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[[File:MACO_patch.png|right|150px]]
{{nu|details=Requires an image of the Armor icon, as well as images of the whole costume set.}}
 
  +
The '''Starfleet Elite Force''' ground set is a three-piece [[personal equipment|ground equipment]] [[set]], comprised of a unique Personal Shield, Body Armor, and interchangeable Battle Rifle ground weapon, released with [[Season Five: Call to Arms]]. This set is obtained from the [[Reputation: Task Force Omega|Task Force Omega]] branch of the [[Reputation System]] for Federation-aligned players only.
The '''{{PAGENAME}}''' [[set]] of three items is available for players of the [[Federation]] faction for advancing in the [[Task Force Omega]] track of the [[Reputation System]]. Acquiring the full Mk XI and Mk XII sets adds a project to unlock the M.A.C.O. costume option in the [[tailor]].
 
   
  +
Also available to Federation-aligned players is the [[Adapted M.A.C.O. (Ground)|Adapted M.A.C.O. Ground Set]], which shares the stats of the Klingon-aligned [[Klingon_Honor_Guard_(Ground)|Klingon Honor Guard Ground set]].
==M.A.C.O. Armor==
 
  +
{{infobox
 
  +
{{Costtable
| name = M.A.C.O. Armor Mk XII
 
  +
|reputation=Task Force Omega
| rarity = veryrare
 
 
|tier1a=M.A.C.O. Resilient Personal Shield
| type = Body Armor
 
  +
|tier6d=M.A.C.O. Battle Rifle
| bind = Pickup
 
 
|tier5a=M.A.C.O. Armor
| rank = Vice Admiral
 
 
|cost=
| normalized = yes
 
  +
* 500 [[Omega Mark]]s {{OM}}
| text1 = +87.2 Physical Damage Resistance Rating
 
  +
* 5 [[Borg Neural Processor]]s
| text2 = +87.2 Kinetic Damage Resistance Rating
 
  +
* 9,000 Refined [[Dilithium]] {{dil}}
| text3 = +64 All Energy Damage Resistance Rating
 
  +
* 40,000 [[Energy Credit]]s {{EC}}
| text4 = +2.2 Shield Regeneration every 1 sec
 
  +
|discountcost=
| text5 = +60.1 Maximum Hit Points
 
  +
* 250 [[Omega Mark]]s {{OM}}
| text6 = When receiving damage, 10% chance to restore
 
  +
* 5 [[Borg Neural Processor]]s
| text5 = +40.1 Shield Heal to Self and Team
 
  +
* 4,500 Refined [[Dilithium]] {{dil}}
| cost = 10,890
 
  +
* 20,000 [[Energy Credit]]s {{EC}}
| unit = EC
 
  +
|note=Only one Battle Rifle ground weapon will count toward a set bonus.
 
}}
 
}}
  +
{{TOC|limit=2}}
{{coloricon|M.A.C.O. Armor|Mk XII|very rare}}
 
===Game Description===
 
Polyalloy Weave Armor provides a good protection from physical attacks and some protection from energy based attacks.
 
   
  +
==M.A.C.O. Resilient Personal Shield==
===Obtaining===
 
 
{{:M.A.C.O. Resilient Personal Shield/Info}}
This item is obtainable through the [[Reputation System]].
 
  +
{{icon|M.A.C.O. Resilient Personal Shield||very rare}}
 
  +
<small>''Available through the Reputation system by advancing the [[Reputation: Task Force Omega|Task Force Omega]] branch to Tier 1.''</small>
{| class="wikitable"
 
  +
{{clrl}}
|-
 
  +
=== Upgrades ===
! Item<br>Level
 
  +
{{Upgrading|shield}}
! Tier<br>Required
 
  +
{{Modtable
! Cost
 
  +
| violet = regg
|-
 
  +
| gold = ground shield
| Mk X
 
 
}}
| Tier I
 
| 250 Omega Marks {{OM}}<br>3,500 {{dil}}<br>1,000 {{exp}}<br>60 {{item|Shield Generators}}<br>Project time: 2 minutes.
 
|-
 
| Mk XI
 
| Tier III
 
| 375 Omega Marks {{OM}}<br>5,500 {{dil}}<br>32,000 {{exp}}<br>200 {{item|Shield Generators}}<br>Project time: 2 minutes.
 
|-
 
| Mk XII
 
| Tier V
 
| 500 Omega Marks {{OM}}<br>10 [[Borg Neural Processors]] <br> 9,000 {{dil}}<br>64,000 {{exp}}<br>400 {{item|Shield Generators}}<br>Project time: 2 minutes.
 
|}
 
 
{{clear}}
 
{{clear}}
   
==M.A.C.O. Personal Shield==
+
== M.A.C.O. Battle Rifle ==
  +
<tabber>
{{infobox
 
  +
Phaser Variant=
| name = M.A.C.O. Personal Shield Mk XII
 
 
{{:M.A.C.O. Phaser Battle Rifle/Info}}
| rarity = veryrare
 
 
{{coloricon|M.A.C.O. Phaser Battle Rifle||very rare}}
| type = Personal Shield
 
  +
<small>''Available through the Reputation system by advancing the [[Reputation: Task Force Omega|Task Force Omega]] branch to Tier 3.''</small>
| bind = Pickup
 
  +
The Phaser variant of the M.A.C.O. Battle Rifle. Phaser [[ground weapon]]s have a chance to stun targets.
| rank = Vice Admiral
 
 
|-|
| normalized = yes
 
  +
Disruptor Variant=
| text1 = +29 Root Resistance
 
  +
{{:M.A.C.O. Disruptor Battle Rifle/Info}}
| text2 = +29 Knockback Resistance
 
  +
{{coloricon|M.A.C.O. Disruptor Battle Rifle||very rare}}
| text3 = 309 Maximum Shield Capacity
 
  +
<small>''Available through the Reputation system by advancing the [[Reputation: Task Force Omega|Task Force Omega]] branch to Tier 6.''</small>
| text4 = Fully regenerates after not taking damage for 3 secs.
 
  +
The Disruptor variant of the M.A.C.O. Battle Rifle. Disruptor [[ground weapon]]s have a chance to reduce the target's damage resistance.
| text5 = Reduces All Energy Damage to Shields by 10%<br/>When receiving All Damage, 5% chance<br/>of applying '''Spectrum Overload'''
 
  +
</tabber>
:Melee-range Stun effect, centered on you and your teammates.
 
| cost = 10,890
 
| unit = EC
 
}}
 
{{coloricon|M.A.C.O. Personal Shield|Mk XII|very rare}}
 
 
===Game Description===
 
===Game Description===
 
Type 3 Compression Rifle. Sniper rifles have a secondary fire mode that shoots a concentrated bolt of energy at a single target, dealing high damage with a good chance to knockback. <br/>Designed to combat the Borg, this weapon has been equipped with an Energy Modulation Device that has a chance to inflict extra damage against the Borg.
Personal Shields protect you by absorbing most of the damage from energy-based attacks and a portion of the damage from physical attacks. Shields rapidly regenerate once they have not sustained damage for a brief period of time.
 
   
===Obtaining===
+
=== Upgrades ===
  +
{{Upgrading|ground weapon}}
This item is obtainable through the [[Reputation System]].
 
  +
{{Modtable
 
  +
| violet = crth
{| class="wikitable"
 
  +
| gold = ground weapon
|-
 
 
}}
! Item<br>Level
 
! Tier<br>Required
 
! Cost
 
|-
 
| Mk X
 
| Tier I
 
| 250 Omega Marks {{OM}}<br>3,500 {{dil}}<br>1,000 {{exp}}<br>60 {{item|Shield Generators}}<br>Project time: 2 minutes.
 
|-
 
| Mk XI
 
| Tier III
 
| 375 Omega Marks {{OM}}<br>5,500 {{dil}}<br>32,000 {{exp}}<br>200 {{item|Shield Generators}}<br>Project time: 2 minutes.
 
|-
 
| Mk XII
 
| Tier V
 
| 500 Omega Marks {{OM}}<br>10 [[Borg Neural Processors]] <br> 9,000 {{dil}}<br>64,000 {{exp}}<br>400 {{item|Shield Generators}}<br>Project time: 2 minutes.
 
|}
 
 
{{clear}}
 
{{clear}}
   
==M.A.C.O. Phaser Battle Rifle==
+
==M.A.C.O. Armor==
 
{{:M.A.C.O. Armor/Info}}
{{infobox
 
| name = M.A.C.O. Phaser Battle Rifle Mk XII
+
{{icon|M.A.C.O. Armor||very rare}}
  +
<small>''Available through the Reputation system by advancing the [[Reputation: Task Force Omega|Task Force Omega]] branch to Tier 5.''</small>
| rarity = veryrare
 
  +
{{clrl}}
| type = Ground Weapon
 
  +
| bind = Pickup
 
| rank = Vice Admiral
 
| head1 = Bolt Burst
 
| text1 = Phaser Damage
 
: 68 Phaser Damage (97 DPS)
 
: 2.5% chance: +2 Stun for 2 sec
 
: -50% Runspeed
 
: 10% chance: Knocks back +10 meters
 
: 5% chance: Knocks back all foes +5 feet in 8' radius
 
: 15 Kinetic Damage vs Borg
 
| head2 = Sniper Shot
 
| subhead2 = Exploit Attack
 
| text2 = Phaser Damage and Knockback
 
: 174 Phaser Damage (18 DPS)
 
: 50% chance: Knocks back +12 meters
 
: 2.5% chance: +2 Stun for 2 sec
 
: -50% Runspeed for 6 sec
 
: 10% chance: Knocks back +10 meters
 
: 5% chance: Knocks back all foes +5 feet in a 8' radius
 
: 15 Kinetic Damage vs Borg
 
| cost = 4,735
 
| unit = EC
 
}}
 
{{coloricon|M.A.C.O. Phaser Battle Rifle||Very Rare}}
 
 
===Game Description===
 
===Game Description===
 
Polyalloy Weave [[Armor]] provides a good protection from physical attacks and some protection from energy based attacks.
Type 3 Compression Phaser Rifle. Sniper rifles have a secondary fire mode that shoots a concentrated bolt of energy at a single target, dealing high damage with a good chance to knockback. Phaser ground weapons have a chance to stun targets.<br/>Designed to combat the Borg, this weapon has been equipped with an Energy Modulation Devices that has a chance to inflict extra damage against the Borg {{sic}}.
 
   
===Obtaining===
+
=== Upgrades ===
  +
{{Upgrading|armor}}
This item is obtainable through the [[Reputation System]].
 
  +
{{Modtable
 
  +
| violet = tox
 
  +
| gold = armor
{| class="wikitable"
 
 
}}
|-
 
! Item<br>Level
 
! Tier<br>Required
 
! Cost
 
|-
 
| Mk X
 
| Tier I
 
| 250 Omega Marks {{OM}}<br>3,500 {{dil}}<br>1,000 {{exp}}<br>15 {{item|Industrial Energy Cells}}<br>Project time: 2 minutes.
 
|-
 
| Mk XI
 
| Tier III
 
| 375 Omega Marks {{OM}}<br>5,500 {{dil}}<br>32,000 {{exp}}<br>50 {{item|Industrial Energy Cells}}<br>Project time: 2 minutes.
 
|-
 
| Mk XII
 
| Tier V
 
| 500 Omega Marks {{OM}}<br>10 [[Borg Neural Processors]] <br> 9,000 {{dil}}<br>64,000 {{exp}}<br>100 {{item|Industrial Energy Cells}}<br>Project time: 2 minutes.
 
|}
 
 
{{clear}}
 
{{clear}}
   
Line 150: Line 81:
 
For each item added after the first, an additional power is available.
 
For each item added after the first, an additional power is available.
   
Set 2: '''{{ability|Emergency Shield Capacitor}}'''
+
Set 2: {{abilityicon|Emergency Shield Capacitor|Federation|24px}} '''{{ability|Emergency Shield Capacitor}}'''
  +
:Active
 
:Targets Self
 
:Targets Self
 
:45 sec recharge
 
:45 sec recharge
 
:
 
:
 
:Fixes shield offline debuffs for 5 sec
 
:Fixes shield offline debuffs for 5 sec
:+771.7 Shield Regeneration over 5 sec
+
:+946.4 Shield Regeneration over 5 sec
:Reduce Damage to shields by 18% for 30 sec
+
:18% Shield Resistance for 5 sec
  +
:Protects against Teleport effects for 6 sec
:
 
:Skills that affect this ability: Repairs
 
   
 
Set 3: '''{{ability|Tactical Readiness Network}}'''
 
Set 3: '''{{ability|Tactical Readiness Network}}'''
 
:Passive
 
:Passive
  +
:Affects Friends and Self
 
:
 
:
:+2.5 All Damage Resistance Rating
+
:+10 All Damage Resistance Rating
:+100 Run Speed Resistance Rating
+
:+50 Slow Resistance Rating
:+100 Confuse Resistance Rating
+
:+50 Confuse Resistance Rating
 
:When allies receive All Damage, 2% chance of applying 8 sec Expose to damage owner
 
:When allies receive All Damage, 2% chance of applying 8 sec Expose to damage owner
 
:
 
:
 
:Skills that affect this ability: none
 
:Skills that affect this ability: none
   
'''{{ability|Integral Frequency Remodulator}}'''
+
{{abilityicon|Integral Frequency Remodulator|Federation|24px}} '''{{ability|Integral Frequency Remodulator}}'''
  +
:Active
 
:Targets Self
 
:Targets Self
 
:0.5 sec activate
 
:0.5 sec activate
Line 180: Line 113:
   
 
==Costume==
 
==Costume==
  +
Obtaining only the [[M.A.C.O Uniform|M.A.C.O Armor]] unlocks a base costume for use in the tailor. Obtaining the full set unlocks an Omega Reputation project to add additional pieces, including a helmet, to the tailor.
   
  +
Completing the [[Adapted M.A.C.O. (Ground)|Adapted M.A.C.O]] set will add M.A.C.O. Striker styles to the tailor. Players who completed the optional objectives in the Elite [[Special Task Force]] missions before ''[[Delta Rising]]'' will have access to the M.A.C.O. Operational style.
The MACO costume is unlocked by equipping a full set of gear. Each Mark differs.
 
   
  +
A fourth style, M.A.C.O. Tactical, is not available to players.
Mark X: No visible effect. Appears as regular polyalloy weave.
 
 
Mark XI: While equipped and effect displayed, the wearer appears in MACO armour but without helmet or gloves.
 
 
Mark XII: The full costume, including helmet, is unlocked. Wearable via the Tailor.
 
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
  +
File:MACO Armour Full.png|Left to right: M.A.C.O., M.A.C.O. Striker, M.A.C.O. Operational, and M.A.C.O. Tactical
 
File:MACO 1.png|The full standard version
 
File:MACO 1.png|The full standard version
File:MACO 2.png|The adapted version
+
File:MACO 2.png|The adapted Striker version
File:MACO_set.png| Full set of MACO armor
+
File:MACO set.png| Full set of M.A.C.O. armor
  +
File:MACO Concept.PNG|Operational M.A.C.O. armor
File:MACO Concept.PNG|Operational MACO costume for completing the space and ground optional objectives for Infected, The Cure, and Khitomer Accords on the elite difficulty.
 
 
</gallery>
 
</gallery>
   
 
{{Equipment Sets}}
 
 
[[Category:Crafting]]
 
[[Category:Crafting]]
 
[[Category:Sets]]
 
[[Category:Sets]]
  +
[[Category:Reputation System Item]]
 
  +
[[Category:M.A.C.O.]]
{{Equipment Sets}}
 

Revision as of 23:55, 15 April 2021

MACO patch

The Starfleet Elite Force ground set is a three-piece ground equipment set, comprised of a unique Personal Shield, Body Armor, and interchangeable Battle Rifle ground weapon, released with Season Five: Call to Arms. This set is obtained from the Task Force Omega branch of the Reputation System for Federation-aligned players only.

Also available to Federation-aligned players is the Adapted M.A.C.O. Ground Set, which shares the stats of the Klingon-aligned Klingon Honor Guard Ground set.

Items unlocked with the Task Force Omega Reputation tiers. Cost per Reputation item Cost after Tier 6 Discount
Note: Only one Battle Rifle ground weapon will count toward a set bonus.

M.A.C.O. Resilient Personal Shield

M.A.C.O. Resilient Personal Shield Mk XII
Very Rare Personal Shield
Character Bind On Pickup
Vice Admiral
Values do not reflect skills or other modifiers

+29.1 Root Resistance Rating
+29.1 Knockback Resistance Rating
308.7 Maximum Shield Capacity
Fully regenerates after not taking damage for 3 secs.
Reduces All Energy Damage to Shields by 10%
When receiving All Damage, 5% chance of applying Spectrum Overload
Melee-range Stun effect, centered on you and your teammates.
Value: 11,000 Energy credit icon
M.A.C.O. Resilient Personal Shield icon
Very rare icon

Available through the Reputation system by advancing the Task Force Omega branch to Tier 1.

Upgrades

Shields can be upgraded using the Shields Tech Upgrades or Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:

Quality
Modifier
Effect
Ultra Rare [Reg] Regenerates X Shield Capacity every 2 seconds.
Epic [Cap2] Increases Maximum Shield Capacity by 20%.


M.A.C.O. Battle Rifle

M.A.C.O. Phaser Battle Rifle Mk XII
Very Rare Ground Weapon
Character Bind On Pickup
Vice Admiral

Beam Setting
Phaser Damage
66.9 Phaser Damage (95.6 DPS)
5% chance: Stun for 4 sec (half duration vs player)
-50% Runspeed for 6 sec
10% chance: Knocks back +10 meters
5% chance: Knocks back all foes +5 meters in a 8 meters radius
15 Kinetic Damage vs Borg
Sniper Shot
Exploit Attack
Phaser Damage and Knockback
172.2 Phaser Damage (17.7 DPS)
50% chance: Knocks back +12 meters
5% chance: +2 Stun for 2 sec (half duration vs player)
-50% Runspeed for 6 sec
10% chance: Knocks back +10 meters
5% chance: Knocks back all foes +5 meters in a 8 meters radius
15 Kinetic Damage vs Borg
Value: 11,000 Energy credit icon
M.A.C.O. Phaser Battle Rifle icon
Very rare icon

Available through the Reputation system by advancing the Task Force Omega branch to Tier 3.

The Phaser variant of the M.A.C.O. Battle Rifle. Phaser ground weapons have a chance to stun targets.

M.A.C.O. Disruptor Battle Rifle Mk XII
Very Rare Ground Weapon
Character Bind On Pickup
Vice Admiral

Beam Setting
Disruptor Damage
66.9 Disruptor Damage (95.6 DPS)
5% chance: -20% All Damage Resistance Rating for 10 sec
10% chance: Knocks back +10 meters
5% chance: Knocks back all foes +5 meters in a 8 meters radius
15 Kinetic Damage vs Borg
Sniper Shot
Exploit Attack
Disruptor Damage and Knockback
172.2 Disruptor Damage (17.7 DPS)
50% chance: Knocks back +12 meters
5% chance: -20% All Damage Resistance Rating for 10 sec
10% chance: Knocks back +10 meters
5% chance: Knocks back all foes +5 meters in a 8 meters radius
15 Kinetic Damage vs Borg
Value: 11,000 Energy credit icon
M.A.C.O. Disruptor Battle Rifle icon
Very rare icon

Available through the Reputation system by advancing the Task Force Omega branch to Tier 6.

The Disruptor variant of the M.A.C.O. Battle Rifle. Disruptor ground weapons have a chance to reduce the target's damage resistance.

Game Description

Type 3 Compression Rifle. Sniper rifles have a secondary fire mode that shoots a concentrated bolt of energy at a single target, dealing high damage with a good chance to knockback.
Designed to combat the Borg, this weapon has been equipped with an Energy Modulation Device that has a chance to inflict extra damage against the Borg.

Upgrades

Ground weapons can be upgraded using the Ground Gear Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:

Quality
Modifier
Effect
Ultra Rare [CrtH] +2% Critical Chance
Epic [Dm/CrtH] +X Damage
+2% Critical Chance


M.A.C.O. Armor

M.A.C.O. Armor Mk XII
Very Rare Body Armor
Character Bind On Pickup
Vice Admiral
Values do not reflect skills or other modifiers

+87.2 Physical Damage Resistance Rating
+87.2 Kinetic Damage Resistance Rating
+64 All Energy Damage Resistance Rating
+2.2 Shield Regeneration every 1 sec
+60.1 Maximum Hit Points
When receiving damage, 10% chance to restore
+40.1 Shield Heal to Self and Team
Value: 11,000 Energy credit icon
M.A.C.O. Armor icon
Very rare icon

Available through the Reputation system by advancing the Task Force Omega branch to Tier 5.

Game Description

Polyalloy Weave Armor provides a good protection from physical attacks and some protection from energy based attacks.

Upgrades

Body Armors and Environmental Suits can be upgraded using the Ground Gear Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:

Quality
Modifier
Effect
Ultra Rare [Tox] +X Toxic Damage Resistance Rating
Epic [HP/Res] +X Maximum Hit Points
+X All Damage Resistance Rating


Set powers

For each item added after the first, an additional power is available.

Set 2: Emergency Shield Capacitor icon (Federation) Emergency Shield Capacitor

Active
Targets Self
45 sec recharge
Fixes shield offline debuffs for 5 sec
+946.4 Shield Regeneration over 5 sec
18% Shield Resistance for 5 sec
Protects against Teleport effects for 6 sec

Set 3: Tactical Readiness Network

Passive
Affects Friends and Self
+10 All Damage Resistance Rating
+50 Slow Resistance Rating
+50 Confuse Resistance Rating
When allies receive All Damage, 2% chance of applying 8 sec Expose to damage owner
Skills that affect this ability: none

Integral Frequency Remodulator icon (Federation) Integral Frequency Remodulator

Active
Targets Self
0.5 sec activate
10 sec recharge
Instantly overcomes Borg adaptation.
Prepares next remodulation as a background
process that requires 15 seconds to recharge.

Costume

Obtaining only the M.A.C.O Armor unlocks a base costume for use in the tailor. Obtaining the full set unlocks an Omega Reputation project to add additional pieces, including a helmet, to the tailor.

Completing the Adapted M.A.C.O set will add M.A.C.O. Striker styles to the tailor. Players who completed the optional objectives in the Elite Special Task Force missions before Delta Rising will have access to the M.A.C.O. Operational style.

A fourth style, M.A.C.O. Tactical, is not available to players.

Gallery

Equipment Sets       
v · d · e
See also: EquipmentSet
Ground Sets
Appointment Progress Event Breen Cryoshaper (Winter Event Store) • Imperial Assault (Special Event) • Sompek Arena Warrior (Phoenix Prize Pack / Weekend Event Store) • Visionary (Special Event)
Mission available Mission Reward Excessive Development (Kentari)Furtive Perseverance (Romulan Operative)Jem'Hadar Armored ShroudNa'kuhl Temporal Operative
Romulan Imperial Navy
Omega Marks Task Force Omega Adapted Honor GuardAdapted M.A.C.O.Honor GuardM.A.C.O.Omega Force
Nukara Marks Nukara Strikeforce Crystalline Nanofiber ShellRefractive BulwarkShattering Harmonics
Dyson Marks Dyson Joint Command Dyson Joint Command
Undine Marks Counter-Command 8472 Counter-Command Elite
Delta Marks Delta Alliance Delta Alliance Elite
Iconian Marks Iconian Resistance Iconian Resistance Elite
Terran Marks Terran Task Force Terran Task Force Special Ops
Temporal Marks Temporal Defense Temporal Defense Initiative Operative
Lukari Marks Lukari Restoration Lukari Restoration Initiative Operative
Competitive Marks Competitive Wargames Duelist Regalia
Gamma Mark icon Gamma Task Force Gamma Concerted Armaments
Discovery Mark icon Discovery Legends Burnham's Determination
Lobi Crystal icon Lobi Store Vranh'ko QuintessenceInstruments of Pursuit
Other Targ Handler (Ground Device)
Space Sets
Mission Reward Bajor DefenseBraydon Reconnaissance TechnologiesBreen Absolute ZeroChronometric CalculationsDesperate Defenses (Sol Defense)Entoiled Technology (Nausicaan)House Martok Skirmisher ConfigurationIncontrovertible DefensesJem'HadarKobali Regenerative CircuitryKrenim Temporal ManipulationMorphogenic ArmamentsPreserver Resonant TechnologiesQuantum Phase ApplicationsQuantum Phase CatalystsSolanae Hybrid TechnologiesTrilithium-Laced Weaponry
Other Aegis Technological Research (R&D System)
Appointment Progress Event Breen Cryonic (Winter Event Store) • Imperial Rift (Special Event) • Prolonged Engagement (Phoenix Prize Pack / Weekend Event Store)
Omega Marks Task Force Omega Adapted Honor GuardAdapted M.A.C.O.Assimilated Borg TechnologyHonor GuardOmega Adapted Borg TechnologyOmega ForceStarfleet Elite Force
Romulan Marks New Romulus New Romulus Command Advanced PrototypeRomulan Singularity Harness
Nukara Marks Nukara Strikeforce Nukara Appropriated MunitionsNukara Strikeforce Technologies
Dyson Marks Dyson Joint Command Dyson Joint Command TechnologiesProtonic Arsenal
Undine Marks Counter-Command Counter-Command OrdnanceFluidic Counter Assault
Delta Marks Delta Alliance Delta Alliance AssaultDelta Alliance Ordnance
Iconian Marks Iconian Resistance Iconian Resistance Starship TechnologiesRadiant Armaments
Terran Marks Terran Task Force Terran Task Force MunitionsTerran Task Force Starship Technologies
Temporal Marks Temporal Defense Temporal Defense Initiative ArmamentsTemporal Defense Initiative Starship Technologies
Lukari Marks Lukari Restoration Lukari Restoration Initiative ArmamentsLukari Restoration Initiative Starship Technologies
Competitive Marks Competitive Wargames Obfuscated StrategistPrevailing Regalia
Gamma Mark icon Gamma Task Force Gamma Team SynergiesTask Force Ordnances
Discovery Mark icon Discovery Legends Stamets-Tilly Field ModificationsLorca's Ambition
Lobi Crystal icon Lobi Store Altamid AdaptationApex Predator (Hirogen)Contractual Agreement (Hazari)Council Defense Pact (Xindi)Delphic Applications
Enterprising Ingenuity (22c.)Ferengi MarauderLinked Sentry (Ba'ul)Saboteur's GambitsSensor Modifications (Son'a)
Silent Enemy (Elachi)Temporal WarfareTzenkethi Resolve
Ship Sets
Faction Federation
Federation
AkiraAndorian AssaultAvengerDefiantExcelsiorGalaxy CruiserGalaxy-X Dreadnought CruiserIntrepidMulti-Mission ExplorerNebulaOdyssey CruiserPrometheusSovereign
Faction Klingon
Klingon Empire
Bortasqu' CruiserKorMogh
Faction Romulan Republic
Romulan Republic
Ar'KifD'deridexDhelanHaakonaMogaiScimitarT'varo
Faction Khitomer Grey
Crossfaction
(C-Store/Event)
31st Century Temporal Technologies • † Alliance Multi-Mission SystemsAllied DogfightersBreen Hypercooled Technology • † Command Platforms • † Flagship TechnologiesPiloting Modifications • † Reformation ReinforcementsRisian Exotic Particle Generators • † Solanae Advanced TechnologiesVanguard SuperiorityVorgon Weapon ExpertiseWe Are Smart
Lobi Crystal icon
Crossfaction
(Lockbox/Lobi)
Alternate Timeline • † Ancient Obelisk TechnologyCoalition Timeline ManipulationDelphic Particle AcceleratorsDominionElachi Improved Crescent Wave CannonFerengi Expedited DeliveryHerald TacticsHirogen HeuristicsLaw and OrderNa'kuhl Plasma TechnologiesPrivateer Weapon ModificationsReformation ReinforcementsShell ShockSon'a Technology • † Synergistic RetrofittingTal Shiar Adapted Borg Technology • † Temporal Fragmentation SystemTholian TechnologiesUndine FluidicsVaadwaur ArtilleryVoth Cloak TechnologiesXindi Experimental Weaponry
denotes that not all pieces are ship-restricted