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+ | <!-- To add a trait to tables below, create a [[Trait: NAME]] page. To change description in the table below, edit "Basic description" on the Trait page. For trait to appear after being created, page needs to be refreshed. --> |
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− | '''Starship [[Trait|traits]]''' are unlockable by either advancing through the [[Starship Mastery]] tiers of different Tier 6 starships, or by advancing through a [[Captain Specialization]]. |
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+ | '''Starship [[trait]]s''' are unlockable by advancing through the [[Starship Mastery]] tiers of different Tier 6 starships, by advancing through a [[Captain Specialization]], opening a Trait Pack, playing a mission or doing Delta/Temporal recruit tasks. |
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− | + | By default, each player has four trait slots available; 1 extra slot is purchasable at the [[Fleet Research Lab]]. Starships which have been upgraded using an [[Experimental Ship Upgrade Token]] also receive an additional slot; however use of this slot is limited to upgraded ships only. Like all other traits, starship traits can be reassigned in-game anywhere within social [[hub]]s or in [[sector space]]. |
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+ | Traits are unlocked per character, with the exception of the [[Starship Mastery|level 6 mastery]] traits unlocked on [[Legendary starship]]s which are account unlocks. Some Legendary Starships will also unlock multiple traits at level 5. |
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− | == Starship Traits obtained from Starships == |
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− | === Faction-Specific Starship Traits === |
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− | {| border="2" class="wikitable" |
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− | ! colspan="2" | Trait || Obtained from || Details |
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− | | {{starshiptraiticon|Ablative Field Projector|40px}} |
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− | | align="center" | [[Trait: Ablative Field Projector|Ablative Field Projector]] |
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− | | {{fedonly}} [[Long Range Science Vessel (T6)]] |
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− | | When using your Shield heal bridge officer abilities:<br><small>• Adds 3,000 Hit Points temporarily for 15 seconds onto the target.<br>• Stacks up to 3 times. |
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− | |- |
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− | | {{starshiptraiticon|Advanced Firing Solutions|40px}} |
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− | | align="center" | [[Trait: Advanced Firing Solutions|Advanced Firing Solutions]] |
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− | | {{klgonly}} [[Qib Intel Battlecruiser]] |
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− | | When firing cannons:<br><small>• +1 Flight Turn Rate for 10 sec<br>• +0.8% Accuracy for 10 sec (Stacks up to 10 times) |
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− | |- |
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− | | {{starshiptraiticon|Battle Ready|40px}} |
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− | | align="center" | [[Trait: Battle Ready|Battle Ready]] |
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− | | {{fedonly}} [[Eclipse Intel Cruiser]] |
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− | | When using Eng or Intel Bridge Office Ability:<br><small>• To self: +7.5 All Damage Resistance Rating for 15 sec<br>• To self: +7.5 Defense for 15 sec |
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− | |- |
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− | | {{starshiptraiticon|Designated Target|40px}} |
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− | | align="center" | [[Trait: Designated Target|Designated Target]] |
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− | | {{fedonly}} [[Theseus Temporal Escort]] |
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− | | While this trait is slotted, and you kill a target affected by your Focused Assault ability allies within 5km of the defeated target will gain a moderate hull heal and damage boost. |
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− | |- |
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− | | {{starshiptraiticon|Desperate Repairs|40px}} |
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− | | align="center" | [[Trait: Desperate Repairs|Desperate Repairs]] |
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− | | {{fedonly}} [[Guardian Cruiser]]<br>{{fedonly}} [[Mirror Universe Guardian Cruiser|Mirror Guardian Cruiser (T6)]] |
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− | | When critically hit:<br><small>• Grant 1 Desperation counter for 120 sec.<br>At 3 counters:<br>• To self: +5,000 Shield Regeneration.<br>• To self: +25,000 Hit Points.<br>• Prevents gaining Desperation counters for 60 sec. |
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− | |- |
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− | | {{starshiptraiticon|Down But Not Out|40px}} |
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− | | align="center" | [[Trait: Down But Not Out|Down But Not Out]] |
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− | | {{fedonly}} [[Kelvin Timeline Heavy Command Cruiser]]<br>{{klgonly}} [[Starship Trait Unlock - Down But Not Out / Highly Specialized (Klingon)]]<br>{{romonly}} [[Starship Trait Unlock - Down But Not Out / Standoff (Romulan)]] |
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− | | While this trait is slotted, and as your ship takes damage, you are able to reroute power from damaged systems to increase the maximum power potential of all of your subsystems, allowing a higher cap on your potential performance. |
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− | |- |
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− | | {{starshiptraiticon|Emitter Synergy|40px}} |
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− | | align="center" | [[Trait: Emitter Synergy|Emitter Synergy]] |
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− | | {{fedonly}} [[Scryer Intel Science Vessel]] |
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− | | When using Tac or Intel Bridge Office Ability:<br><small>• To self: +7.5% Exotic Damage for 15 sec (Stacks up to 3 times)<br>• To self: +7.5% Shield Heals for 15 sec (Stacks up to 3 times) |
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− | |- |
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− | | {{starshiptraiticon|Highly Specialized|40px}} |
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− | | align="center" | [[Trait: Highly Specialized|Highly Specialized]] |
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− | | {{romonly}} [[Kelvin Timeline T'laru Intel Carrier Warbird]]<br>{{fedonly}} [[Starship Trait Unlock - Standoff / Highly Specialized (Federation)]]<br>{{klgonly}} [[Starship Trait Unlock - Down But Not Out / Highly Specialized (Klingon)]] |
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− | | Make the most of your bridge officer specialists! Each time one of their abilities is activated, it will cause all other specialist bridge officer abilities to recharge more quickly, allowing them all to be used more frequently. In addition, you will gain a boost to Starship Hull Repair, Starship Weapon Specialization and Starship Particle Generators skills. This skill buff stacks up to 5 times. |
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− | |- |
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− | | {{starshiptraiticon|Improved Polarize Hull|40px}} |
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− | | align="center" | [[Trait: Improved Polarize Hull|Improved Polarize Hull]] |
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− | | {{fedonly}} [[Nautilus Temporal Science Vessel]] |
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− | | While this trait is slotted, activating Polarize Hull will periodically remove movement impairing effects as well as damage over time and hazard effects for the duration of the ability. |
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− | |- |
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− | | {{starshiptraiticon|Improved Weaponized Emitters|40px}} |
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− | | align="center" | [[Trait: Improved Weaponized Emitters|Improved Weaponized Emitters]] |
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− | | {{fedonly}} [[Advanced Heavy Cruiser (T6)]] |
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− | | While this trait is slotted your Aceton Beam and Overwhelm Emitters abilities cause radiation damage over time to enemies within 3km of the target. |
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− | |- |
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− | | {{starshiptraiticon|Insult to Injury|40px}} |
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− | | align="center" | [[Trait: Insult to Injury|Insult to Injury]] |
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− | | {{fedonly}} [[Jupiter Class Carrier]] |
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− | | While this trait is slotted, and you activate either an Intel Bridge Officer ability or Tractor Beam I, II or III, you will allow your pets to use Torpedo: Transport Warhead I. |
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− | |- |
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− | | {{starshiptraiticon|Numerical Superiority|40px}} |
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− | | align="center" | [[Trait: Numerical Superiority|Numerical Superiority]] |
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− | | {{fedonly}} [[Advanced Escort (T6)]] |
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− | | While slotted, you gain a small damage bonus that increases as more allies target your targeted foe. 10% - 50%. Does not count hanger pets. |
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− | |- |
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− | | {{starshiptraiticon|Radiant Nanite Cloud|40px}} |
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− | | align="center" | [[Trait: Radiant Nanite Cloud|Radiant Nanite Cloud]] |
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− | | {{fedonly}} [[Dauntless Class Experimental Science Vessel|Dauntless Class<br>Experimental Science Vessel]] |
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− | | When using any hull healing ability:<br><small>• Heals for an additional 25% over 4 seconds in a 3km radius. |
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− | |- |
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− | | {{starshiptraiticon|Retaliation|40px}} |
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− | | align="center" | [[Trait: Retaliation|Retaliation]] |
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− | | {{fedonly}} [[Paladin Temporal Battlecruiser]] |
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− | | While this trait is slotted, and you suffer a critical hit you will gain a boost to your weapon damage and critical hit chance. This buff stacks up to 3 times. |
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− | |- |
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− | | {{starshiptraiticon|Shield Overload|40px}} |
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− | | align="center" | [[Trait: Shield Overload|Shield Overload]] |
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− | | {{fedonly}} [[Sagittarius Temporal Cruiser|Sagittarius Class<br>Temporal Cruiser]] |
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− | | Activating Emergency Power to Shields applies a massive boost to Damage Resistance and Shield Hardness. The effectiveness of this boost drops off overtime.<br>Self: Increases Damage Resistance to All Damage by 75, this effect decreases drastically each 5 seconds for 30 seconds<br>Self: Reduces damage to shields by 75%, this effect decreases drastically each 5 seconds for 30 seconds |
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− | |- |
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− | | {{starshiptraiticon|Specialist Knowledge|40px}} |
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− | | align="center" | [[Trait: Specialist Knowledge|Specialist Knowledge]] |
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− | | {{fedonly}} [[Intel Assault Cruiser]] |
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− | | While this trait is slotted, activating any Intel or Command Bridge Officer Specialist ability will reduce the recharge time of all Engineering Bridge Officer abilities. |
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− | |- |
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− | | {{starshiptraiticon|Standoff|40px}} |
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− | | align="center" | [[Trait: Standoff|Standoff]] |
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− | | {{klgonly}} [[Kelvin Timeline D4x Pilot Bird-of-Prey]]<br>{{Fedonly}} [[Starship Trait Unlock - Standoff / Highly Specialized (Federation)]]<br>{{romonly}} [[Starship Trait Unlock - Down But Not Out / Standoff (Romulan)]] |
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− | | Your boldness will pay off with this trait, as firing upon the forward 90-degree arc of an opponent allows your weapons to deal more damage than usual. Additionally, your weapons gain the ability to knock your foes' weapons offline briefly, once every several seconds, so long as you continue firing on their forward arc. |
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− | |- |
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− | | {{starshiptraiticon|Target Rich Environment|40px}} |
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− | | align="center" | [[Trait: Target Rich Environment|Target Rich Environment]] |
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− | | {{fedonly}} [[Kelvin Timeline Intel Dreadnought Cruiser]]<br>{{klgonly}}{{romonly}} {{item|Special Requisition Pack - Cross-Faction Bundle Kelvin Timeline Intel Dreadnought Equipment||rare}} |
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− | | While this starship trait is slotted, activating Beam: Fire At Will or Cannon: Scattery Volley will provide a small boost to weapon damage, per weapon activation, for a short time as long as these attack modes are active. This bonus stacks up to 20 times. |
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− | |- |
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− | | {{starshiptraiticon|Vent Metreon Laced Plasma|40px}} |
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− | | align="center" | [[Trait: Vent Metreon Laced Plasma|Vent Metreon Laced Plasma]] |
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− | | {{fedonly}} [[Command Assault Cruiser (T6)]] |
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− | | While this trait is slotted Eject Warp Plasma will have its duration reduced from 30 seconds to 15 seconds, but each plasma cloud will explode in a 2km AoE dealing shield penetrating Radiation damage. |
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− | |- |
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− | | {{starshiptraiticon|Warp Shadow Decoy|40px}} |
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− | | align="center" | [[Trait: Warp Shadow Decoy|Warp Shadow Decoy]] |
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− | | {{romonly}} [[Aelahl Light Warbird Battlecruiser]] |
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− | | When activating Cloak:<br><small>• Creates a Warp Shadow of your ship for 15 seconds that will taunt NPC enemy starships. |
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− | |- |
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− | |} |
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+ | == Obtained from: Starships == |
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− | === Cross-Faction Starship Traits === |
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+ | === Faction specific ship + unlock === |
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− | {| border="2" class="wikitable" |
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+ | This section contains traits that first need to be obtained through a faction-specific starship, before being account unlocked, or available to other factions via [[Dilithium Store]] unlock. |
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− | |- |
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+ | {{#dpl: |
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− | ! colspan="2" | Trait || Obtained from || width="65%" | Details |
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+ | |includesubpages=false |
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− | |- |
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+ | |category=Starship traits (faction-specific) |
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− | | {{starshiptraiticon|Adaptive Hull Plating|40px}} |
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+ | |include={masteryicon}:name,#<span style="font-size:70%;color:white">This trait is a final Starship Mastery tier of the:</span>,#Basic information |
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− | | align="center" | {{Trait|Adaptive Hull Plating}} |
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+ | |table = class="wikitable sortable",style="width: 110px"¦Name,Icon,Obtained from,Description |
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− | | {{fedonly}} [[Operations Star Cruiser (T6)|Sojourner]]<br>{{klgonly}} [[Kahless War Battlecruiser (T6)|Kahless]]<br>{{romonly}} [[Shamshir Operations Dreadnought Warbird (T6)|Shamshir]] |
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+ | |tablerow = [[File:%% icon.png]], style="font-size:85%; width: 240px"¦%%, style="font-size:85%"¦%% |
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− | | Activating any Hull Healing or [[Captain Specialization#Command Officer (primary or secondary)|Command Bridge Officer Ability]] will boost your maximum hull hit points for a short time. This effect stacks up to 3 times. |
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+ | |ordermethod = title |
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− | |- |
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+ | |allowcachedresults=true |
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− | | {{starshiptraiticon|All Hands on Deck|40px}} |
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+ | |redirects = exclude |
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− | | align="center" | {{Trait|All Hands on Deck}} |
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+ | |replaceintitle=/Trait:/, |
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− | | {{fedonly}} [[Presidio Command Battlecruiser|Presidio]]<br>{{klgonly}} [[Ty'Gokor Command Battlecruiser|Ty'Gokor]]<br>{{romonly}} [[Vastam Command Battlecruiser|Vastam]] |
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+ | }} |
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− | | Activating a Tactical or Command Bridge Officer ability will reduce the recharge time of Science Bridge Officer abilities and Captain abilities. Science bridge officer ability recharge time reduced by 10% and captain ability recharge time reduced by 5%, this may only occur once every 5 seconds. |
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− | | {{starshiptraiticon|Built To Last|40px}} |
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− | | align="center" | {{Trait|Built To Last}} |
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− | | {{fedonly}} [[Temporal Light Cruiser]]<br>{{klgonly}} [[D7 Temporal Battlecruiser]]<br>{{romonly}} [[T’liss Temporal Warbird]] |
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− | | Activating a Hull Healing Bridge Officer ability will apply a weapon power cost reduction and a hull regeneration buff. The hull regeneration buff's effectiveness will increase when triggered at low hull strength. |
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− | |- |
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− | | {{starshiptraiticon|Charged Particle Reaction|40px}} |
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− | | align="center" | [[Trait: Charged Particle Reaction|Charged Particle Reaction]] |
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− | | {{fedonly}} [[Brigid Multi-Mission Surveillance Explorer]]<br>{{klgonly}} [[Ahgamas Multi-Mission Surveillance Vessel]]<br>{{romonly}} [[Galas Surveillance Explorer Warbird]] |
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− | | While this trait is slotted, activating Charged Particle Burst will cause a secondary, less potent version of Charged Particle Burst to be emitted from each target hit by this ability, causing a chain reaction. |
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− | | {{starshiptraiticon|Checkmate|40px}} |
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− | | align="center" | {{Trait|Checkmate}} |
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− | | {{fedonly}} [[Science Star Cruiser (T6)|Yorktown]]<br>{{klgonly}} [[Gorkon Science Battlecruiser (T6)|Gorkon]]<br>{{romonly}} [[Flambard Science Dreadnought Warbird (T6)|Flambard]] |
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− | | Activating a control Bridge Officer ability will provide a boost to your [[Skill: Exotic Particle Generator|Exotic Damage]] and Projectile Weapon damage for a short time. |
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− | | {{starshiptraiticon|Coordinated Assault|40px}} |
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− | | align="center" | {{Trait|Coordinated Assault}} |
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− | | {{fedonly}} [[Heavy Escort Carrier (T6)|Alita]] <br />{{klgonly}} [[Qa’Tel Flight Deck Raptor|Qa'Tel]] <br />{{romonly}} [[Jhu’ael Tactical Carrier Warbird|Jhu'ael]] |
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− | | While this starship trait is slotted and you activate Beam: Overload I, II or III you will allow your pets to use Beam: Overload I. |
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− | Using Cannon: Rapid Fire I, II or III will allow your pets to use Cannon: Rapid Fire I. |
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− | | {{starshiptraiticon|Council of Thought|40px}} |
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− | | align="center" | {{Trait|Council of Thought}} |
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− | | [[Xindi-Insectoid Olaen Heavy Escort Carrier]] |
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− | | While slotted, you will benefit from the awareness offered by having coordinated allies nearby, gaining increased Defense and Damage Resistance for each ally within 10km. |
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− | | {{starshiptraiticon|Cryonic Siphon|40px}} |
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− | | align="center" | {{Trait|Cryonic Siphon}} |
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− | | [[Breen Chel Boalg Warship]] |
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− | | While this trait is slotted, Cryonic Siphon will drastically reduce the target's shield hardness and damage resistance while Energy Siphon is active on its target. |
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− | | {{starshiptraiticon|Delphic Phasing|40px}} |
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− | | align="center" | [[Trait: Delphic Phasing|Delphic Phasing]] |
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− | | [[Sphere Builder Edoulg Science Vessel]] |
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− | | While this trait is slotted, you will gain a stack of Partial Delphic Phasing each time you score a critical hit. You may only generate 1 stack every 2 seconds. Each stack of Partial Delphic Phasing provides an increase to All Energy Damage resistance rating and lasts for a short duration. At 10 stacks of Delphic Phasing, you become immune to Energy Damage for a short time. After this effect wears off, you will be unable to generate stacks of Delphic Phasing for a period of time. |
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− | | {{starshiptraiticon|Delphic Shockwave|40px}} |
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− | | align="center" | [[Trait: Delphic Shockwave|Delphic Shockwave]] |
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− | | [[Sphere Builder Denuos Dreadnought Carrier]] |
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− | | While this trait is slotted, activating Polarize Hull will periodically remove movement impairing effects as well as damage over time and hazard effects for the duration of the ability. |
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− | | {{starshiptraiticon|Dominion Coordination|40px}} |
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− | | align="center" | [[Trait: Dominion Coordination|Dominion Coordination]] |
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− | | [[Jem'Hadar Dreadnought Carrier]] |
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− | | While this trait is slotted, activating Beam: Overload, Surgical Strikes and Cannon: Rapid Fire will provide an increase in damage to all nearby hangar pets. This buff does not stack. |
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− | | {{starshiptraiticon|Emergency Response|40px}} |
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− | | align="center" | {{Trait|Emergency Response}} |
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− | | [[Kobali Samsar Cruiser]] |
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− | | Your Hull and Shield heal bridge officer abilities will have their recharge times reduced by 10% if you suffer damage while below 50% hull health. This can occur once every 4 seconds. |
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− | | {{starshiptraiticon|Emergency Weapon Cycle|40px}} |
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− | | align="center" | {{Trait|Emergency Weapon Cycle}} |
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− | | {{fedonly}} [[Arbiter Battle Cruiser]]<br>{{klgonly}} [[Kurak Battlecruiser]]<br>{{romonly}} [[Morrigu Heavy Warbird]] |
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− | | Activating Emergency Power to Weapons provides a reduction in weapon power cost and grants a boost to weapon firing speed for the duration of Emergency Power to Weapons |
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− | | {{starshiptraiticon|Energy Web|40px}} |
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− | | align="center" | {{Trait|Energy Web}} |
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− | | [[Tholian Tarantula Dreadnought Cruiser]] |
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− | | While slotted, activation of {{ability|Beam: Overload}}, {{ability|Energy Weapons: Surgical Strikes}} or {{ability|Cannon: Rapid Fire}} will empower your next attack, causing your foe to be trapped in an Energy Web. Enemies trapped in the Energy Web will suffer heavy shield penetrating physical damage over time and be held briefly. This ability's damage is improved by [[Auxiliary Power|Auxiliary power]] and {{skill|Exotic Particle Generator}} skill. Energy Web can be triggered once every 45 seconds. |
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− | |- |
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− | | {{starshiptraiticon|Enhanced Power Condensers|40px}} |
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− | | align="center" | {{Trait|Enhanced Power Condensers}} |
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− | | [[Breen Rezreth Dreadnought Cruiser]] |
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− | | Using Power Siphon or Tachyon Beam will provide you with a boost to maximum power levels and provide a boost to maximum shield hit points for a short time. |
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− | |- |
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− | | {{starshiptraiticon|Evasion Specialist|40px}} |
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− | | align="center" | [[Trait: Evasion Specialist|Evasion Specialist]] |
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− | | {{fedonly}} [[Reliant Advanced Light Cruiser]]<br>{{klgonly}} [[QeHpu' Advanced Light Battlecruiser]]<br>{{romonly}} [[Deleth Advanced Light Warbird Battlecruiser]] |
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− | | Upon activation of Emergency Power to Engines, or any Pilot Bridge Officer Ability, gain Shield Hardness and Shield Regeneration for 5sec (once per 15sec max). |
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− | |- |
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− | | {{starshiptraiticon|Exotic Modulation|40px}} |
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− | | align="center" | [[Trait: Exotic Modulation|Exotic Modulation]] |
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− | | [[Chronos Temporal Dreadnought Cruiser]] |
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− | | While this trait is slotted, using Directed Energy Modulation or any Temporal Operative ability will provide a large boost to Exotic Damage for a short time. |
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− | |- |
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− | | {{starshiptraiticon|Exotic Particle Shielding|40px}} |
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− | | align="center" | [[Trait: Exotic Particle Shielding|Exotic Particle Shielding]] |
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− | | {{fedonly}} [[Esquiline Multi-Mission Strategic Explorer]]<br>{{klgonly}} [[Ihgomas Multi-Mission Strategic Vessel]]<br>{{romonly}} [[Taenen Strategic Explorer Warbird]] |
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− | | While this trait is slotted, activating Engineering Team, Science Team or Tactical team will provide a buff to All Damage Resistance Rating. Affected targets will also gain an equal amount of Damage Resistance Rating to all Exotic Damage abilities. |
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− | | {{starshiptraiticon|Explosive Polarity Shift|40px}} |
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− | | align="center" | {{Trait|Explosive Polarity Shift}} |
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− | | {{fedonly}} [[Exploration Cruiser (T6)|Andromeda]]<br />{{klgonly}} [[Negh'Tev Heavy Battlecruiser|Negh'Tev]]<br />{{romonly}} [[D'Khellra Warbird Battlecruiser|D'Khellra]] |
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− | | When damaged while Reverse Shield Polarity is active:<br><small> Apply 1 stack of Polarity Shift (max once per 0.5sec)<br>When Reverse Shield Polarity duration ends:<br>• X Kinetic Damage (100% Shield Penetration) to foes within 3km (Damage increased by 5% per stack of Polarity Shift) |
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− | |- |
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− | | {{starshiptraiticon|Frontal Assault|40px}} |
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− | | align="center" | {{Trait|Frontal Assault}} |
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− | | [[Vaadwaur Manasa Assault Escort]] |
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− | | Activate any Cannon-enhancing ability (Rapid Fire, Scatter Volley, Surgical Strikes, etc.) provides a boost to your Shield Hardness and Shield Regeneration along your forward shield arc. |
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− | |- |
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− | | {{starshiptraiticon|Go for the Kill|40px}} |
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− | | align="center" | {{Trait|Go for the Kill}} |
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− | | [[Jem'Hadar Strike Ship]] |
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− | | Critical Hits extend duration of active Cannon: Rapid Fire by 3 seconds. May occur once every 5 seconds. |
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− | |- |
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− | | {{starshiptraiticon|Greedy Emitters|40px}} |
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− | | align="center" | {{Trait|Greedy Emitters}} |
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− | | [[Ferengi Nandi Warship]] |
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− | | While this trait is slotted using the Energy Siphon, Tachyon Beam, or Tyken’s Rift Science Bridge Officer Abilities gives a buff which grants immunity to energy drain, reduces energy weapons power usage, and increases your subsystem power levels for 10 seconds. This buff may be triggered once every 30 seconds. |
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− | |- |
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− | | {{starshiptraiticon|Harasser Mines|40px}} |
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− | | align="center" | {{Trait|Harasser Mines}} |
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− | | [[Vorgon Xyfius Heavy Escort]] |
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− | | Activation of {{ability|Cannon: Scatter Volley}} or {{ability|Beam: Fire at Will}} will trigger a Chroniton Mine to appear within 1.5 km of each affected target. This can occur once every 20 seconds. |
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− | |- |
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− | | {{starshiptraiticon|Heavy Tachyon Mine|40px}} |
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− | | align="center" | [[Trait: Heavy Tachyon Mine|Heavy Tachyon Mine]] |
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− | | {{fedonly}} [[Palatine Multi-Mission Reconnaissance Explorer]]<br>{{klgonly}} [[Khaimas Multi-Mission Reconnaissance Vessel]]<br>{{romonly}} [[Surhuelh Reconnaissance Explorer Warbird]] |
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− | | While this trait is slotted, activating Beam: Overload, Beam: Fire at Will, Cannon: Rapid Fire, Cannon: Scatter Volley or any Subsystem Targeting ability will cause your starship to deploy a Heavy Tachyon Mine behind your ship. |
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− | |- |
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− | | {{starshiptraiticon|Improved Brace for Impact|40px}} |
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− | | align="center" | {{Trait|Improved Brace for Impact}} |
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− | | {{fedonly}} [[Concorde Command Battlecruiser|Concorde]]<br />{{klgonly}} [[An'quat Command Battlecruiser|An'quat]]<br />{{romonly}} [[Baratan Command Battlecruiser|Baratan]] |
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− | | Brace for Impact grants you a very large amount of Temporary Hit Points for a short period of time. |
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− | |- |
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− | | {{starshiptraiticon|Improved Feedback Pulse|40px}} |
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− | | align="center" | {{Trait|Improved Feedback Pulse}} |
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− | | [[Krenim Science Vessel]] |
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− | | While slotted,{{ability|Feedback Pulse}} will deal additional damage. Each time you are hit while Feedback Pulse is active you will gain a buff that boosts your Critical Hit Chance and Critical Severity. This buff stacks up to 10 times. |
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− | |- |
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− | | {{starshiptraiticon|Improved Tachyon Beam|40px}} |
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− | | align="center" | {{Trait|Improved Tachyon Beam}} |
||
− | | {{fedonly}} [[Geneva Command Battlecruiser|Geneva]]<br />{{klgonly}} [[Klinzhai Command Battlecruiser|Klinzhai]]<br />{{romonly}} [[Deihu Command Battlecruiser|Deihu]] |
||
− | | Tachyon Beam will now regenerate the shields of allies near the target. |
||
− | |- |
||
− | | {{starshiptraiticon|Insidious Tactics|40px}} |
||
− | | align="center" | [[Trait: Insidious Tactics|Insidious Tactics]] |
||
− | | [[Cardassian Keldon Cruiser]] |
||
− | | While this trait is slotted, activating Aceton Beam, Surgical Strikes or Torpedo: Transport Warhead will grant a boost to Critical Hit Chance and Critical Hit Severity. This buff stacks up to 3 times. |
||
− | |- |
||
− | | {{starshiptraiticon|Invincible|40px}} |
||
− | | align="center" | {{Trait|Invincible}} |
||
− | | [[Zahl Heavy Cruiser]] |
||
− | | While slotted and you are reduced to very low hull, your ship becomes undefeatable for 8 seconds. During this window all incoming hull and shield heals receive large boosts. May activate once per two minutes. |
||
− | |- |
||
− | | {{starshiptraiticon|Load Viral Torpedo|40px}} |
||
− | | align="center" | {{Trait|Load Viral Torpedo}} |
||
− | | [[Benthan Assault Cruiser]] |
||
− | | When using Eng, Sci, Tac or Intel Team:<br><small>• Loads a Viral Torpedo.<br>• This causes your next Torpedo attack to disable your target(s) for a short period of time.<br>• This can only occur once every 20 seconds. |
||
− | |- |
||
− | | {{starshiptraiticon|Particle Feedback Loop|40px}} |
||
− | | align="center" | [[Trait: Particle Feedback Loop|Particle Feedback Loop]] |
||
− | | [[Eternal Temporal Multi-Mission Science Vessel]] |
||
− | | When using an Exotic Damage Bridge Officer ability:<br><small>• Increase Hull Penetration by 50 for 30 seconds.<br>• This buff stacks up to 3 times. |
||
− | |- |
||
− | | {{starshiptraiticon|Partners In Arms|40px}} |
||
− | | align="center" | {{Trait|Partners In Arms}} |
||
− | | [[Hazari Destroyer]] |
||
− | | When healing or buffling an ally:<br><small>• Provide you with a 10% boost to all damage for 10 seconds.<br>• This buff stacks up to 3 times. (Does not trigger when healing/buffing self.) |
||
− | |- |
||
− | | {{starshiptraiticon|Peak Efficiency|40px}} |
||
− | | align="center" | {{Trait|Peak Efficiency}} |
||
− | | [[Herald Vonph Dreadnought Carrier]] |
||
− | | While this starship trait is slotted, every few seconds all of your recharging Bridge Officer abilities will have their remaining recharge time reduced by a small amount if your hull strength is at or above 80%. |
||
− | |- |
||
− | | {{starshiptraiticon|Potentiality|40px}} |
||
− | | align="center" | {{Trait|Potentiality}} |
||
− | | [[Krenim Imperium Warship]] |
||
− | | For every second you spend in combat, but not activating Bridge Officer Abilities, you will gain one stack of Potentiality which will increase your damage output for a short time. Activating any Bridge Officer Ability renders you unable to build up Potentiality for several seconds, during which time your existing stacks will be lost. Stacks up to 10 times. |
||
− | |- |
||
− | | {{starshiptraiticon|Reactive Repair Nanites|40px}} |
||
− | | align="center" | {{Trait|Reactive Repair Nanites}} |
||
− | | [[Breen Sarr Theln Carrier]] |
||
− | | Using a hull heal ability will also heal your hangar pets within 5km of your target for a portion of the healing dealt. |
||
− | |- |
||
− | | {{starshiptraiticon|Regroup|40px}} |
||
− | | align="center" | [[Trait: Regroup|Regroup]] |
||
− | | [[Ouroboros Temporal Raider]] |
||
− | | Your Attack Pattern Bridge Officer abilities will reduce the recharge time on Engineering and Temporal Operative Bridge Officer abilities. |
||
− | |- |
||
− | | {{starshiptraiticon|Scavenger Beam|40px}} |
||
− | | align="center" |{{Trait|Scavenger Beam}} |
||
− | | [[Na'kuhl Daemosh Science Vessel]] |
||
− | | While this trait is slotted, Tractor Beam will deal increased damage. Additionally,Tractor Beam will heal caster overtime. |
||
− | |- |
||
− | | {{starshiptraiticon|Spoils Of The Victor|40px}} |
||
− | | align="center" | [[Trait: Spoils Of The Victor|Spoils Of The Victor]] |
||
− | | [[Na'kuhl Tadaari Raider]] |
||
− | | While slotted, defeating any enemy will grant a Hull and Shield Heal over time effect. |
||
− | |- |
||
− | | {{starshiptraiticon|Stay on Target|40px}} |
||
− | | align="center" | {{Trait|Stay on Target}} |
||
− | | {{fedonly}} [[Mercury Class Pilot Escort|Mercury]] <br />{{klgonly}} [[Kortar Class Pilot Raptor|Kortar]] <br />{{romonly}}[[Okhala Class Pilot Warbird|Okhala]] |
||
− | | Keeping your current target in your forward 90 degree arc causes your ship to autofire a microtorpedo every few seconds. |
||
− | |- |
||
− | | {{starshiptraiticon|Streak Breaker|40px}} |
||
− | | align="center" | {{Trait|Streak Breaker}} |
||
− | | [[Ferengi Nagus Marauder]] |
||
− | | When you miss: Gain 1 Streak Breaker counter for 60 sec<ul><li>At 5 counters:</li><li>+20% Accuracy for 15 sec.</li><li>+20% Defense for 15 sec</li><li>+10% Critical Chance for 15 sec</li><li>Prevents gaining Streak Breaker counters for 60 sec</li></ul> |
||
− | |- |
||
− | | {{starshiptraiticon|Structural Integrity Overcharge|40px}} |
||
− | | align="center" | {{Trait|Structural Integrity Overcharge}} |
||
− | | {{fedonly}} [[Ajax Class Pilot Escort|Ajax]] <br />{{klgonly}} [[Qui'Tu Class Pilot Raptor|Qui'Tu]] <br />{{romonly}} [[Khaiell Class Pilot Warbird|Khaiell]] |
||
− | | Bonus hull regeneration based on how high you set your base (unmodified) engine power. |
||
− | |- |
||
− | | {{starshiptraiticon|Subsystem Redundancies|40px}} |
||
− | | align="center" | {{Trait|Subsystem Redundancies}} |
||
− | | {{fedonly}} [[Dreadnought Cruiser (T6)|Yamato]]<br />{{klgonly}} [[Kolasi Siege Destroyer|Kolasi]]<br />{{romonly}} [[Kara Advanced Warbird|Kara]] |
||
− | | While Subsystem Redundancies is slotted, firing a Spinal Lance, Javelin or Beam: Overload I, II and III will trigger a shield heal, a shield hardness buff and will restore offline shields. |
||
− | |- |
||
− | | {{starshiptraiticon|Subwarp Sheath|40px}} |
||
− | | align="center" | {{Trait|Subwarp Sheath}} |
||
− | | {{fedonly}} [[Icarus Class Pilot Escort|Icarus]] <br />{{klgonly}} [[Klavek Class Pilot Raptor|Klavek]] <br />{{romonly}} [[Jaeih Class Pilot Warbird|Jaeih]] |
||
− | | Adds armor penetration with all weapons based on your speed, max 15% at 75 Impulse speed. |
||
− | |- |
||
− | | {{starshiptraiticon|Super Charged Weapons |40px}} |
||
− | | align="center" | {{Trait|Super Charged Weapons}} |
||
− | | {{fedonly}} [[Tactical Star Cruiser (T6)|Endeavour]]<br>{{klgonly}} [[Martok Tactical Battlecruiser (T6)|Martok]]<br>{{romonly}} [[Khopesh Tactical Dreadnought Warbird (T6)|Khopesh]] |
||
− | | Firing a torpedo will provide a stack of the Super Charged buff. This buff provides a boost to directed energy weapon damage, critical hit chance and critical severity for a short time. This buff stacks up to 3 times. |
||
− | |- |
||
− | | {{starshiptraiticon|Superweapon Ingenuity|40px}} |
||
− | | align="center" | {{Trait|Superweapon Ingenuity}} |
||
− | | [[Xindi-Primate Ateleth Dreadnought Cruiser]] |
||
− | | While slotted, activating Beam: Overload I, II or III firing mode, you will be granted an extra charge of Beam: Overload I, allowing you to fire two massive blasts of energy back-to-back. |
||
− | Superweapon Ingenuity can be triggered once every 30 seconds. |
||
− | |- |
||
− | | {{starshiptraiticon|Supremacy|40px}} |
||
− | | align="center" | {{Trait|Supremacy}} |
||
− | | [[Vaadwaur Astika Heavy Battlecruiser]] |
||
− | | Cannon Scatter Volley or Beam Fire at Will provide a small boost to all subsystem power levels per target hit for a short time as long as these attack modes are active. This bonus stacks up to 20 times. |
||
− | |- |
||
− | | {{starshiptraiticon|Synergistic Restoration|40px}} |
||
− | | align="center" | {{Trait|Synergistic Restoration}} |
||
− | | [[Herald Quas Flight Deck Cruiser]] |
||
− | | While this starship trait is slotted, any incoming shield healing will cause you to recover a small amount of hull healing over time. This can occur once every 10 seconds. |
||
− | |- |
||
− | | {{starshiptraiticon|Tachyon Dispersal|40px}} |
||
− | | align="center" | {{Trait|Tachyon Dispersal}} |
||
− | | {{fedonly}} [[Sutherland Advanced Research Vessel|Sutherland]]<br />{{klgonly}} [[Naj’sov Research Vessel|Naj’sov]]<br />{{romonly}} [[Laeosa Research Warbird|Laeosa]] |
||
− | | While this trait is slotted, Tachyon Beam will significantly reduce the target's shield hardness while channeled. In addition, if Tachyon Beam reaches its full duration it will release a large burst of Tachyon energy that will inflict shield damage over time and reduce the shield hardness of affected targets within its radius. |
||
− | |- |
||
− | | {{starshiptraiticon|Tactical Analysis|40px}} |
||
− | | align="center" | [[Trait: Tactical Analysis|Tactical Analysis]] |
||
− | | [[Jem'Hadar Heavy Escort Carrier (T6)]] |
||
− | | While this trait is slotted, activating Tactical Team will provide a boost to hull penetration for a short time. This buff does not stack. |
||
− | |- |
||
− | | {{starshiptraiticon|Temporal Ally|40px}} |
||
− | | align="center" | [[Trait: Temporal Ally|Temporal Ally]] |
||
− | | [[Na'kuhl Acheros Battlecruiser]] |
||
− | | While this trait is slotted, activating Polarize Hull will periodically remove movement impairing effects as well as damage over time and hazard effects for the duration of the ability. |
||
− | |- |
||
− | | {{starshiptraiticon|Time to Kill|40px}} |
||
− | | align="center" | {{Trait|Time to Kill}} |
||
− | | [[Krenim Annorax Science Dreadnought]] |
||
− | | All of your science bridge officer abilities will boost your damage slightly. This effect can stack up to 3 times. |
||
− | |- |
||
− | | {{starshiptraiticon|Torpedo Barrage|40px}} |
||
− | | align="center" | {{Trait|Torpedo Barrage}} |
||
− | | [[Elachi Sheshar Dreadnought Cruiser]] |
||
− | | Your Torpedo: High Yield bridge officer abilities will cause you the queue up a bonus Torpedo: High Yield I. This can occur once every 30 seconds. |
||
− | |- |
||
− | | {{starshiptraiticon|Unstable Anomalies|40px}} |
||
− | | align="center" | {{Trait|Unstable Anomalies}} |
||
− | | [[Paradox Class Temporal Dreadnought]] |
||
− | | While this trait is slotted, your {{ability|Gravity Well}} and {{ability|Tyken's Rift}} anomalies will cause heavy kinetic damage in a 5km area of effect when they expire. This damage is improved by {{skill|Exotic Particle Generator}} skill. |
||
− | |- |
||
− | | {{starshiptraiticon|Waylay|40px}} |
||
− | | align="center" | {{Trait|Waylay}} |
||
− | | [[Herald Baltim Heavy Raider]] |
||
− | | While this starship trait is slotted and you attack an enemy's rear arc with directed energy weapons, you will receive a small shield heal. |
||
− | |- |
||
− | | {{starshiptraiticon|Weapon System Synergy|40px}} |
||
− | | align="center" | {{Trait|Weapon System Synergy}} |
||
− | | {{fedonly}} [[Manticore Heavy Destroyer]]<br />{{klgonly}} [[Duvqu' Heavy Destroyer]]<br />{{romonly}} [[Dinaes Warbird Destroyer]] |
||
− | | Each time a directed energy weapon is activated on your ship, you will shunt a small amount of power to your projectile emitters. This is represented by building up stacks of Weapon System Synergy. Upon reaching 10 stacks, your projectile weapons will become primed and deal additional damage and shield bleedthrough for several seconds. After this expires there is a short lockout window before you can begin building up Weapon System Synergy stacks again. |
||
− | |- |
||
− | | {{starshiptraiticon|Withering Barrage|40px}} |
||
− | | align="center" | {{Trait|Withering Barrage}} |
||
− | | {{fedonly}} [[Tactical Escort (T6)]]<br />{{klgonly}} [[Kor Bird-of-Prey]]<br />{{romonly}} [[Malem Light Warbird]] |
||
− | | While this trait is equipped, the duration of your Cannon: Scatter Volley is increased by 4 seconds. |
||
− | |- |
||
− | |} |
||
+ | === Faction specific ship + trait pack === |
||
− | == Starship Traits obtained from Starships or Trait Packs == |
||
− | The following Starship Traits were originally only available faction-specific through a [[ |
+ | The following Starship Traits were originally only available faction-specific through a [[Zen Store]] Starship. The other factions can now obtain them through a Trait Pack, that may be found in Lock Boxes. |
+ | {{#dpl: |
||
− | {| border="2" class="wikitable" |
||
+ | |includesubpages=false |
||
− | |- |
||
+ | |category=Starship traits (pack) |
||
− | ! colspan="2" | Trait || Obtained from || Details |
||
+ | |include={masteryicon}:name,#<span style="font-size:70%;color:white">This trait is obtained from Tier V Starship Mastery or Pack:</span>,#Basic information |
||
− | |- |
||
+ | |table = class="wikitable sortable",style="width: 110px"¦Name,Icon,Obtained from,Description |
||
− | | {{starshiptraiticon|Catastrophic Overload|40px}} |
||
+ | |tablerow = [[File:%% icon.png]], style="font-size:85%; width: 290px"¦%%, style="font-size:85%"¦%% |
||
− | | align="center" | [[Trait: Catastrophic Overload|Catastrophic Overload]] |
||
+ | |ordermethod = title |
||
− | | {{klgonly}} [[D9 Dreadnought Battlecruiser]]<br> {{fedonly}} [[Starship Trait: Catastrophic Overload / Layered Shielding (Federation)]]<br>{{romonly}} [[Starship Trait: SIF Shunt / Catastrophic Overload (Romulan)]] |
||
+ | |allowcachedresults=true |
||
− | | While this trait is slotted activating Jam Sensors will cause it to deal high electrical damage and disable targets in a large area of effect when it expires. |
||
+ | |redirects = exclude |
||
− | |- |
||
+ | |replaceintitle=/Trait:/, |
||
− | | {{starshiptraiticon|Down But Not Out|40px}} |
||
+ | }} |
||
− | | align="center" | [[Trait: Down But Not Out|Down But Not Out]] |
||
− | | {{fedonly}} [[Kelvin Timeline Heavy Command Cruiser]]<br>{{klgonly}} [[Starship Trait Unlock - Down But Not Out / Highly Specialized (Klingon)]]<br>{{romonly}} [[Starship Trait Unlock - Down But Not Out / Standoff (Romulan)]] |
||
− | | While this trait is slotted, and as your ship takes damage, you are able to reroute power from damaged systems to increase the maximum power potential of all of your subsystems, allowing a higher cap on your potential performance. |
||
− | |- |
||
− | | {{starshiptraiticon|Highly Specialized|40px}} |
||
− | | align="center" | [[Trait: Highly Specialized|Highly Specialized]] |
||
− | | {{romonly}} [[Kelvin Timeline T'laru Intel Carrier Warbird]]<br>{{fedonly}} [[Starship Trait Unlock - Standoff / Highly Specialized (Federation)]]<br>{{klgonly}} [[Starship Trait Unlock - Down But Not Out / Highly Specialized (Klingon)]] |
||
− | | Make the most of your bridge officer specialists! Each time one of their abilities is activated, it will cause all other specialist bridge officer abilities to recharge more quickly, allowing them all to be used more frequently. In addition, you will gain a boost to Starship Hull Repair, Starship Weapon Specialization and Starship Particle Generators skills. This skill buff stacks up to 5 times. |
||
− | |- |
||
− | | {{starshiptraiticon|Layered Shielding|40px}} |
||
− | | align="center" | [[Trait: Layered Shielding|Layered Shielding]] |
||
− | | {{romonly}} [[Thrai Dreadnought Warbird]]<br> {{fedonly}} [[Starship Trait: Catastrophic Overload / Layered Shielding (Federation)]]<br>{{klgonly}} [[Starship Trait: SIF Shunt / Layered Shielding (Klingon)]] |
||
− | | While this trait is slotted Emergency Power to Shields and Extend Shields apply a moderate amount of Secondary Shielding to their target. |
||
− | |- |
||
− | | {{starshiptraiticon|Overwhelming Force|40px}} |
||
− | | align="center" | [[Trait: Overwhelming Force|Overwhelming Force]] |
||
− | | {{klgonly}} [[Mat'Ha Raptor]]<br />{{fedonly}}{{romonly}} [[Year of Hell Lock Box]] |
||
− | | |
||
− | {| style="float:left" |
||
− | | When using Torpedo High Yield:<br><small>• Targets anything alive; Affects Foe (50 max)<br>• 1,259.6 Kinetic Damage.<br>• Disable for 1.4 sec<br>• +16.8 Repel</small> |
||
− | |} |
||
− | {| style="float:left" |
||
− | | When using Beam Overload:<br><small>• Affects Foe (50 max)<br>• -1,068.7 Target Shields<br>• Disables cloaking system for 7 sec |
||
− | |} |
||
− | |- |
||
− | | {{starshiptraiticon|Preferential Targeting|40px}} |
||
− | | align="center" | [[Trait: Preferential Targeting|Preferential Targeting]] |
||
− | | {{fedonly}} [[NX Escort Refit]]<br />{{klgonly}}{{romonly}} [[Cross-Faction Bundle - NX Escort Refit Equipment]] |
||
− | | While this trait is slotted activating Beam: Fire at Will or Cannon: Scatter Volley will cause Beam: Overload and Cannon: Rapid Fire to do 50% additional damage for the next 30 seconds. |
||
− | |- |
||
− | | {{starshiptraiticon|Reciprocity|40px}} |
||
− | | align="center" | [[Trait: Reciprocity|Reciprocity]] |
||
− | | {{fedonly}} [[Phantom Intel Escort]]<br />{{klgonly}}{{romonly}} [[Year of Hell Lock Box]] |
||
− | | When missed:<br><small>• To self: -10% Recharge Time on Intelligence and Tactical Bridge Officer abilities. |
||
− | |- |
||
− | | {{starshiptraiticon|Standoff|40px}} |
||
− | | align="center" | [[Trait: Standoff|Standoff]] |
||
− | | {{klgonly}} [[Kelvin Timeline D4x Pilot Bird-of-Prey]]<br>{{Fedonly}} [[Starship Trait Unlock - Standoff / Highly Specialized (Federation)]]<br>{{romonly}} [[Starship Trait Unlock - Down But Not Out / Standoff (Romulan)]] |
||
− | | Your boldness will pay off with this trait, as firing upon the forward 90-degree arc of an opponent allows your weapons to deal more damage than usual. Additionally, your weapons gain the ability to knock your foes' weapons offline briefly, once every several seconds, so long as you continue firing on their forward arc. |
||
− | |- |
||
− | | {{starshiptraiticon|Tactical Retreat|40px}} |
||
− | | align="center" | [[Trait: Tactical Retreat|Tactical Retreat]] |
||
− | | {{romonly}} [[Faeht Intel Warbird]]<br />{{fedonly}}{{klgonly}} [[Year of Hell Lock Box]] |
||
− | | When reduced to less than 25% hull strength:<small><br>• +60% Defense<br>• Untargetable for 2 sec<br>• +254% Flight Speed strength for 10 sec<br>• Resets all Threat to zero<br>• Can occur once every 60 seconds |
||
− | |- |
||
− | | {{starshiptraiticon|Target Rich Environment|40px}} |
||
− | | align="center" | [[Trait: Target Rich Environment|Target Rich Environment]] |
||
− | | {{fedonly}} [[Kelvin Timeline Intel Dreadnought Cruiser]]<br>{{klgonly}}{{romonly}} {{item|Special Requisition Pack - Cross-Faction Bundle Kelvin Timeline Intel Dreadnought Equipment||rare}} |
||
− | | While this starship trait is slotted, activating Beam: Fire At Will or Cannon: Scattery Volley will provide a small boost to weapon damage, per weapon activation, for a short time as long as these attack modes are active. This bonus stacks up to 20 times. |
||
− | |- |
||
− | |} |
||
+ | === Cross-faction starships === |
||
− | == Starship Traits obtained as Reward == |
||
+ | {{#dpl: |
||
+ | |includesubpages=false |
||
+ | |category=Starship traits (crossfaction) |
||
+ | |include={masteryicon}:name,#<span style="font-size:70%;color:white">This trait is a Tier V Starship Mastery of the:</span>,#Basic information |
||
+ | |table = class="wikitable sortable",style="width: 110px"¦Name,Icon,Obtained from,Description |
||
+ | |tablerow = [[File:%% icon.png]], style="font-size:85%; width: 240px"¦%%, style="font-size:85%"¦%% |
||
+ | |ordermethod = title |
||
+ | |allowcachedresults=true |
||
+ | |redirects = exclude |
||
+ | |replaceintitle=/Trait:/, |
||
+ | }} |
||
+ | |||
+ | == Obtained from: Reward or Pack only == |
||
The following Starship Traits are available to [[File:Faction_FedRomKDF.png|24px]] all factions, several of which are earned from the [[Captain Specialization]] system. |
The following Starship Traits are available to [[File:Faction_FedRomKDF.png|24px]] all factions, several of which are earned from the [[Captain Specialization]] system. |
||
+ | {{#dpl: |
||
− | {| class="wikitable" border="2" |
||
+ | |includesubpages=false |
||
− | |- |
||
+ | |category=Starship traits (reward) |
||
− | ! colspan="2" | Trait || Obtained from || Details |
||
+ | |uses = Template:traitpage |
||
− | |- |
||
+ | |include={traitpage}:icon,#<span style="font-size:70%;color:white">This trait is available from:</span>,{traitpage}:desc |
||
− | | {{starshiptraiticon|Attack Pattern Delta Prime|40px}} |
||
+ | |table = class="wikitable sortable",style="width: 110px"¦Name,Icon,Obtained from,Description |
||
− | | align="center" | [[Trait: Attack Pattern Delta Prime|Attack Pattern Delta Prime]] |
||
+ | |tablerow = [[File:%% icon.png]], style="font-size:85%; width: 252px"¦%%, style="font-size:85%"¦%% |
||
− | | Delta Alliance Duty Officer Pack |
||
+ | |ordermethod = title |
||
− | | Improves {{ability|Attack Pattern Delta}} so when the target of your Attack Pattern Delta is hit, the target gains bonus Critical Chance and Critical Severity. |
||
+ | |allowcachedresults=true |
||
− | |- |
||
+ | |redirects = exclude |
||
− | | {{starshiptraiticon|Command Frequency|40px}} |
||
+ | |replaceintitle=/Trait:/, |
||
− | | align="center" | ([[Trait: Improved Command Frequency|Improved]]) {{trait|Command Frequency}} |
||
+ | }} |
||
− | | [[Captain Specialization/Command skills|Captain Specialization: Command Officer]] |
||
+ | {{#dpl: |
||
− | | Improves the cooldown of "Fleet Support" abilities and removes the "Low Health" restriction. Cooldown reduction is -5 minutes for basic Command Frequency, and -10 minutes for Improved Command Frequency. |
||
+ | |includesubpages=false |
||
− | |- |
||
+ | |category=Starship traits (reward) |
||
− | | {{starshiptraiticon|Critical Systems|40px}} |
||
+ | |notuses = Template:traitpage |
||
− | | align="center" | ([[Trait: Improved Critical Systems|Improved]]) {{trait|Critical Systems}} |
||
+ | |include={masteryicon}:name,#<span style="font-size:70%;color:white">This trait is available from:</span>,#Basic information |
||
− | | [[Temporal Agent Recruitment]] |
||
+ | |table = class="wikitable sortable",style="width: 110px"¦Name,Icon,Obtained from,Description |
||
− | | Each time you use and Emergency Power Bridge Officer ability you gain a Critical Damage and Critical Chance buff for a short time. This buff does not stack, but refreshes every time an emergency power is used. Enhances Specific Powers.<br>to self: +2% (Improved: +3%) Critical Chance for 10 sec when using an Emergency Power bridge officer ability.<br> to self: +10% (Improved: +15%) Critical Severity for 10 sec when using an Emergency Power bridge officer ability. |
||
+ | |tablerow = [[File:%% icon.png]], style="font-size:85%; width: 252px"¦%%, style="font-size:85%"¦%% |
||
− | |- |
||
+ | |ordermethod = title |
||
− | | {{starshiptraiticon|Demolition Teams|40px}} |
||
+ | |allowcachedresults=true |
||
− | | align="center" | [[Trait: Demolition Teams|Demolition Teams]] |
||
+ | |redirects = exclude |
||
− | | [[Captain Specialization/Commando skills|Captain Specialization: Commando]] |
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+ | |replaceintitle=/Trait:/, |
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− | | Space Trait. Every 4 sec, applies a Demolition Team debuff to your primary target (or nearest foe) within a 2km radius. Once 5 debuffs applied, deals 71.6 kinetic damage (100% shield penetration) Additional Demolition Teams cannot be applied for 12 sec after a successful detonation. |
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+ | }} |
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− | |- |
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− | | {{starshiptraiticon| Going the Extra Mile|40px}} |
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− | | align="center" | ([[Trait: Going the Extra Mile|Improved]]) {{trait|Going the Extra Mile}} |
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− | | [[Captain Specialization/Miracle Worker|Captain Specialization: Miracle Worker]] |
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− | | Space Trait. Improves the effectiveness of your Captain and Bridge Officer Heals. If you heal someone while they are above 90% Maximum Hull, they additionally gain a boost to Maximum Hull Capacity for a short duration. |
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− | |- |
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− | | {{starshiptraiticon|Non-Linear Progression|40px}} |
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− | | align="center" | ([[Trait: Improved Non-Linear Progression|Improved]]) {{trait|Non-Linear Progression}} |
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− | | [[Captain Specialization/Temporal Operative skills|Captain Specialization: Temporal Operative]] |
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− | | Space Trait. Removes Power Drain from Reverse. While in reverse, after 5 sec, +__ Hull restored and +__ Shield Regeneration (per facing) each second. Improved: Also reduces current recharge time of Captain Abilities each second by -0.2 seconds. |
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− | |- |
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− | | {{starshiptraiticon|Pedal to the Metal|40px}} |
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− | | align="center" | ([[Trait: Improved Pedal to the Metal|Improved]]) {{trait|Pedal to the Metal}} |
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− | | [[Captain Specialization/Pilot skills|Captain Specialization: Pilot]] |
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− | | Space Trait. +1% (Improved: +2%) All Damage Bonus per 2 seconds spent at Full Throttle (max 10 stacks). All stacks immediately lost if your throttle is dropped. |
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− | |- |
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− | | {{starshiptraiticon|Point Defense Protocols|40px}} |
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− | | align="center" | [[Trait: Point Defense Protocols|Point Defense Protocols]] |
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− | | Delta Alliance Duty Officer Pack |
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− | | Deals Proton Damage to the nearest enemy target every half second, +100% Damage to Small Craft, Torpedos and Mines. |
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− | |- |
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− | | {{starshiptraiticon|Predictive Algorithms|40px}} |
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− | | align="center" | ([[Trait: Improved Predictive Algorithms|Improved]]) {{trait|Predictive Algorithms}} |
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− | | [[Captain Specialization/Intelligence skills|Captain Specialization: Intelligence Officer]] |
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− | | Space Trait. Activating any Weapon Enhancement Ability removes 1 Debuff effect and grants +2.5% (Improved: +5%) Accuracy for 30 sec (stacks up to 4 times). |
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− | |- |
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− | | {{starshiptraiticon|Scramble Fighters|40px}} |
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− | | align="center" | [[Trait: Scramble Fighters|Scramble Fighters]] |
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− | | Delta Alliance Duty Officer Pack |
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− | | All Hangar Pets gain: Immunity to damage for 5 seconds, +25% Damage for 5 seconds, Restores 50% of Max Hull. |
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− | |- |
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− | | {{starshiptraiticon|Temporal Insight|40px}} |
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− | | align="center" | ([[Trait: Improved Temporal Insight|Improved]]) {{trait|Temporal Insight}} |
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− | | [[Delta Recruitment Event]] |
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− | | Immunity to all damage for 2 (Improved: 4) seconds. May occur once every 45 seconds. |
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− | |- |
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− | | {{starshiptraiticon|The Best Defense|40px}} |
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− | | align="center" | [[Trait: The Best Defense|The Best Defense]] |
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− | | Mission: {{mission|House Pegh}} |
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− | | Attack Patterns grant Hull Healing Buff to Self |
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− | |- |
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− | | {{starshiptraiticon|Unconventional Tactics|40px}} |
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− | | align="center" | [[Trait: Unconventional Tactics|Unconventional Tactics]] |
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− | | [[Captain Specialization/Strategist skills|Captain Specialization: Strategist]] |
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− | | Brace for Impact grants Damage Buff |
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− | |} |
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[[Category:Glossary]] |
[[Category:Glossary]] |
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[[Category:Traits|*]] |
[[Category:Traits|*]] |
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− | [[Category: |
+ | [[Category:Starship Traits|*]] |
Revision as of 10:21, 9 February 2022
Starship traits are unlockable by advancing through the Starship Mastery tiers of different Tier 6 starships, by advancing through a Captain Specialization, opening a Trait Pack, playing a mission or doing Delta/Temporal recruit tasks.
By default, each player has four trait slots available; 1 extra slot is purchasable at the Fleet Research Lab. Starships which have been upgraded using an Experimental Ship Upgrade Token also receive an additional slot; however use of this slot is limited to upgraded ships only. Like all other traits, starship traits can be reassigned in-game anywhere within social hubs or in sector space.
Traits are unlocked per character, with the exception of the level 6 mastery traits unlocked on Legendary starships which are account unlocks. Some Legendary Starships will also unlock multiple traits at level 5.
Obtained from: Starships
Faction specific ship + unlock
This section contains traits that first need to be obtained through a faction-specific starship, before being account unlocked, or available to other factions via Dilithium Store unlock.
Name | Icon | Obtained from | Description |
---|---|---|---|
Ablative Field Projector |
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Active: Temporal Surge |
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Advanced Firing Solutions |
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Assault Formation Theta |
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Battle Ready |
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Best Hope of the Empire |
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By The Book |
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Calculated Broadside |
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Continuing Mission |
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Cultural Conquest |
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Damn the Torpedoes |
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Deadly Appearances |
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Designated Target |
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Desperate Repairs |
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Directional Bias |
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Efficient Demolition |
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Emitter Synergy |
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Energy Overdrive |
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Enhanced Cloaking Integration |
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Extensively Modified Warp Core |
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Field-Modified Overload Support |
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Formation Flying |
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Good Day to Die |
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Greater Than The Sum |
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Heard I Needed Help |
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Heart of Sol |
Federation characters owning: |
Attack Pattern Beta or any Temporal Operative BOff Ability:
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Improved Lock Trajectory |
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Improved Polarize Hull |
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Improved Weaponized Emitters |
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Insult to Injury |
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Legacy of Qo'noS |
KDF characters owning: |
Attack Pattern Beta or any Temporal Operative BOff Ability:
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Lost in Time |
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Make it So |
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Numerical Superiority |
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One Big Happy Fleet |
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Over-Powered and Over-Gunned |
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Persistence of the Founders |
Dominion characters owning: |
Attack Pattern Beta or any Temporal Operative BOff Ability:
| |
Piercing Projectiles |
Projectile Firing Modes grant Hull and Shield Penetration skill bonuses. | ||
Pride of Mol'Rihan |
Romulan Republic characters owning: |
Attack Pattern Beta or any Temporal Operative BOff Ability:
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Radiant Nanite Cloud |
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Rapid-Emitting Armaments |
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Reactive Reconstruction |
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Retaliation |
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Reverberant Shielding |
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Risk Is Our Business |
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Scientific Bulwark |
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Shall We Not Revenge |
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She's a Predator |
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Shield Overload |
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Smooth Landing |
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Specialist Knowledge |
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Synthetic Good Fortune |
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Temporal Anchor |
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Terran Goodbye |
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That's a Big Ship |
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The Best Diplomat |
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Time of Need |
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Transcranial Sensor Link | |||
Universal Designs |
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Vanguard Specialists |
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Vent Metreon Laced Plasma |
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Warp Shadow Decoy |
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Weaponized Time Crystals |
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Weapons Hot, Deflectors to Full |
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Faction specific ship + trait pack
The following Starship Traits were originally only available faction-specific through a Zen Store Starship. The other factions can now obtain them through a Trait Pack, that may be found in Lock Boxes.
Name | Icon | Obtained from | Description |
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Black Alert |
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Catastrophic Overload |
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Ceaseless Momentum |
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Down But Not Out |
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Exitus Acta Probat |
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Highly Specialized |
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Honored Dead |
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Layered Shielding |
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Overwhelming Force |
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Polarized Lattice-Optimized Tritanium Armor |
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Preferential Targeting |
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Reciprocity |
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SIF Shunt |
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Standoff |
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Superior Area Denial |
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Tactical Retreat |
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Target Rich Environment |
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Terran Machinations |
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The Ruin of Our Enemies |
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Vulcan Hello |
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Cross-faction starships
Name | Icon | Obtained from | Description |
---|---|---|---|
1.21 Terrawatts |
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Adaptive Hull Plating |
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Advantageous Positioning |
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All Hands on Deck |
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Assimilated Power Conduits |
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Automated Aggression |
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Automated Shield Alignment |
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Backup Shield Batteries |
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Badlands Tactics |
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Bio-Link |
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Built to Last |
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Calm Before the Storm |
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Charged Particle Reaction |
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Checkmate |
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Cold-Hearted |
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Collect and Consume |
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Commanded Singularities |
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Controlled Aggression |
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Coordinated Assault |
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Council of Thought |
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Crescent Wave Discharge |
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Cryonic Siphon |
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Dampen Energy Signatures |
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Delphic Phasing |
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Delphic Shockwave |
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Devious Rerouting |
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Digital Compilation |
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Dimensional Modulation |
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Directed Energy Flux |
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Dominion Coordination |
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Electrified Anomalies |
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Emergency Response |
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Emergency Response Teams |
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Emergency Weapon Cycle |
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Energy Monopoly |
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Energy Web |
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Enhanced Nanite Regeneration |
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Enhanced Power Condensers |
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Entwined Tactical Matrices |
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Evasion Specialist |
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Exotic Modulation |
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Exotic Particle Shielding |
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Explosive Polarity Shift |
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Fiery Entrance |
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Frontal Assault |
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Go for the Kill |
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Gravitic Entanglement |
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Gre'thor's Fire |
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Greedy Emitters |
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Harasser Mines |
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Harrying Maneuvers |
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Heavy Tachyon Mine |
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History Will Remember |
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Hit and Run |
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Hivebearer |
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Improved Brace for Impact |
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Improved Feedback Pulse |
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Improved Gravity Well |
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Improved Photonic Officer |
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Improved Tachyon Beam |
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Ingenious Tenacity |
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Insidious Tactics |
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Interlaced Emitters |
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Into the Fray |
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Intruder Discouragement |
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Invasive Maneuvers |
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Invincible |
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It's Another Enterprise |
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Jubilant Cadence |
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Kemocite Overload |
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Kick Them While They're Down |
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Lash of the Chain |
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Leisurely Pace |
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Load Viral Torpedo |
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Maintained to Regulation |
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Majority - Minority |
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Maw of Gre'thor |
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Nullifier Warheads |
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Obedience is Victory |
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Omega Bond |
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Out of Time |
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Painful Memories |
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Particle Feedback Loop |
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Partners In Arms |
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Peak Efficiency |
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Photonic Boarding Party |
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Photonic Diversion |
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Potentiality |
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Precision Multi-Targeting |
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Precision Scrapper |
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Preparedness |
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Press the Advantage |
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Promise of Ferocity |
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Proto Spill |
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Protomatter Capacitor |
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Protomatter Precursor Shields |
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Proximity Alert |
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Rapid Response Shielding |
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Reactive Repair Nanites |
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Redirecting Arrays |
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Regroup |
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Relaunch and Repair |
Carrier pet launch buffs regen, reduced captain ability recharge times. | ||
Repair Mode |
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Repulsive |
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Restorative Support |
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Reverberation |
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Rhythmic Rumble |
When activating Auxiliary Power to the Inertial Dampeners or any Pilot Bridge Officer Ability, you will gain a reduction to weapon power cost and a boost to damage resistance that scales with your current flight speed. | ||
S.I.F. Burst |
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Scavenger Beam |
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Secret Mission |
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Self-Replicating Hull |
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Slippery Target |
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Sniper (starship) |
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Special Delivery |
Activating any Pilot Bridge Officer Ability, or using a Pilot Maneuver, will cause a series of Photon Mines to be released behind your ship. This may not trigger more than once every 2 seconds. | ||
Spoils of the Victor |
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Spore-Infused Anomalies |
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Stay At Your Posts |
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Stay on Target |
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Streak Breaker |
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Strike from Shadows |
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Structural Integrity Overcharge |
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Subspace Reinforcements |
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Subspatial Warheads |
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Subsystem Redundancies |
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Subwarp Sheath |
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Super Charged Weapons |
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Superweapon Ingenuity |
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Supremacy |
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Symmetry |
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Synergistic Restoration |
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Synergistic Tactical Systems |
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Tachyon Dispersal |
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Tactical Analysis |
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Target That Explosion |
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Team Synergy |
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Tear Open the Gates |
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Temporal Ally |
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Test Them |
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Time to Kill |
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Torpedo Barrage |
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Totally Lost All Control |
While your ship is above 80% Shield Capacity, activating a Shield Healing Bridge Officer Ability will redirect a portion of the expended restorative energy and temporarily overclock your starship weapons, granting them a significant boost to both Critical Chance and Critical Severity for a few seconds. This effect can only be triggered once every several seconds. | ||
Trauma Response |
Wihle this trait is slotted, Shield Healing abilities that you activate will grant additional bonuses. The bonus will differ based on whether the ability was targeting an ally or yourself. Each bonus lasts for 30 seconds, and may be stacked up to 10 times by subsequent activations. | ||
Tricks of the Trade |
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Turtle |
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Unified Engineering |
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Unstable Anomalies |
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Vaulting Ambition |
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Voth Carrier Synergies |
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Waylay |
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Weapon Emitter Overdrive |
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Weapon System Synergy |
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Weaponized Exotic Particles |
While this trait is slotted, the starship enjoys a bonus to Exotic Particle Generators while under the effect of Cannon Scatter Volley, Cannon Rapid Fire, Beam Fire at Will, Beam Overload, Torpedo Spread, High Yield Torpedo, Dispersal Pattern Alpha or Dispersal Pattern Beta. | ||
Withering Barrage |
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Obtained from: Reward or Pack only
The following Starship Traits are available to all factions, several of which are earned from the Captain Specialization system.
Name | Icon | Obtained from | Description |
---|---|---|---|
Arrest |
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| |
Attack Pattern Delta Prime |
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When slotted, this trait improves Attack Pattern Delta so when the target of your Attack Pattern Delta is hit, the target gains bonus Critical Chance and Critical Severity. | |
Carrier Wave Shield Hacking |
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Using advanced Artificial Intelligence modeling inspired by the Sphere Data, you can use connections to the enemy ship caused by Tractor Beams or Intel Powers to calculate another ship's shield's modulation frequency. When your ship uses a Tractor Beam or Intel Power on an enemy, it knocks an enemy's shields offline for 5 seconds. You also gain 30% bonus Tractor Beam Damage when this trait is active. | |
Command Frequency |
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Concealed Repairs |
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When you Cloak or Placate an enemy, Heal and recharge Bridge Officer abilities. | |
Confederation Furor |
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While this Starship Trait is slotted, defeating Foes adds a small boost to the power to weapon subsystem for a moderate duration, and for the next several seconds activations of Confederation Furor provide an increased boost. This effect stacks up to 3 times, any additional foes will grant a brief overflow. A safe galaxy, is a human galaxy. | |
Critical Systems |
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Demolition Teams |
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Directed Dilithium Burn |
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You have been trained to align your ship's scanning frequencies to trigger an additional "Miniature Burn Event" upon your enemy's destruction. Any time an enemy ship is destroyed, there is a 15% chance it creates a second, larger Dilithium explosion at the site of destruction. This explosion damages any nearby enemies with Kinetic Damage, but also allows your allies to be immune to that damage. | |
Going the Extra Mile |
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Hunter's Instinct |
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Nano-Infestation |
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Activating a Control bridge officers ability deals Physical DoT that spreads from the affected enemy. | |
Need-to-Know Basis |
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Summons S31 ship after using 10 ensign abilities. | |
Non-Linear Progression |
|
| |
Onboard Dilithium Recrystallizer |
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Using an Engineering Ability adds Power to Subsystem with least, Bonus Damage for max Subsystems | |
One Impossible Thing at a Time |
|
Captain abilities reduce recharge for team's Captain abilities. | |
Parting Gift |
|
While this trait is slotted, Tractor Beam reduces the target's damage resistance and will leave behind a warhead that detonates after a few seconds, knocking engines offline for a brief period. | |
Pedal to the Metal |
|
| |
Pilfered Power |
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Enemy Weapon and Auxiliary Power Levels are drained to enhance your own power levels. + Weapon Firing Speed. | |
Point Defense Protocols |
|
Point Defense Protocols channel power from energy weapon enhancements to activate an automated defense turret on your ship. The turret fires at nearby enemies while an energy weapon enhancement is active, dealing proton damage to the nearest target every half second. Automated defense turrets have highly sophisticated targeting systems, and never miss. | |
Predictive Algorithms |
|
Activating any Weapon Enhancement Ability removes 1 Debuff effect and grants:
| |
Programmable Matter Enhancements |
|
Using non-Specialist Bridge Officer Abilities has a chance to cause an additional buff. | |
Punch It! |
|
When below 50% Hull Strength: Cleanse Crowd Control, Gain Increased Defense and Mobility for a brief period, and knock nearby enemy Subsystems Offline. | |
Regeneration Cycle |
|
Using a Science, an Engineering, and a Tactical Bridge Officer Ability within 5 seconds of each other repairs hull. | |
Scramble Fighters |
|
Activating the Launch functionaility on any hangar pet causes all active Hangar Pets that you own to receive an instant Hull Heal, a short duration buff that renders them immune to all damage, and a boost to damage dealt. This take effect even if no new pets are launched. | |
Sentient Starship | Activating a Hull Heal when the Hull is below 90% capacity improves Hull Heals until you leave the current map, stacking up to 20 times. Activating a Shield Heal when a shield facing is below 90% capacity improves Shield Heals until you leave the current map, stacking up to 10 times, and auto-redistributes shield facings for several seconds. While Starfleet does not attempt to engineer sentient machines, it strives to accommodate and treat well unusual forms of life it encounters. That friendly AI have often come close to negative outcomes, and hostile AI have at times come close to destroying the Federation, means that these proceedings are handled with the utmost care. | ||
Temporal Insight |
|
| |
The Best Defense |
|
Attack Patterns grant Hull Healing Buff to Self | |
Theta Radiation Infused Evasive Maneuvers |
|
Activating Evasive Maneuvers now injects Theta Radiation into the Drive Throttle; sending a shockwave behind your ship which damages enemies. Lingering Theta Radiation continues to inflict damage on enemy ships for a brief duration. | |
Unconventional Tactics |
|
|