Skill: Weapon Amplification
Weapon Amplification
Commander
his skill increases the Bonus Damage that your weapons inflict when landing a Critical Hit. Per point of Weapon Amplification skill. you gain +0.4% Critical Severity with starship weapons.
Players start with a base Critical Chance of 2.5% and a Critical Severity of 50%. When a weapon or ability Critically Hits. it grants Bonus Damage equal to your Critical Severity.
- +50 Weapon Amplification
- Total Skill Bonus = +50
- Total Weapon Critical Severity Bonus = +20%
Improved Weapon Amplification
- +35 Weapon Amplification
- Total Skill Bonus = +85
- Total Weapon Critical Severity Bonus = +34%
Advanced Weapon Amplification
- +15 Weapon Amplification
- Total Skill Bonus = +100
- Total Weapon Critical Severity Bonus = +40%
Overview[edit | edit source]
Weapon Amplification is a Commander Tactical skill that is available to all Commanders. There are three total skills in this chain, each costing 1 Space Point to purchase.
Abilities[edit | edit source]
Modifiers[edit | edit source]
Traits[edit | edit source]
Attack Pattern Delta Prime
(Improved) Critical Systems - 2/3% Critical Chance and 10/15% Critical Severity for 10 sec when using an Emergency Power bridge officer ability.
Improved Feedback Pulse
Advanced Targeting Systems
Additional Modifiers[edit | edit source]
Super Charged Weapons
Romulan Operative/boff
- Specialization: Energy Weapons Officer - Critical Severity Variant
Attack Pattern Alpha
Shoddy Engineering Tier 3 Intelligence Specialization
Consoles[edit | edit source]
Console - Universal - Assimilated Module
Console - Tachyokinetic Converter
Console - Bioneural Infusion Circuits
Console Vulnerability Exploiter [+Beam] [+Cannon] Or Special energy type