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Temporal Agent Recruitment Poster.png

Temporal Agent Recruitment is a limited time in-game Global Recruitment event. It included new benefits and rewards for new TOS Starfleet characters, known as Temporal Agents, created during the event.

Availability[]

Temporal Agent Recruitment was available for a limited time on the following dates:

PC:

  • July 6th, 2016 - August 24th, 2016
  • September 8th, 2021 - October 7th, 2021

Console:

  • February 14th, 2017 - April 3, 2017
  • September 8th, 2021 - October 7th, 2021

Any character created during the Event will remain a Temporal Recruit indefinitely, allowing players to progress through objectives at their own pace, with certain benefits available for their whole account.

Features and benefits[]

The Temporal Agent Window, updated in 2021.

  • All accounts received an extra Character Slot during the first run of this event.
  • Temporal Agents had a temporary bonus trait, Temporal Agent, during the event which awards Dilithium for the player's entire team upon defeating enemies. This Trait is only active during a Temporal Agent Recruitment Event.
  • Temporal Agents were able to quickly fill the gap between themselves and high-level characters.
  • Temporal Agents were guided by Temporal Operations Command who aimed to find evidence of temporal interference by the Na'kuhl.
    • This was represented by the Temporal Agent Window, a new UI element in the mission tracker. This UI is accessible to Temporal Agents by using the [Temporal Transponder] that they obtain after completing the "Agents of Yesterday" story arc, as well as the mission “Welcome to Earth Spacedock”.
    • This means that Temporal Recruits must complete their first story arc before obtaining the [Temporal Transponder], making this the longest "Recruit" introduction currently in the game.
  • Temporal Agents at the front lines of the Temporal Cold War played a story which was parallel to that of their faction, Starfleet, with unique goals. Tasked with uncovering data left by the Na'kuhl at various points in different missions, Temporal Agents would sometimes find additional mission steps, marked with a Temporal objective.png symbol, leading to a Temporal Probe with valuable intel that could help fight the war in the future.
  • During the first six weeks of the event in 2016, there were server-wide goals to which only Temporal Agents could contribute. Successful completion of these goals unlocked server-wide bonuses for the subsequent week. During the event's subsequent returns, the server-wide bonuses were not re-run. A list of these bonuses is provided below:
Temporal Agent Recruitment Server-Wide Bonuses
Week Contributing Event Server-Wide Reward
July 6-12 First-time completion of missions Skill point & Expertise Bonus
50% (Milestone 1)
100% (Milestone 2)
150% (Milestone 3)
July 13-19 Duty Officer assignments CXP Bonus
25% (Milestone 1)
50% (Milestone 2)
75% (Milestone 3)
July 20-26 Research and Development assignments R&D XP Bonus
25% (Milestone 1)
50% (Milestone 2)
75% (Milestone 3)
July 27-August 3 Earning Fleet Credits Energy Credit and Gold-Pressed Latinum Bonus
25% (Milestone 1)
50% (Milestone 2)
75% (Milestone 3)
August 4-10 Mission Replay Dilithium Bonus
50% (Milestone 1)
100% (Milestone 2)
150% (Milestone 3)
August 11-17 Queued Events and Fleet Actions Fleet and Reputation Mark Bonus
25% (Milestone 1)
50% (Milestone 2)
75% (Milestone 3)
August 18-24 None Continuation of previous week's Server-Wide Reward

Temporal Recruit Character and Account Rewards[]

  • Completion of Temporal Recruit goals provides certain rewards for all level 20+ characters on an account. Once the Temporal Recruit character has reached level 20+, the Recruit can also claim other account-wide rewards from past Recruitment events by visiting the Temporal agent at each faction's social hub:

Rank[]

Complete missions to rank up your Captain.

  • Note that while Recruitment Mark rewards receive a bonus from Bonus Mark Pools, they do not receive bonuses from Bonus Mark events.
  • See "Equipment Packs" for the contents of the free, high-quality equipment sets earned from levels 10-40.
Temporal Recruit Goal Temporal Recruit Reward Account Reward
Reach Level 10 Choice of Mark IV (Very Rare) Equipment 10 of any Reputation Mark
Reach Level 20 Choice of Mark VI (Very Rare) Equipment 35 of any Reputation Mark
Reach Level 30 Choice of Mark VIII (Very Rare) Equipment 100 of any Reputation Mark
Reach Level 40 Choice of Mark X (Very Rare) Equipment 200 of any Reputation Mark
Reach Level 50 Reputation Jump-Start Pack (Admiral):
  - 250 of Each Reputation Mark
  - 20,000 Reputation-Only Dilithium
  - 500,000 Energy Credits
  - 500,000 Expertise
  - 2x Temporal Agent Tech Upgrades
  - Player title: "Temporal Agent"
500 of any Reputation Mark
Reach Level 60 Reputation Jump-Start Pack (Fleet Admiral):
  - 250 of Each Reputation Mark
  - 20,000 Reputation-Only Dilithium
  - 500,000 Energy Credits
  - 500,000 Expertise
  - 20,000 Salvage
  - 2x Temporal Agent Tech Upgrades
500 of any Reputation Mark

Specializations[]

Develop your Specializations.

Temporal Recruit Goal Temporal Recruit Reward Account Reward
Spend One Specialization Point Large Experience Bonus Pool
1x [Temporal Agent Universal Tech Upgrade]
None
Spend Five Specialization Points Very Large Experience Bonus Pool
1x [Temporal Agent Universal Tech Upgrade]
None
Spend 15 Specialization Points in One Specialization 3x [Temporal Agent Universal Tech Upgrade] None
Complete One Primary Specialization 3x [Recruitment Universal Tech Upgrade] None
Complete Three Primary Specializations 3x [Recruitment Universal Tech Upgrade]

Improved Starship Trait Unlock:
Improved Starship Trait Unlock
Spend 45 Specialization Points 3x [Recruitment Universal Tech Upgrade] None

R&D[]

Perform Research & Development.

  • Research and Development requires level 15.
  • Level 10 reward: If all of your R&D levels are above 10, the player will instead be offered a Large Crafting XP Bonus Pool.
Temporal Recruit Goal Temporal Recruit Reward Account Reward
Reach Level 1 in any R&D school 5x random R&D School Specialist Duty Officers
1x [Gumarre] Aegis R&D Specialist Duty Officer
Equivalent crafting materials to 2x Zen Store Research and Development Packs (minus catalysts)
1x Small R&D XP Bonus Pool
Reach Level 5 in any R&D school Choice of setting any one R&D School to Level 10 Equivalent crafting materials to 5x Zen Store Research and Development Packs (minus catalysts)
1x Large R&D XP Bonus Pool
Re-engineer a Mk XV item Large Pack of Salvage (10,000x Salvage) One Extra Large Bonus Salvage Pool

Episodes[]

Play through the story Episodes.

Temporal Recruit Goal Temporal Recruit Reward Account Reward
Play Klingon War[1] 500 Fleet Marks
5,000 Dilithium Ore
2,500,000 Energy Credits
500 Fleet Marks
5,000 Dilithium
Play Romulan Mystery 100 Fleet Marks
1,000 Dilithium Ore
500,000 Energy Credits
100 Fleet Marks
1,000 Dilithium
Play Cardassian Struggle 100 Fleet Marks
1,000 Dilithium Ore
500,000 Energy Credits
100 Fleet Marks
1,000 Dilithium
Play Borg Advance 100 Fleet Marks
1,000 Dilithium Ore
500,000 Energy Credits
100 Fleet Marks
1,000 Dilithium
Play New Romulus 100 Fleet Marks
1,000 Dilithium Ore
500,000 Energy Credits
100 Fleet Marks
1,000 Dilithium

Temporal Recruit Goal Temporal Recruit Reward Account Reward
Play Solanae Dyson Sphere 100 Fleet Marks
1,000 Dilithium Ore
500,000 Energy Credits
100 Fleet Marks
1,000 Dilithium
Play Delta Quadrant 100 Fleet Marks
1,000 Dilithium Ore
500,000 Energy Credits
100 Fleet Marks
1,000 Dilithium
Play Iconian War 100 Fleet Marks
1,000 Dilithium Ore
500,000 Energy Credits
100 Fleet Marks
1,000 Dilithium
Play Future Proof 100 Fleet Marks
1,000 Dilithium Ore
500,000 Energy Credits
100 Fleet Marks
1,000 Dilithium
Play Yesterday's War 100 Fleet Marks
1,000 Dilithium Ore
500,000 Energy Credits
100 Fleet Marks
1,000 Dilithium
Complete Half of all Episodes Starship Trait: Critical Systems (Same as Recruit)
Complete All Episodes Starship Trait: Improved Critical Systems (Same as Recruit)

  1. The "Klingon War" reward pack grants slightly more rewards as the story arc was longer than other arcs when the event initially ran. Most of the episodes within "Klingon War" were removed with Season Fifteen: Age of Discovery, though the reward box remained unchanged.

Admiralty[]

Complete Admiralty campaigns.

  • Admiralty requires level 52.
  • Requires progressing any of the following Admiralty campaigns:
    • United Federation of Planets
    • Klingon Empire
    • Romulan Republic
  • Cannot be progressed by any of the following Admiralty campaigns:
    • Ferengi Trade Alliance
Temporal Recruit Goal Temporal Recruit Reward Account Reward
Reach level 1 in One Admiralty Campaign 10x random one-time use Admiralty Ships
5x Admiralty Assignment Pass Tokens
None
Reach level 5 in One Admiralty Campaign 10x random one-time use Admiralty Ships
5x Admiralty Assignment Pass Tokens
None
Reach level 10 in One Admiralty Campaign 10x random one-time use Admiralty Ships
10x Admiralty Assignment Pass Tokens
3,375 Dilithium Ore
None
Reach level 10 in Two Admiralty Campaigns 10x random one-time use Admiralty Ships
10x Admiralty Assignment Pass Tokens
4,500 Dilithium Ore
None
Reach level 10 in Three Admiralty Campaigns 10x random one-time use Admiralty Ships
10x Admiralty Assignment Pass Tokens
4,500 Dilithium Ore
20% Bonus Additional Admiralty Campaign Experience & Skillpoints Unlock
10x Admiralty Assignment Pass Tokens
4,500 Dilithium Ore
20% Bonus Additional Admiralty Campaign Experience & Skillpoints Unlock

Reputation Progress[]

Develop your Reputations.

Temporal Recruit Goal Temporal Recruit Reward Account Reward
Progress a Reputation to Tier 1 Choice of 200 Reputation Marks
10,000 Reputation-Only Dilithium
75,000 Energy credit icon.png
None
Progress a Reputation to Tier 3 Choice of 400 Reputation Marks
12,500 Reputation-Only Dilithium
125,000 Energy credit icon.png
None
Progress a Reputation to Tier 5 Choice of 600 Reputation Marks
15,000 Reputation-Only Dilithium
250,000 Energy credit icon.png
None
Progress 5 Reputations to Tier 5 Choice of 800 Reputation Marks
17,500 Reputation-Only Dilithium
500,000 Energy credit icon.png
None
Progress 10 Reputations to Tier 5[1] Choice of 1,000 Reputation Marks
20,000 Reputation-Only Dilithium
750,000 Energy credit icon.png
MK XIII Ultra-Rare Reputation Equipment Project Unlock[2]
Player title: "Have Been, and Forever Shall Be"
Choice of 1,000 Reputation Marks
20,000 Reputation-Only Dilithium
750,000 Energy credit icon.png
MK XIII Ultra-Rare Reputation Equipment Project Unlock
Progress a Reputation to Tier 6 1x [Experimental Ship Upgrade Token]
(Bound to Character)
Choice of 1x Ultimate Tech Upgrade for Engineering, Science, or Shields
  1. Prior to the 2021 re-run of this event, this objective originally progressing all 9 then-current reputations to Tier 5.
  2. MK XIII Ultra-Rare Reputation Equipment Project Unlock: All future reputation equipment projects will be granted as MK XIII Ultra-Rare.

Duty Officer Commendations[]

Achieve Commendation ranks with Duty Officers.

Temporal Recruit Goal Temporal Recruit Reward Account Reward
Commendation Rank 1 in One Commendation Category 15x random Common Temporal Investigator Duty Officers None
Commendation Rank 2 in Two Commendation Categories 10x random Uncommon Temporal Investigator Duty Officers None
Commendation Rank 3 in Three Commendation Categories 5x random Rare Temporal Investigator Duty Officers None
Commendation Rank 4 in Four Commendation Categories 5x random Very Rare Temporal Investigator Duty Officers None
Commendation Rank 4 in Six Commendation Categories 1x Epic Temporal Investigator Duty Officer (Temporal Agent Barrett) (Same as Recruit)

Fleet[]

Join other captains in a Fleet for additional bonuses.

  • Your character must be level 30+ to claim this reward.
Temporal Recruit Goal Temporal Recruit Reward Account Reward
Join a Fleet Fleet Project Jump-Start:
  - 50 Fleet Marks
  - 5,000 Fleet-Only Dilithium
50 Fleet Marks
5,000 Fleet-Only Dilithium

Locate Temporal Probes[]

Locate Temporal Probes in various missions.

  • Included in this list is each Temporal Recruit story objective, as well as an outline of the complete Temporal Recruit storyline in chronological order. For specific information on each objective, see the Episode page for more details.
  • There will be a total of 22 Temporal Probes, meaning the halfway point will be in the mission “Frozen”. This is assuming the player follows the story in order ("skipping" probe #5 initially). Chronologically, “Temporal Ambassador” would be the last probe. This episode was originally placed in the early-game, during the "Klingon War" story arc, explaining its place in-game as probe #5. Unlisted Temporal Probes can be found in side content arcs, such as Story Arc: Wasteland, but they do not count toward Recruitment goals.

Story Arc(s) / Mission(s) Temporal Recruit Goal Temporal Recruit Reward
Story Arc: Agents of Yesterday

“Welcome to Earth Spacedock”
Temporal Recruit: Introduction [Temporal Transponder]
“Diplomatic Orders” Investigate Temporal Probe on P'Jem 25 of Any Reputation Mark
“Researcher Rescue” Investigate Temporal Probe in the Kassae System 25 of Any Reputation Mark
“Secret Orders” Investigate Temporal Probe in the Briar Patch 25 of Any Reputation Mark
“The Doomsday Device” Investigate Temporal Probe on Imaga 25 of Any Reputation Mark
“Empress Sela” Investigate Temporal Probe on Agrama 25 of Any Reputation Mark
“Desperate Measures” Investigate Temporal Probe on Gasko Station 25 of Any Reputation Mark
“Shadow Play” Investigate Temporal Probe in the New Romulus System 25 of Any Reputation Mark
“Taris” Investigate Temporal Probe in the Hobus System 25 of Any Reputation Mark
“The Vault” Investigate Temporal Probe in the Haakona System 25 of Any Reputation Mark
“Mine Enemy” Investigate Temporal Probe in the Hifhar Mines 25 of Any Reputation Mark
“Frozen” Investigate Temporal Probe on Dera IV

Stop Na'kuhl from Sabotaging the Reman Base
25 of Any Reputation Mark

Story Arc(s) / Mission(s) Temporal Recruit Goal Temporal Recruit Reward
“Coliseum” Investigate Temporal Probe on Nopada 25 of Any Reputation Mark
“Cutting the Cord” Investigate Temporal Probe in Brea IV System 25 of Any Reputation Mark
“Spoils of War” Investigate Temporal Probe on a Badlands Moon 25 of Any Reputation Mark
“Jabberwocky” Investigate Temporal Probe in the Bajor System 25 of Any Reputation Mark
“The Factory” Investigate Temporal Probe on Devos 25 of Any Reputation Mark
“The New Link” Investigate Temporal Probe on Orias III 25 of Any Reputation Mark
“Where Angels Fear to Tread” Investigate Temporal Probe on a Ship in the Burgus System 25 of Any Reputation Mark
“A Gathering Darkness” Investigate Temporal Probe near Omicron Kappa II 25 of Any Reputation Mark
“Assimilation” Investigate Temporal Probe on Borg Cube 25 of Any Reputation Mark
“Fluid Dynamics” Investigate Temporal Probe in Fluidic Space 25 of Any Reputation Mark
“Temporal Ambassador” Investigate Temporal Probe in the Azure Nebula

Temporal Recruit: Story Conclusion
25 of Any Reputation Mark

Temporal Recruit Goal Temporal Recruit Reward Account Reward
Find Half of the Temporal Probes Space Trait: Rapid Support (Same as Recruit)
Find All Temporal Probes Space Trait: Advanced Rapid Support (Same as Recruit)

  • On PC, it is possible to locate nearby Temporal Probes with the following command, provided they are within 50 meters of your Captain. Type this command into the chat window:
    • /target temporal probe
      • You can use any variation of this, such as /target "Temporal Probe", /target temporal Probe, etc.
  • Upon scanning any of the above Temporal Probes, the player is tasked with solving one of three different types of puzzles:
    • A variant of Sudoku.
    • A variant of "pico, fermi, bagel".
      • This link to a "pico, fermi, bagel" guide can be used to help solve this puzzle. The player must find three words in the list of partly complete words.
    • A variant of Mastermind.
      • This link to a Mastermind Solver can be used to solve this puzzle. Replace the colors in the "Colors" with numbers 1 through 5. Do not change any other settings.
  • Upon completing one of the three puzzles, one of three results will occur:
    • An enemy Na'kuhl operative will respond to your tampering. On Ground, an enemy Na'kuhl Commander will beam in. In Space, an enemy Daemosh Destroyer will warp in.
    • Solving the probe grants one or more random R&D components.
    • Solving the probe grants random Rare or Very Rare gear.
  • All approximate locations for existing Temporal Probes can be referenced from this 2016 Reddit post.

Equipment Packs[]

At each Level Milestone (10, 20, 30 and 40), a Temporal Agent Recruit may choose from one of the following four Equipment Packs:

Ground Equipment Space Equipment Space Console Space Weapons
  • All of the following:
    • Assault Rifle Ground Weapon
    • Energy Resistance Body Armor
    • Personal Shield Generator
    • Kit + Modules for All Slots (appropriate to Profession and Kit Slots)
  • All of the following:
    • Deflector Dish (improves primarily Science Abilities)
    • Impulse Engine (+Turn)
    • Covariant Shield (+Cap)
    • Warp Core
    • Photon Torpedo(es) and Mine Launcher
  • All of the following:
    • Shield Capacity Science Consoles
      • +1 Particle Generator Console @ Lvl 40
    • All Damage Resistance Engineering Consoles
      • +1 Turn Rate Console @ Lvl 40)
    • Phaser Tactical Consoles
  • The number of Consoles included increases at each Level Milestone, in an attempt to fully outfit your next tier of starship
  • All of the following:
    • Phaser Beam Arrays
    • Phaser Dual Heavy Cannons
    • Phaser Turrets
  • The number of Weapons included increases at each Level Milestone, in an attempt to fully outfit your next tier of starship
  • All equipment is Bound-to-Character and has a value of 0 EC. All assigned [Mod]s are static up to Purple Quality, and will be the same for every Temporal Agent Recruit. This equipment can be upgraded, but will remain bound and 0 value; it will gain random [Mod]s if the Quality increases.

Duty officers[]

• Duty officers obtained with Commendation Rank 1 in one Commendation category:
 →
Icon Name Specialization Active Roster Power
Doff tactical federation bg.png
No icon.png
Doff common federation overlay.png
Doff common federation overlay.png
Isabela Cassie Vallen Doff dept Starfleet Tactical.png Shield Distribution Officer Improved Ramming Speed while Brace for Impact is active,
+Turn Rate +No Self Damag
Doff tactical federation bg.png
No icon.png
Doff common federation overlay.png
Doff common federation overlay.png
Dorna Doff dept Starfleet Security.png Assault Squad Officer 15% Chance on any melee attack to knock back the Target +1 feet
Doff engineering federation bg.png
No icon.png
Doff common federation overlay.png
Doff common federation overlay.png
Eustacia Marie Hornwall Doff dept Starfleet Engineering.png Fabrication Engineer Tricobald Torpedos have a chance of a higher flight speed
Doff engineering federation bg.png
No icon.png
Doff common federation overlay.png
Doff common federation overlay.png
Jorong Doff dept Starfleet Engineering.png Damage Control Engineer 25% Chance for Weapon Malfunction to deal X Elecrital Damage for 12 sec
Doff engineering federation bg.png
No icon.png
Doff common federation overlay.png
Doff common federation overlay.png
Lurvock Doff dept Starfleet Engineering.png Diagnostic Engineer 10% Chance to gain +25 Aux Power from Hull Heal for 10 sec
Doff engineering federation bg.png
No icon.png
Doff common federation overlay.png
Doff common federation overlay.png
Kyxeer Doff dept Starfleet Engineering.png Matter-Antimatter Specialist Aceton Beam has 20% chance every second to set Weapon offline
Doff engineering federation bg.png
No icon.png
Doff common federation overlay.png
Doff common federation overlay.png
Ghatt Ph'gyoss Doff dept Starfleet Operations.png Flight Deck Officer Boarding Party has +33% chance to send 3 additional shuttles
Doff science federation bg.png
No icon.png
Doff common federation overlay.png
Doff common federation overlay.png
T'Ryl Doff dept Starfleet Science.png Astrometrics Scientist Subnucleonic Beam has 20% Chance to set target Engines offline for 2.5 sec
Doff science federation bg.png
No icon.png
Doff common federation overlay.png
Doff common federation overlay.png
Elairri Doff dept Starfleet Science.png Biologist Non-weapon Bridge Officer Abilities have 10% Chance:
+25% Accuracy for 10 sec
Doff science federation bg.png
No icon.png
Doff common federation overlay.png
Doff common federation overlay.png
Zyla Iphol Doff dept Starfleet Science.png Development Lab Scientist Battle Strategies grants +20 Resistance to Slow, Root and Hold for 15 sec
Doff science federation bg.png
No icon.png
Doff common federation overlay.png
Doff common federation overlay.png
Vorren Doff dept Starfleet Science.png Gravimetric Scientist Photonic Shockwave does 2x Repel, but no longer able to Disable
Doff science federation bg.png
No icon.png
Doff common federation overlay.png
Doff common federation overlay.png
Taadiash Doff dept Starfleet Medical.png Biochemist Non-weapon Bridge Officer Abilities have 10% Chance:
+50% Threat Generation for 10 sec
Doff science federation bg.png
No icon.png
Doff common federation overlay.png
Doff common federation overlay.png
J'rinn Doff dept Starfleet Medical.png Biochemist Anesthizin Gas now sticks to target and explodes after 3 sec
Doff civilian federation bg.png
No icon.png
Doff common federation overlay.png
Doff common federation overlay.png
Garrett Sebastian Anderson Doff dept Starfleet Civilian.png Advisor Hull Heal powers have a 25% Chance: to reduce Hull Heal
powers cooldown by +5 sec
Doff civilian federation bg.png
No icon.png
Doff common federation overlay.png
Doff common federation overlay.png
Loresinger Kirlok Doff dept Starfleet Civilian.png Entertainer Beams and Cannons have 1% chance to reduce target Perception distance
to 20% of current for 6 seconds
• Duty officers obtained with Commendation Rank 2 in two Commendation categories:
 →
Icon Name Specialization Active Roster Power
Doff tactical federation bg.png
Doffshot Sf Benzite Male 01 icon.png
Doff common federation overlay.png
Doff uncommon overlay.png
Furrip Doff dept Starfleet Tactical.png Energy Weapons Officer While Draw Fire is active, 20% chance to Heal self when hit
Doff tactical federation bg.png
Doffshot Ke Lethean Male 01 icon.png
Doff common federation overlay.png
Doff uncommon overlay.png
Siziurk Doff dept Starfleet Tactical.png Projectile Weapons Officer 20% Chance: Kinetic Damage Bonus with Torpedoes by +5% for 15 sec (3 stacks)
Doff tactical federation bg.png
Doffshot Sf Bolian Female 09 icon.png
Doff common federation overlay.png
Doff uncommon overlay.png
Elisori Matsirza Doff dept Starfleet Tactical.png Shield Distribution Officer 20% Chance: Tachyon Beam can set Shield facing offline for 2.5 sec
Doff tactical federation bg.png
Doffshot Ke Ferasan Male 05 icon.png
Doff common federation overlay.png
Doff uncommon overlay.png
Ravrrik Doff dept Starfleet Security.png Security Officer 20% Chance: Adds 5 sec Hold to Chroniton Mines
Doff engineering federation bg.png
Doffshot Ke Nausicaan Male 01 icon.png
Doff common federation overlay.png
Doff uncommon overlay.png
Pazurt Doff dept Starfleet Operations.png Explosives Expert Your Exploit Attacks have a 10% chance to cause Radiation AOE (5m radius)
Doff engineering federation bg.png
Doffshot Sf Bajoran Female 05 icon.png
Doff common federation overlay.png
Doff uncommon overlay.png
Shaya Villisal Doff dept Starfleet Operations.png Explosives Expert Stun Granade now sticks to Target, explodes after 3 sec
Doff science federation bg.png
Doffshot Sf Ferengi Male 02 icon.png
Doff common federation overlay.png
Doff uncommon overlay.png
Krommur Doff dept Starfleet Science.png Gravimetric Scientist Charged Particle Burst has 20% Chance to apply Radiation Damage
Doff science federation bg.png
Doffshot Sf Caitian Female 03 icon.png
Doff common federation overlay.png
Doff uncommon overlay.png
Kehssi Doff dept Starfleet Science.png Research Lab Scientist Tachyon Beam pulls your Target closer
Doff science federation bg.png
Doffshot Sf Trillancient Female 11 icon.png
Doff common federation overlay.png
Doff uncommon overlay.png
Tadza Doff dept Starfleet Medical.png Doctor 20% Chance to reduce recharge on Sci Kit Heals
Doff civilian federation bg.png
Doffshot Sf Betazoid Male 03 icon.png
Doff common federation overlay.png
Doff uncommon overlay.png
Jallus Korpuda Doff dept Starfleet Civilian.png Diplomat 20% Chance to heal from Reverse Shield Polarity and Feedback Pulse
• Duty officers obtained with Commendation Rank 3 in three Commendation categories:
(each of the 5 Xindi races have an officer here)
 →
Icon Name Specialization Active Roster Power
Doff tactical federation bg.png
Doffshot Sf Xindi-Reptilian Male 02 icon.png
Doff common federation overlay.png
Doff rare overlay.png
Rokkima Doff dept Starfleet Security.png Armory Officer Chance to reduce recharge on Turrets and Drones
Doff engineering federation bg.png
Doffshot Sf Xindi-Aquatic Male 01 icon.png
Doff common federation overlay.png
Doff rare overlay.png
Bimmaul Doff dept Starfleet Engineering.png Systems Engineer Combat Supply has a chance to set up Chroniton Mines
Doff engineering federation bg.png
Doff Unique Sf Xindi Primate F 02 icon.png
Doff common federation overlay.png
Doff rare overlay.png
Rhucsa Doff dept Starfleet Engineering.png Technician Increase Exotic damage when using Emergancy Power to Auxiliary
Doff engineering federation bg.png
Doff Unique Sf Xindi Aboreal F 01 icon.png
Doff common federation overlay.png
Doff rare overlay.png
Settia Coji Doff dept Starfleet Engineering.png Technician Adds Electrical Damage to Tachyon Harmonic vs. non-living enemies
Doff engineering federation bg.png
Doff Unique Sf Xindi Insectoid M 02 icon.png
Doff common federation overlay.png
Doff rare overlay.png
Zil'ik'chzi Doff dept Starfleet Engineering.png Technician Additional Auxiliary power buff while Cloaked
• Duty officers obtained with Commendation Rank 4 in four Commendation categories:
(A Breen, A female Vorta, A Hirogen, A photonic human, and a male Voth)
 →
Icon Name Specialization Active Roster Power
Doff tactical federation bg.png
Doff Unique Sf Breen M 01 icon.png
Doff common federation overlay.png
Doff veryrare overlay.png
Akkum Doff dept Starfleet Tactical.png Conn Officer Reduce recharge time for Attack Pattern Beta, Delta and Omega
Doff tactical federation bg.png
Doffshot Sf Vorta Female 02 icon.png
Doff common federation overlay.png
Doff veryrare overlay.png
Slinnis Doff dept Starfleet Tactical.png Energy Weapons Officer Chance to remove currently applied buff on use of Beams and Cannons
Doff engineering federation bg.png
Doffshot Sf Hirogen Male 06 icon.png
Doff common federation overlay.png
Doff veryrare overlay.png
Ivvix Doff dept Starfleet Engineering.png Maintenance Engineer Additional buff applied based on type of Battery activated
Doff engineering federation bg.png
Doff Unique Sf Hologram M 01 icon.png
Doff common federation overlay.png
Doff veryrare overlay.png
Aristotle Hawkings Doff dept Starfleet Engineering.png Matter-Antimatter Specialist 20% Chance per second for Gravity Well to knock enemy Engines Offline
Doff engineering federation bg.png
Doffshot Ke Voth Male 04 icon.png
Doff common federation overlay.png
Doff veryrare overlay.png
Vorussta Doff dept Starfleet Operations.png Tractor Beam Officer Tractor Beam Repulsors now Pulls nearby enemy ships
• Duty officer obtained with Commendation Rank 4 in six Commendation categories:
 →
Icon Name Specialization Active Roster Power
Doff engineering federation bg.png
Doff Unique Sf T I Agent M 01 icon.png
Doff common federation overlay.png
Doff epic overlay.png
Temporal Agent Barrett Doff dept Starfleet Engineering.png Consultant Increases the amount of earned Expertise, Experience Points, and Specialization XP from most sources by 5%

Event updates and notes[]

  • This event has been remastered as of September 8, 2021 in celebration of Star Trek Day. Missions no longer included in the main episodes have their recruit objectives removed, with new objectives added such as completing the New Romulus, Solanae Dyson Sphere and Iconian War story arcs. Further rewards have been added from reaching Level 60, spending Specialization points, and reaching Tier 6 in any Reputation System. The cutscenes from the tutorial and the Agents of Yesterday story arc have been remastered and several notable characters have received updated models.
  • Unlike the cross-faction Delta Recruitment event before it, only new TOS Starfleet characters could be Temporal Agents.

External links[]

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