Star Trek Online Wiki

"_pageData" values

1 row is stored for this page
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_creationDateDatetime2011-11-18 8:55:18 AM
_modificationDateDatetime2022-10-12 6:13:06 PM
_creatorStringDukedom
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_pageNamePageSpecialization: Diplomat
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Specialization: Diplomat

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"Specializations" values

3 rows are stored for this page
FieldField typeValue
nameStringDiplomat
departmentPageCivilian department
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poweridStringDiplomat1
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descriptionText<span style="color:violet">&#91;SP&#93;</span> Team abilities grant a chance to drain attacker's Weapon Power
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purpleTextThe recipient of your Engineering, Science and Tactical Team abilities gain a chance to drain Weapon Power from attackers when struck with energy weapons. The amount of drain can be increased with Drain Expertise but is subject to the target's resistances.<br /><br /> 25% chance: -35 Weapon Power to Attacker (max once per 5 sec)
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nameStringDiplomat
departmentPageCivilian department
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poweridStringDiplomat2
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descriptionText<span style="color:violet">&#91;SP&#93;</span> Chance of Heal from Reverse Shield Polarity, Feedback Pulse
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violetTextAdds a chance to instantly restore a portion of your maximum hull capacity each time you activate Feedback Pulse or Reverse Shield Polarity.<br /><br /> 20% chance: +X Hull (2% of max) when activating Feedback Pulse or Reverse Shield Polarity
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FieldField typeValue
nameStringDiplomat
departmentPageCivilian department
powertypeInteger3
poweridStringDiplomat3
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descriptionText<span style="color:violet">&#91;SP&#93;</span> <span class="epic" title="Epic item" style="border-bottom: 1px dotted #4e4e00; cursor: help;">'''Heartfelt Appeal'''</span>: Chance on using a Science Ability on Foes to reduce incoming Heals to that Foe by 50% and cause the next few to Heal your own ship also
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purpleText<span class="epic" title="Epic item" style="border-bottom: 1px dotted #4e4e00; cursor: help;">'''Heartfelt Appeal'''</span>: Chance on using a Science Bridge Officer Ability on foes to apply 50% Heal Resistance Rating to them, reducing incoming Heals. The next few times they would be Healed, they also Heal your ship. 30 second cooldown per target after applying the effect.<br><br>Reduce incoming Heals to Target by 50% to self: Applies <span style="font-size: 17px;"><span style="color: khaki">Rerouted Repairs</span></span><br>The next 5 times Target is Healed, apply Rerouted Repairs to self
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