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{{traitpage
'''Nerve Pinch''' is a choosable in-game character trait for [[Vulcan]]s.
 
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|environment=ground
 
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|icon=Nerve Pinch
==Details==
 
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|desc=Activatable Ground Trait. Precise pinch on the target's neck. Prevents the target from taking action for the duration. This ability only works on targets that are alive and will not work on mechanical or otherwise artificial targets. This ability can Expose the target, so the target will take bonus damage if hit with an Exploit Attack. You must be in close range to your target to perform a Nerve Pinch.
*'''Races''': [[Vulcan]]
 
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|required=Vulcan
*'''Type''': [[Ground combat|Ground]]
 
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}}
*'''Info''': Precise pinch on the targets neck. Prevents the target from taking action for the duration.
 
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==Detailed information==
*'''Bonus''': 1.52 meter range, 2 min cooldown, applies Hold for 10 seconds, applies Hold Immunity Strength to Energy Stun once expired
 
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* + Stun for 10.6 sec
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* * Only affects certain things
   
 
==External Links==
 
==External Links==
 
{{MA Link2|Vulcan nerve pinch}}
 
{{MA Link2|Vulcan nerve pinch}}
 
[[Category:Traits|Nerve Pinch]]
 

Latest revision as of 09:39, 17 July 2022

Trait: Nerve Pinch

Nerve Pinch is a player character ground trait.

Are you looking for the bridge officer version of this trait?

Basic information[]

  • Game description: Activatable Ground Trait. Precise pinch on the target's neck. Prevents the target from taking action for the duration. This ability only works on targets that are alive and will not work on mechanical or otherwise artificial targets. This ability can Expose the target, so the target will take bonus damage if hit with an Exploit Attack. You must be in close range to your target to perform a Nerve Pinch.
  • Species that will always have the trait: Vulcan


Detailed information[ | ]

  • + Stun for 10.6 sec
  • * Only affects certain things

External Links[ | ]