Lvl 50: | 27600 |
Lvl 55: | 29800 |
Lvl 60: | 32000 |
Lvl 65: | 36000 |
Sensor Analysis
Pilot Maneuvers
Raider Flanking
Red Matter Capacitor
Eject Red Matter
Release date: December 3, 2019
The Vulcan Experimental Scout Vessel is a Tier 6 Scout Ship which may be flown by characters of any faction. This starship can be used from any level upon completion of the tutorial experience. As you level up, this ship gains additional hull, weapon slots, and console slots.
Players can obtain this starship from a [Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack], which has a ultra rare chance to drop from a [Infinity Promotion R&D Pack] or a [Infinity Promotion Duty Officer Pack]. This box is bound to you until a ship is chosen. The boxed ship is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits under the name [Special Requisition Pack - Vulcan Experimental Scout Vessel].
This ship could also be purchased as an account-unlock from the Zen Store as a possible choice from the Mudd's Into Darkness and Beyond Choice Pack as part of "Mudd's Market", available from June 10th, 2021 to November 24th, 2021. Like all items in the Market, the Bundle periodically goes on massive discounts (upwards of 50% during special promotional sales).
Overview[]
The Vulcan Experimental Scout Vessel (informally, the Jellyfish) began as a highly maneuverable vessel, built for the Daystrom Institute by Geordi La Forge at the Vulcan Science Academy. It was designed to withstand environmental conditions that would destroy most other ships; intended to serve as a test bed for various experiments and scientific exploration.
In 2387, the Jellyfish was used by Ambassador Spock to deliver red matter to the Hobus System, creating a black hole that consumed the Hobus supernova and ended its threat to the galaxy. Spock was attacked by Captain Nero of the Narada moments later; in his attempt to escape both vessels were pulled into the black hole and are presumed destroyed. The Jellyfish, as it became known, more than carried its weight in these events, with incredible maneuverability to keep it safe and torpedo launchers as a primary defense mechanism.
Type variants
Type | Information |
---|---|
SKIN UNLOCK: Free with this starship The Vulcan Experimental Scout Vessel (informally, the Jellyfish) began as a highly maneuverable vessel, built for the Daystrom Institute by Geordi La Forge at the Vulcan Science Academy. It was designed to withstand environmental conditions that would destroy most other ships; intended to serve as a test bed for various experiments and scientific exploration. The Jellyfish, as it became known, more than carried its weight with incredible maneuverability to keep it safe and torpedo launchers as a primary defense mechanism. |
Starship Mastery[]
Starship Mastery SCOUT SHIP | ||
---|---|---|
I II III IV V | ||
Level | Name | Description |
I | Precise Weapon Systems | +5 Accuracy Rating. |
II | Enhanced Particle Generators | +15% Damage to Exotic Damage abilities. |
III | Enhanced Weapon Banks | +15% Critical Severity. |
IV | Enhanced Restorative Circuitry | Improves Hull healing abilities by 10%. Improves Shield healing abilities by 10%. |
V | Slippery Target | Pilot abilities grant resistance When you activate any Pilot Boff Ability or Auxiliary to Dampeners, for 15 sec:
|
Abilities[]
Universal consoles[]
The Vulcan Experimental Scout Vessel comes with the [Console - Universal - Eject Red Matter].
Raider Flanking
Frigates, Light Escorts, Raiders, and Scout Ships come with a built-in passive damage boost available when striking an enemy's rear arc. To support their high turn rate and maneuverability, standard raider flanking grants:
- +33% damage to NPC enemy when attacking rear arc.
- +11% damage to Player enemy when attacking rear arc.
Pilot Maneuvers
Pilot ships can perform a sudden maneuver in each horizontal direction: Forward, Backward, Left or Right. Executing each maneuver will rapidly reposition your starship while granting very brief damage immunity, but costs all available thruster fuel which takes several seconds to recover.
Sensor Analysis[]
Sensor Analysis is an active toggle ability. While maintaining a Sensor Lock on a target, the player gains a stacking effect that either improves the damage and power drain against an enemy, or improves any heal directed towards an ally. This effect stacks every 3 seconds, to a maximum of 6 stacks after 18 continuous seconds. To maintain the desired effect, the player must hold the sensor lock.
Subsystem Targeting[]
The Vulcan Experimental Scout Vessel comes with built-in Subsystem Targeting abilities. These built-in abilities stay at Rank I and do not automatically rank up when acquiring higher tier Science starships. They are separate from Subsystem Targeting abilities gained through Tactical Space Bridge officer abilities.
- Target Auxiliary Subsystems I
- Target Weapons Subsystems I
- Target Engines Subsystems I
- Target Shields Subsystems I
Activating a subsystem targeting ability will upgrade all energy weapons to inflict a stacking power drain on the foe's targeted subsystem for the next 10 seconds. They will also have a small chance to knock the targeted subsystem offline for a short duration.
Specialization seating
The Vulcan Experimental Scout Vessel features the following specialist seats:
- Commander Science/Pilot
- Lieutenant Universal/Miracle Worker
Special Features[]
The Vulcan Experimental Scout Vessel comes with the [Red Matter Capacitor] in its Device slot.
Standard configuration[]
Federation starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.
Equipment
Fore Weapons
Aft Weapons
Scaling starship
This starship's equipment slots, base hull capacity and shield capacity scale as your level increases.
Equipment slots and seating[]
As you rank up every 10 levels, up to level 40, the ship's forward weapon slots, aft weapon slots, tactical console slots, engineering console slots, science console slots and available bridge officer (boff) abilities will slowly increase toward endgame capabilities:
Level | Boff seats | |||||
---|---|---|---|---|---|---|
0-9 | 1 | 1 | 3 | 2 | 1 | |
10-19 | 2 | 2 | 3 | 3 | 1 | |
20-29 | 2 | 2 | 4 | 3 | 2 | |
30-39 | 3 | 3 | 4 | 4 | 2 | |
40+ | 3 | 3 | 5 |
Hull strength[]
This table shows how the ship's hull strength scales at each level. The base hull of all scaling starships is 10,000, which is then multiplied by the ship's hull modifier (0.8 for the Vulcan Experimental Scout Vessel), and then multiplied by the scaling multiplier below at each level.
Level | Multiplier | Hull HP | Level | Multiplier | Hull HP | Level | Multiplier | Hull HP | Level | Multiplier | Hull HP | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 1 | 8000 | 20 | 2 | 16000 | 40 | 3 | 24000 | 60 | 4 | 32000 | |||
1 | 1.05 | 8400 | 21 | 2.05 | 16400 | 41 | 3.05 | 24400 | 61 | 4.1 | 32800 | |||
2 | 1.1 | 8800 | 22 | 2.1 | 16800 | 42 | 3.1 | 24800 | 62 | 4.2 | 33600 | |||
3 | 1.15 | 9200 | 23 | 2.15 | 17200 | 43 | 3.15 | 25200 | 63 | 4.3 | 34400 | |||
4 | 1.2 | 9600 | 24 | 2.2 | 17600 | 44 | 3.2 | 25600 | 64 | 4.4 | 35200 | |||
5 | 1.25 | 10000 | 25 | 2.25 | 18000 | 45 | 3.25 | 26000 | 65 | 4.5 | 36000 | |||
6 | 1.3 | 10400 | 26 | 2.3 | 18400 | 46 | 3.3 | 26400 | ||||||
7 | 1.35 | 10800 | 27 | 2.35 | 18800 | 47 | 3.35 | 26800 | ||||||
8 | 1.4 | 11200 | 28 | 2.4 | 19200 | 48 | 3.4 | 27200 | ||||||
9 | 1.45 | 11600 | 29 | 2.45 | 19600 | 49 | 3.45 | 27600 | ||||||
10 | 1.5 | 12000 | 30 | 2.5 | 20000 | 50 | 3.45 | 27600 | ||||||
11 | 1.55 | 12400 | 31 | 2.55 | 20400 | 51 | 3.505 | 28040 | ||||||
12 | 1.6 | 12800 | 32 | 2.6 | 20800 | 52 | 3.56 | 28480 | ||||||
13 | 1.65 | 13200 | 33 | 2.65 | 21200 | 53 | 3.615 | 28920 | ||||||
14 | 1.7 | 13600 | 34 | 2.7 | 21600 | 54 | 3.67 | 29360 | ||||||
15 | 1.75 | 14000 | 35 | 2.75 | 22000 | 55 | 3.725 | 29800 | ||||||
16 | 1.8 | 14400 | 36 | 2.8 | 22400 | 56 | 3.78 | 30240 | ||||||
17 | 1.85 | 14800 | 37 | 2.85 | 22800 | 57 | 3.835 | 30680 | ||||||
18 | 1.9 | 15200 | 38 | 2.9 | 23200 | 58 | 3.89 | 31120 | ||||||
19 | 1.95 | 15600 | 39 | 2.95 | 23600 | 59 | 3.945 | 31560 |
T6-X upgrade
By using an [Experimental Ship Upgrade Token], the Vulcan Experimental Scout Vessel may be upgraded to T6-X, unlocking an extra ship device slot, universal console slot, and the ability to slot an extra starship trait.
Ship comparison[]
- The following table compares Tier 5 and Tier 6 Scout Ships.
Ship | Rank | Tier | Hull | Uni | BOffs | IR | Cost | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Lukari N'Kaam Scout Ship | 5 | 27000 | 0.9 | 1.1 | 3 | 3 | ✓ | 3 | 2 | 4 | 2 | {{{hangars}}} | [[File:{{{uniconsole}}} icon.png|16px|link={{{uniconsole}}}]] | 18 | 0.2 | 80 | ||||
Lukari Dranuur Scout Ship | 6 | 34155 | 0.99 | 1.21 | 3 | 3 | ✓ | 4 | 2 | 5 | 2 | {{{hangars}}} | 18 | 0.2 | 80 | 20,000 • 5 | ||||
Vulcan T'Pau Scout Ship | 6 | 31050 | 0.9 | 1.3 | 3 | 3 | ✓ | 3 | 3 | 5 | 2 | {{{hangars}}} | 19 | 0.2 | 80 | |||||
Vulcan Experimental Scout Vessel | 6 | 27600 | 0.8 | 1.35 | 4 | 2 | ✓ | 3 | 3 | 5 | 2 | {{{hangars}}} | 20 | 0.23 | 80 | • 29,500 | ||||
Terran Somerville Scout Ship | 6 | 37950 | 1.1 | 1.1 | 3 | 3 | ✓ | 4 | 2 | 5 | 2 | {{{hangars}}} | 19 | 0.2 | 75 | 20 | ||||
Fleet Nova Pilot Scout Ship | 6 | 34155 | 0.99 | 1.32 | 4 | 2 | ✓ | 3 | 3 | 5 | 2 | {{{hangars}}} | [[File:{{{uniconsole}}} icon.png|16px|link={{{uniconsole}}}]] | 16 | 0.2 | 75 | 20,000 • 5 | |||
Equinox Pilot Scout Ship | 6 | 31050 | 0.9 | 1.2 | 4 | 2 | ✓ | 3 | 2 | 5 | 2 | {{{hangars}}} | 16 | 0.2 | 75 | 3,000 |
Admiralty ship[]
Admiralty Ship | |||
---|---|---|---|
28 | 36 | 62 | |
2.5x Bonus from SCI |
Notes[]
- The film Star Trek reveals that the Jellyfish emerged in the year 2258 of the Kelvin Timeline. There it was captured by the Narada - which had arrived twenty-five years earlier - and Nero used the red matter on board to destroy Vulcan in revenge for the loss of Romulus. He attempted to do the same to Earth, but the Spock of that reality stole the Jellyfish and rammed it into the Narada, detonating the rest of the red matter and destroying both vessels.
Gallery[]
External links[]
- Season 18 Dev Blog - Command Spock's Jellyfish!
- Jellyfish (ship) at Memory Alpha, the Star Trek Wiki.
- Jellyfish at Memory Beta, the non-canon Star Trek Wiki.
Playable starships (All Factions)
| ||||
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Unlocking Cross-Faction Flying will grant the player the ability to use any starship, from any faction. |
Starfleet: (Complete & Detailed List) |
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Klingon Defense Force: (Complete & Detailed List) |
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Small Craft | ||||
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DujHod Chariot • Kivra Shuttle • Rozhenko Timeship • To'Duj Fighter • Toron Shuttle |
Romulan Republic: (Complete & Detailed List) |
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Small Craft | ||||
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Commander's Gig • Tiercel Shuttle • Kestrel Runabout • Scorpion Fighter |