(Undo revision 111437 by 67.42.142.171 (talk): the acceptability of these notes is under discussion, and no consensus has been reached) |
m (Protected "Tuffli Class Freighter": Counter-productive edit warring ([edit=autoconfirmed] (indefinite) [move=autoconfirmed] (indefinite))) |
(No difference)
|
Revision as of 01:48, 14 January 2013
- This is for the playable ship. You may be looking for the NPC ship.[[Category:Tier {{{tier}}} Ship]]
The Tuffli Class Freighter is a playable ship which is currently only available as a rare drop from the [Reinforcements Duty Officer Pack].
Overview
Freighters and Transports are large vessels designed for trade and long range cargo hauling. Almost all space-faring races utilize Freighters, and designs created by Ferengi and Cardassian corporations have become standard throughout the quadrant. The Tuffli Class Freighter is arguably the best vessel for managing Duty Officer Assignments, trade, cargo acquisition and transport, and other related commendation tasks.
Performance
Tuffli Class Freighters are not designed as combat vessels. They come with minimal armaments designed only to ward off pirates and other would-be threats.
Onboard Amenities
The Tuffli Class Freighter interior has a number of onboard features not available on other ship classes. The ship's owner can access them by selecting "Visit Starship Bridge" on the dropdown menu, and once onboard, can share them with friends by sending Bridge Invitations.
- A Trader NPC (similar to the one at Deep Space Nine) that offers Trade Assignments.
- While the pool of possible assignments is the same, it is possible for the Freighter Trader and the DS9 Trader to offer a different selection of assignments at any particular time.
- Quartermaster, sells commodities at Specialized Commodities Broker rates
- Bank, Exchange, Mail, and Crafting terminals.
Sector Space Abilities
- Discount to any Energy Credit Purchase while onboard your ship (for instance, from Sector Space Freighter Stores).
- Call Security Transport - Spawns a Cruiser that offers access to “Prisoner Transfer” and “Turn Over Confiscated Contraband” Assignments. Much like the Azura II and Vov'wI, any same-faction players in range can access the Transport's features, it will despawn five minutes after being summoned, and the ability has a two-hour recharge time.
- Transwarp Drive with Exploration Cluster destinations pre-programmed. Like many older Transwarp drives, the Freighter's Transwarp has a small chance to fail (though it seems to only fail when traveling to Cluster destinations.) A failure causes no ill effects, though the ship does not move and the transwarp cooldown timer begins.
Standard configuration
Starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.
Equipment
Gallery
External links
- Groumall type at Memory Alpha, the Star Trek Wiki.
- Season 6 Dev Blog #7 at the Official website.
Playable starships (All Factions)
| ||||
---|---|---|---|---|
Unlocking Cross-Faction Flying will grant the player the ability to use any starship, from any faction. |
Starfleet: (Complete & Detailed List) |
---|
Klingon Defense Force: (Complete & Detailed List) |
---|
Small Craft | ||||
---|---|---|---|---|
DujHod Chariot • Kivra Shuttle • Rozhenko Timeship • To'Duj Fighter • Toron Shuttle |
Romulan Republic: (Complete & Detailed List) |
---|
Small Craft | ||||
---|---|---|---|---|
Commander's Gig • Tiercel Shuttle • Kestrel Runabout • Scorpion Fighter |