Specialization: Armory Officer is a duty officer specialization within the Security department. A maximum of 1 may be assigned to the active duty roster.
Standard Powers[]
Turret variant[]
- Ship Duty: Ground
- Game Description: [GR] Chance to beam in an additional Phaser, Disruptor or Plasma Turret
- Ability affected:
Turret Fabrication
Quality | Ship Duty Effect |
---|---|
Common | Chance to beam in an additional Phaser, Disruptor or Plasma Turrets 20% chance: Creates a level X Phaser Beam Turret I for 60 sec |
Uncommon | Chance to beam in an additional Phaser, Disruptor or Plasma Turrets 20% chance: Creates a level X Phaser Bolt Turret II for 60 sec |
Rare | Chance to beam in an additional Phaser, Disruptor or Plasma Turrets 20% chance: Creates a level X Phaser Burst Turret III for 60 sec |
Very Rare | Chance to beam in two additional Phaser, Disruptor or Plasma Turrets 20% chance: Creates a level X Phaser Burst Turret III for 60 sec |
Alternate Powers[]
Turret + Elachi variant[]
- Ship Duty: Ground
- Game Description: [GR] Chance to beam in an additional Phaser, Disruptor or Plasma Turret; [GR][SP] Increased damage vs. Elachi
- Ability affected:
Turret Fabrication
- Obtained: Elachi Survivor Officers pack
Quality | Ship Duty Effect |
---|---|
Very Rare | Chance to beam in two additional Phaser, Disruptor or Plasma Turrets 20% chance: Creates a level X Phaser Burst Turret III for 60 sec Elachi Survivor: Increases all damage when in combat versus Elachi on both Space and Ground Maps. Stacks with other Elachi Warfare Duty Officers bonuses up to a max of 20%. +2% All Damage vs. Elachi |
Operational Asset variant[]
- Ship Duty: Ground
- Game Description: [GR] Ground Operational Asset cooldown reduction
Quality | Ship Duty Effect |
---|---|
Common | Decreases the cooldown of Ground Operational Assets by 10% |
Uncommon | Decreases the cooldown of Ground Operational Assets by 20% |
Rare | Decreases the cooldown of Ground Operational Assets by 30% |
Very Rare | Decreases the cooldown of Ground Operational Assets by 40% |
Expose variant[]
- Ship Duty: Ground
- Game Description: [GR] Doubles chance to expose target
- Obtained: Automated Personnel Unit (Fed) and Automated Personnel Unit (KDF) from the Phoenix Prize Pack.
Quality | Ship Duty Effect |
---|---|
Very Rare | Doubles chance to expose target. |
Stealth Module variant[]
- Ship Duty: Ground
- Game Description: [GR] Increases the duration of the damage boost from Stealth Module.
- Ability affected:
Stealth Module
- Obtained: C-Store Romulan Survivor Duty Officer Pack
Quality | Ship Duty Effect |
---|---|
Common | The duration of the damage buff when you drop out of Stealth Module is increased by 3 seconds. |
Uncommon | The duration of the damage buff when you drop out of Stealth Module is increased by 4 seconds. |
Rare | The duration of the damage buff when you drop out of Stealth Module is increased by 5 seconds. |
Very Rare | The duration of the damage buff when you drop out of Stealth Module is increased by 6 seconds. |
Dispersal Pattern variant[]
- Ship Duty: Space
- Game Description: [SP] Chance to summon a Tethered Quantum Mine when activating Dispersal Pattern
- Abilities affected:
Dispersal Pattern Alpha or
Dispersal Pattern Beta
- Obtained: Dijak
and Kijran
- random drops from [Hirogen Predator Duty Officer Requisition]
Quality | Ship Duty Effect |
---|---|
Very Rare | Chance to launch a Tethered Quantum Mine when activating any Mine Dispersal Pattern ability. This projectile will follow your ship for up to 60 seconds, or until it finds a nearby target to collide with. This mine deals the same approximate damage as a standard Quantum Mine. There is no limit to the number of Tethered Quantum Mines you may have activate via this Duty Officer. 20% chance: Summon a Tethered Quantum Mine |
Subsystem Targeting variant[]
- Ship Duty: Space
- Game Description: [SP] Chance to set a random second subsystem offline when using Subsystem Targeting attacks
- Ability affected:
Subsystem Targeting
- Obtained:
- Rathul Haken
and Ganna Thuk
- random drops from [Voth Separatist Duty Officer Requisition]
- Phouerzi
and Doulseps
- random drops from [Krenim Temporal Specialist (Duty Officer)]
- Rathul Haken
Quality | Ship Duty Effect |
---|---|
Very Rare | When using Subsystem Targeting beam attacks against enemies, you have a chance to knock a second random subsystem offline. This effect cannot stack with the special effects of a phaser attack. 20% chance: Disable an additional Subsystem for 3 sec |
Turret and Drone variant[]
- Ship Duty: Ground
- Game Description: [GR] Chance to reduce recharge on Turrets and Drones
- Abilities affected:
Turret Fabrication and
Support Drone Fabrication
- Obtained: Zi'lizch'thik
and K'chik'lak
- random drops from [Xindi Strategic Specialist (Duty Officer)]
Quality | Ship Duty Effect |
---|---|
Ultra Rare | Whenever you summon a Turret or a Drone, there is a chance that the remaining cooldown on all other Turrets and Drones abilities will be reduced. 25% Chance: Reduce cooldown on Turret and Drone powers by -10sec |
Available Armory Officers[]
- See all randomly generated Starfleet, KDF, or Romulan Republic duty officers with this specialization.
- Special duty officers are listed below.