to negotiation.
  • You must use a fixed-width design. I know Wikipedia doesn't, but they have a mass of editors and admin to straighten out disputes between editors. On smaller wikis like this, it's important that we're all seeing the page served in the same way, regardless of the width of our monitors. You just don't have enough administrative staff to patrol the little wars that inevitably arise when two editors are, in very good faith, trying to reformat a page so it looks "right" on their monitor. The day of variable width sites is really over — even if Wikipedia's mass of ye-olde-tyme editors can continue to produce consensuses which ignore the trend.
  • It must not be TNG-era (i.e. multi-colored) LCARS design. The color scheme should match the game, not the series. So, either blue on blue or KDF red. All respect to the Okudas, but multi-colored designs actually don't work for long-term viewing. Also, the LCARS design is trying to achieve contextual meaning by color coding, which directly violates accessibility guidelines. There are color-blind players of this game, which is why — I'm almost positive — the designers switched to a variation of the Okudagram which plays well for them. The color coding in the game is comparatively minimal, and it is not the only clue to meaning. That is, "Uncommon" may be green, but it also says "uncommon", so if you're color blind, you're not missing out. What's nice about the current design of this wiki is that it hews to game and thereby — whether by design or a happy accident of emulating the game — works well for the color blind. Well, except for the editing window, which brings me to the next point.
  • Any new design must include a light background/dark, monospace font for the editing window. Yes, sure, I could just set this in my personal CSS, but you get a lot of IP editors here. It's better for editing overall to make this the default condition. I'm seeing all sorts of small errors of spacing which are more likely attributable to the hard-to-read editing window. Most of these would be eliminated by monospaced fonts. It's also devilishly hard to see the cursor in the current environment, which makes difficult using the mouse to select a specific portion of text.
  • Allowing an add-on to emulate the current design for registered users only is kind of a bad idea, or maybe even a waste of time. If you start designing with a view towards making the registered users more "special" than the casual IP user, you're missing the point of the wiki. The idea is to make this site a resource for other players. It should be possible for IP users to experience the same site that the editors are seeing. If you provide one experience for the editors, and one for the readers, you're allowing the editors to make a site that the readers aren't exactly seeing. The default condition of the wiki should be the same for everyone. It's better to put your energies into getting editors to accept a well-designed new interface, instead of providing one design for the IPs and another retro design for the editors.
I hope that these thoughts are helpful in formulating a new, compromise design CzechOut 14:30, 3 August 2012 (UTC)
I really agree with CzechOut's comments, especially the last one! I fully understand the need for a technically easier to administrate skin. But as I have stated previously, you should do yourself a favor and polish the skin before it is released. The comment that "the new skin allows users to do it themselves later on" is worrying and short-sighted. Small polishes and fixes after a skin goes live are understandable and often necessary. However, the skin also represents this community as a whole and thus the entire project - so it is only fair to give the Wiki a finished and thought-through skin, instead of what seems to be a little half-heartedly put together (from a design perspective, not a technical one). RachelGarret's offer seems good and promising, though. -- Backyardserenade 15:51, 3 August 2012 (UTC)
I can understand disagreeing with the aesthetics of the design, but please do me the favor of not suggesting the many hours put into this were not fully-invested on my part. In fact, oddly enough, from the feedback I've received, I would have done better to invest less by starting with assets from this skin and simply adapting them to the elements provided by Vector. I can easily make the case I wasn't half-hearted enough, but instead, I started this from scratch.
And your previous comments did not lead me to believe you felt that the skin should not need small polishes and fixes before it went live. It's clear now that you were not placing as a high a standard as I thought you were, and as such, please understand I wasn't advocating a standard as low as you thought I was. That part is now obviously a misunderstanding. Eyes User-Eyes-Sig 17:04, 3 August 2012 (UTC)
I really agree with CzechOut's second point. The multi-colored LCARS design was futuristic and cutting edge when it was first introduced, but that was what, 25 years ago now? 208.88.75.208 15:57, 3 August 2012 (UTC)

I supported the Vector skin because of its goal toward improving the skin framework, not because I would choose it over and above the current look and feel of the site (I wouldn't). There are lots of things to tweak, still. But as a CMS skin designer myself, I understand the framework has to be there. :) So the current staged plan of incorporating the current style into the new framework seems fine, and if it takes longer it takes longer. Don't pull a Cryptic, let it simmer on Tribble for a while. ;D

It's terrific that Eyes went all out with a new look, and as a designer I would've done the same for a client mockup. But experience has also taught me that given the nature of our MMO community, and humans in general, change is best served in morsels and not meals. Brackynews 07:19, 10 August 2012 (UTC)

Thoughts on next step[]

Because of the large amount of time invested and the current uncertainty in how much I can continue to invest, I'm concerned with Rachel's suggestion since that takes us on a course not yet explored by the community. Some of you may have noticed that I'm now a member of Curse wiki team, but I still have almost a week yet at my old job as well. I have no idea yet if, after that, I will have more or less time I can spend on this, so I'm uneasy with trying a compromise that boldly takes us into an uncharted direction.

Most of those opposed to current Vector design are comfortable with the look of the current skins, so my preferred approach to simply continue to blend the Vector skin as it currently is with the aesthetics of the Stofederation skin.

I'm likely to do it in a series of stages where I'll then solicit comment and wait awhile. The first stage will probably focus on creating a header and sidebar much more like Stofederation, implementing fixed width, changing infobox borders, and changing the embedded font or simply getting rid of it entirely. (It was difficult enough finding this one, and even I admit it has some wonky characteristics.) Eyes User-Eyes-Sig 17:04, 3 August 2012 (UTC)

Please let me know, if I can make life any easier for you by providing new/resized assets. --RachelGarrett 19:49, 3 August 2012 (UTC)

Vector Skin from an Accessibility Standpoint[]

Having tested the latest skin the in the browsers I use (Firefox on Windows, Safari on iOS) the main but major issue I have is with the forced dead space at the right of pages. I understand the need for it on the left, but on the right it leaves so much unused space.

Because of my eyesight I often have to use a browsers zoom function to enlarge a page from their default representation. I currently do this with STOwiki and the LCARS skins have no issues, the only thing spilling off-screen being the huge Curse footer at the bottom of the page.

However, with the vector skin, when I zoom in, the right page margin stays the same width relative to my display resolution, and gets even bigger when zooming in further. The End result is a squashed mid/body section where the text is large enough to read, but constricted so much that (especially when you factor in infoboxes and images) it becomes difficult to read because the lines are so short. I'm aware my use case may be a minority, but the accessibility of of this wiki should not be sacrificed in favour of stylistic merit of technical compatibility. MikeWard1701 20:13, 3 August 2012 (UTC)

Ok, I'm not100% certain on where we are at the moment as I've had afk from STO for a while due to computer issues. However I looked at what was provided in the voting page and am disheartened. While the idea of the new skin is a good start I feel at the moment it is not at a stage yet in which to have any voting done on it. The majority of buttons, links, headers, etc don't feel finished or really even close to being presentable, for instance the buttons on the top seem cramped. The font usage breaks up any hierarchy that is supposed to be there by having (seemingly random) placement of bolded, outlined, bold & outline, faces. There are a bunch of other things that bug me about the design of the new theme however I cannot stand to look at it any longer & so must end. Given time & fair but more work it could be a good design for STOwiki's new theme. However it isn't near ready for a decision to be made in my opinion as a Graphic Designer. PerRock 08:15, 13 August 2012 (UTC) (moved to bottom of pagePerRock 08:18, 13 August 2012 (UTC))

Blending, stage 1[]

As per my comments above, the following changes have been made to the skin (with one extra):

  • It now uses a fixed-width layout.
  • The embedded font was removed. It now just uses your standard sans-serif font.
  • The new header and sidebar designs are more like STOfederation.
  • Infoboxes and all similar elements have had their borders changed to be more like STOfederation, and now use a gradient background.
  • Discarded the Starfleet Academy background and performed some optimization on the other. Considering discarding the random background feature.

Once again, I'm now going to cease any changes until next week (August 20, 2012) to allow comment. Eyes User-Eyes-Sig 16:50, 13 August 2012 (UTC)

  • Using default sans-serif causes inconsistency in viewing. Why not set up a font stack, or pick a web-safe font (the STO website uses Verdana). I would also suggest loosing the Bold in a lot of places; in particular the buttons, and the Navigation links.
  • Pick a style & stick with it. At the moment you have some aspects that have a unique new STOwiki look & (for the most part) look quite good, however you then have stuff that looks like it was pulled straight from the game & some that looks like it was pulled straight from the current them. The biggest being to cut back on the number of different colors you are using. On the NPC Ship page I can count 14+ different blues/blue gradients (I counted gradients as 1). I would make #D1F4FF your link color, have it in the Navigation bar, the ToC, buttons, and the body copy. Make the Grey text in the "Discussion" button your no-page link color (this keeps some consistency). Eliminate the special gradient for the notice & use the one for the ToC, use that gradient in the Info box as well (consistency). The header of the info box should use a primary color already in the scheme, maybe the dark blue used in the Banner (#19293E). Loose the green & use or another Blue (that's already being used). Also loose the outlines in the body copy.
  • Search: I would swap the search bar & the page viewing buttons, when folks come to the wiki they are 1st here to look for something. This puts the search bar more out in front & easier to locate, instead of off in a corner out of the way as it is now. Putting the Page Viewing buttons up in that corner give the layout a more tabular feel which is the norm these days & allows for easy switching between them. You could even place the search bar (or those buttons) inside the blue LCARS-ish band.

I'll leave it at that for now. PerRock 18:59, 13 August 2012 (UTC) PS: Forgot one more, Alignment; I'd check it. Currently the Content mask is creating an odd point at the bottom of the navigation bar where the two overlap poorly. Also most of the buttons seem to be placed here & there. It would look better if they had a more fixed feel to them (in particular the "hide" button in the ToC). PerRock 19:13, 13 August 2012 (UTC)


The latest updates look much much better - taking the best of the current STOfederation skin and integrating it into your WIP. My suggestions, though:

  • The ESD/Earth background is rather distracting. I'd rather it was either faded out significantly, or a solid background color like what STOfed has right now.
  • I'd stick to having all heading fonts in the same shade of blue, and white for body text. The current Nav sidebar in Vector has a nasty combo of white and blue.
  • The Log In button at the very top looks rather awkward positioning-wise.

That being said:

  • Good to see the updated logo, as well as the tasteful reuse of the STOfed top frame. --Sumghai 23:18, 23 August 2012 (UTC)

Latest version[]

I made some adjustments based on the feedback above, but I didn't fully agree with everything, especially switching the search bar with other buttons due to the logical disconnect this would create in moving buttons affecting the current page away from the current page in order to place something for wiki-wide navigation closer. This makes absolutely zero sense to me, so I tried a size increase and border change to make search more prominent.

I'm opening another vote because it's not clear where to go from here without a much broader sense of community opinion. Another stage of blending would make it considerably more like STOfederation, which doesn't make much of a compromise to those who supporting changing to the version last voted on, and I can't assume feedback from only two people reflects the community opinion. Naturally, I won't make further changes until the vote closes, but still feel free to make further comments. Eyes User-Eyes-Sig 18:20, 24 August 2012 (UTC)

I really like the skin is now using a fixed-sized layout, which makes reading much easier. I think the graphics could use some tweaking and again, I would be happy to help out on that front.
Still, the full-blown background and the semi-transparent layers pose a big technical hurdle for a lot of devices. I just tried to load the new main page on an elderly smart phone and it failed terribly. Also, a netbook had trouble keeping up with scrolling. I'd recommend to either remove these computationally expensive effects, or offer alternative stylesheets.
I don't know, if the skin needs to resemble STOfederation more closely or has to be more distinct. Actually, what I like about STOfederation and its variations is its "pleasantness" and "sleekness". It has some fun visual elements, but it is still elegant and very functional (the Borg version not so much as the other two :-)). The eye can follow the content easily, which is clearly separated from the UI elements. I think these aspects are the ones which should carry over to the new theme. If we end up with blue, gray, rounded or rectangular UI elements is secondary, in my opinion. From that point of view the new skin is a huge improvement independent from the concrete graphics used.
Again, I'm standing by for any work that needs to be done on the UI graphics. We could try to lean more towards the generic look of the STO homepage, tweak STOfederation visuals to blend with the current design, or even try to go our own way. Personally, I think resembling the game or website UI still is a good vector to approach this, as it makes visitors "feel at home".
Regards, --RachelGarrett 17:39, 26 August 2012 (UTC)
Adding a gadget to switch to a solid background would be trivial, and I've figured on doing so. There's just no good way for me to demonstrate that on the sandbox wiki. I also forgot about setting up separate background styles for mobile devices. I'll do that when the vote is over. Eyes User-Eyes-Sig 19:13, 27 August 2012 (UTC)
So much wasted space on a 1920x1080 screen, just like the current theme, 50% of total screen space is wasted. I have always hated fixed width pages due to there being enormous wasted space on big screens, and horizontal scroll bars on small old screens. Other than that i like the look and feel, just not the fixed width.
--DazzaJay 08:33AM, 29 August 2012 (GMT+10)
I agree, I think the fixed width screen should be slightly wider, able to fit well on a 1280x1024 LCD. I feel that's a good minimum size for modern systems. Suggest reducing the empty space on either side by 50% on a 1280x1024 screen. A mobile or generic smaller style sheet can be created for phones, netbooks, etc that focuses on providing content. I like the new fonts and colors. I do hope we can see a selectable Klingon theme (Red) and maybe other themes as well (Romulan=green (or would that be Borg?) and yellow/orange for Cardassian).
--Richardhendricks 14:56, 31 August 2012 (UTC)

Question Regarding Other Skins[]

I didn't see this listed anywhere, but would additional vector skin versions be made for Klingons, Borg, etc. or will it only be available in Federation blue?

I concur that this version does look much better and addresses several of the issues I had with the former vector skin design. --MatthewM 13:57, 27 August 2012 (UTC)

I guess that's up to the community. I'm not sure when I'd be able to get to it, but then, I'd recommend such versions only be different in graphics and colors anyway. Since all of the CSS and graphics will be available on the wiki, anyone would be able to take a stab at it using their personal stylesheet. We should be able to set up any other versions to be selectable as gadgets in user preferences. Eyes User-Eyes-Sig 19:09, 27 August 2012 (UTC)

"Neutral" Wiki[]

The skin looks very nice and i bet it's a massive work to make it compatible or work properly but i would vote for a less FED-side skin and make it more "Neutral".A wikia is or should be neutral and not encourage (new)players to play only Fed-side faction by it's skin or added-more Fed content:).Anyways the skin is great but don't make it more FED.Thank you.Cris333 13:06, 5 September 2012 (UTC)

Vote[]

The vote effectively stands at 13 in support of the current skin, 5 against. (I'm counting RachelGarrett as a vote against).

If we use the criteria Rachel suggested before (which I'm opposed to because I believe the opinions of readers should matter too, not just editors), we end up with 9 supporting, 4 against. Either way, we're looking at strong support, so after making the indicated adjustments to improve performance on mobile devices and provide an option to improve performance on slower computers like netbooks, I'd like to proceed with bringing over the Vector skin. Eyes User-Eyes-Sig 22:57, 10 September 2012 (UTC)

Okay, a few last minute changes to address technical issues:
  • The skin should no longer load the background on many phones. Most tablets probably still will.
  • A few skin options can be tweaked with a simple Javascript dialog. See http://sto.aeongarden.com/ and click the "My skin options" button at top for a demonstration. (The button will only appear if you have Javascript enabled.)
    • For those who don't want to see the demonstration, it allows you to turn off the background completely, or switch between the fixed background (one that doesn't scroll with the content) or the scrolling background (which does). You can also turn the transparency for the article background on and off.
    • The settings are saved in cookies, allowing you to set it per device. Registration is not necessary to use these options.
Unless there are any major last-minute objections, I plan to send a request to the technical team to switch the skin over tomorrow night. Eyes User-Eyes-Sig 08:21, 18 September 2012 (UTC)