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⚫ | |desc=Activatable Ground Trait. Precise pinch on the target's neck. Prevents the target from taking action for the duration. This ability only works on targets that are alive and will not work on mechanical or otherwise artificial targets. This ability can Expose the target, so the target will take bonus damage if hit with an Exploit Attack. You must be in close range to your target to perform a Nerve Pinch. |
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+ | |required=Vulcan |
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− | ==Basic information== |
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⚫ | |||
− | *{{Traitrequiredforspecies}} |
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− | *'''Optional for''' |
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− | **{{Traitoptionalforspecies|heading=Federation|Vulcan}} |
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− | **{{Traitoptionalforspecies|heading=Klingon}} |
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− | **{{Traitoptionalforspecies|heading=Romulan|}} |
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==Detailed information== |
==Detailed information== |
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* + Stun for 10.6 sec |
* + Stun for 10.6 sec |
Revision as of 15:29, 25 January 2019
Nerve Pinch is a player character ground trait.
- Are you looking for the bridge officer version of this trait?
- Are you looking for the bridge officer version of this trait?
Basic information
- Game description: Activatable Ground Trait. Precise pinch on the target's neck. Prevents the target from taking action for the duration. This ability only works on targets that are alive and will not work on mechanical or otherwise artificial targets. This ability can Expose the target, so the target will take bonus damage if hit with an Exploit Attack. You must be in close range to your target to perform a Nerve Pinch.
- Species that will always have the trait: Vulcan
Detailed information
- + Stun for 10.6 sec
- * Only affects certain things
External Links
- Vulcan nerve pinch at Memory Alpha, the Star Trek Wiki.