Destructible Projectile Swarm - High AoE Damage with Penetration
: 90' targetting arc
: Creates 9 level ___ Enhanced Shrapnel Torpedoes
: Each split into 4 miniature projectiles, dealing _____ Kinetic Damage (x4) (50% Shield Penetration)
: Total Damage Estimate = _____ Kinetic Damage (50% Shield Penetration) divided among up to 9 targets
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equiplimit
String
Field
Field type
Value
name
String
Console - Universal - Enhanced Indoctrination Nanite Dispersal System
rarity
String
Epic
type
String
Universal Console
boundto
String
character
boundwhen
String
Pickup
who
String
All Adapted Tal Shiar Starships
head1
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head2
Text
Indoctrination Nanites
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head5
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head6
Text
head7
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head9
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+15% Flight Turn Rate<br>
+3 Auxiliary Power
text2
Text
Disable and Force Attack Allies
: Disables and infects up to 5 targets in a 3km radius of your target for 5 sec
: Causes all infected targets to deal _____ Electrical Damage to a nearby ally every 0.5 seconds.
Destructible Projectile Swarm - High AoE Damage with Penetration
: 90' targetting arc
: Creates 9 level ___ Enhanced Shrapnel Torpedoes
: Each split into 4 miniature projectiles, dealing _____ Kinetic Damage (x4) (50% Shield Penetration)
: Total Damage Estimate = _____ Kinetic Damage (50% Shield Penetration) divided among up to 9 targets
text3
Text
text4
Text
text5
Text
text6
Text
text7
Text
text8
Text
text9
Text
equiplimit
String
Field
Field type
Value
name
String
Console - Universal - Enhanced Indoctrination Nanite Dispersal System
rarity
String
Epic
type
String
Universal Console
boundto
String
character
boundwhen
String
Pickup
who
String
All Adapted Tal Shiar Starships
head1
Text
head2
Text
Indoctrination Nanites
head3
Text
head4
Text
head5
Text
head6
Text
head7
Text
head8
Text
head9
Text
subhead1
Text
subhead2
Text
subhead3
Text
subhead4
Text
subhead5
Text
subhead6
Text
subhead7
Text
subhead8
Text
subhead9
Text
text1
Text
+15% Flight Turn Rate<br>
+3 Auxiliary Power
text2
Text
Disable and Force Attack Allies
: Disables and infects up to 5 targets in a 3km radius of your target for 5 sec
: Causes all infected targets to deal _____ Electrical Damage to a nearby ally every 0.5 seconds.