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+ | [[File:MACO_patch.png|right|150px]] |
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− | {{nu|details=Requires an image of the Armor icon, as well as images of the whole costume set.}} |
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+ | The '''Starfleet Elite Force''' ground set is a three-piece [[personal equipment|ground equipment]] [[set]], comprised of a unique Personal Shield, Body Armor, and interchangeable Battle Rifle ground weapon, released with [[Season Five: Call to Arms]]. This set is obtained from the [[Reputation: Task Force Omega|Task Force Omega]] branch of the [[Reputation System]] for Federation-aligned players only. |
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− | The '''{{PAGENAME}}''' [[set]] of three items is available for players of the [[Federation]] faction for advancing in the [[Task Force Omega]] track of the [[Reputation System]]. Acquiring the full Mk XI and Mk XII sets adds a project to unlock the M.A.C.O. costume option in the [[tailor]]. |
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+ | Also available to Federation-aligned players is the [[Adapted M.A.C.O. (Ground)|Adapted M.A.C.O. Ground Set]], which shares the stats of the Klingon-aligned [[Klingon_Honor_Guard_(Ground)|Klingon Honor Guard Ground set]]. |
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⚫ | |||
+ | |||
− | {{infobox |
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+ | {{Costtable |
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⚫ | |||
+ | |reputation=Task Force Omega |
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− | | rarity = veryrare |
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⚫ | |||
− | | type = Body Armor |
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+ | |tier6d=M.A.C.O. Battle Rifle |
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− | | bind = Pickup |
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⚫ | |||
− | | rank = Vice Admiral |
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⚫ | |||
− | | normalized = yes |
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+ | * 500 [[Omega Mark]]s {{OM}} |
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− | | text1 = +87.2 Physical Damage Resistance Rating |
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+ | * 5 [[Borg Neural Processor]]s |
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− | | text2 = +87.2 Kinetic Damage Resistance Rating |
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+ | * 9,000 Refined [[Dilithium]] {{dil}} |
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− | | text3 = +64 All Energy Damage Resistance Rating |
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+ | * 40,000 [[Energy Credit]]s {{EC}} |
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− | | text4 = +2.2 Shield Regeneration every 1 sec |
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+ | |discountcost= |
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− | | text5 = +60.1 Maximum Hit Points |
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+ | * 250 [[Omega Mark]]s {{OM}} |
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− | | text6 = When receiving damage, 10% chance to restore |
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+ | * 5 [[Borg Neural Processor]]s |
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− | | text5 = +40.1 Shield Heal to Self and Team |
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+ | * 4,500 Refined [[Dilithium]] {{dil}} |
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− | | cost = 10,890 |
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+ | * 20,000 [[Energy Credit]]s {{EC}} |
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− | | unit = EC |
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+ | |note=Only one Battle Rifle ground weapon will count toward a set bonus. |
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}} |
}} |
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+ | {{TOC|limit=2}} |
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⚫ | |||
− | ===Game Description=== |
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⚫ | |||
+ | ==M.A.C.O. Resilient Personal Shield== |
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− | ===Obtaining=== |
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⚫ | |||
− | This item is obtainable through the [[Reputation System]]. |
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+ | {{icon|M.A.C.O. Resilient Personal Shield||very rare}} |
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− | |||
+ | <small>''Available through the Reputation system by advancing the [[Reputation: Task Force Omega|Task Force Omega]] branch to Tier 1.''</small> |
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− | {| class="wikitable" |
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+ | {{clrl}} |
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⚫ | |||
+ | === Upgrades === |
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− | ! Item<br>Level |
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+ | {{Upgrading|shield}} |
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− | ! Tier<br>Required |
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+ | {{Modtable |
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− | ! Cost |
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+ | | violet = regg |
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− | |- |
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+ | | gold = ground shield |
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− | | Mk X |
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⚫ | |||
− | | Tier I |
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− | | 250 Omega Marks {{OM}}<br>3,500 {{dil}}<br>1,000 {{exp}}<br>60 {{item|Shield Generators}}<br>Project time: 2 minutes. |
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− | |- |
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− | | Mk XI |
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− | | Tier III |
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− | | 375 Omega Marks {{OM}}<br>5,500 {{dil}}<br>32,000 {{exp}}<br>200 {{item|Shield Generators}}<br>Project time: 2 minutes. |
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− | |- |
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− | | Mk XII |
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− | | Tier V |
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− | | 500 Omega Marks {{OM}}<br>10 [[Borg Neural Processors]] <br> 9,000 {{dil}}<br>64,000 {{exp}}<br>400 {{item|Shield Generators}}<br>Project time: 2 minutes. |
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− | |} |
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{{clear}} |
{{clear}} |
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− | ==M.A.C.O. |
+ | == M.A.C.O. Battle Rifle == |
+ | <tabber> |
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− | {{infobox |
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+ | Phaser Variant= |
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⚫ | |||
⚫ | |||
− | | rarity = veryrare |
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⚫ | |||
− | | type = Personal Shield |
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+ | <small>''Available through the Reputation system by advancing the [[Reputation: Task Force Omega|Task Force Omega]] branch to Tier 3.''</small> |
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− | | bind = Pickup |
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+ | The Phaser variant of the M.A.C.O. Battle Rifle. Phaser [[ground weapon]]s have a chance to stun targets. |
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− | | rank = Vice Admiral |
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⚫ | |||
− | | normalized = yes |
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+ | Disruptor Variant= |
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− | | text1 = +29 Root Resistance |
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+ | {{:M.A.C.O. Disruptor Battle Rifle/Info}} |
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− | | text2 = +29 Knockback Resistance |
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+ | {{coloricon|M.A.C.O. Disruptor Battle Rifle||very rare}} |
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− | | text3 = 309 Maximum Shield Capacity |
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+ | <small>''Available through the Reputation system by advancing the [[Reputation: Task Force Omega|Task Force Omega]] branch to Tier 6.''</small> |
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− | | text4 = Fully regenerates after not taking damage for 3 secs. |
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+ | The Disruptor variant of the M.A.C.O. Battle Rifle. Disruptor [[ground weapon]]s have a chance to reduce the target's damage resistance. |
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− | | text5 = Reduces All Energy Damage to Shields by 10%<br/>When receiving All Damage, 5% chance<br/>of applying '''Spectrum Overload''' |
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+ | </tabber> |
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− | :Melee-range Stun effect, centered on you and your teammates. |
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− | | cost = 10,890 |
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− | | unit = EC |
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⚫ | |||
⚫ | |||
===Game Description=== |
===Game Description=== |
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⚫ | Type 3 Compression Rifle. Sniper rifles have a secondary fire mode that shoots a concentrated bolt of energy at a single target, dealing high damage with a good chance to knockback. <br/>Designed to combat the Borg, this weapon has been equipped with an Energy Modulation Device that has a chance to inflict extra damage against the Borg. |
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− | Personal Shields protect you by absorbing most of the damage from energy-based attacks and a portion of the damage from physical attacks. Shields rapidly regenerate once they have not sustained damage for a brief period of time. |
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− | === |
+ | === Upgrades === |
+ | {{Upgrading|ground weapon}} |
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− | This item is obtainable through the [[Reputation System]]. |
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+ | {{Modtable |
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− | |||
+ | | violet = crth |
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− | {| class="wikitable" |
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+ | | gold = ground weapon |
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− | |- |
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⚫ | |||
− | ! Item<br>Level |
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− | ! Tier<br>Required |
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− | ! Cost |
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− | |- |
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− | | Mk X |
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− | | Tier I |
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− | | 250 Omega Marks {{OM}}<br>3,500 {{dil}}<br>1,000 {{exp}}<br>60 {{item|Shield Generators}}<br>Project time: 2 minutes. |
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− | |- |
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− | | Mk XI |
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− | | Tier III |
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− | | 375 Omega Marks {{OM}}<br>5,500 {{dil}}<br>32,000 {{exp}}<br>200 {{item|Shield Generators}}<br>Project time: 2 minutes. |
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− | |- |
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− | | Mk XII |
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− | | Tier V |
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− | | 500 Omega Marks {{OM}}<br>10 [[Borg Neural Processors]] <br> 9,000 {{dil}}<br>64,000 {{exp}}<br>400 {{item|Shield Generators}}<br>Project time: 2 minutes. |
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− | |} |
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{{clear}} |
{{clear}} |
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− | ==M.A.C.O. |
+ | ==M.A.C.O. Armor== |
⚫ | |||
− | {{infobox |
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− | | |
+ | {{icon|M.A.C.O. Armor||very rare}} |
+ | <small>''Available through the Reputation system by advancing the [[Reputation: Task Force Omega|Task Force Omega]] branch to Tier 5.''</small> |
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− | | rarity = veryrare |
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+ | {{clrl}} |
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− | | type = Ground Weapon |
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+ | |||
− | | bind = Pickup |
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− | | rank = Vice Admiral |
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− | | head1 = Bolt Burst |
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− | | text1 = Phaser Damage |
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− | : 68 Phaser Damage (97 DPS) |
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− | : 2.5% chance: +2 Stun for 2 sec |
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− | : -50% Runspeed |
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− | : 10% chance: Knocks back +10 meters |
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− | : 5% chance: Knocks back all foes +5 feet in 8' radius |
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− | : 15 Kinetic Damage vs Borg |
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− | | head2 = Sniper Shot |
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− | | subhead2 = Exploit Attack |
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− | | text2 = Phaser Damage and Knockback |
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− | : 174 Phaser Damage (18 DPS) |
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− | : 50% chance: Knocks back +12 meters |
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− | : 2.5% chance: +2 Stun for 2 sec |
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− | : -50% Runspeed for 6 sec |
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− | : 10% chance: Knocks back +10 meters |
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− | : 5% chance: Knocks back all foes +5 feet in a 8' radius |
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− | : 15 Kinetic Damage vs Borg |
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⚫ | |||
− | | unit = EC |
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⚫ | |||
⚫ | |||
===Game Description=== |
===Game Description=== |
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⚫ | |||
⚫ | Type 3 Compression |
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− | === |
+ | === Upgrades === |
+ | {{Upgrading|armor}} |
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− | This item is obtainable through the [[Reputation System]]. |
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+ | {{Modtable |
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− | |||
+ | | violet = tox |
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− | |||
+ | | gold = armor |
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− | {| class="wikitable" |
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⚫ | |||
− | |- |
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− | ! Item<br>Level |
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− | ! Tier<br>Required |
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− | ! Cost |
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− | |- |
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− | | Mk X |
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− | | Tier I |
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− | | 250 Omega Marks {{OM}}<br>3,500 {{dil}}<br>1,000 {{exp}}<br>15 {{item|Industrial Energy Cells}}<br>Project time: 2 minutes. |
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− | |- |
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− | | Mk XI |
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− | | Tier III |
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− | | 375 Omega Marks {{OM}}<br>5,500 {{dil}}<br>32,000 {{exp}}<br>50 {{item|Industrial Energy Cells}}<br>Project time: 2 minutes. |
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− | |- |
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− | | Mk XII |
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− | | Tier V |
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− | | 500 Omega Marks {{OM}}<br>10 [[Borg Neural Processors]] <br> 9,000 {{dil}}<br>64,000 {{exp}}<br>100 {{item|Industrial Energy Cells}}<br>Project time: 2 minutes. |
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− | |} |
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{{clear}} |
{{clear}} |
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For each item added after the first, an additional power is available. |
For each item added after the first, an additional power is available. |
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− | Set 2: '''{{ability|Emergency Shield Capacitor}}''' |
+ | Set 2: {{abilityicon|Emergency Shield Capacitor|Federation|24px}} '''{{ability|Emergency Shield Capacitor}}''' |
+ | :Active |
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:Targets Self |
:Targets Self |
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:45 sec recharge |
:45 sec recharge |
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: |
: |
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:Fixes shield offline debuffs for 5 sec |
:Fixes shield offline debuffs for 5 sec |
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− | :+ |
+ | :+946.4 Shield Regeneration over 5 sec |
− | : |
+ | :18% Shield Resistance for 5 sec |
+ | :Protects against Teleport effects for 6 sec |
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− | : |
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− | :Skills that affect this ability: Repairs |
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Set 3: '''{{ability|Tactical Readiness Network}}''' |
Set 3: '''{{ability|Tactical Readiness Network}}''' |
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:Passive |
:Passive |
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+ | :Affects Friends and Self |
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: |
: |
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− | :+ |
+ | :+10 All Damage Resistance Rating |
− | :+ |
+ | :+50 Slow Resistance Rating |
− | :+ |
+ | :+50 Confuse Resistance Rating |
:When allies receive All Damage, 2% chance of applying 8 sec Expose to damage owner |
:When allies receive All Damage, 2% chance of applying 8 sec Expose to damage owner |
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: |
: |
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:Skills that affect this ability: none |
:Skills that affect this ability: none |
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− | '''{{ability|Integral Frequency Remodulator}}''' |
+ | {{abilityicon|Integral Frequency Remodulator|Federation|24px}} '''{{ability|Integral Frequency Remodulator}}''' |
+ | :Active |
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:Targets Self |
:Targets Self |
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:0.5 sec activate |
:0.5 sec activate |
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==Costume== |
==Costume== |
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+ | Obtaining only the [[M.A.C.O Uniform|M.A.C.O Armor]] unlocks a base costume for use in the tailor. Obtaining the full set unlocks an Omega Reputation project to add additional pieces, including a helmet, to the tailor. |
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+ | Completing the [[Adapted M.A.C.O. (Ground)|Adapted M.A.C.O]] set will add M.A.C.O. Striker styles to the tailor. Players who completed the optional objectives in the Elite [[Special Task Force]] missions before ''[[Delta Rising]]'' will have access to the M.A.C.O. Operational style. |
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− | The MACO costume is unlocked by equipping a full set of gear. Each Mark differs. |
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+ | A fourth style, M.A.C.O. Tactical, is not available to players. |
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− | Mark X: No visible effect. Appears as regular polyalloy weave. |
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− | |||
− | Mark XI: While equipped and effect displayed, the wearer appears in MACO armour but without helmet or gloves. |
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− | |||
− | Mark XII: The full costume, including helmet, is unlocked. Wearable via the Tailor. |
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==Gallery== |
==Gallery== |
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<gallery> |
<gallery> |
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+ | File:MACO Armour Full.png|Left to right: M.A.C.O., M.A.C.O. Striker, M.A.C.O. Operational, and M.A.C.O. Tactical |
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File:MACO 1.png|The full standard version |
File:MACO 1.png|The full standard version |
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− | File:MACO 2.png|The adapted version |
+ | File:MACO 2.png|The adapted Striker version |
− | File: |
+ | File:MACO set.png| Full set of M.A.C.O. armor |
+ | File:MACO Concept.PNG|Operational M.A.C.O. armor |
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− | File:MACO Concept.PNG|Operational MACO costume for completing the space and ground optional objectives for Infected, The Cure, and Khitomer Accords on the elite difficulty. |
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</gallery> |
</gallery> |
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⚫ | |||
− | |||
[[Category:Crafting]] |
[[Category:Crafting]] |
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[[Category:Sets]] |
[[Category:Sets]] |
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+ | [[Category:Reputation System Item]] |
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− | |||
+ | [[Category:M.A.C.O.]] |
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⚫ |
Revision as of 23:55, 15 April 2021
The Starfleet Elite Force ground set is a three-piece ground equipment set, comprised of a unique Personal Shield, Body Armor, and interchangeable Battle Rifle ground weapon, released with Season Five: Call to Arms. This set is obtained from the Task Force Omega branch of the Reputation System for Federation-aligned players only.
Also available to Federation-aligned players is the Adapted M.A.C.O. Ground Set, which shares the stats of the Klingon-aligned Klingon Honor Guard Ground set.
Items unlocked with the Task Force Omega Reputation tiers. | Cost per Reputation item | Cost after Tier 6 Discount |
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M.A.C.O. Resilient Personal Shield
- Melee-range Stun effect, centered on you and your teammates.
Available through the Reputation system by advancing the Task Force Omega branch to Tier 1.
Upgrades
Shields can be upgraded using the Shields Tech Upgrades or Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [Reg] | Regenerates X Shield Capacity every 2 seconds. |
Epic | [Cap2] | Increases Maximum Shield Capacity by 20%. |
M.A.C.O. Battle Rifle
- 66.9 Phaser Damage (95.6 DPS)
- 5% chance: Stun for 4 sec (half duration vs player)
- -50% Runspeed for 6 sec
- 10% chance: Knocks back +10 meters
- 5% chance: Knocks back all foes +5 meters in a 8 meters radius
- 15 Kinetic Damage vs Borg
Available through the Reputation system by advancing the Task Force Omega branch to Tier 3.
The Phaser variant of the M.A.C.O. Battle Rifle. Phaser ground weapons have a chance to stun targets.
- 66.9 Disruptor Damage (95.6 DPS)
- 5% chance: -20% All Damage Resistance Rating for 10 sec
- 10% chance: Knocks back +10 meters
- 5% chance: Knocks back all foes +5 meters in a 8 meters radius
- 15 Kinetic Damage vs Borg
Available through the Reputation system by advancing the Task Force Omega branch to Tier 6.
The Disruptor variant of the M.A.C.O. Battle Rifle. Disruptor ground weapons have a chance to reduce the target's damage resistance.Game Description
Type 3 Compression Rifle. Sniper rifles have a secondary fire mode that shoots a concentrated bolt of energy at a single target, dealing high damage with a good chance to knockback.
Designed to combat the Borg, this weapon has been equipped with an Energy Modulation Device that has a chance to inflict extra damage against the Borg.
Upgrades
Ground weapons can be upgraded using the Ground Gear Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [CrtH] | +2% Critical Chance |
Epic | [Dm/CrtH] | +X Damage +2% Critical Chance |
M.A.C.O. Armor
Available through the Reputation system by advancing the Task Force Omega branch to Tier 5.
Game Description
Polyalloy Weave Armor provides a good protection from physical attacks and some protection from energy based attacks.
Upgrades
Body Armors and Environmental Suits can be upgraded using the Ground Gear Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [Tox] | +X Toxic Damage Resistance Rating |
Epic | [HP/Res] | +X Maximum Hit Points +X All Damage Resistance Rating |
Set powers
For each item added after the first, an additional power is available.
Set 2: Emergency Shield Capacitor
- Active
- Targets Self
- 45 sec recharge
- Fixes shield offline debuffs for 5 sec
- +946.4 Shield Regeneration over 5 sec
- 18% Shield Resistance for 5 sec
- Protects against Teleport effects for 6 sec
Set 3: Tactical Readiness Network
- Passive
- Affects Friends and Self
- +10 All Damage Resistance Rating
- +50 Slow Resistance Rating
- +50 Confuse Resistance Rating
- When allies receive All Damage, 2% chance of applying 8 sec Expose to damage owner
- Skills that affect this ability: none
Integral Frequency Remodulator
- Active
- Targets Self
- 0.5 sec activate
- 10 sec recharge
- Instantly overcomes Borg adaptation.
- Prepares next remodulation as a background
- process that requires 15 seconds to recharge.
Costume
Obtaining only the M.A.C.O Armor unlocks a base costume for use in the tailor. Obtaining the full set unlocks an Omega Reputation project to add additional pieces, including a helmet, to the tailor.
Completing the Adapted M.A.C.O set will add M.A.C.O. Striker styles to the tailor. Players who completed the optional objectives in the Elite Special Task Force missions before Delta Rising will have access to the M.A.C.O. Operational style.
A fourth style, M.A.C.O. Tactical, is not available to players.
Gallery
Equipment Sets | |
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See also: Equipment • Set |