Specialization: Warp Core Engineer is a duty officer specialization within the Engineering department. A maximum of 1 may be assigned to the active duty roster.
Overview[]
Subsystem Power variant[]
- Ship Duty: Space
- Game Description: [SP] Chance of temporarily improving your ship power on use of any Emergency Power ability
Quality | Ship Duty Effect |
---|---|
Common | Chance of temporarily improving your ship's Weapons, Shields, Engines and Auxiliary power on use of any Emergency Power ability. 20% Chance: Power levels +10 |
Uncommon | Chance of temporarily improving your ship's Weapons, Shields, Engines and Auxiliary power on use of any Emergency Power ability. 20% Chance: Power levels +15 |
Rare | Chance of temporarily improving your ship's Weapons, Shields, Engines and Auxiliary power on use of any Emergency Power ability. 20% Chance: Power levels +20 |
Very Rare | Chance of temporarily improving your ship's Weapons, Shields, Engines and Auxiliary power on use of any Emergency Power ability. 20% Chance: Power levels +25 |
Alternative Powers[]
Debuff cleanse variant[]
- Ship Duty: Space
- Game Description: [SP] Chance of removing all debuffs on use of any Emergency Power ability
- Abilities affected:
- Chance for Emergency Power to X to cleanse all negative effects (Debuffs, Controls and DOTs)
- Provides periodic cleansing every 0.5sec for 2sec duration when triggered.
- Obtained: [Tal Shiar Command Code]
Quality | Ship Duty Effect |
---|---|
Uncommon | Chance of removing any negative effects currently active on you on use of any Emergency Power ability. This effect is instant and therefore cannot prevent debuffs from being immediately reapplied. 20% chance: Remove all debuffs from self when using Emergency Power abilities. |
Rare | Chance of removing any negative effects currently active on you on use of any Emergency Power ability. This effect is instant and therefore cannot prevent debuffs from being immediately reapplied. 30% chance: Remove all debuffs from self when using Emergency Power abilities. |
Very Rare | Chance of removing any negative effects currently active on you on use of any Emergency Power ability. This effect is instant and therefore cannot prevent debuffs from being immediately reapplied. 40% chance: Remove all debuffs from self when using Emergency Power abilities. |
Singularity Lockout variant (Romulan only)[]
- Ship Duty: Space
- Game Description: [SP] Chance to reduce Singularity Lockout with Emergency Power abilities
- Abilities affected:
- This effect can only activate while you are in Singularity Lockout - it cannot adjust your lockout period prematurely.
- Obtained: [Tal Shiar Command Code]
Quality | Ship Duty Effect |
---|---|
Uncommon | Chance of reducing the remaining duration on your Singularity Lockout on use of any Emergency Power ability. 15% chance: to reduce Singularity Lockout duration by 15sec |
Rare | Chance of reducing the remaining duration on your Singularity Lockout on use of any Emergency Power ability. 20% chance: to reduce Singularity Lockout duration by 15sec |
Very Rare | Chance of reducing the remaining duration on your Singularity Lockout on use of any Emergency Power ability. 25% chance: to reduce Singularity Lockout duration by 15sec |
Extend Shields variant[]
- Ship Duty: Space
- Game Description: [SP] Increased Shield Damage Resistance to self when using Extend Shields
- Ability affected: Extend Shields
- Obtained: Gariff Adam Lucsly → from Temporal Beacon, and Warp Core Engineers from the Krenim Temporal Specialist (Duty Officer) pack.
Quality | Ship Duty Effect |
---|---|
Very Rare | Reduces incoming damage to Shields for 8 sec when Extend Shields is activated. 10% Shield Resistance for 8 sec |