- This article refers to the duty officer department. You may be looking for the captain and bridge officer Tactical career instead.
Overview[]
The Tactical duty officer department consists of personnel who specialize in an aspect of starship combat.
Specializations[]
Specialization
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Descriptions for each variant
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Conn Officer
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- [SP] Chance to reduce the time to recharge Evasive Maneuvers
- [SP] Recharge time reduced for Tactical Team and Buff
- [SP] Recharge time reduced for Tactical Team and Buff; [GR][SP] Increased damage vs. Elachi
- [SP] Recharge time reduced for Attack Patterns Beta, Delta and Omega.
- [SP] Chance for +Accuracy, +Perception for Tactical Team
- [SP] Small power boost after exiting Evasive Maneuvers
- [SP] Recharges Evasive Maneuvers when Emergency Power to Engines is activated.
- [SP] Chance for Attack Pattern Omega to apply lesser buff to team
- [SP] Adds Acc/Def Skill from Fly Her Apart and Hold Together
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Energy Weapons Officer
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- [SP] Chance to reduce the time to recharge when using subsystem targeting attacks
- [SP] Chance to reduce the time to recharge when using cannon special attacks
- [SP] Chance to reduce the time to recharge when using beam special attacks
- [SP] Chance to gain shield power when using energy weapons
- [SP] Increases Singularity Charge rate
- [SP] Chance for Beam Overload to cause all attacks against the target to gain Shield Penetration
- [SP] Chance for stacking Crit Chance buff on firing Energy Weapons
- [SP] Chance for stacking Crit Severity buff on firing Energy Weapons
- [GR] While Draw Fire is active, chance to Heal Self when hit
- [SP] Chance of Increased Weapon Damage from Lock Trajectory
- [SP] Chance to remove currently applied buffs on use of beams and cannons
- [SP] Chance to reduce the time to recharge when using cannon special attacks + [GR][SP] Increased damage vs. Elachi
- [SP] Chance to reduce the time to recharge when using beam special attacks + [GR][SP] Increased damage vs. Elachi
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Ground Warfare Specialist
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- [GR] Increased damage vs. <race>
- [GR] Increased Expose chance vs. Romulans
- [GR] Chance of Outgoing Damage Applied as Healing (Captain Abilities)
- [GR] Chance of Outgoing Damage Applied as Healing (Kit Abilities)
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Projectile Weapons Officer
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- [SP] Chance to reduce the time to recharge torpedoes
- [SP] Chance to reduce the time to recharge torpedoes + [GR][SP] Increased damage vs. Elachi
- [SP] Chance to reduce the time to recharge mines.
- [SP] Chance to gain Shield Power when using Torpedo Weapons.
- [SP] Torpedoes Gain Singularity Charge
- [SP] Chance to increase Kinetic Damage from torpedoes
- [SP] Chance for stacking Crit Chance buff on firing Projectiles
- [SP] Chance for stacking Crit Severity buff on firing Projectiles
- [SP] Recharge time reduced for Tactical Team and Buff
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Shield Distribution Officer
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- [SP] Chance to restore shields when taking damage while Brace for Impact active
- [GR] Chance to cause Weapons Malfunction to enemies that fire on you while using Draw Fire
- [GR] Force Field Dome has a chance to knock nearby enemies prone
- [SP] Improved Ramming Speed while Brace for Impact is active: +Turn, No Self Damage
- [SP] Chance to disable nearest Shield Facing with Tachyon Beam
- [SP] Attack Pattern Beta restores hull when firing
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Space Warfare Specialist
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- [GR] Increased damage vs. <race>
- [SP] Reduces Accuracy of Romulans
- [SP] Chance of Outgoing Damage Applied as Healing (Engineering Abilities)
- [SP] Chance of Outgoing Damage Applied as Healing (Science Abilities)
- [SP] Chance of Outgoing Damage Applied as Healing (Tactical Abilities)
- [SP] Weapons Expert: chance on using an energy Weapon Firing Mode I or II to trigger the II or III version instead
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Warfare Master
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- [GR][SP] Increased damage vs. Tholians
- [GR][SP] Increased damage vs. All
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