Specialization: Biochemist is a duty officer specialization within the Medical department. A maximum of 1 may be assigned to the active duty roster.
Overview[]
Science debuff variant[]
- Ship Duty: Ground
- Game Description: [GR] Adds a damage resistance debuff when most Science Kit debuffs are applied
- Notes: This debuff does not stack.
Quality | Ship Duty Effect |
---|---|
Common | Adds a damage resistance debuff when most Science Kit debuffs are applied. -10% All Damage Resistance for 5 sec |
Uncommon | Adds a damage resistance debuff when most Science Kit debuffs are applied. -20% All Damage Resistance for 5 sec |
Rare | Adds a damage resistance debuff when most Science Kit debuffs are applied. -30% All Damage Resistance for 5 sec |
Very Rare | Adds a damage resistance debuff when most Science Kit debuffs are applied. -40% All Damage Resistance for 5 sec |
- Updated: This power was revamped for season 8.5. The prior version had a scaling duration instead of debuff power.
Alternative Powers[]
Consumables variant[]
- Ship Duty: Ground
- Game Description: [GR] Recharge time reduced on all Stims, Shield Charges and Power Cells
- Consumables affected: Hypo Packs, Power Cells, Shield Charges, Cordrazine Hypo, Prototype Ketracel Stimulant
- Unknown whether this includes the Science Kit Hyposprays
Quality | Ship Duty Effect |
---|---|
Common | to self: 20% Cooldown Rate to target: 20% Cooldown Rate |
Uncommon | to self: 30% Cooldown Rate to target: 30% Cooldown Rate |
Rare | to self: 40% Cooldown Rate to target: 40% Cooldown Rate |
Very Rare | to self: 50% Cooldown Rate to target: 50% Cooldown Rate |
Nanite Health Monitor variant[]
- Ship Duty: Ground
- Game Description: [GR] Chance for Nanite Health Monitor to have extra charges.
- Ability affected: Nanite Health Monitor
- Nanite Health Monitor applies nanites to the target which scan the host and nearby allies to determine if they are seriously injured. If the target, or any nearby ally's health drops below 75%, the nanites heals them, grants them damage resistance, and removes any expose effects. There are enough nanites applied to perform three healing treatments.
- Obtained: Available from the C-Store Romulan Survivor Duty Officer Pack
Quality | Ship Duty Effect |
---|---|
Common | 40% chance to have an extra charge |
Uncommon | 40% chance to have two additional charges |
Rare | 40% chance to have three additional charges |
Very Rare | 40% chance to have four additional charges |
Sonic Pulse variant[]
- Ship Duty: Ground
- Game Description: [GR] Adds a Rooted effect to Sonic Pulse
- Ability affected: Sonic Pulse
- Obtained: Available from the C-Store Romulan Survivor Duty Officer Pack
Quality | Ship Duty Effect |
---|---|
Common | Roots target for 3 seconds |
Uncommon | Roots target for 4 seconds |
Rare | Roots target for 5 seconds |
Very Rare | Roots target for 6 seconds |
Unique Powers[]
Healing variant[]
- Ship Duty: Ground
- Game Description: [GR] Improves science healing powers used on copper-based blood species
- Obtained: Available on Rai, if talked to during the “Mine Enemy” mission.
Quality | Ship Duty Effect |
---|---|
Rare | Improves healing when using science kit powers to heal humanoids with copper-based blood (Romulans, Remans, Rigelians, and Vulcans). Improves amount healed by science powers used on individuals with copper-based blood (Romulans, Remans, Rigelians, and Vulcans). |
Anesthizine Gas variant[]
- Ship Duty: Ground
- Game Description: [GR] Anesthizine Gas projectile now sticks to your target and explodes after 3 seconds
- Ability affected: Anesthizine Gas
- The Gas AOE can still affect other enemies that are near the target of your Sticky version at the time of detonation.
- The Gas cloud AOE will follow the target for several seconds after detonation, potentially afflicting additional targets.
- The duration of the debuff that the cloud inflicts can be enhanced by increasing your "Probability Logistics" ground skill.
- In PvP, the "Willpower" ground skill will reduce the debuff duration.
- Obtained: This power is only available on officers Karran and Kadarraj, who are random drops found in the Hirogen Predator Duty Officer Requisition from the Hirogen Lock Box.
Quality | Ship Duty Effect |
---|---|
Very Rare | Instead of targeting the ground at your target's feet, your Anesthizine Gas projectile will now stick to your designated target, guaranteeing that they will be in the affected radius at the time of detonation. Projectile sticks to target, explodes after 3 seconds with standard effects. |
Threat Generation variant[]
- Ship Duty: Space
- Game Description: [SP] Reduce Threat after activating Exotic Damage
- Obtained: This power is only available on officers Ch'zilti'la (Fed) and Kil'thik'zi (Kdf), who are random drops found in the Xindi Strategic Specialist (Duty Officer) from the Xindi-Terrestrial Lock Box.
Quality | Ship Duty Effect |
---|---|
Ultra Rare | When activating any damaging non-weapon Bridge Officer ability, there is a chance that your outgoing threat will be reduced dramatically for a short amount of time. 10% chance: -50% Threat Generation for 10 sec |
Frictionless Particle Grenade variant[]
- Ship Duty: Ground
- Game Description: [GR] Movement Boost from Frictionless Particle Grenade
- Ability affected: Frictionless Particle Grenade
- Obtained: Available on duty officers Arianna Smythe Castner, Nurama, Kiera Ariel Strong and Murana, who are random drops found in the Kelvin Timeline Officer (Duty Officer).
Quality | Ship Duty Effect |
---|---|
Ultra Rare | Whenever you activate Frictionless Particle Grenade, this officer grants a chance of receiving temporary immunity to Stun, Root and Slow effects, along with a minor run speed increase. 50% chance: +50% Run Speed for 5 sec and Immunity to Stun, Root and Slow for 5 sec |
Available Biochemists[]
- See all randomly generated Starfleet, KDF, or Romulan Republic duty officers with this specialization.
- Special duty officers are listed below.