This skill increases both your chance of landing a Critical Hit, as well as your Critical Severity, for all weapons. Per point of Weapon Criticals skill, you gain +0.06% Critical Chance and +02%
Critical Severity.
Players start with a base Critical Chance of 2.5% and a Critical Severity of +50%, When a weapon or ability Critically Hits, it grants Bonus Damage equal to your Critical Severity.
+60 Weapon Criticals
- Total Critical Chance Bonus = +3.6% Total Critical Severity = +12%
+40 Weapon Criticals
- Total Critical Chance Bonus = +6% Total Critical Severity = +20%
Overview[ | ]
Weapon Criticals is a Ground skill that is available to Players. There are two total skills in this chain, each costing 1 Ground Point to purchase.
Abilities Affected[ | ]
Modifiers[ | ]
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Critical Chance and Severity are primarily modified by [CrtH] and [CrtD] modifiers, respectively, on kits, ground weapons, and certain types of body armor. Pakleds have an innate +4% Critical Chance.
Personal and bridge officer traits[ | ]
- Lucky - +1.5/3/4.5% Critical Chance
- Soldier - +5/10/15% Critical Severity
- Warrior - +15% Critical Severity