Weapon Signature Nullifiers and Amplifiers are Ultra Rare consoles available for requisition through the Fleet Embassy . They modify player's skill points like a standard Science Console , but include two other differences. They either increase or decrease threat and have one of the following effects: Plasma Explosion , Hull Restoration , or Shield Restoration .
Embassy Diplomatic Facilities Facilities Tier I is required to purchase the Mk X consoles.
Embassy Diplomatic Facilities Facilities Tier II is required to purchase the Mk XI consoles.
Embassy Diplomatic Facilities Facilities Tier III is required to purchase the Mk XII consoles.
As with all Fleet Holdings, you can get yourself invited to a different fleet's Embassy that is already upgraded to Tier III if your own fleet is lacking that particular upgrade.
Stats [ ]
These consoles boost the corresponding skill by the same amount as a normal science console of the same Mk level and quality, and so are flatly better than the standard science consoles:
Effects on all Weapon Signature Nullifiers and Amplifiers (Ultra Rare quality)
Mk
Skill Bonus
Threat increase or decrease while active
Cost
Mk X
+28.1 Skill
Decreases Threat generation by 56.2% Increases Threat generation by 112.5%
12,500 2,500
Mk XI
+30 Skill
Decreases Threat generation by 60% Increases Threat generation by 120%
25,000 5,000
Mk XII
+31.9 Skill
Decreases Threat generation by 63.8% Increases Threat generation by 127.5%
50,000 10,000
Mk XIII
+33.8 Skill
Decreases Threat generation by 67.5% Increases Threat generation by 135%
Upgrade
Mk XIV
+35.6 Skill
Decreases Threat generation by 71.2% Increases Threat generation by 142.5%
Upgrade
Mk XIV Epic
+37.5 Skill
Decreases Threat generation by 75% Increases Threat generation by 150%
Upgrade
Types [ ]
Plasma-Generating Weapon Signature Nullifiers and Amplifiers [ ]
Plasma-Generating Weapon Signature Nullifiers and Amplifiers add a chance to deliver a Plasma Damage effect on your energy weapon attacks. Energy weapons will receive a 2.5% chance to deliver a Plasma explosion effect. When using multiple Plasma Explosion consoles, the proc chances are not combined; using two consoles will mean an energy weapon will have two separate 2.5% chances to proc, not a single 5% chance.
Console - Science - Plasma-Generating Weapon Signature Nullifier
Ultra Rare Ship Science Console
Character Bind On Pickup
Values do not reflect skills or other modifiers
Decreases Threat generation by __% while active.
+__% Plasma-Based Exotic Damage
Plasma Explosion
Adds Plasma Explosion Proc to Energy Weapons
2.5% Chance: __ Plasma Damage (Ignores Shields)
Value: __
Console - Science - Plasma-Generating Weapon Signature Amplifier
Ultra Rare Ship Science Console
Character Bind On Pickup
Values do not reflect skills or other modifiers
Increases Threat generation by __% while active.
+__% Plasma-Based Exotic Damage
Plasma Explosion
Adds Plasma Explosion Proc to Energy Weapons
2.5% Chance: __ Plasma Damage (Ignores Shields)
Value: __
Hull-Repairing Weapon Signature Nullifiers and Amplifiers [ ]
Hull-Repairing Weapon Signature Nullifiers and Amplifiers have a chance to trigger a hull heal whenever your ship is damaged. They have a 2.5% chance to perform an immediate hull repair when receiving damage. The magnitude of the hull heal scales with hull restoration and any other sources that boost hull healing capabilities. Upgrading each console also increases the amount healed.
Console - Science - Hull-Repairing Weapon Signature Nullifier
Ultra Rare Ship Science Console
Character Bind On Pickup
Values do not reflect skills or other modifiers
Decreases Threat generation by __% while active.
When receiving damage, 2.5% chance to restore __ Hull.. 10 Second Cooldown
Value: __
Console - Science - Hull-Repairing Weapon Signature Amplifier
Ultra Rare Ship Science Console
Character Bind On Pickup
Values do not reflect skills or other modifiers
Increases Threat generation by __% while active.
When receiving damage, 2.5% chance to restore __ Hull.. 10 Second Cooldown
Value: __
Icon
Console Type and Modifiers
Innate Abilities
Replaces
[-Threat]
[Console - Science - Hull-Repairing Weapon Signature Nullifier Mk X [CtrlX] ] [Console - Science - Hull-Repairing Weapon Signature Nullifier Mk XI [CtrlX] ] [Console - Science - Hull-Repairing Weapon Signature Nullifier Mk XII [CtrlX] ]
Hull Restoration When receiving damage, 2.5% chance to restore +__ Hull.
Inertial Dampeners Graviton Generator
[+Threat]
[Console - Science - Hull-Repairing Weapon Signature Amplifier Mk X [CtrlX] ] [Console - Science - Hull-Repairing Weapon Signature Amplifier Mk XI [CtrlX] ] [Console - Science - Hull-Repairing Weapon Signature Amplifier Mk XII [CtrlX] ]
Hull Restoration When receiving damage, 2.5% chance to restore +__ Hull.
Inertial Dampeners Graviton Generator
[-Threat]
[Console - Science - Hull-Repairing Weapon Signature Nullifier Mk X [Stealth] ] [Console - Science - Hull-Repairing Weapon Signature Nullifier Mk XI [Stealth] ] [Console - Science - Hull-Repairing Weapon Signature Nullifier Mk XII [Stealth] ]
Hull Restoration When receiving damage, 2.5% chance to restore +__ Hull.
Stealth Module
[+Threat]
[Console - Science - Hull-Repairing Weapon Signature Amplifier Mk X [Stealth] ] [Console - Science - Hull-Repairing Weapon Signature Amplifier Mk XI [Stealth] ] [Console - Science - Hull-Repairing Weapon Signature Amplifier Mk XII [Stealth] ]
Hull Restoration When receiving damage, 2.5% chance to restore +__ Hull.
Stealth Module
[-Threat]
[Console - Science - Hull-Repairing Weapon Signature Nullifier Mk X [EPG] ] [Console - Science - Hull-Repairing Weapon Signature Nullifier Mk XI [EPG] ] [Console - Science - Hull-Repairing Weapon Signature Nullifier Mk XII [EPG] ]
Hull Restoration When receiving damage, 2.5% chance to restore +__ Hull.
Particle Generator
[+Threat]
[Console - Science - Hull-Repairing Weapon Signature Amplifier Mk X [EPG] ] [Console - Science - Hull-Repairing Weapon Signature Amplifier Mk XI [EPG] ] [Console - Science - Hull-Repairing Weapon Signature Amplifier Mk XII [EPG] ]
Hull Restoration When receiving damage, 2.5% chance to restore +__ Hull.
Particle Generator
[-Threat]
[Console - Science - Hull-Repairing Weapon Signature Nullifier Mk X [DrainX] ] [Console - Science - Hull-Repairing Weapon Signature Nullifier Mk XI [DrainX] ] [Console - Science - Hull-Repairing Weapon Signature Nullifier Mk XII [DrainX] ]
Hull Restoration When receiving damage, 2.5% chance to restore +__ Hull.
Power Insulator Flow Capacitor
[+Threat]
[Console - Science - Hull-Repairing Weapon Signature Amplifier Mk X [DrainX] ] [Console - Science - Hull-Repairing Weapon Signature Amplifier Mk XI [DrainX] ] [Console - Science - Hull-Repairing Weapon Signature Amplifier Mk XII [DrainX] ]
Hull Restoration When receiving damage, 2.5% chance to restore +__ Hull.
Power Insulator Flow Capacitor
[-Threat]
[Console - Science - Hull-Repairing Weapon Signature Nullifier Mk X [Per] ] [Console - Science - Hull-Repairing Weapon Signature Nullifier Mk XI [Per] ] [Console - Science - Hull-Repairing Weapon Signature Nullifier Mk XII [Per] ]
Hull Restoration When receiving damage, 2.5% chance to restore +__ Hull.
Sensor Probes
[+Threat]
[Console - Science - Hull-Repairing Weapon Signature Amplifier Mk X [Per] ] [Console - Science - Hull-Repairing Weapon Signature Amplifier Mk XI [Per] ] [Console - Science - Hull-Repairing Weapon Signature Amplifier Mk XII [Per] ]
Hull Restoration When receiving damage, 2.5% chance to restore +__ Hull.
Sensor Probes
[-Threat]
[Console - Science - Hull-Repairing Weapon Signature Nullifier Mk X [ShHeal] ] [Console - Science - Hull-Repairing Weapon Signature Nullifier Mk XI [ShHeal] ] [Console - Science - Hull-Repairing Weapon Signature Nullifier Mk XII [ShHeal] ]
Hull Restoration When receiving damage, 2.5% chance to restore +__ Hull.
Emitter Array
[+Threat]
[Console - Science - Hull-Repairing Weapon Signature Amplifier Mk X [ShHeal] ] [Console - Science - Hull-Repairing Weapon Signature Amplifier Mk XI [ShHeal] ] [Console - Science - Hull-Repairing Weapon Signature Amplifier Mk XII [ShHeal] ]
Hull Restoration When receiving damage, 2.5% chance to restore +?? Hull.
Emitter Array
Shield-Repairing Weapon Signature Nullifiers and Amplifiers [ ]
Shield-Repairing Weapon Signature Nullifiers and Amplifiers have a chance to trigger a shield heal whenever your ship is damaged. They have a 2.5% chance to apply an immediate shield regeneration when receiving damage. The magnitude of the shield heal scales with shield restoration and any other sources that boost shield healing capabilities. Upgrading each console also increases the amount healed.
Console - Science - Shield-Repairing Weapon Signature Nullifier
Ultra Rare Ship Science Console
Character Bind On Pickup
Values do not reflect skills or other modifiers
Decreases Threat generation by __% while active.
When receiving damage, 2.5% chance to restore __ Shields to each shield facing.. 10 Second Cooldown
Value: __
Console - Science - Shield-Repairing Weapon Signature Amplifier
Ultra Rare Ship Science Console
Character Bind On Pickup
Values do not reflect skills or other modifiers
Increases Threat generation by __% while active.
When receiving damage, 2.5% chance to restore __ Shields to each shield facing.. 10 Second Cooldown
Value: __
Icon
Console Type and Modifiers
Innate Abilities
Replaces
[-Threat]
[Console - Science - Shield-Repairing Weapon Signature Nullifier Mk X [CtrlX] ] [Console - Science - Shield-Repairing Weapon Signature Nullifier Mk XI [CtrlX] ] [Console - Science - Shield-Repairing Weapon Signature Nullifier Mk XII [CtrlX] ]
Shield Restoration When receiving damage, 2.5% chance to restore +__ Shields to each shield facing.
Inertial Dampeners Graviton Generator
[+Threat]
[Console - Science - Shield-Repairing Weapon Signature Amplifier Mk X [CtrlX] ] [Console - Science - Shield-Repairing Weapon Signature Amplifier Mk XI [CtrlX] ] [Console - Science - Shield-Repairing Weapon Signature Amplifier Mk XII [CtrlX] ]
Shield Restoration When receiving damage, 2.5% chance to restore +__ Shields to each shield facing.
Inertial Dampeners Graviton Generator
[-Threat]
[Console - Science - Shield-Repairing Weapon Signature Nullifier Mk X [Stealth] ] [Console - Science - Shield-Repairing Weapon Signature Nullifier Mk XI [Stealth] ] [Console - Science - Shield-Repairing Weapon Signature Nullifier Mk XII [Stealth] ]
Shield Restoration When receiving damage, 2.5% chance to restore +__ Shields to each shield facing.
Stealth Module
[+Threat]
[Console - Science - Shield-Repairing Weapon Signature Amplifier Mk X [Stealth] ] [Console - Science - Shield-Repairing Weapon Signature Amplifier Mk XI [Stealth] ] [Console - Science - Shield-Repairing Weapon Signature Amplifier Mk XII [Stealth] ]
Shield Restoration When receiving damage, 2.5% chance to restore +__ Shields to each shield facing.
Stealth Module
[-Threat]
[Console - Science - Shield-Repairing Weapon Signature Nullifier Mk X [EPG] ] [Console - Science - Shield-Repairing Weapon Signature Nullifier Mk XI [EPG] ] [Console - Science - Shield-Repairing Weapon Signature Nullifier Mk XII [EPG] ]
Shield Restoration When receiving damage, 2.5% chance to restore +__ Shields to each shield facing.
Particle Generator
[+Threat]
[Console - Science - Shield-Repairing Weapon Signature Amplifier Mk X [EPG] ] [Console - Science - Shield-Repairing Weapon Signature Amplifier Mk XI [EPG] ] [Console - Science - Shield-Repairing Weapon Signature Amplifier Mk XII [EPG] ]
Shield Restoration When receiving damage, 2.5% chance to restore +__ Shields to each shield facing.
Particle Generator
[-Threat]
[Console - Science - Shield-Repairing Weapon Signature Nullifier Mk X [DrainX] ] [Console - Science - Shield-Repairing Weapon Signature Nullifier Mk XI [DrainX] ] [Console - Science - Shield-Repairing Weapon Signature Nullifier Mk XII [DrainX] ]
Shield Restoration When receiving damage, 2.5% chance to restore +__ Shields to each shield facing.
Power Insulator Flow Capacitor
[+Threat]
[Console - Science - Shield-Repairing Weapon Signature Amplifier Mk X [DrainX] ] [Console - Science - Shield-Repairing Weapon Signature Amplifier Mk XI [DrainX] ] [Console - Science - Shield-Repairing Weapon Signature Amplifier Mk XII [DrainX] ]
Shield Restoration When receiving damage, 2.5% chance to restore +__ Shields to each shield facing.
Power Insulator Flow Capacitor
[-Threat]
[Console - Science - Shield-Repairing Weapon Signature Nullifier Mk X [Per] ] [Console - Science - Shield-Repairing Weapon Signature Nullifier Mk XI [Per] ] [Console - Science - Shield-Repairing Weapon Signature Nullifier Mk XII [Per] ]
Shield Restoration When receiving damage, 2.5% chance to restore +__ Shields to each shield facing.
Sensor Probes
[+Threat]
[Console - Science - Shield-Repairing Weapon Signature Amplifier Mk X [Per] ] [Console - Science - Shield-Repairing Weapon Signature Amplifier Mk XI [Per] ] [Console - Science - Shield-Repairing Weapon Signature Amplifier Mk XII [Per] ]
Shield Restoration When receiving damage, 2.5% chance to restore +__ Shields to each shield facing.
Sensor Probes
[-Threat]
[Console - Science - Shield-Repairing Weapon Signature Nullifier Mk X [ShHeal] ] [Console - Science - Shield-Repairing Weapon Signature Nullifier Mk XI [ShHeal] ] [Console - Science - Shield-Repairing Weapon Signature Nullifier Mk XII [ShHeal] ]
Shield Restoration When receiving damage, 2.5% chance to restore +__ Shields to each shield facing.
Emitter Array
[+Threat]
[Console - Science - Shield-Repairing Weapon Signature Amplifier Mk X [ShHeal] ] [Console - Science - Shield-Repairing Weapon Signature Amplifier Mk XI [ShHeal] ] [Console - Science - Shield-Repairing Weapon Signature Amplifier Mk XII [ShHeal] ]
Shield Restoration When receiving damage, 2.5% chance to restore +__ Shields to each shield facing.
Emitter Array
Notes [ ]
These items originally had different names, carrying the name of a standard science console and then two modifiers: [Pla] for Plasma Infused, [HuH] for Hull Restoration, and [ShH] for Shield Restoration, and then [+Th] or [-Th] to indicate their threat modifier. Thus, a [Console - Science - Graviton Generator MK XII [-Th] [Pla] ] became [Console - Science - Plasma-Generating Weapon Signature Nullifier MK XII [Grav] ] . With the skill system change, the modifiers [Emit], [PrtG], and [Sen] became [ShHeal], [EPG], and [Per] respectively, with [Stealth] remaining the same, while [Inert] and [Grav] were rolled into [CtrlX], and [Ins] and [Flow] were rolled into [DrainX].
The Plasma-Generating consoles have been nerfed multiple times:
Prior to the February 26th, 2015 patch , their damage was considered Plasma Directed Energy Weapon damage and Plasma Exotic Damage, and thus were boosted by a variety of items, including themselves.
Prior to the August 6th, 2015 patch , they dealt more damage and were capable of landing Critical Hits .
Prior to the April 25th, 2017 patch , they could trigger their proc multiple times per weapon firing cycle, and ignored enemy shields.
List of Fleet holdings
Image
Name (Added)
Departments
Tiers
Purchasable item category
Location
Starbase (July 12, 2012)
Military Engineering Science
5
Ship Weapons , Deflectors , Engines , Shields , Elite Hangar Pets ;Ground Weapons , Body Armor , Personal Shields , Skill Boosts , Operational Assets
Aldebaran Sector Archanis Sector
Embassy (November 13, 2012)
Recruitment Diplomacy
3
Weapon Signature Nullifiers and Amplifiers Romulan Kit Frames and Modules , Consumables, DOff Assignment Slots Embassy Bridge Officers and Duty Officers
New Romulus
Dilithium Mine (June 20, 2013)
Development Trade
3
Fleet Warp Cores , Fleet Singularity Cores and Miner DOffsAdvanced Engineering Armor Consoles /Advanced Engineering RCS Consoles
Bajor Sector
Spire (November 12, 2013)
Research Operations
3
Fleet Plasma-Integrated Warp Cores , Fleet Thoron-Infused Singularity Cores Advanced Tactical Vulnerability Consoles , Spire Hangar Pets , Voth duty officers Spire Experimental and Prototype Kit Frames and Modules
Solanae Dyson Sphere
Research Lab (July 16, 2015)
Research Development
3
Versatile Kit Frames and Profession-Specific Modules Strategic Secondary Deflectors , Particle Focuser Science Consoles Additional slots for traits and R&D projects , Krenim BOffs and DOffs
Alsuran Sector
K-13 (October 25, 2016)
Xenotech Retrofit
3
23rd Century Ground Weapons , Space Weapons 23rd Century BOffs , DOffs , Training Manuals , Kit Modules Trait Enhancements , Xenotech Engineering Consoles
Draconis Sector
Colony World (October 3, 2017)
Morale Infrastructure Renewable Energy
5
Lukari & Kentari Themed Ground Weapons , Personal Shields , Armor , Space Weapons Protomatter Matrix Infuser Tactical Consoles ; Protomatter Warp Cores , Singularity Cores Deflectors , Secondary Deflectors , and Engines ; Channeling Ship Shields Lukari/Kentari Boffs , Doffs , Kit Frames , Kit Modules & Training Manuals
Dranuur System