Starfleet Maneuvering Protocol Set
- Tier 5 Variants
- Tier 6 Variants
- Related
- Class overview
- U.S.S. Enterprise-D
- Galaxy Dreadnought Cruiser (Mob)
- Terran Galaxy Dreadnought Cruiser
- Starfleet Maneuvering Protocol Set
The Starfleet Maneuvering Protocol Space Set consists of two consoles:
Both consoles can be put into any console slot.
Contents
Console - Universal - Cloaking Device[edit | edit source]
- After 3 sec, +4,975 Stealth
- -5 Current Shield Power per sec
- +50 Defense Rating
- After Decloaking, +15% Bonus Damage for 5 sec
- 20 sec recharge
- Phaser Quad Cannons [Dmg]x3
- Console - Universal - Cloaking Device
- Console - Universal - Quantum Warhead Module
Set 2: Overcloaked
- Special Ability:
Cloak
The Console - Universal - Cloak is obtained from:
- Defiant Tactical Escort Retrofit (
or Zen Store, 2,000
, FED Tier 5)
- Galaxy Dreadnought Cruiser (Zen Store, 2,500
, Tier 5)
- Legendary Defiant Pilot Warship (Zen Store, 10th Anniversary Legendary Starship Bundles, 30,000
, Tier 6)
- Legendary Galaxy Dreadnought Cruiser (Zen Store, Mirror Universe Bundle, 6,000
, Tier 6)
Cloaking Device is only equippable on the following vessels:
- Aquarius Light Escort variants:
- Avenger Battlecruiser variants:
- Defiant Tactical Escort/Warship variants (Tier 5+):
- Galaxy Dreadnought Cruiser variants:
Game Description[edit | edit source]
The Treaty of Algeron, signed in 2311 by the Romulan Star Empire and the United Federation of Planets, prohibited Federation cloaking devices. This agreement has been a source of controversy in Starfleet, where some officers believed it severely limited tactical options and put the Federation at a disadvantage.
Although the Federation initially agreed to follow the treaty after the destruction of the Romulan homeworld, in early 2409 Starfleet was authorized to develop and implement cloaking technology on selected ships.
This console allows you to cloak your ship. The cloak cannot be activated while in combat.
See also: [Console - Universal - Cloaking Device]
Console - Universal - Supplemental Subsystems[edit | edit source]
- +40 Max All Power Subsystems for 20 seconds
- When receiving energy damage: for 0.75 sec
- *Attacker: ___ Electrical Damage (Ignores Shields)
- * to target: -2 All Power Settings for 10 sec (Stacks up to 20 times)
- * to self: +2 All Power Settings for 10 sec (Stacks up to 20 times)
- *Grants 1 Subsystem Overload counter for 20 sec
- At 20 Subsystem Overload Counters:
- *___ Electrical Damage (Ignores Shields) to up to 5 enemies within 5km
- *to target: Disable all subsystems for 5 sec
- 2 min recharge
Part of set Starfleet Maneuvering Protocol (1/2)
- Console - Universal - Cloaking Device
- Console - Universal - Supplemental Subsystems
- Special Ability:
Overload Supplemental Subsystems
The Console - Universal - Supplemental Subsystems is obtained from:
- Yamato Dreadnought Cruiser (Zen Store, 3,000
, Tier 6)
- Legendary Galaxy Dreadnought Cruiser (Zen Store, Mirror Universe Bundle, 6,000
, Tier 6)
Supplemental Subsystems is only equippable on the following vessels: Galaxy Dreadnought Cruiser, Fleet Galaxy Dreadnought Cruiser, Yamato Dreadnought Cruiser, Fleet Galaxy Dreadnought Cruiser (T6), and Legendary Galaxy Dreadnought Cruiser.
Game Description[edit | edit source]
Activating this console substantially increases starship’s maximum subsystem power levels for a short time. While active, incoming energy weapon attacks damage the attacker, and leech a small amount of the attacker’s subsystem power back to the player. Additionally, player gains a Subsystem Overload Counter each time starship is hit with an energy attack. After obtaining 20 counters player's starship emits a devastating pulse of electrical energy which deals heavy damage to nearby enemies. Affected enemies have all of their subsystems knocked offline for a brief period.
This console provides a passive bonus to all subsystem power levels.
Set powers[edit | edit source]
For each item added after the first, an additional power is available.
Set 2: Starfleet Maneuvering Protocol
- + 3 Turn Rate
- + 3% Defense