The Temporal Warfare space set of three items is available from the Lobi Crystal Consortium on Drozana Station for 200 Lobi Crystals each.
Chroniton Dual Beam Bank[]
- 90' targeting arc
- to target: __ Antiproton Damage (__ DPS)
- -10 Weapon Power to self while this weapon is firing
- to target: 2.5% chance: Significantly reduces Flight Speed, Turn Rate and Recharge Speed for 10 sec
- +40% Critical Severity
- 1 sec recharge
Game Description[]
Dual Beam Banks have a significantly narrower firing arc than regular beam arrays, but they deal more damage. Beam weapons are equally effective against starship shields and hull.
The array actually punches quantum fractures into spacetime at the point of impact by using a condensed beam of chroniton radiation. This weapon can cause targets to fall slightly out of phase, which is perceived as a slowing of flight and turning speeds. Attacks from this array can be devastating if aimed with enough precision.
Chroniton energy is similar to Antiproton in many ways, and as such can benefit from equipment that enhances Antiproton weaponry. Chroniton beams have a chance to inflict a turn rate and flight speed debuff on the enemy, as well as benefiting from a higher innate Critical Severity, increasing the damage dealt by Critical Hits.
You may only equip one of this weapon per ship.
Upgrades[]
Beam weapons can be upgraded using the Beam Weapons Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Very Rare | [CrtD] | +20% Critical Severity |
Ultra Rare | Random | Random modifier. |
Epic | [Ac/Dm] | +10 Accuracy Rating +X Damage |
Temporal Disruption Device[]
- 90' targeting arc
- Creates a level __ Temporal Disruption Device (1k radius explosion):
- ___ Kinetic Damage
- to target: 100% chance to reduce Flight Speed and Turn Speed by 33%
- +40% Critical Severity
- 20 sec recharge
Game Description[]
Experiments with controlling chroniton flux variations at random intervals have resulted in this powerful form of targeted projectile. Although slow moving, and capable of being shot down while traveling to its intended target, it compensates for these disadvantages by randomly phasing in and out of our spacetime reference. This results in nearby enemies being unable to target the projectile at random intervals while it travels, until it delivers its ultimate payload - a massive chroniton-charged disruption device, capable of causing a temporal displacement on the targeted ship that will make appear to move and turn more slowly while also suffering from increased recharge timers.
This projectile can also benefit from Bridge Officer powers that enhance projectile weapons. Torpedo Spread will simply fire multiple projectiles, but High Yield will supercharge the flux generator within the device, causing it to disrupt a number of targets' flight speed while en-route to its target, at which point the explosion will fracture spacetime in the immediate vicinity causing all nearby ships to suffer the same temporal displacement that a single ship would from a normal payload. This torpedo cannot be fitted with Emission Seeking upgrades.
You may only equip one of this weapon per ship.
Upgrades[]
Torpedo Launchers can be upgraded using the Projectile Weapons Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Very Rare | [CrtD] | +20% Critical Severity |
Ultra Rare | [CrtD] | +20% Critical Severity |
Epic | [Ac/Dm] | +10 Accuracy Rating +X Damage |
Console - Tachyokinetic Converter[]
Game Description[]
This console was invented for use alongside the Chrono Deflector that was to be developed by a Klingon scientist named Korath in another timeline. Learning of the deflector's tendency to burn itself out from excessive tachyokinetic energy, a team of independent researchers designed this console with the intent of harnessing and rerouting that energy in order to allow for multiple uses of the Chrono Deflector. Although the Deflector has ultimately not been invented within our timeline, the Tachyokinetic Converter is still a powerful and useful piece of machinery in its own right.
You may only equip one of this console per ship.
Upgrades[]
Mk XII | Mk XIII | Mk XIV | Mk XV | Bonus |
---|---|---|---|---|
+22.5 | +23.9 | +25.3 | +26.7 | Starship Control Expertise |
+30% | +31.9% | +33.8% | +35.6% | Flight Turn Rate |
+1% | +1.1% | +1.1% | +1.2% | Critical Chance |
+10% | +10.6% | +11.3% | +11.9% | Critical Severity |
Mk XII | Mk XIII | Mk XIV | Mk XV | Bonus |
---|---|---|---|---|
+23.9 | +25.3 | +26.7 | +28.1 | Starship Control Expertise |
+31.9% | +33.8% | +35.6% | +37.5% | Flight Turn Rate |
+1.1% | +1.1% | +1.2% | +1.3% | Critical Chance |
+10.6% | +11.3% | +11.9% | +12.5% | Critical Severity |
Mk XII | Mk XIII | Mk XIV | Mk XV | Bonus |
---|---|---|---|---|
+25.3 | +26.7 | +28.1 | +29.5 | Starship Control Expertise |
+33.8% | +35.6% | +37.5% | +39.4% | Flight Turn Rate |
+1.1% | +1.2% | +1.3% | +1.3% | Critical Chance |
+11.3% | +11.9% | +12.5% | +13.1% | Critical Severity |
Set powers[]
For each item added after the first, an additional power is available.
Set 2: Chroniton Synchronicity
- Passive
- +27.4% Chroniton Projectile Weapon Damage
Set 3: Temporal Inversion Field
- Toggle (20 max)
- Affect Foe
- 5 kilometer Sphere
- 0.5 sec activate
- 3 min recharge
- To all enemies within 5.0km:
- -200% Flight Speed
- (-400% Flight Speed vs. Small Craft)
- -150% Turn Rate
- -150% Power Recharge Speed
- To self when equipped on a 29th Century Temporal Starship and Annorax:
- +50% Flight Speed
- +100% Turn Rate
- +150% Power Recharge Speed
Notes[]
- As of Season 13, Temporal Inversion Field is compatible with Inhibiting Secondary Deflectors and will trigger a radiation burst after 4 seconds.
Gallery[]
Equipment Sets | |
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See also: Equipment • Set |