The Terran Task Force Starship Technologies space set is a four-piece space equipment set, comprised of a unique Deflector Array, Impulse Engine, Warp or Singularity Core, and Shield Array, released with Season Eleven: New Dawn. This set is obtained from the Terran Task Force branch of the Reputation System.
Items unlocked with the Terran Reputation tiers. | Cost per Reputation item | Cost after Tier 6 Discount |
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Terran Task Force Deflector Array[]
- (Improves Shield Hit Points)
Available through the Reputation system by advancing the Terran Task Force branch to Tier 2.
Game Description[]
The Terran Task Force Deflector Array is designed to offer a blend of defensive and offensive utility. Defensively, the array enhances your shield strength, resistance to shield drain and resistance to effects which disable or hamper ships. Offensively, it enhances the potency of outgoing shield and energy drains.
Upgrades[]
Deflectors can be upgraded using the Science Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [SciCD] | +50 Starship Scientific Readiness |
Epic | [Sh/HullCap] | +X Starship Shield Capacity +X Starship Hull Capacity |
Terran Task Force Impulse Engines[]
+20.4 Flight Turn Rate
When affected by Auxiliary Offline, Impulse Offline, Shields Offline, Weapons Offline:
+100 All Damage Resistance Rating for 15 sec
(May trigger once every 15 sec, not triggered by Cloaking)
+5 Auxiliary Power Setting
Available through the Reputation system by advancing the Terran Task Force branch to Tier 3.
Game Description[]
Impulse Engines are the baseline starship propulsion system. They offer a balance of speed at all power levels.
Designed to mitigate subsystem disabling effects, the Terran Task Force Impulse Engines enhance Auxiliary subsystem power levels. When a subsystem is brought offline, the engines perform an automatic subroutine, increasing the ship's damage resistance.
Upgrades[]
Impulse Engines can be upgraded using the Engineering Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [+CRes] | 10% Resistance Rating to Control Effects |
Epic | [SecSpd-2] | +X Starship Impulse Expertise +X Sector Space Travel Speed |
Terran Task Force Covariant Shield Array[]
- (10% Bleedthrough)
Available through the Reputation system by advancing the Terran Task Force branch to Tier 5.
Game Description[]
Covariant Shield Arrays provide the highest maximum strength of any shield class, but suffer from the slowest rate of regeneration as well. Covariant shields are useful for surviving a coordinated attack from multiple ships.
Initially intended to withstand Phaser fire from Federation ships, the Terran Task Force Covariant Shield offers high shield capacity and significantly reduces Phaser damage to shields. Additionally, the shield array occasionally fires bursts of Disruptor energy back at attacking vessels.
Upgrades[]
Shields can be upgraded using the Shields Tech Upgrades or Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [Cap] | Increases Maximum Shield Capacity by 10%. |
Epic | [Cp/Rg] | Increases Maximum Shield Capacity by 10% Increases Shield Regeneration by 10% |
Terran Task Force Quantum Capacitor Warp Core[]
+0-5 Maximum Subsystem Power
(Allows each Subsystem Power to exceed 125, power levels increase over time in combat)
Maximum Warp Factor 10
Adds 7.5% of your Weapon power to your Auxiliary power as bonus power
+35 Starship Electro-Plasma System Flow
(Improves Power Transfer Rate)
+17.5 Starship Weapon Subsystem Performance
(Bonus Weapon Power)
50% Reduced Cooldown on Transwarp
- Targets Self
- 4 min recharge
- Repairs offline weapons systems
- +15 Weapon Power Setting for 10 sec
Available through the Reputation system by advancing the Terran Task Force branch to Tier 4.
Game Description[]
The Terran Task Force Quantum Capacitor Warp Core prototypes a new method to transfer power generated by the warp core throughout the ship. Unlike most warp cores which enhance power levels for one subsystem, the quantum capacitor benefits each subsystem. While in combat, the warp core will gradually raise power levels and maximum subsystem levels for all aspects of the ship.
Note: Subsystem power stacks approximately every 10 seconds in combat. Ends when out of combat (full impulse available).
Upgrades[]
Warp Cores can be upgraded using the Engineering Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
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---|---|---|
Ultra Rare | [AMP] | +3.3% All Damage for each sub-system with 75 or more power. |
Epic | [W->S] | Adds 7.5% of your Weapon power to your Shield power as bonus power. |
Terran Task Force Quantum Capacitor Singularity Core[]
Maximum Warp Factor 10
Increases your Singularity Charge rate by 20%
+50% Reduced Cooldown on Transwarp
+35 Starship Electro-Plasma System Flow
(Improves Power Transfer Rate)
Skills that affect this ability:
none
- Battery Expertise
- (Improves Battery Duration)
Available through the Reputation system by advancing the Terran Task Force branch to Tier 4.
Game Description[]
The Terran Task Force Quantum Capacitor Singularity Core prototypes a new method to transfer power generated by the singularity core throughout the ship. Unlike most singularity cores which enhance power levels for one subsystem, the quantum capacitor benefits each subsystem. While in combat, the singularity core will gradually raise power levels and maximum subsystem levels for all aspects of the ship, allowing the singularity charge to be reliably manipulated without dropping power levels.
Mechanics[]
The Terran Task Force Quantum Capacitor Singularity Core adds +2 to all subsystem levels approximately every 12 seconds, while in combat. Up to +10 to all subsystem levels. The bonus all subsystem power levels last until your ship leaves combat, at which point the bonus power levels fall off in two 'chunks', over approximately one second.
Upgrades[]
Singularity Cores can be upgraded using the Engineering Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [AMP] | +3.3% All Damage for each sub-system with 75 or more power. |
Epic | [W->S] | Adds 7.5% of your Weapon power to your Shield power as bonus power. |
Set powers[]
For each item added after the first, an additional power is available.
Set 2: Secondary Discharge Capacitors
- Passive
- +17.8 Shield Capacity
(Improves Shield Hit Points) - +17.8 Drain Expertise
(Improves Energy & Shields Drain / Resistance to Same) - Terran Task Force Shield Discharge deals double damage
Set 3: Regenerative Weapon Feedback
- Passive
- When firing Energy Weapons, 2.5% chance: 750 Shield Regeneration to All Shields to self
- Skills that affect this ability:
- Shield Restoration
- (Improves Shield Healing)
- Shield Restoration
Set 4: Disruptor Shell
- Active
- Targets Self
- 2 min recharge
- Reduces Damage to Shields by 90% for 7 sec
- On Expiration: ____ Disruptor Damage to ships within 5km (5 targets max)
- Skills that affect this ability:
- Energy Weapon Training
- (Improves Energy Weapon Damage)
- Energy Weapon Training
Gallery[]
Heavy Escort Carrier (T6) with Terran Task Force Starship Shield
Heavy Escort Carrier (T6) with Terran Task Force Starship Shield
Avenger Battle Cruiser with Terran Task Force Impulse Engines
Avenger Battle Cruiser with Terran Task Force Deflector Array
Equipment Sets | |
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See also: Equipment • Set |